Posts made by SuperbattleshipYamato
-
RE: Global 1942 (Larry Harris version): SuperbattleshipYamato (Allies) vs FranceNeedsMorePower (Axis)posted in Play Boardgames
Actually ignore that file. Let me redo my turn.
-
RE: Global 1942 (Larry Harris version): SuperbattleshipYamato (Allies) vs FranceNeedsMorePower (Axis)posted in Play Boardgames
The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing -
RE: A&A Global 1939 Expansionposted in House Rules
Finished reading it.
Looks great!
Hopefully in the future you can add Japanese impulse rounds to reflect their action in the Second Sino-Japanese War (maybe even simulate Khalkhin Gol).
-
RE: Global 1942 (Larry Harris version): SuperbattleshipYamato (Allies) vs FranceNeedsMorePower (Axis)posted in Play Boardgames
Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swingThis means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
-
Global 1942 (Larry Harris version): SuperbattleshipYamato (Allies) vs FranceNeedsMorePower (Axis)posted in Play Boardgames
I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
-
RE: Want To Play A Global 42 Game?posted in Find Online Players
I’ve never played with tournament rules and am not interested in learning them.
-
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Sure! We can revisit in the future if necessary.
-
RE: Want To Play A Global 42 Game?posted in Find Online Players
I’d do it as the Allies. Have you played this version before?
-
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
I’ll need some time to make a decision.
-
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
No, I mean agreeing to end the game because each side is too good.
-
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
By the way-I initially offered a draw/tie since it seems that’s what sometimes happens in chess.
-
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
I’m not sure. You haven’t posted a new file since my last message. Note that even if you updated a file on TripleA, it doesn’t get updated on the forum and you’ll have to resend it (even if it has the same name).