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    Posts made by surfer

    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              3 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
              2 infantry moved from Caucasus to Rostov
              3 infantry moved from Ukraine to Bryansk
              2 infantry moved from Bessarabia to Ukraine
              1 artillery and 1 infantry moved from Western Ukraine to Bryansk
              2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
              1 fighter moved from Novgorod to Russia
              1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Belarus
              1 infantry moved from Archangel to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      surfer
    • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 mech_infantry moved from Algeria to Libya
                    Americans take Libya from Italians
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Algeria to Tunisia
              1 transport moved from 93 Sea Zone to 90 Sea Zone
              2 infantry moved from Suriname to 90 Sea Zone
              2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
              2 infantry moved from 94 Sea Zone to Gibraltar
              1 cruiser and 1 transport moved from 93 Sea Zone to 94 Sea Zone
              1 carrier, 1 destroyer and 1 fighter moved from 113 Sea Zone to 94 Sea Zone
              1 fighter moved from Eastern United States to 94 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 fighter moved from Eastern United States to 27 Sea Zone
              1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
              1 aaGun and 1 infantry moved from 89 Sea Zone to French West Africa
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
              1 artillery, 1 infantry and 2 marines moved from New Zealand to 65 Sea Zone
              1 fighter moved from 65 Sea Zone to New South Wales
              1 fighter moved from 65 Sea Zone to New South Wales
              1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 27 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
              1 marine moved from 27 Sea Zone to Hawaiian Islands
              2 fighters moved from Hawaiian Islands to Midway
              1 submarine moved from 40 Sea Zone to 78 Sea Zone
      
          Place Units - Americans
              1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
              1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
              2 submarines placed in 104 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Eastern Sinkiang to Yunnan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Hopei to Szechwan
              2 infantry moved from Eastern Sinkiang to Tsinghai
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Kenya to Anglo-Egyptian Sudan
                    British take Anglo-Egyptian Sudan from Italians
              1 armour moved from Tunisia to Tobruk
                    British take Tobruk from Italians
              2 infantry moved from Burma to Shan State
              1 fighter moved from Eastern India to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to Eastern India
              1 tactical_bomber moved from Eastern India to Trans-Jordan
              1 aaGun, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Syria to Trans-Jordan
              2 infantry moved from Southern Persia to 82 Sea Zone
              1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
              1 infantry moved from French Madagascar to 74 Sea Zone
              1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
              1 infantry moved from Italian Somaliland to 78 Sea Zone
              2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
              1 armour and 2 artilleries moved from Kenya to Anglo-Egyptian Sudan
              1 armour moved from French Central Africa to Anglo-Egyptian Sudan
              1 mech_infantry moved from Rhodesia to Anglo-Egyptian Sudan
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Southern Persia to Iraq
              1 infantry moved from Northwest Persia to Iraq
              3 aaGuns, 1 armour, 2 artilleries, 18 infantry, 1 marine and 1 mech_infantry moved from Burma to Eastern India
              3 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 113 Sea Zone to 94 Sea Zone
              1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
              2 infantry moved from 94 Sea Zone to Gibraltar
              1 infantry moved from Algeria to Tunisia
              3 fighters moved from United Kingdom to Gibraltar
              1 fighter moved from Gibraltar to 94 Sea Zone
              1 fighter moved from Gibraltar to Trans-Jordan
              1 fighter moved from Gibraltar to Trans-Jordan
      
          Place Units - British
              1 artillery and 2 infantry placed in Southern Persia
              1 submarine and 1 transport placed in 73 Sea Zone
              1 destroyer and 2 submarines placed in 109 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,2,2,2,4,4,6,2
              British collect 35 PUs (1 lost to blockades); end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in Eastern India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.33
      British regular : -0.67
      

      Savegame

      posted in League
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      surfer
    • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Eastern Sinkiang to Yunnan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Hopei to Szechwan
              2 infantry moved from Eastern Sinkiang to Tsinghai
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.67
      

      Savegame

      posted in League
      surferS
      surfer
    • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

      @aequitas-et-veritas No thanks. In general, if you bring overwhelming force for some of these “blocking DDs”, I won’t be scrambling.

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      @Avner Nope. no scrambles. GL HF.

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      @Ghostglider Every time I make a gain somewhere on the board, you take something else away from me…

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Japanese round 21

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 21
      
          Purchase Units - Japanese
              Japanese buy 1 fighter, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Manchuria to Jehol
              1 marine moved from Korea to 6 Sea Zone
              1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
              1 marine moved from 19 Sea Zone to Jehol
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Shantung
              1 infantry moved from Kwangtung to Kiangsi
                    Japanese take Kiangsi from Chinese
              2 infantry moved from Kwangtung to Kwangsi
              2 infantry moved from Yunnan to Hunan
              1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Kweichow to Anhwe
              1 infantry moved from Shensi to Hopei
                    Japanese take Hopei from Chinese
              1 mech_infantry moved from French Indo China to Malaya
              1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
              1 fighter moved from French Indo China to 37 Sea Zone
              1 tactical_bomber moved from French Indo China to 43 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
              1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Kiangsu
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
              1 marine moved from Korea to 6 Sea Zone
              1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
              1 marine moved from 19 Sea Zone to Kiangsu
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Hunan
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Kiangsu
                  Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport; ANZAC defend with 4 submarines
                  4 submarines owned by the ANZAC submerged
                      Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 transport in 37 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Americans lost in 37 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Jehol
                  Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.67 expected hits
                      Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                      1 infantry owned by the Chinese lost in Jehol
                      Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                      1 marine owned by the Japanese lost in Jehol
                      1 infantry owned by the Chinese lost in Jehol
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 infantry and 1 marine
                  Casualties for Chinese: 2 infantry
              Battle in Shantung
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                      1 infantry owned by the Chinese lost in Shantung
                  Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Japanese attack with 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys in Anhwe, round 2 : 2/17 hits, 4.17 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Malaya
                  Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Americans defend with 1 harbour and 1 infantry
                      Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Malaya
                  Japanese win, taking Malaya from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
              1 fighter moved from 37 Sea Zone to French Indo China
              1 tactical_bomber moved from 43 Sea Zone to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
              1 bomber moved from India to French Indo China
              1 fighter moved from Jehol to 19 Sea Zone
              1 tactical_bomber moved from Jehol to 19 Sea Zone
              5 infantry moved from Korea to Manchuria
              1 mech_infantry moved from Szechwan to Anhwe
              1 mech_infantry moved from India to Yunnan
              1 mech_infantry moved from Yunnan to Szechwan
              2 infantry moved from India to Burma
              16 fighters and 4 tactical_bombers moved from 6 Sea Zone to French Indo China
              1 infantry moved from French Indo China to Yunnan
              1 fighter moved from Kiangsu to 19 Sea Zone
              1 tactical_bomber moved from Kiangsu to 19 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
              3 carriers moved from 6 Sea Zone to 19 Sea Zone
              1 carrier moved from 6 Sea Zone to 19 Sea Zone
              1 fighter moved from 6 Sea Zone to 19 Sea Zone
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              1 infantry moved from Soviet Far East to Siberia
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              1 infantry and 2 mech_infantrys placed in Kwangtung
              3 infantry placed in India
              1 fighter and 2 infantry placed in Japan
              1 transport placed in 6 Sea Zone
              Japanese undo move 4.
              1 fighter placed in 6 Sea Zone
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,2,6,2,5,5
              Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : -0.33
      Japanese regular : -1.67
      ANZAC regular : 0.00
      

      Savegame

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Germans round 21

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 21
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter and 26 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Germany to Holland Belgium
              4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
              2 infantry moved from Germany to Greater Southern Germany
              3 fighters moved from Germany to Greater Southern Germany
              3 tactical_bombers moved from Western Germany to Greater Southern Germany
              1 bomber moved from Japan to 21 Sea Zone
      
          Combat - Germans
              Battle in 21 Sea Zone
                  Germans attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 21 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Holland Belgium
                  Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  Americans defend with 2 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 5.00 expected hits
                      Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      2 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Greater Southern Germany
                  Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  British defend with 1 mech_infantry
                      Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 2/8 hits, 3.83 expected hits
                      British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Greater Southern Germany
                  Germans win, taking Greater Southern Germany from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              3 fighters and 3 tactical_bombers moved from Greater Southern Germany to Western Germany
              3 fighters moved from Holland Belgium to Germany
              1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany
              8 infantry moved from Germany to Western Germany
              3 mech_infantrys moved from Baltic States to Germany
              8 armour and 24 mech_infantrys moved from Bessarabia to Slovakia Hungary
              2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
              2 infantry moved from Volgograd to Kazakhstan
              1 aaGun moved from Caucasus to Kazakhstan
              1 infantry moved from Volgograd to Caucasus
              3 infantry moved from Rostov to Caucasus
              3 infantry moved from Ukraine to Rostov
              2 infantry moved from Shensi to Kweichow
              2 mech_infantrys moved from Tsinghai to Shensi
              1 cruiser, 5 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 armour moved from Soviet Far East to Amur
              1 bomber moved from 21 Sea Zone to Japan
      
          Place Units - Germans
              10 infantry placed in Western Germany
              10 infantry placed in Germany
              3 infantry placed in Ukraine
              3 infantry placed in Volgograd
              1 fighter placed in Novgorod
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
              Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Germans regular : -1.83
      British regular : -0.33
      

      Savegame

      posted in League
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      surfer
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Italians round 20

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 20
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 23 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Southern Italy to Northern Italy
              2 fighters moved from Southern Italy to Northern Italy
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 2 fighters and 2 infantry
                  Americans defend with 1 factory_minor and 1 infantry
                      Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Northern Italy
                      1 infantry owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Northern Italy to Western Germany
              1 fighter moved from Northern Italy to Southern Italy
              1 fighter moved from Ukraine to Southern Italy
              1 fighter moved from Ukraine to Germany
              1 armour and 2 infantry moved from Volgograd to Caucasus
      
          Place Units - Italians
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3,4,1,2,4,2,5,5,1,3,3
              Italians collect 7 PUs (9 lost to blockades); end with 30 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Italians regular : 0.67
      

      Savegame

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 tactical_bomber moved from French Indo China to 35 Sea Zone
              2 infantry moved from Korea to Manchuria
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
              2 infantry moved from Kwangtung to Kiangsi
              1 infantry moved from Kwangsi to Hunan
              1 infantry moved from Yunnan to Kweichow
                    Japanese take Kweichow from Chinese
              2 infantry moved from India to West India
              1 bomber moved from French Indo China to West India
              2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi
              1 tactical_bomber moved from French Indo China to Hunan
              1 fighter moved from Yunnan to Hunan
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Manchuria
                  Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Manchuria, round 2 : 5/10 hits, 5.00 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                      1 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in West India
                  Japanese attack with 1 bomber and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in West India, round 2 : 2/3 hits, 1.00 expected hits
                      UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in West India
                      1 infantry owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/6 hits, 2.67 expected hits
                      Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Kiangsi
                      1 infantry owned by the Chinese lost in Kiangsi
                  2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
              2 mech_infantrys moved from French Indo China to Kweichow
              2 artilleries and 7 infantry moved from Yunnan to Kweichow
              2 infantry moved from Burma to Yunnan
              1 aaGun moved from Kwangsi to Yunnan
              1 armour, 1 artillery and 2 mech_infantrys moved from Shensi to Kweichow
              1 infantry moved from Szechwan to Kweichow
              1 mech_infantry moved from Shensi to Szechwan
              2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
              1 bomber moved from West India to India
              1 mech_infantry moved from India to Yunnan
              1 tactical_bomber moved from 35 Sea Zone to French Indo China
              1 fighter moved from 6 Sea Zone to French Indo China
              4 fighters moved from Manchuria to 6 Sea Zone
              4 tactical_bombers moved from Manchuria to 6 Sea Zone
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              2 infantry moved from Iwo Jima to 17 Sea Zone
              2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from Siberia to Soviet Far East
              3 infantry moved from Amur to Korea
      
          Place Units - Japanese
              2 infantry and 1 mech_infantry placed in India
              2 infantry and 1 mech_infantry placed in French Indo China
              3 infantry placed in Kwangtung
              1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,1,4,2,3,1,5
              Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Japanese regular : -1.00
      UK_Pacific regular : 0.67
      

      Savegame

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      @Ghostglider My strafing run was not nearly so successful…

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Germans round 20

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 20
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major, 3x factory_major; Remaining resources: 78 PUs; 
              Germans buy 26 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Western Germany to Holland Belgium
              4 fighters and 7 tactical_bombers moved from Western Germany to Holland Belgium
              10 artilleries and 10 infantry moved from Caucasus to Turkey
              1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
              1 armour moved from Sakha to Soviet Far East
              1 bomber moved from Amur to Soviet Far East
      
          Combat - Germans
              Battle in Soviet Far East
                  Germans attack with 1 armour and 1 bomber
                  Americans defend with 1 infantry
                      Germans roll dice for 1 armour and 1 bomber in Soviet Far East, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Soviet Far East
                  Germans win, taking Soviet Far East from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Turkey
                  Germans attack with 10 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                  Russians defend with 11 infantry
                      Germans roll dice for 10 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Turkey, round 2 : 5/22 hits, 7.83 expected hits
                      British roll dice for 11 infantry in Turkey, round 2 : 3/11 hits, 3.67 expected hits
                      3 infantry owned by the Germans lost in Turkey
                      5 infantry owned by the Russians lost in Turkey
                  1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  10 artilleries owned by the Germans and 7 infantry owned by the Germans retreated to Caucasus
                  British win with 6 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 5 infantry
              Battle in Holland Belgium
                  Germans attack with 4 fighters, 3 infantry and 7 tactical_bombers
                  British defend with 2 infantry
                      Germans roll dice for 4 fighters, 3 infantry and 7 tactical_bombers in Holland Belgium, round 2 : 6/14 hits, 6.67 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      2 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
              8 armour and 24 mech_infantrys moved from Rostov to Bessarabia
              3 armour and 2 mech_infantrys moved from Romania to Germany
              6 infantry moved from Germany to Western Germany
              2 armour and 2 mech_infantrys moved from Caucasus to Ukraine
              3 infantry moved from Rostov to Caucasus
              3 infantry moved from Volgograd to Caucasus
              3 infantry moved from Ukraine to Rostov
              3 mech_infantrys moved from Vyborg to Baltic States
              1 infantry moved from Novgorod to 115 Sea Zone
              1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Western Germany
              4 fighters and 7 tactical_bombers moved from Holland Belgium to Western Germany
              2 infantry moved from Tsinghai to Shensi
              3 mech_infantrys moved from Caucasus to Tsinghai
              1 bomber moved from Soviet Far East to Japan
      
          Place Units - Germans
              10 infantry placed in Western Germany
              10 infantry placed in Germany
              3 infantry placed in Volgograd
              3 infantry placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
              Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Germans regular : -2.67
      British regular : -0.33
      

      Savegame

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Italians round 19

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 19
      
          Purchase Units - Italians
              Italians buy 1 infantry; Remaining resources: 21 PUs; 
      
          Combat Move - Italians
              1 armour moved from Yugoslavia to Albania
                    Italians take Albania from British
              1 armour moved from Albania to Bulgaria
              1 armour moved from Yugoslavia to Bulgaria
              1 artillery moved from Yugoslavia to Bulgaria
              3 mech_infantrys moved from Yugoslavia to Bulgaria
              1 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
              2 fighters moved from Southern Italy to Northern Italy
              1 infantry moved from Yugoslavia to Bulgaria
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 2 fighters and 2 infantry
                  Americans defend with 1 factory_minor and 1 infantry
                      Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Bulgaria
                  Italians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                  British defend with 1 infantry
                      Italians roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 2.17 expected hits
                      British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Bulgaria
                      1 infantry owned by the British lost in Bulgaria
                  Italians win, taking Bulgaria from British with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              3 mech_infantrys moved from Yugoslavia to Southern Italy
              2 fighters moved from Northern Italy to Southern Italy
              2 fighters moved from Volgograd to Ukraine
              1 aaGun, 1 armour and 2 infantry moved from Caucasus to Volgograd
      
          Place Units - Italians
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,5,4,2,1,6,1,4,4,6
              Italians collect 8 PUs (9 lost to blockades); end with 29 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : -1.50
      British regular : 0.67
      

      Savegame

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    • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Russia to Bryansk
                    Russians take Bryansk from Italians
              1 armour moved from Bryansk to Russia
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Tula to Tambov
              1 aaGun, 1 armour, 2 artilleries, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tula to Russia
              1 aaGun moved from Tula to Tambov
              3 infantry moved from Samara to Russia
              6 infantry moved from Stalingrad to Samara
              6 infantry moved from Rostov to Stalingrad
              2 aaGuns, 1 artillery and 8 infantry moved from Gorky to Russia
              1 submarine moved from 113 Sea Zone to 94 Sea Zone
      
          Place Units - Russians
              4 artilleries and 6 infantry placed in Russia
              3 infantry placed in Stalingrad
              1 infantry placed in Urals
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Russia: 1 aaGun
              EDIT: Adding units owned by Russians to Samara: 1 aaGun
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Russia to Bryansk
                    Russians take Bryansk from Italians
              1 armour moved from Bryansk to Russia
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Tula to Tambov
              1 aaGun, 1 armour, 2 artilleries, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tula to Russia
              1 aaGun moved from Tula to Tambov
              3 infantry moved from Samara to Russia
              6 infantry moved from Stalingrad to Samara
              6 infantry moved from Rostov to Stalingrad
              2 aaGuns, 1 artillery and 8 infantry moved from Gorky to Russia
              1 submarine moved from 113 Sea Zone to 94 Sea Zone
      
          Place Units - Russians
              4 artilleries and 6 infantry placed in Russia
              3 infantry placed in Stalingrad
              1 infantry placed in Urals
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

      @aequitas-et-veritas No thanks.

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      @Ghostglider I did edit to kill the ANZAC DD. I forgot to take it with a ftr. I hope your ok with that.

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      @Ghostglider said in L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12):

      sorry about the multiple posts - I got error message and didn’t check forum in-between

      No worries.

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Japanese round 19

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 19
      
          Purchase Units - Japanese
              Japanese buy 2 carriers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Siberia
                    Japanese take Siberia from Americans
              1 mech_infantry moved from Shensi to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Kwangsi to Hunan
              1 infantry moved from Kwangtung to Kiangsi
              1 fighter moved from French Indo China to Kiangsi
              2 infantry moved from Philippines to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
              1 bomber moved from French Indo China to Borneo
              2 infantry moved from India to West India
              1 fighter and 1 tactical_bomber moved from India to West India
              1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
              1 fighter moved from 35 Sea Zone to Hunan
              1 tactical_bomber moved from French Indo China to Hunan
              1 tactical_bomber moved from Yunnan to Hunan
              1 tactical_bomber moved from French Indo China to Kiangsi
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Borneo
                  Japanese attack with 1 bomber and 2 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Borneo
                  Japanese win, taking Borneo from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in West India
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
              2 infantry and 2 marines moved from Philippines to 35 Sea Zone
              2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 18 fighters, 2 infantry, 2 marines, 22 submarines, 5 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
              2 infantry and 2 marines moved from 6 Sea Zone to Korea
              1 bomber moved from Borneo to French Indo China
              1 submarine moved from 43 Sea Zone to 41 Sea Zone
              1 submarine moved from 36 Sea Zone to 6 Sea Zone
              1 submarine moved from 20 Sea Zone to 6 Sea Zone
              4 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kwangtung to Kwangsi
              2 infantry moved from French Indo China to Yunnan
              2 mech_infantrys moved from Yunnan to French Indo China
              1 infantry moved from Szechwan to Sikang
              1 mech_infantry moved from Sikang to Shensi
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Yunnan to Szechwan
              1 artillery moved from Tsinghai to Shensi
              1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
              2 tactical_bombers moved from Hunan to French Indo China
              1 fighter moved from Hunan to Yunnan
              1 fighter and 1 tactical_bomber moved from West India to French Indo China
              2 infantry moved from India to Burma
              1 fighter moved from Amur to 6 Sea Zone
              1 fighter moved from Japan to 6 Sea Zone
              1 tactical_bomber moved from Japan to 6 Sea Zone
      
          Place Units - Japanese
              2 carriers placed in 6 Sea Zone
              3 infantry placed in French Indo China
              1 infantry and 1 mech_infantry placed in India
              2 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 50 PUs; end with 50 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : 3.00
      UK_Pacific regular : -0.33
      ANZAC regular : -0.33
      

      Savegame

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    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: Germans round 19

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 19
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 7x factory_major; Remaining resources: 77 PUs; 
              Germans buy 2 artilleries, 21 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 armour moved from Ukraine to Romania
              2 mech_infantrys moved from Eastern Poland to Romania
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
              3 infantry moved from Tambov to Rostov
              1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
              1 artillery and 3 infantry moved from Western Germany to Holland Belgium
              1 armour and 1 mech_infantry moved from Buryatia to Sakha
              1 bomber moved from French Indo China to Sakha
      
          Combat - Germans
              Battle in Romania
                  Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/7 hits, 3.00 expected hits
                      British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Romania
                  Germans win, taking Romania from British with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 artillery and 3 infantry
                  British defend with 1 aaGun and 2 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
                      British roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      1 aaGun owned by the British and 1 infantry owned by the British lost in Holland Belgium
                      Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 aaGun and 2 infantry
              Battle in Sakha
                  Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sakha, round 2 : 2/3 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Sakha
                      1 infantry owned by the Americans lost in Sakha
                  Germans win, taking Sakha from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Americans: 1 infantry
              Battle in Rostov
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Rostov
                  Germans win, taking Rostov from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              3 aaGuns, 10 armour, 26 artilleries, 62 infantry and 11 mech_infantrys moved from Volgograd to Caucasus
              8 armour and 24 mech_infantrys moved from Volgograd to Rostov
              1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
              2 infantry moved from Kazakhstan to Tsinghai
              1 fighter and 1 tactical_bomber moved from Romania to Western Germany
              3 fighters moved from Eastern Poland to Norway
              3 fighters moved from Eastern Poland to Germany
              3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
              14 infantry moved from Germany to Western Germany
              3 tactical_bombers moved from Novgorod to Western Germany
              2 infantry moved from Finland to Norway
              3 mech_infantrys moved from Norway to Vyborg
              1 cruiser, 1 destroyer and 4 submarines moved from 115 Sea Zone to 113 Sea Zone
              1 aaGun, 3 artilleries and 22 infantry moved from Northern Italy to Western Germany
              1 bomber moved from Sakha to Amur
      
          Place Units - Germans
              2 artilleries and 8 infantry placed in Western Germany
              1 submarine placed in 113 Sea Zone
              6 infantry placed in Germany
              3 infantry placed in Volgograd
              3 infantry placed in Ukraine
              1 infantry placed in Novgorod
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,3,1
              Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Germans regular : 3.17
      British regular : -0.67
      

      Savegame

      posted in League
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