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    Posts made by SweetJamesJones

    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                  1 fighter moved from Queensland to Caroline Islands
                  2 fighters moved from Queensland to 33 Sea Zone
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 60 Sea Zone
                  1 infantry moved from Dutch New Guinea to New Guinea
                  2 fighters moved from 33 Sea Zone to Caroline Islands

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      posted in League
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 2 armour, 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 2 PUs;

      Combat Move - British

      Non Combat Move - British
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  3 aaGuns, 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to Burma
                  3 infantry moved from Shan State to Burma
                  1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                  1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  2 infantry moved from Rhodesia to Belgian Congo
                  3 armour moved from Union of South Africa to Belgian Congo

      Place Units - British
                  1 carrier placed in 106 Sea Zone
                  2 armour and 1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 30 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  2 armour and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 19 PUs total
                  Some Units in India change ownership: 2 armour and 1 infantry

      posted in Team Games
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 2 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians

      Non Combat Move - Russians
                  2 aaGuns and 12 infantry moved from Sakha to Buryatia
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  1 infantry moved from Dzavhan to Yenisey
                  2 infantry moved from Olgiy to Yenisey
                  1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  1 artillery and 1 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Baltic States to Novgorod
                  1 armour, 2 infantry and 1 mech_infantry moved from Belarus to Novgorod

      Place Units - Russians
                  3 armour placed in Ukraine
                  3 armour placed in Novgorod

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 37 PUs total

      posted in Team Games
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 2 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians

      posted in Team Games
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 2 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians

      posted in Team Games
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - British
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  2 armour moved from Belgian Congo to Kenya
                  1 armour moved from Belgian Congo to Kenya
                  1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  2 armour moved from Belgian Congo to Kenya
                  1 armour moved from Belgian Congo to Kenya
                  1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan

      Combat - British
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                      British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Kenya
                      British attack with 3 armour
                      Italians defend with 1 infantry
                      British win, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is -3
                      Casualties for British: 1 armour
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  3 armour moved from Union of South Africa to Belgian Congo
                  1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  1 battleship moved from 76 Sea Zone to 98 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                  1 aaGun moved from West India to Eastern Persia
                  2 aaGuns moved from West India to Eastern Persia
                  3 armour moved from India to Yunnan
                  1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber moved from Burma to Yunnan

      Place Units - British
                  1 fighter and 1 infantry placed in United Kingdom
                  3 armour placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5
                  British collect 30 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  3 armour placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 14 PUs total
                  Some Units in India change ownership: 3 armour

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  19 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  2 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese
                  2 infantry moved from Yunnan to Kwangsi

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Kwangsi
                  1 fighter moved from Kwangsi to Yunnan

      Place Units - Chinese
                  4 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  19 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  2 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese
                  2 infantry moved from Yunnan to Kwangsi

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 bomber moved from Eastern United States to United Kingdom
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                  1 fighter moved from Eastern United States to 86 Sea Zone

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone
                  1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 carrier and 1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                  1 bomber and 4 fighters moved from Eastern United States to 106 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  3 infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 cruisers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  4 fighters moved from Eastern United States to 106 Sea Zone
                  1 bomber moved from Eastern United States to 106 Sea Zone

      posted in League
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                  1 fighter moved from United Kingdom to Holland Belgium

      Combat - French
                  Battle in Holland Belgium
                      French attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 aaGun and 1 tactical_bomber
                      French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
                      Casualties for Germans: 1 aaGun and 1 tactical_bomber

      Non Combat Move - French
                  1 fighter moved from Holland Belgium to United Kingdom
                  1 infantry moved from Syria to Trans-Jordan
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa

      Turn Complete - French

      posted in Team Games
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                  1 fighter moved from United Kingdom to Holland Belgium

      posted in Team Games
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                  1 fighter moved from United Kingdom to Holland Belgium

      posted in Team Games
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 62 Sea Zone

      posted in Team Games
      S
      SweetJamesJones
    • RE: G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 62 Sea Zone

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 artillery moved from Queensland to New South Wales
                  2 infantry moved from Queensland to New South Wales
                  2 fighters moved from New Zealand to Queensland
                  1 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in Team Games
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 armour moved from Russia to Ukraine
                  2 aaGuns moved from Belarus to Novgorod
                  1 artillery and 1 infantry moved from Belarus to Novgorod
                  3 infantry moved from Yenisey to Timguska

      Place Units - Russians
                  3 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  3 armour placed in Volgograd

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total

      posted in League
      S
      SweetJamesJones
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