Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 11:07:25 AM
Savegame
Test summary from TripleA, engine version: 2.6.14778, time: 11:07:25 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Combat Move - Russians
3 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Central Mongolia to Suiyuyan
3 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Chahar to Suiyuyan
2 fighters moved from Hunan to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.83
Test summary from TripleA, engine version: 2.6.14778, time: 8:46:50 PM
Savegame
@Avner thanks. I thought you were vicariously rooting for the Italians. 56 Ipc economy was the largest I’ve had for the Italians!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
5 fighters moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 2 submarines
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 5 fighters in 54 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Caroline Islands
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.17
@farmboy Well, it worked out for you. It was a close run thing. I had eliminated your fleet and had many subs left. I was going to retreat, but your final hit round with your fighters was 9 of 10 hits! Enough to take down my entire air force!
Something I’ve never considered, but shouldn’t a “stalemate” condition result in the attacker having an option of retreating? There are defending units alive in the region…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 3 damage total.
Battle in 111 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 111 Sea Zone
1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
5 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 infantry, 12 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
6 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to Malta
1 bomber moved from Caucasus to Egypt
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Americans undo move 2.
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 20 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hunan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 20 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 20 infantry in Anhwe, round 2 : 5/22 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
6 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Scotland to 112 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Caucasus to Rostov
3 fighters moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
Combat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 11 submarines and 5 tactical_bombers
Germans defend with 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 1 transport
British roll dice for 11 submarines in 112 Sea Zone, round 2 : 6/11 hits, 3.67 expected hits
Units damaged: 6 carriers owned by the Germans
British roll dice for 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 8/20 hits, 10.33 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 7 submarines in 112 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 9/24 hits, 12.17 expected hits
2 submarines owned by the British and 4 carriers owned by the British lost in 112 Sea Zone
2 destroyers owned by the Germans and 5 submarines owned by the Germans lost in 112 Sea Zone
British roll dice for 9 submarines in 112 Sea Zone, round 3 : 4/9 hits, 3.00 expected hits
2 submarines owned by the Germans and 2 carriers owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 9/20 hits, 10.33 expected hits
Germans roll dice for 10 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits
Germans roll dice for 5 carriers, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 4/6 hits, 2.17 expected hits
4 destroyers owned by the British, 3 cruisers owned by the British, 4 submarines owned by the British and 4 fighters owned by the British lost in 112 Sea Zone
5 carriers owned by the Germans and 4 tactical_bombers owned by the Germans lost in 112 Sea Zone
British roll dice for 5 submarines in 112 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber, 3 fighters and 5 tactical_bombers in 112 Sea Zone, round 4 : 4/9 hits, 5.17 expected hits
Germans roll dice for 10 fighters in 112 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits
5 tactical_bombers owned by the British, 1 bomber owned by the British and 3 fighters owned by the British lost in 112 Sea Zone
4 fighters owned by the Germans lost in 112 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -34
Casualties for British: 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers
Casualties for Germans: 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
Battle in Rostov
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
1 infantry owned by the Germans lost in Kazakhstan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
6 fighters owned by the Germans forced to land in Western Germany
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 fighters moved from Rostov to 98 Sea Zone
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 aaGun, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
2 aaGuns, 3 artilleries and 6 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Persia
4 infantry moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 mech_infantry moved from Persia to Northwest Persia
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.50
Japanese regular : -0.33
Italians regular : -0.67
Germans AA : -0.17
Germans regular : 4.17
British regular : -0.83
@farmboy there are only 8 hits
You have 1 undamaged CV + 7 subs + 2 DD.
Do you really want to lose the DDs before the subs?
@Omni Still here…Hope your having a good time for the holidays.
@farmboy Ok. I had to try the naval battle. Subs hit 6x, which I applied to CVs.
8 more hits. OOL?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Scotland to 112 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Caucasus to Rostov
3 fighters moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
Combat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 11 submarines and 5 tactical_bombers
Germans defend with 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 1 transport
British roll dice for 11 submarines in 112 Sea Zone, round 2 : 6/11 hits, 3.67 expected hits
Units damaged: 6 carriers owned by the Germans
British roll dice for 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 8/20 hits, 10.33 expected hits
Combat Hit Differential Summary :
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 20 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hunan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 20 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 20 infantry in Anhwe, round 2 : 5/22 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
6 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.33
@farmboy Yep. that is the scenario.
I forgot to use my other bomber to bomb Volgograd. I’ll roll that here
AAA
[dice 1d6<=1]
@farmboy Getting desperate for the Allies.
Scramble in W. Germany?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 21 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 fighter, 4 infantry and 11 mech_infantrys moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
19 armour, 22 artilleries, 19 infantry and 57 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
2 submarines moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from France to 114 Sea Zone
1 tactical_bomber moved from France to Poland
1 fighter moved from France to Poland
1 fighter moved from France to Denmark
1 fighter moved from France to 112 Sea Zone
2 fighters moved from Germany to 114 Sea Zone
2 fighters and 3 tactical_bombers moved from France to 114 Sea Zone
5 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 bomber, 4 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports; Russians defend with 1 submarine
British roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 114 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 tactical_bomber owned by the British and 1 carrier owned by the British lost in 114 Sea Zone
1 submarine owned by the Russians submerged
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 114 Sea Zone, round 3 : 2/7 hits, 4.17 expected hits
British roll dice for 1 cruiser, 1 fighter and 5 transports in 114 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans lost in 114 Sea Zone
1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
5 transports owned by the British lost in 114 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 2 fighters and 2 submarines
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
Battle in Poland
Germans attack with 1 armour, 2 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber
British defend with 9 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 7/19 hits, 4.67 expected hits
British roll dice for 9 infantry and 1 mech_infantry in Poland, round 2 : 1/10 hits, 3.33 expected hits
1 infantry owned by the Germans lost in Poland
7 infantry owned by the British lost in Poland
Germans roll dice for 1 armour, 2 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 4/18 hits, 4.50 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Poland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Poland
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 1 armour, 2 fighters, 2 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for British: 9 infantry and 1 mech_infantry
Battle in Denmark
Germans attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Germans roll dice for 1 fighter and 5 infantry in Denmark, round 2 : 1/6 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 fighter and 5 infantry in Denmark, round 3 : 2/6 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 19 armour, 22 artilleries, 2 fighters, 21 infantry, 57 mech_infantrys and 2 tactical_bombers
British defend with 1 bomber; Russians defend with 4 aaGuns, 2 armour, 4 artilleries, 88 infantry and 7 mech_infantrys
Russians roll AA dice in Caucasus : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 19 armour, 22 artilleries, 1 fighter, 21 infantry, 57 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 32/122 hits, 35.33 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 1 bomber, 88 infantry and 7 mech_infantrys in Caucasus, round 2 : 35/102 hits, 34.17 expected hits
21 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Caucasus
27 infantry owned by the Russians, 1 bomber owned by the British and 4 aaGuns owned by the Russians lost in Caucasus
Germans roll dice for 19 armour, 22 artilleries, 1 fighter, 43 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 26/87 hits, 29.50 expected hits
Russians roll dice for 2 armour, 4 artilleries, 61 infantry and 7 mech_infantrys in Caucasus, round 3 : 29/74 hits, 25.00 expected hits
29 mech_infantrys owned by the Germans lost in Caucasus
26 infantry owned by the Russians lost in Caucasus
Germans roll dice for 19 armour, 22 artilleries, 1 fighter, 14 mech_infantrys and 2 tactical_bombers in Caucasus, round 4 : 25/58 hits, 23.33 expected hits
Russians roll dice for 2 armour, 4 artilleries, 35 infantry and 7 mech_infantrys in Caucasus, round 4 : 16/48 hits, 16.33 expected hits
12 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Caucasus
25 infantry owned by the Russians lost in Caucasus
Germans roll dice for 19 armour, 10 artilleries, 1 fighter, 10 mech_infantrys and 2 tactical_bombers in Caucasus, round 5 : 15/42 hits, 18.00 expected hits
Russians roll dice for 2 armour, 4 artilleries, 10 infantry and 7 mech_infantrys in Caucasus, round 5 : 8/23 hits, 8.00 expected hits
8 mech_infantrys owned by the Germans lost in Caucasus
5 mech_infantrys owned by the Russians and 10 infantry owned by the Russians lost in Caucasus
Germans roll dice for 19 armour, 10 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 6 : 14/34 hits, 15.33 expected hits
Russians roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Caucasus, round 6 : 1/8 hits, 3.00 expected hits
1 artillery owned by the Germans lost in Caucasus
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 4 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 19 armour, 9 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 13 artilleries, 1 fighter, 21 infantry and 55 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries, 88 infantry and 7 mech_infantrys
Casualties for British: 1 bomber
Non Combat Move - Germans
9 infantry and 2 mech_infantrys moved from Finland to Vyborg
2 infantry moved from Nenetsia to Archangel
1 artillery and 10 infantry moved from Russia to Smolensk
1 artillery moved from Novosibirsk to Kazakhstan
3 aaGuns moved from Volgograd to Kazakhstan
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Volgograd to Kazakhstan
1 fighter moved from Denmark to Western Germany
2 fighters moved from Poland to Novgorod
1 fighter moved from 114 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Western Germany
4 infantry moved from Germany to Western Germany
6 mech_infantrys moved from France to Western Germany
1 tactical_bomber moved from Poland to Western Germany
3 tactical_bombers moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Romania
1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
2 fighters and 8 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
8 infantry and 2 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 2.
2 fighters, 6 infantry and 2 mech_infantrys placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 2.50
Germans regular : -10.83
Russians AA : 0.33
British regular : -2.00
Test summary from TripleA, engine version: 2.6.14778, time: 8:33:03 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters moved from Hunan to Kiangsi
Combat - Russians
Battle in Kiangsi
Russians attack with 2 fighters
Japanese defend with 1 marine
Russians roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Kiangsi
Russians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Russians
2 fighters moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Caucasus
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :