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    Posts made by SuperbattleshipYamato

    • RE: Axis And Allies D-day strategy

      @squirecam

      Perhaps, either way, I like to use the game to the maximum, so I will use the fortune cards-I also like how it simulates even more the unpredictability of battles, in addition to the dice, especially in a smaller battle, and of course a lot of things could go wrong in an amphibious assault, let alone one of the biggest of all time.

      Now can we get back to the main topic, please? This is my first Axis And Allies tactical game, so I wonder how the limit on turns will affect how Germany will conduct the game, and the fact that you already know your exact reinforcements affect the game.

      posted in Axis & Allies: D-Day
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      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      I’m looking forward to your new rules!

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: Axis And Allies D-day strategy

      @slip-capone

      Why? I think they make the game interesting.

      posted in Axis & Allies: D-Day
      S
      SuperbattleshipYamato
    • Axis And Allies D-day strategy

      Hi! I just got the Axis And Allies D-day game at an amazing 35 US dollars, and I just finished my first game and started the second one with the advanced rules. Any ideas for strategy for both sides? Thank you!

      posted in Axis & Allies: D-Day
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @superbattleshipyamato123

      And finally, let’s do air forces (includes aircraft on carriers, and the powers involved are the same earlier posts)

      Fighters: 26 to 9 (in favour of the Allies)

      Tactical bombers: 8 to 7 (in favour of the Allies)

      Strategic bombers: 4 to 2 (in favour of the Allies)

      Total air units (powers involved are the same as above): 38 to 18 (in favour of the Allies)

      Total IPCs of air units (powers involved are the same as above): 396 IPCs to 191 IPCs (in favour of the Allies)

      The US adds an additional 6 fighters, one tactical bomber, and one strategic bomber or 8 more air units, or 83 IPCs worth of air units.

      Perhaps Italy should be part of the Axis after all.

      posted in Other Axis & Allies Variants
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      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      Got it!

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      I know, I just want the Allies to the top three navies in the world and have the Axis try to breakout-I just love big naval battles, and this hypothetical Operation Sealion naval battle would be bigger than Leyte gulf, if the top three navies, plus the US, engaged in a battle with Germany and the Soviet Union, who have extensively built up.

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @superbattleshipyamato123

      Here are the ground forces comparison (Italy, Britain, Japan, ANZAC, and France, or Allies to China, Germany and the Soviet Union, or Axis):

      Infantry: 101 to 98 (in favour of the Allies)

      Tanks: 8 to 11 (in favour of the Axis)

      Artillery: 22 to 11 (in favour of the Allies)

      Mechanised infantry: 5 to 6 (in favour of the Axis)

      Anti aircraft artillery: 18 to 12 (in favour of the Allies)

      Total ground units (Allies to Axis): 153 units to 138 units (in favour of the Allies)

      Total IPCs in ground units (Allies to Axis): 545 IPCs to 488 IPCs (in favour of the Allies)

      Adding the US adds another 8 infantry, one tank, three mechanised infantry, two artillery, and four anti aircraft artillery, or 70 IPCs worth of ground units.

      posted in Other Axis & Allies Variants
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      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      Oops, sorry! My mistake…

      The reason I hoped to do 15 victory cities is that the Axis will have to build up a big navy, instead of just doing an all continental assault, perhaps we can make it a 13 victory cities required win, as that will require at least an Operation Sealion which, without a Japanese navy to worry about, the Americans and British can completely focus on the Atlantic, which will lead to epic naval battles.

      I think you should make so if China has all it’s territories captured, and the Allies control Africa (excluding strict neutrals), that combined, should be a substitute for capturing an Axis capital-it still won’t be an easy fight.

      Another insane idea that I have for you is to have the US join the Axis-how you will balance this is your choice (also, please tell me how many rounds it will take for the Axis to win with only the US with the Axis).

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      Exactly, so you will have to update the winning conditions to force the Axis to have to go overseas-perhaps Axis need to take 15 victory cities on the map? Your Axis start with 7, and the most they can get from mainland Eurasia and Africa are an additional 5 victory cities-Operation Sealion, the invasion of the Philippines and the invasion of either North America, Australia, or Japan is needed.

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @superbattleshipyamato123

      I did the math, here are the results if we add Italy, Japan, France, and Britain’s (including ANZAC) navies up at setup (not including the US) compared to your hypothetical Axis navy (Soviet Union, China, and Germany).

      Battleships: 6 to 1 (in favour of the Allies)

      Cruisers: 12 to 2 (in favour of the Allies)

      Destroyers: 14 to 0 (in favour of the Allies)

      Transports: 11 to 1 (in favour of the Allies)

      Submarines: 3 to 7 (in favour of the Axis)

      Aircraft carriers: 4 to 0 (in favour of the Allies)

      Or:

      Total ships: 46 ships to 11 ships (in favour of the Allies)

      Or:

      Total IPCs worth of ships count: 515 IPCs worth of ships to 93 IPCs (in favour of the Allies)

      Kind of hard to win at sea when you only have a four submarine advantage over your opponent, and are outnumbered 6 to 1 in battleships and cruisers, 14 to 0 in destroyers, 4 to 0 in carriers, and 11 to 1 in transports, and your opponent having more than 5 times as much IPCs in ships as you.

      Adding the US navy at setup brings another one battleship, one aircraft carrier, 3 transports, 3 cruisers, 3 destroyers, two submarines, or 13 ships, or 129 IPCs worth of ships to the Allies.

      It will be fun and interesting to watch the Axis try to achieve parity or superiority.

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      Yes, but it will certainly look hilarious when you add up Allied ships vs Axis ships at setup-don’t forget: the Soviets and Germany aren’t really affected by convoy attacks, so the Allies really only can escort transports-also, I think the Soviets should be able to declare war earlier than round 4, to continue the idea of the Axis having political initiative, if you ignore historical accuracy such as China never being able to join the Axis.

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      Great idea! I never thought of that! Looking forward to your rules!

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      I think that if you also remove Italy out of the Axis to the Allies, then it will be a very interesting game as the remaining Axis powers, who dominate the continent, try to challenge the world’s first, second, and third largest navies (Royal navy, IJN, and Reiga marina), whilst the Allies have several (not so insignificant) footholds in Asia and Europe (or should I say bootholds?), which the Axis will have to eliminate, and it can be a challenge for Germany to eliminate France, Italy, and the Balkans before reinforcements come in (in the first turn, Italy can move the entire Tobruk stack to the continent).

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      I also have an idea for another Soviet national objective:

      5 IPCs if the Soviet Union controls 6 Chinese territories. Theme: aid to the Chinese communists and establishment of a Communist Chinese government.

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      Also, I doubt that China could have joined the Axis, unless:

      China and Japan magically have all of their dislike for each other disappear and their war ends.

      Hitler decides to ally with China, instead of Japan, which is a bad idea, as China is far weaker than Japan.

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @nolimit

      Cool! I love that! The reason why I did not simply turn Japan into an Allied power is that after the naval led coup, it is likely that the army men will escape, and fight on in mainland Asia, thus beginning this specific conflict.

      posted in Other Axis & Allies Variants
      S
      SuperbattleshipYamato
    • RE: [Global 1940] Balancing Calcutta Crush - IJA vs IJN inter service rivalry

      @fat-belly-general

      I really like this idea, as it allows even in a three player game to have two players as the Axis.

      posted in House Rules
      S
      SuperbattleshipYamato
    • RE: Cheap way to get Axis And Allies 1914

      @aadudecphdk1981

      Is there an English version of these websites? I don’t understand what the websites say (they are all in different languages). Thank you for your find!

      posted in Marketplace
      S
      SuperbattleshipYamato
    • RE: An accurate version of Axis And Allies Global 1940

      @the-captain

      As for logistics, I feel like there should be a change to convoys, where if they are attacked and the ships are sunk, then over time, then supplies can’t get though to the units that are being supplied the infantry will be less effective, tanks can’t really move, and artillery probably can’t shoot due to lack of ammunition. Perhaps the players will have to spend IPCs to make railway lines, which will supply units at the front line (where those supplies will come from, I’m not sure). They can be bombed like industrial complexes, although perhaps anti aircraft artillery units will have to defend against aircraft, probably although the railway line can also have it’s own anti aircraft artillery. When a railway line is destroyed, the effects of the units on the frontline will suffer the same problems as convoys being destroyed. Perhaps we can replace the IPC system altogether by having all powers control certain amounts of strategic resources, and those resources will have different functions, such as steel for building units and oil for moving units, with different territories having certain amounts of these materials. Synthetic oil plants are an interesting idea, which can be bombed.

      posted in House Rules
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      SuperbattleshipYamato
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