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    Posts made by SweetJamesJones

    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 32

      Purchase Units - British
                  British buy 6 infantry; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 armour moved from Egypt to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Japanese
                  1 armour moved from Anglo Egyptian Sudan to Egypt

      Combat - British

      Non Combat Move - British

      Place Units - British
                  3 infantry placed in Persia
                  3 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,4,3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                  British collect 27 PUs (6 lost to blockades); end with 30 PUs total

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,6
                  UK_Pacific collect 6 PUs; end with 8 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 32

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 5 PUs;

      Combat Move - Americans
                  2 infantry moved from Normandy Bordeaux to Holland Belgium
                  4 bombers, 5 fighters and 3 tactical_bombers moved from Spain to Holland Belgium
                  4 infantry moved from Spain to Southern France
                  6 bombers, 8 fighters and 1 infantry moved from Spain to Southern France
                  9 armour, 8 fighters and 4 infantry moved from Spain to Normandy Bordeaux
                  1 battleship, 5 carriers, 10 cruisers, 2 destroyers, 10 fighters, 6 submarines and 15 transports moved from 91 Sea Zone to 110 Sea Zone
                  10 fighters moved from 110 Sea Zone to 109 Sea Zone
                  3 bombers moved from Eastern United States to Southern France

      Combat - Americans
                  Battle in Holland Belgium
                      Americans attack with 4 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
                      Germans defend with 1 infantry
                      Americans win, taking Holland Belgium from Germans with 4 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in 109 Sea Zone
                      Americans attack with 10 fighters
                      Germans defend with 1 submarine
                      1 submarine owned by the Germans Submerged
                  Battle in Southern France
                      Americans attack with 9 bombers, 8 fighters and 5 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                      Americans winAmericans win with 10 fighters remaining, taking Southern France from Italians with 9 bombers, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 3 infantry
                      Casualties for Americans: 2 infantry

      Non Combat Move - Americans
                  9 bombers and 8 fighters moved from Southern France to Normandy Bordeaux
                  10 fighters moved from 109 Sea Zone to 110 Sea Zone
                  4 bombers, 5 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux

      Place Units - Americans
                  3 bombers placed in Normandy Bordeaux
                  3 bombers placed in Spain

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,1,1
                  Americans collect 64 PUs (4 lost to blockades); end with 69 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 32

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 5 PUs;

      Combat Move - Americans
                  2 infantry moved from Normandy Bordeaux to Holland Belgium
                  4 bombers, 5 fighters and 3 tactical_bombers moved from Spain to Holland Belgium
                  4 infantry moved from Spain to Southern France
                  6 bombers, 8 fighters and 1 infantry moved from Spain to Southern France
                  9 armour, 8 fighters and 4 infantry moved from Spain to Normandy Bordeaux
                  1 battleship, 5 carriers, 10 cruisers, 2 destroyers, 10 fighters, 6 submarines and 15 transports moved from 91 Sea Zone to 110 Sea Zone
                  10 fighters moved from 110 Sea Zone to 109 Sea Zone
                  3 bombers moved from Eastern United States to Southern France

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 32

      Purchase Units - Russians
                  Russians buy 3 armour; Remaining resources: 1 PUs;

      Combat Move - Russians

      Place Units - Russians
                  3 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 14 PUs; end with 15 PUs total

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 31

      Purchase Units - British
                  British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 armour and 1 mech_infantry moved from Caucasus to Rostov
                  4 armour and 5 mech_infantrys moved from Caucasus to Greece
                  20 armour and 18 mech_infantrys moved from Turkey to Greece

      Combat - British
                  Battle in Greece
                      British attack with 24 armour and 23 mech_infantrys
                      Germans defend with 1 mech_infantry
                      British win, taking Greece from Germans with 24 armour and 23 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Rostov
                      British attack with 1 armour and 1 mech_infantry
                      Germans defend with 1 artillery
                      British win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 artillery
                      Casualties for British: 1 mech_infantry

      Non Combat Move - British

      Place Units - British
                  2 armour and 1 infantry placed in Persia
                  1 armour and 2 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,2,4,3,1
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                  British collect 21 PUs (11 lost to blockades); end with 21 PUs total

      Place Units - UK_Pacific
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,6
                  UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs total
                  Some Units in India change ownership: 4 infantry

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 31

      Combat Move - British
                  1 armour and 1 mech_infantry moved from Caucasus to Rostov
                  4 armour and 5 mech_infantrys moved from Caucasus to Greece
                  20 armour and 18 mech_infantrys moved from Turkey to Greece

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 31

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  49 artilleries, 1 fighter and 49 infantry moved from Anhwe to Kiangsu

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 31

      Purchase Units - Americans
                  Americans buy 3 bombers and 3 cruisers; Remaining resources: 3 PUs;

      Combat Move - Americans
                  2 infantry moved from Spain to Southern France
                  2 infantry moved from Spain to Normandy Bordeaux
                  2 bombers moved from Spain to Southern France
                  2 bombers moved from Spain to Normandy Bordeaux
                  8 bombers moved from Spain to Western Germany

      Combat - Americans
                  Strategic bombing raid in Western Germany
                      2 bombers killed by AA
                      Bombing raid in Western Germany rolls: 4,8,8,4,6,3 and causes: 20 damage to unit: factory_major
                      Bombing raid in Western Germany causes 20 damage total.
                  Battle in Normandy Bordeaux
                      Americans attack with 2 bombers and 2 infantry
                      Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Southern France
                      Americans attack with 2 bombers and 2 infantry
                      Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                      Americans win, taking Southern France from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Americans
                  22 infantry moved from Spain to Normandy Bordeaux
                  2 aaGuns, 39 armour and 2 mech_infantrys moved from Spain to Normandy Bordeaux
                  2 bombers moved from Normandy Bordeaux to Spain
                  2 bombers moved from Southern France to Spain
                  6 bombers moved from Western Germany to Spain
                  9 armour and 9 infantry moved from Eastern United States to 101 Sea Zone
                  9 armour, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                  9 armour and 9 infantry moved from 91 Sea Zone to Spain
                  1 infantry moved from Central United States to Eastern United States

      Place Units - Americans
                  3 bombers placed in Eastern United States
                  3 cruisers placed in 91 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2,2,5
                  Americans collect 59 PUs (6 lost to blockades); end with 62 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 31

      Purchase Units - Americans
                  Americans buy 3 bombers and 3 cruisers; Remaining resources: 3 PUs;

      Combat Move - Americans
                  2 infantry moved from Spain to Southern France
                  2 infantry moved from Spain to Normandy Bordeaux
                  2 bombers moved from Spain to Southern France
                  2 bombers moved from Spain to Normandy Bordeaux
                  8 bombers moved from Spain to Western Germany

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Timguska to Kansu
                  21 infantry moved from Novosibirsk to Kansu
                  2 infantry moved from Volgograd to Rostov
                  1 armour moved from Novgorod to Baltic States
                        Russians take Baltic States from Germans
                  1 armour moved from Baltic States to Novgorod
                  1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
                  3 infantry moved from Russia to Bryansk
                  1 fighter moved from Smolensk to Bryansk

      Combat - Russians
                  Battle in Kansu
                      Russians attack with 22 infantry
                      Japanese defend with 2 artilleries and 2 infantry
                      Russians win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 5
                      Casualties for Russians: 3 infantry
                      Casualties for Japanese: 2 artilleries and 2 infantry
                  Battle in Bryansk
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 2 infantry
                      Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 armour
                      Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 armour
                      Casualties for Russians: 1 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  1 fighter moved from Bryansk to Smolensk
                  1 tactical_bomber moved from Rostov to Smolensk
                  1 fighter moved from Rostov to Smolensk
                  2 armour moved from Belarus to Smolensk
                  1 infantry moved from Smolensk to Belarus
                  2 aaGuns moved from Novosibirsk to Vologda
                  6 armour moved from Russia to Smolensk

      Place Units - Russians
                  1 infantry placed in Volgograd
                  2 armour and 1 infantry placed in Novgorod
                  1 armour and 3 infantry placed in Russia
                  Russians undo move 2.
                  2 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Timguska to Kansu
                  21 infantry moved from Novosibirsk to Kansu
                  2 infantry moved from Volgograd to Rostov
                  1 armour moved from Novgorod to Baltic States
                        Russians take Baltic States from Germans
                  1 armour moved from Baltic States to Novgorod
                  1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
                  3 infantry moved from Russia to Bryansk
                  1 fighter moved from Smolensk to Bryansk

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 31

      Purchase Units - Russians
                  Russians buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians

      Place Units - Russians
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 19 PUs total

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 30

      Combat Move - French

      Turn Complete - French

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

      Combat Move - British
                  2 fighters moved from Yunnan to 37 Sea Zone

      Combat - British
                  Battle in 37 Sea Zone
                      British attack with 2 fighters
                      Japanese defend with 1 transport
                      British win with 2 fighters remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - British
                  2 fighters moved from 37 Sea Zone to Yunnan
                  3 armour moved from Yunnan to India
                  4 mech_infantrys moved from Yunnan to India
                  1 tactical_bomber moved from Yunnan to India
                  1 infantry moved from Burma to Yunnan
                  1 mech_infantry moved from Eastern Persia to Afghanistan
                        British take Afghanistan from Neutral_True
                  1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                  1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
                        British take Saudi Arabia from Neutral_True
                  1 mech_infantry moved from Union of South Africa to Mozambique
                        British take Mozambique from Neutral_True
                  1 mech_infantry moved from Union of South Africa to Angola
                        British take Angola from Neutral_True
                  1 mech_infantry moved from Union of South Africa to Angola
                  1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone

      Place Units - British
                  1 armour and 2 infantry placed in Persia
                  1 armour and 2 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 27 PUs; end with 27 PUs total

      Place Units - UK_Pacific
                  4 infantry placed in India
                  UK_Pacific undo move 1.
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 8 PUs; end with 8 PUs total
                  Some Units in India change ownership: 4 infantry

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Politics - British
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

      Combat Move - British
                  2 fighters moved from Yunnan to 37 Sea Zone

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      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Hopei
                        Chinese take Hopei from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  3 artilleries and 1 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

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      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Hopei
                        Chinese take Hopei from Japanese

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      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 cruiser, 1 destroyer and 5 submarines; Remaining resources: 4 PUs;

      Politics - Americans
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                  3 fighters moved from Eastern United States to 102 Sea Zone
                  1 bomber moved from Western United States to 102 Sea Zone

      Combat - Americans
                  Battle in 89 Sea Zone
                      Americans attack with 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport
                      Germans defend with 1 destroyer
                      Americans win, taking 89 Sea Zone from Neutral with 2 carriers, 1 cruiser, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 102 Sea Zone
                      Americans attack with 1 bomber and 3 fighters
                      Germans defend with 1 destroyer
                      Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  1 bomber and 3 fighters moved from 102 Sea Zone to Eastern United States
                  1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                        Americans take Venezuela from Neutral_True
                  1 armour, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 65 Sea Zone
                  1 armour and 1 infantry moved from 65 Sea Zone to Chile
                        Americans take Chile from Neutral_True

      Place Units - Americans
                  1 carrier, 1 cruiser, 1 destroyer and 5 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 58 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

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      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 cruiser, 1 destroyer and 5 submarines; Remaining resources: 4 PUs;

      Politics - Americans
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                  3 fighters moved from Eastern United States to 102 Sea Zone
                  1 bomber moved from Western United States to 102 Sea Zone

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      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 2 PUs;

      Politics - Russians
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

      Combat Move - Russians
                  1 armour moved from Vologda to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  1 infantry moved from Archangel to Belarus
                  2 armour moved from Vologda to Belarus
                  1 tactical_bomber moved from Russia to Novgorod
                  1 fighter moved from Russia to Novgorod
                  1 fighter moved from Russia to Belarus

      Combat - Russians
                  Battle in Novgorod
                      Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                      Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Belarus
                      Russians attack with 2 armour, 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Belarus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Novgorod to Smolensk
                  1 tactical_bomber moved from Novgorod to Smolensk
                  1 fighter moved from Belarus to Smolensk
                  2 aaGuns, 1 artillery and 20 infantry moved from Archangel to Smolensk
                  2 aaGuns, 4 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Smolensk
                  6 armour moved from Russia to Smolensk
                  7 infantry moved from Russia to Smolensk
                  3 infantry moved from Tambov to Russia
                  1 armour and 1 mech_infantry moved from Tambov to Smolensk
                  1 infantry moved from Volgograd to Tambov
                  1 infantry moved from Volgograd to Caucasus
                  2 aaGuns and 21 infantry moved from Timguska to Novosibirsk
                  2 infantry moved from Tsagaan Olom to Kansu
                  1 infantry moved from Yenisey to Timguska

      Place Units - Russians
                  6 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 28 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Volgograd: 1 infantry
                  EDIT: Adding units owned by Russians to Rostov: 1 infantry
                  EDIT: Turning off Edit Mode

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      SweetJamesJones
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