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    surfer

    @surfer

    2026 25 24 23 22 21 20

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    2026 25 24 23 22 21 20

    Best posts made by surfer

    • RE: What are some good strategies for newer players?

      The Allied “playbook” thread is here
      https://www.axisandallies.org/forums/topic/32557/we-need-an-allied-playbook?_=1624678622014

      I’m sure I’ll get some negative feedback for this…but that thread rambles. It’s long and much of it is counterproductive arguments since as there are often unstated assumptions in each person’s post that cause confusion.

      Bottom line: it’s hard to definitively say what is best for allies other than defend initially until you can get your forces mobilized.

      Best option is just to play several games and try out some of the strategies. It is just a game…win some …lose some.

      Cheers,
      Yeah its Friday, I’ll have a beer.

      posted in Axis & Allies Global 1940
      surferS
      surfer
    • RE: [Global 1940 ] Victory Cities

      @Franklin_Cain The problem with a 6+5 rule is that the Axis are almost always at or near 11 cities after 6 rounds. Germany with a simple crush Russia assault should have Novgorod (Leningrad), France, Germany, Poland + Italy has Rome = 5 with Volgograd as the relatively easy 6th VC. Japan has Japan, Kiangsu, Kwangtung, Philippines, and with some effort India = 5.

      If the Axis don’t have to get those extra cities (8 Europe or 6 Pacific), then they don’t have to extend themselves to get the “last” VC. India is a stretch for Japan, but not terrible if that is all they need. They can afford to lose a few aircraft if they never have to go get Australia or Hawaii. Similarly, the Germans can easily take Volgograd and leave Moscow alone. The Russians don’t have the flexibility to defend both against the Germans so one of them will fall.

      Bumping up the number to 7+5 is still putting a lot of pressure on the Allies. The Germans should be able to takedown Moscow by maintaining a good focus in the East. The Allies might be able to defend Egypt and have a sizeable force in the Middle East, but they may not (probably won’t) initially be in a position to takeback Volgograd immediately after the fall of Moscow. So again the Axis “win” without really having to exert themselves. The magic number of 8 was developed after lots of game testing and is a surprisingly good rule.

      That all said, changing the VC count is another way (besides the bid) to level the playing field between players of dissimilar abilities. If you wanted to let the newer player take the Axis and lower the VC count, then you could have a competitive game.

      posted in House Rules
      surferS
      surfer
    • RE: WW2 Path to Victory - Feedback Thread

      Completely agree with @trulpen. Sure it’s a little complicated, but it really is an effective barrier for both sides. A great compromise = both sides lose equally, and this is in that category.

      posted in Other Axis & Allies Variants
      surferS
      surfer
    • RE: Find League Opponents Thread

      I find it funny y’all are trying to race to the bottom to con(vince) someone into giving you a game.

      posted in League
      surferS
      surfer
    • RE: L25 PTV - Surfer (X+9) v Stucifer (Allies)

      @Stucifer @Avner @AldoRaine @mikawagunichi @pacifiersboard
      All, just FYI, I’ll be on vacation starting Tues and be back at the end of the week. I’ll gladly play up until then with whoever posts. Otherwise, I’ll talk to y’all in a few days.

      posted in League
      surferS
      surfer
    • RE: Path to Victory League Discussion

      So played a few games and in the middle of a few more, so my sample size for PTV is small, but I have a few observations that i’m curious what the group thinks about.

      a) Adding the SZ around Malaya really does nerf the Japanese threat on India. Only a prolonged build up can win there–which I think was the idea: to make a longer game, i.e. one that isn’t really decided until T14+…but that leads to my other point
      b) Italy must be defended well by the Germans. In OOB or BM4, you can solely focus on Russia as Germany and just use the Italians as can openers. If the Allies nerf Italy, eh, annoying, but not game changing since Russia will fall soon.
      –That doesn’t happen in PTV. Russia may fall, but barring bad play by the Russians (or maybe I’m just terrible with the Germans), Moscow will hold for 12 turns. There’s just a lot of territory and the Russians have enough IPCs to stay in the fight for awhile. Thus, the Allies have plenty of time to control the Med and nerf the Italians. Add to the fact that Italy is an extra space away from France and W. Germany–critical to getting defensive troops into place, and Italy becomes indefensible

      It seems the Axis got a triple whammy. No quick wins, and the added spaces make the defense of their areas that much harder, and yet the southern spaces are still easy to reach for the Allies. This means that it’s hard to get economic parity, and a long game that favors the Allies.

      My point is that unlike OOB or BM4, it seems like there is a “formula” for the Allies to win PTV. Build up Russia, attack the Med, nerf the Italians, pick at the hard to defend Med landing zones, and wait until the money disparity allows you to just win attrition wars, which leads to overwhelming forces.

      To stop this, the Germans have to spend Moscow invasion money early on bolstering Italy, which further delays Moscow falling and plays into the Allies hands.

      I would say that Japan does ameliorate the above somewhat. They still cannot take India quickly, but they can grow rather large and dominant on the ocean, which could prevent an overwhelming force in the Med. But again, playing for the long game, the Allies just keep enough in the pacific to stay alive, nerf Italy and the game should go their way.

      posted in League
      surferS
      surfer
    • RE: Reverse Canopener???

      Can openers for Italy and Germany, I can speak to. The concept is as you stated: a teammate, who goes before you, clears out blockers so that the main force can rapidly advance. Italy can “can open” for Germany because (usually) there are no ANZAC or French forces in the Eastern front. Russia can’t put single inf in territories to try and stop the German mobile units from two step advances because the italian force will kill it. The Russians must either put many units as blockers, which Germany will gladly kill since fewer units now protect Moscow, or retreat and turtle, which is also good.
      As you get closer to Moscow, having the Italians take a territory may not allow 2 step advance, but the Germans can now reinforce with aircraft, which often prevents a Russian counter, and so the German advance continues.

      Incorporating the Italians into your Eastern front is a key enabling tactic for the Axis.

      As far as a British “reverse can opener”… as i see it, you are right, this shouldn’t work for helping the Russians, since Germany moves first and would avoid any counter attack. The US can can open for Brits.

      Perhaps, a reverse can opener is reblocking what the can opener forces cleared. In which case, you would need ANZAC or French forces to take out the Italians and establish control/ block. The Brits don’t move at the right time to make this happen.

      posted in Axis & Allies Global 1940
      surferS
      surfer
    • RE: League General Discussion Thread

      @axis-dominion Agreed. I very much enjoyed my games with @trulpen. Beers tonight in memoriam.

      posted in League
      surferS
      surfer
    • RE: Buying a Destroyer for the Soviet Baltic Fleet

      I’m not sure what you plan to gain from the DD that helps the Russians.
      Mostly, the first turn the germans attack the Russians they don’t need the fighters, so they are free to sink ships. One more DD doesn’t change that.

      The germans can transport men north unimpeded until they attack, so you aren’t stopping any German reinforcements.

      Maybe I’m a poor German player, but i don’t focus on the Baltic. Just go overland until Russia is destroyed.

      posted in Axis & Allies Global 1940
      surferS
      surfer
    • RE: League General Discussion Thread

      @axis-dominion While we are at it, I think AA should also get a tweak. Either 4 shots, or reduced cost to 3 or 4, possibly both.

      It appears that the cost of a AA unit was set to 5 so that after buying 2 AA, one would likely kill 1 ftr, if attacked by 6 ftrs, and the battle would be a wash TUV. But that does not account for the rapid movement of ftrs vs AA so that one almost never buy AA.
      Increasing their lethality would make for more tactical unit buys on defense. Especially in the late game where everyone seems to rely on massive air fleets to dominate a region.

      posted in League
      surferS
      surfer

    Latest posts made by surfer

    • RE: BM Surfer (L+15) vs Farmboy (X)

      @farmboy Needed to edit because the computer did not track the movements of the Russian and US ftrs correctly.
      Still have 1 US CV with 2 Russian ftrs
      Brits have 2 CVs with 1 Russian ftr + 1 UK ftr
      1 CV with 1 Russian tac + 1 US ftr

      posted in League
      surferS
      surfer
    • RE: BM Surfer (L+15) vs Farmboy (X)

      TripleA Manual Gamesave Post: UK_Pacific round 24

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 24
      
          Purchase Units - Americans
              Americans repair damage of 5x factory_minor; Remaining resources: 100 PUs; 
              Americans buy 3 artilleries, 2 fighters, 9 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Sardinia to Southern Italy
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    Americans take Holland Belgium from Germans
              3 armour, 15 artilleries, 30 infantry and 5 mech_infantrys moved from Northern Italy to Southern Italy
              6 mech_infantrys moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from 95 Sea Zone to Southern Italy
              2 fighters moved from 95 Sea Zone to Southern Italy
              1 tactical_bomber moved from Gibraltar to Southern Italy
              8 infantry moved from Morocco to 91 Sea Zone
              8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
              8 infantry moved from 95 Sea Zone to Southern Italy
              1 cruiser moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from 95 Sea Zone to Southern Italy
              1 fighter moved from Sardinia to Southern Italy
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 fighter moved from 33 Sea Zone to 21 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in 21 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Southern Italy
                  Americans attack with 3 armour, 15 artilleries, 1 bomber, 4 fighters, 38 infantry, 11 mech_infantrys and 2 tactical_bombers
                  Germans defend with 2 aaGuns and 16 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 25 infantry
                      Italians roll AA dice in Southern Italy : 1/7 hits, 1.17 expected hits
                      1 fighter owned by the Americans lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 38 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 21/73 hits, 20.67 expected hits
                      Italians roll dice for 5 aaGuns, 1 armour, 3 artilleries and 41 infantry in Southern Italy, round 2 : 15/45 hits, 15.17 expected hits
                      15 infantry owned by the Americans lost in Southern Italy
                      2 aaGuns owned by the Germans, 3 aaGuns owned by the Italians and 16 infantry owned by the Germans lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 23 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 13/58 hits, 18.17 expected hits
                      Italians roll dice for 1 armour, 3 artilleries and 25 infantry in Southern Italy, round 3 : 8/29 hits, 9.83 expected hits
                      8 infantry owned by the Americans lost in Southern Italy
                      13 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 15 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 4 : 19/50 hits, 16.83 expected hits
                      Italians roll dice for 1 armour, 3 artilleries and 12 infantry in Southern Italy, round 4 : 6/16 hits, 5.50 expected hits
                      6 infantry owned by the Americans lost in Southern Italy
                      3 artilleries owned by the Italians, 12 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                  Americans captures 10PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 3 armour, 15 artilleries, 1 bomber, 3 fighters, 9 infantry, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 69
                  Casualties for Americans: 1 fighter and 29 infantry
                  Casualties for Italians: 3 aaGuns, 1 armour, 3 artilleries and 25 infantry
                  Casualties for Germans: 2 aaGuns and 16 infantry
              triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
      
          Non Combat Move - Americans
              6 fighters moved from Sardinia to Iraq
              1 bomber moved from Southern Italy to Iraq
              2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
              1 fighter moved from Southern Italy to 95 Sea Zone
              12 transports moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              2 artilleries and 7 infantry moved from Yugoslavia to Northern Italy
              3 infantry moved from Southern France to Northern Italy
              1 infantry moved from Normandy Bordeaux to Southern France
              1 submarine moved from 110 Sea Zone to 91 Sea Zone
              1 submarine moved from 109 Sea Zone to 91 Sea Zone
              1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
              5 submarines moved from 10 Sea Zone to 26 Sea Zone
              4 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from 21 Sea Zone to 33 Sea Zone
              2 artilleries and 1 infantry moved from Northern Territory to Queensland
              1 fighter moved from Northern Territory to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
              1 tactical_bomber moved from Southern Italy to 95 Sea Zone
      
          Place Units - Americans
              5 submarines placed in 10 Sea Zone
              3 infantry placed in Normandy Bordeaux
              3 infantry placed in Southern France
              3 artilleries placed in Northern Italy
              3 infantry placed in Greece
              1 fighter and 1 tactical_bomber placed in Western United States
              1 fighter placed in Eastern United States
              Americans undo move 7.
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 77 PUs; end with 87 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              10 infantry moved from Iraq to Persia
              4 artilleries moved from Iraq to Persia
      
          Combat - British
              Battle in Persia
                  British attack with 4 artilleries and 10 infantry
                  Japanese defend with 2 aaGuns and 6 infantry
                      British roll dice for 4 artilleries and 10 infantry in Persia, round 2 : 2/14 hits, 3.67 expected hits
                      Italians roll dice for 2 aaGuns and 6 infantry in Persia, round 2 : 4/6 hits, 2.00 expected hits
                      4 infantry owned by the British lost in Persia
                      2 aaGuns owned by the Japanese lost in Persia
                  4 artilleries owned by the British and 6 infantry owned by the British retreated to Iraq
                  Italians win with 6 infantry remaining. Battle score for attacker is -2
                  Casualties for British: 4 infantry
                  Casualties for Japanese: 2 aaGuns
      
          Non Combat Move - British
              1 aaGun, 3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              3 artilleries moved from Egypt to Trans-Jordan
              3 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
              1 aaGun, 5 artilleries and 23 infantry moved from Yugoslavia to Northern Italy
              2 fighters moved from Northern Italy to 91 Sea Zone
              1 fighter moved from Northern Italy to Gibraltar
              1 tactical_bomber moved from Northern Italy to United Kingdom
              1 fighter moved from Northern Italy to United Kingdom
              2 infantry moved from United Kingdom to 109 Sea Zone
              1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              2 transports moved from 81 Sea Zone to 71 Sea Zone
              1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Northern Italy to United Kingdom
              1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
      
          Place Units - British
              1 artillery and 2 infantry placed in Egypt
              3 infantry placed in Union of South Africa
              1 fighter and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters and 1 tactical_bomber
              EDIT: Adding units owned by Russians to 91 Sea Zone: 2 fighters and 1 tactical_bomber
              EDIT: Removing units owned by Russians from 95 Sea Zone: 2 fighters and 1 tactical_bomber
              EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
              EDIT: Adding units owned by Americans to 95 Sea Zone: 3 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -2.67
      Italians regular : 0.50
      British regular : -1.67
      Italians AA : -0.17
      

      Savegame

      posted in League
      surferS
      surfer
    • RE: BM Surfer (L+15) vs Farmboy (X)

      @farmboy I attempted a raid in Persia. Only hit 2x. You had 2 AA. Not sure if you want to keep 1 or both. Adjust your Japan forces there appropriately.

      posted in League
      surferS
      surfer
    • RE: BM Surfer (L+15) vs Farmboy (X)

      TripleA Turn Summary: UK_Pacific round 24

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 24
      
          Purchase Units - Americans
              Americans repair damage of 5x factory_minor; Remaining resources: 100 PUs; 
              Americans buy 3 artilleries, 2 fighters, 9 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Sardinia to Southern Italy
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    Americans take Holland Belgium from Germans
              3 armour, 15 artilleries, 30 infantry and 5 mech_infantrys moved from Northern Italy to Southern Italy
              6 mech_infantrys moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from 95 Sea Zone to Southern Italy
              2 fighters moved from 95 Sea Zone to Southern Italy
              1 tactical_bomber moved from Gibraltar to Southern Italy
              8 infantry moved from Morocco to 91 Sea Zone
              8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
              8 infantry moved from 95 Sea Zone to Southern Italy
              1 cruiser moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from 95 Sea Zone to Southern Italy
              1 fighter moved from Sardinia to Southern Italy
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 fighter moved from 33 Sea Zone to 21 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in 21 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Southern Italy
                  Americans attack with 3 armour, 15 artilleries, 1 bomber, 4 fighters, 38 infantry, 11 mech_infantrys and 2 tactical_bombers
                  Germans defend with 2 aaGuns and 16 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 25 infantry
                      Italians roll AA dice in Southern Italy : 1/7 hits, 1.17 expected hits
                      1 fighter owned by the Americans lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 38 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 21/73 hits, 20.67 expected hits
                      Italians roll dice for 5 aaGuns, 1 armour, 3 artilleries and 41 infantry in Southern Italy, round 2 : 15/45 hits, 15.17 expected hits
                      15 infantry owned by the Americans lost in Southern Italy
                      2 aaGuns owned by the Germans, 3 aaGuns owned by the Italians and 16 infantry owned by the Germans lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 23 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 13/58 hits, 18.17 expected hits
                      Italians roll dice for 1 armour, 3 artilleries and 25 infantry in Southern Italy, round 3 : 8/29 hits, 9.83 expected hits
                      8 infantry owned by the Americans lost in Southern Italy
                      13 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 15 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 4 : 19/50 hits, 16.83 expected hits
                      Italians roll dice for 1 armour, 3 artilleries and 12 infantry in Southern Italy, round 4 : 6/16 hits, 5.50 expected hits
                      6 infantry owned by the Americans lost in Southern Italy
                      3 artilleries owned by the Italians, 12 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                  Americans captures 10PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 3 armour, 15 artilleries, 1 bomber, 3 fighters, 9 infantry, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 69
                  Casualties for Americans: 1 fighter and 29 infantry
                  Casualties for Italians: 3 aaGuns, 1 armour, 3 artilleries and 25 infantry
                  Casualties for Germans: 2 aaGuns and 16 infantry
              triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
      
          Non Combat Move - Americans
              6 fighters moved from Sardinia to Iraq
              1 bomber moved from Southern Italy to Iraq
              2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
              1 fighter moved from Southern Italy to 95 Sea Zone
              12 transports moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              2 artilleries and 7 infantry moved from Yugoslavia to Northern Italy
              3 infantry moved from Southern France to Northern Italy
              1 infantry moved from Normandy Bordeaux to Southern France
              1 submarine moved from 110 Sea Zone to 91 Sea Zone
              1 submarine moved from 109 Sea Zone to 91 Sea Zone
              1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
              5 submarines moved from 10 Sea Zone to 26 Sea Zone
              4 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from 21 Sea Zone to 33 Sea Zone
              2 artilleries and 1 infantry moved from Northern Territory to Queensland
              1 fighter moved from Northern Territory to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
              1 tactical_bomber moved from Southern Italy to 95 Sea Zone
      
          Place Units - Americans
              5 submarines placed in 10 Sea Zone
              3 infantry placed in Normandy Bordeaux
              3 infantry placed in Southern France
              3 artilleries placed in Northern Italy
              3 infantry placed in Greece
              1 fighter and 1 tactical_bomber placed in Western United States
              1 fighter placed in Eastern United States
              Americans undo move 7.
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 77 PUs; end with 87 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              10 infantry moved from Iraq to Persia
              4 artilleries moved from Iraq to Persia
      
          Combat - British
              Battle in Persia
                  British attack with 4 artilleries and 10 infantry
                  Japanese defend with 2 aaGuns and 6 infantry
                      British roll dice for 4 artilleries and 10 infantry in Persia, round 2 : 2/14 hits, 3.67 expected hits
                      Italians roll dice for 2 aaGuns and 6 infantry in Persia, round 2 : 4/6 hits, 2.00 expected hits
                      4 infantry owned by the British lost in Persia
                      2 aaGuns owned by the Japanese lost in Persia
                  4 artilleries owned by the British and 6 infantry owned by the British retreated to Iraq
                  Italians win with 6 infantry remaining. Battle score for attacker is -2
                  Casualties for British: 4 infantry
                  Casualties for Japanese: 2 aaGuns
      
          Non Combat Move - British
              1 aaGun, 3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              3 artilleries moved from Egypt to Trans-Jordan
              3 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
              1 aaGun, 5 artilleries and 23 infantry moved from Yugoslavia to Northern Italy
              2 fighters moved from Northern Italy to 91 Sea Zone
              1 fighter moved from Northern Italy to Gibraltar
              1 tactical_bomber moved from Northern Italy to United Kingdom
              1 fighter moved from Northern Italy to United Kingdom
              2 infantry moved from United Kingdom to 109 Sea Zone
              1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              2 transports moved from 81 Sea Zone to 71 Sea Zone
              1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Northern Italy to United Kingdom
              1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
      
          Place Units - British
              1 artillery and 2 infantry placed in Egypt
              3 infantry placed in Union of South Africa
              1 fighter and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : -2.67
      Italians regular : 0.50
      British regular : -1.67
      Italians AA : -0.17
      

      Savegame

      posted in League
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      surfer
    • RE: BM Surfer (L+15) vs Farmboy (X)

      TripleA Turn Summary: Americans round 24

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 24
      
          Purchase Units - Americans
              Americans repair damage of 5x factory_minor; Remaining resources: 100 PUs; 
              Americans buy 3 artilleries, 2 fighters, 9 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Sardinia to Southern Italy
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    Americans take Holland Belgium from Germans
              3 armour, 15 artilleries, 30 infantry and 5 mech_infantrys moved from Northern Italy to Southern Italy
              6 mech_infantrys moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from 95 Sea Zone to Southern Italy
              2 fighters moved from 95 Sea Zone to Southern Italy
              1 tactical_bomber moved from Gibraltar to Southern Italy
              8 infantry moved from Morocco to 91 Sea Zone
              8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
              8 infantry moved from 95 Sea Zone to Southern Italy
              1 cruiser moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from 95 Sea Zone to Southern Italy
              1 fighter moved from Sardinia to Southern Italy
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 fighter moved from 33 Sea Zone to 21 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in 21 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Southern Italy
                  Americans attack with 3 armour, 15 artilleries, 1 bomber, 4 fighters, 38 infantry, 11 mech_infantrys and 2 tactical_bombers
                  Germans defend with 2 aaGuns and 16 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 25 infantry
                      Italians roll AA dice in Southern Italy : 1/7 hits, 1.17 expected hits
                      1 fighter owned by the Americans lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 38 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 21/73 hits, 20.67 expected hits
                      Italians roll dice for 5 aaGuns, 1 armour, 3 artilleries and 41 infantry in Southern Italy, round 2 : 15/45 hits, 15.17 expected hits
                      15 infantry owned by the Americans lost in Southern Italy
                      2 aaGuns owned by the Germans, 3 aaGuns owned by the Italians and 16 infantry owned by the Germans lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 23 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 13/58 hits, 18.17 expected hits
                      Italians roll dice for 1 armour, 3 artilleries and 25 infantry in Southern Italy, round 3 : 8/29 hits, 9.83 expected hits
                      8 infantry owned by the Americans lost in Southern Italy
                      13 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 3 armour, 15 artilleries, 1 bomber, 3 fighters, 15 infantry, 11 mech_infantrys and 2 tactical_bombers in Southern Italy, round 4 : 19/50 hits, 16.83 expected hits
                      Italians roll dice for 1 armour, 3 artilleries and 12 infantry in Southern Italy, round 4 : 6/16 hits, 5.50 expected hits
                      6 infantry owned by the Americans lost in Southern Italy
                      3 artilleries owned by the Italians, 12 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                  Americans captures 10PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 3 armour, 15 artilleries, 1 bomber, 3 fighters, 9 infantry, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 69
                  Casualties for Americans: 1 fighter and 29 infantry
                  Casualties for Italians: 3 aaGuns, 1 armour, 3 artilleries and 25 infantry
                  Casualties for Germans: 2 aaGuns and 16 infantry
              triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
      
          Non Combat Move - Americans
              6 fighters moved from Sardinia to Iraq
              1 bomber moved from Southern Italy to Iraq
              2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
              1 fighter moved from Southern Italy to 95 Sea Zone
              12 transports moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              2 artilleries and 7 infantry moved from Yugoslavia to Northern Italy
              3 infantry moved from Southern France to Northern Italy
              1 infantry moved from Normandy Bordeaux to Southern France
              1 submarine moved from 110 Sea Zone to 91 Sea Zone
              1 submarine moved from 109 Sea Zone to 91 Sea Zone
              1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
              5 submarines moved from 10 Sea Zone to 26 Sea Zone
              4 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from 21 Sea Zone to 33 Sea Zone
              2 artilleries and 1 infantry moved from Northern Territory to Queensland
              1 fighter moved from Northern Territory to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
              1 tactical_bomber moved from Southern Italy to 95 Sea Zone
      
          Place Units - Americans
              5 submarines placed in 10 Sea Zone
              3 infantry placed in Normandy Bordeaux
              3 infantry placed in Southern France
              3 artilleries placed in Northern Italy
              3 infantry placed in Greece
              1 fighter and 1 tactical_bomber placed in Western United States
              1 fighter placed in Eastern United States
              Americans undo move 7.
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 77 PUs; end with 87 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2.67
      Italians regular : -1.50
      Italians AA : -0.17
      

      Savegame

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      surfer
    • RE: PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9)

      @nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.

      posted in League
      surferS
      surfer
    • RE: PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9)

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer moved from 11 Sea Zone to 27 Sea Zone
              2 fighters moved from Hawaiian Islands to 27 Sea Zone
              1 fighter moved from Western United States to 11 Sea Zone
              2 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
              1 bomber moved from Central United States to 27 Sea Zone
      
          Combat - Americans
              Battle in 27 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 27 Sea Zone
                  Americans win, taking 27 Sea Zone from Neutral with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 aaGun, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
              1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
              1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
              3 fighters moved from 27 Sea Zone to Hawaiian Islands
              1 fighter moved from 27 Sea Zone to 28 Sea Zone
              1 fighter moved from Eastern United States to 28 Sea Zone
              1 bomber moved from 27 Sea Zone to Hawaiian Islands
              1 artillery moved from Eastern United States to 104 Sea Zone
              1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
              1 artillery moved from 88 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 104 Sea Zone to 52 Sea Zone
              1 fighter moved from 28 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,6,4,5
              Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 6 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      3 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Hopei to Tsinghai
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 114 Sea Zone to 113 Sea Zone
              1 fighter moved from Gibraltar to 113 Sea Zone
              2 fighters moved from United Kingdom to 113 Sea Zone
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              1 cruiser moved from 93 Sea Zone to 109 Sea Zone
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 fighter moved from Scotland to 113 Sea Zone
              1 destroyer moved from 100 Sea Zone to 98 Sea Zone
              1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
              1 fighter moved from Malta to 98 Sea Zone
              1 destroyer moved from 40 Sea Zone to 132 Sea Zone
              1 fighter moved from Burma to 132 Sea Zone
              1 tactical_bomber moved from Eastern India to 132 Sea Zone
      
          Combat - British
              Battle in 109 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in 113 Sea Zone
                  British attack with 1 destroyer and 4 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 113 Sea Zone
                  British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 98 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 98 Sea Zone
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 132 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 cruiser
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 132 Sea Zone
                  British win, taking 132 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Yunnan
              2 infantry moved from Burma to Yunnan
              3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
              1 transport moved from 40 Sea Zone to 38 Sea Zone
              1 infantry moved from Malaya to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 infantry moved from Western India to Baluchistan
              1 transport moved from 100 Sea Zone to 98 Sea Zone
              1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone
              1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
              1 mech_infantry moved from Egypt to Syria
              1 carrier and 1 cruiser moved from 100 Sea Zone to 83 Sea Zone
              1 transport moved from 112 Sea Zone to 109 Sea Zone
              1 bomber moved from 109 Sea Zone to Quebec
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              4 fighters moved from 113 Sea Zone to United Kingdom
              1 aaGun moved from United Kingdom to Scotland
              2 fighters moved from United Kingdom to Scotland
              1 cruiser moved from 40 Sea Zone to 62 Sea Zone
              1 destroyer moved from 73 Sea Zone to 83 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              2 infantry moved from Malaya to Shan State
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              4 infantry and 1 mech_infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
              Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 infantry
              EDIT: Adding units owned by British to Scotland: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Eire: 1 mech_infantry
              EDIT: Changing ownership of Eire from British to Neutral_Allies
              EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : 0.50
      Italians regular : 0.67
      Japanese regular : -0.83
      Germans regular : 0.67
      British regular : -0.67
      

      Savegame

      posted in League
      surferS
      surfer
    • RE: PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9)

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer moved from 11 Sea Zone to 27 Sea Zone
              2 fighters moved from Hawaiian Islands to 27 Sea Zone
              1 fighter moved from Western United States to 11 Sea Zone
              2 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
              1 bomber moved from Central United States to 27 Sea Zone
      
          Combat - Americans
              Battle in 27 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 27 Sea Zone
                  Americans win, taking 27 Sea Zone from Neutral with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 aaGun, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
              1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
              1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
              3 fighters moved from 27 Sea Zone to Hawaiian Islands
              1 fighter moved from 27 Sea Zone to 28 Sea Zone
              1 fighter moved from Eastern United States to 28 Sea Zone
              1 bomber moved from 27 Sea Zone to Hawaiian Islands
              1 artillery moved from Eastern United States to 104 Sea Zone
              1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
              1 artillery moved from 88 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 104 Sea Zone to 52 Sea Zone
              1 fighter moved from 28 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,6,4,5
              Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 6 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      3 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Hopei to Tsinghai
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 114 Sea Zone to 113 Sea Zone
              1 fighter moved from Gibraltar to 113 Sea Zone
              2 fighters moved from United Kingdom to 113 Sea Zone
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              1 cruiser moved from 93 Sea Zone to 109 Sea Zone
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 fighter moved from Scotland to 113 Sea Zone
              1 destroyer moved from 100 Sea Zone to 98 Sea Zone
              1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
              1 fighter moved from Malta to 98 Sea Zone
              1 destroyer moved from 40 Sea Zone to 132 Sea Zone
              1 fighter moved from Burma to 132 Sea Zone
              1 tactical_bomber moved from Eastern India to 132 Sea Zone
      
          Combat - British
              Battle in 109 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in 113 Sea Zone
                  British attack with 1 destroyer and 4 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 113 Sea Zone
                  British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 98 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 98 Sea Zone
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 132 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 cruiser
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 132 Sea Zone
                  British win, taking 132 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Yunnan
              2 infantry moved from Burma to Yunnan
              3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
              1 transport moved from 40 Sea Zone to 38 Sea Zone
              1 infantry moved from Malaya to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 infantry moved from Western India to Baluchistan
              1 transport moved from 100 Sea Zone to 98 Sea Zone
              1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone
              1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
              1 mech_infantry moved from Egypt to Syria
              1 carrier and 1 cruiser moved from 100 Sea Zone to 83 Sea Zone
              1 transport moved from 112 Sea Zone to 109 Sea Zone
              1 bomber moved from 109 Sea Zone to Quebec
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              4 fighters moved from 113 Sea Zone to United Kingdom
              1 aaGun moved from United Kingdom to Scotland
              2 fighters moved from United Kingdom to Scotland
              1 cruiser moved from 40 Sea Zone to 62 Sea Zone
              1 destroyer moved from 73 Sea Zone to 83 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              2 infantry moved from Malaya to Shan State
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              4 infantry and 1 mech_infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
              Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 infantry
              EDIT: Adding units owned by British to Scotland: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : 0.50
      Italians regular : 0.67
      Japanese regular : -0.83
      Germans regular : 0.67
      British regular : -0.67
      

      Savegame

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    • RE: PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9)

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 6 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      3 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Hopei to Tsinghai
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : 0.00
      

      Savegame

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    • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

      @surfer Standing by for massive Luftwaffe engagement.

      posted in League
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