The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Yeah, it’s actually a really short route.
You didn’t scramble the American fighter in Hawaii. You should’ve scrambled a total of 3 fighters from Hawaii, not 2.
You’ll have to redo the Hawaii battle.
Scramble everything from India.
Scramble 2 ANZAC fighters and the American fighter from Hawaii.
Yeah.
To be honest it may be because the dynamic of most games are flipped. Usually it’s Germany who carries the burden of winning the game while Japan distracts the Allies. It’s nice to see Japan be the main Axis power for a change.
Soviet Union Turn 3 Complete Game 36.tsvg
I’ll admit: If it wasn’t for the dice you’ll probably be winning.
Net Allies dice swing: +7.23 swing
Net Axis dice swing: -7.23 swing
That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
UK Turn 2 Complete Game 36.tsvg
I didn’t think the Axis could be so challenging in 1942. I guess the game’s less imbalanced than I thought.
I forgot to move my US fighter to Iceland. WIll you let me do that retroactively? Or would that have changed the German turn and I shouldn’t? Thank you!
Net Allies dice swing: +3.74 swing
Net Axis dice swing: -3.74 swing
Sorry, I slightly changed ANZAC moves again:
Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
Actually, I changed my ANZAC turn. This is the correct file:
By yes, I meant I built an air base in Gibraltar, not yes to scrambling (don’t scramble).