So let’s say Japan and Germany both uncover massive Middle East sized oil fields in their countries and by 1939 they could fully exploit them. Could the Axis have won the war?
Posts made by SuperbattleshipYamato
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What if the Axis had unlimited oil?
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What if the Axis could magically resupply themselves?
The Allies do not get this advantage, and the Axis start getting this advantage starting with the invasion of Poland. Could the Axis have won the war? Thank you!
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What if Germany magically had Plan Z?
So whilst Hitler was planning for war with Poland the Devil met Hitler and informed him that he was going to give Germany the a self sustaining Plan Z fleet the day Hitler invades Poland. With that, Hitler cancels all new ship plans (including Bismarck and Tirpitz).
The all new ships the Devil are sending magically refuel, repair, and replenish lost crew automatically, and help fix all other problems of running a ship. The new ships in the Plan Z fleet do not include the new P-class pocket battleships. Ships that are already built at that point (such as the Scharnhorst and Gneisenau) do not magically appear again with the new functions nor do the existing ships receive the new functions.
Could Germany have won the war? Could they mount Operation Sealion? Thank you!
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RE: Global 1943 Expansion, Revised
Thank you for responding!
Yes, but the it’s a bit different adding in all the new units (and it would make sense to add existing Waffen-SS units and paratroopers that were around in 1940 to the board). I did not know that it took that so long to make the 1943 game! Looks like that’s not going to be a reality-I don’t have enough time to play this one anyway.
Keep up the good work!
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RE: Global 1943 Expansion, Revised
Also, do you have any plans to alter the 1940 game setup to include the new units from the house rules (to include existing paratroopers, elite infantry, and other units historically existing)? Thank yoU!
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RE: Strategy Guide Global 1940
How are things going in the Pacific map? Thank you!
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This is a foolish idea, right?
In most of my games the US usually declares war on Japan. In the three turns before the US declares war, the US moves their entire Pacific fleet off the coast on the Philippines, carrying as much land units as possible. I also send all available aircraft to the Philippines. So after the US declared war at the end of their third turn, on Japan’s fourth turn they send a many ships and aircraft at the huge fleet off the Philippines. Not even three fighters scrambling could save the US Navy. Once the navy and the bulk of the air force fell, Japan conquered the Philippines. With the US split between the Pacific and Europe, the US could not rebuild and had to resort to submarine warfare to avoid being sunk by the mass of Japanese aircraft. Unless China and the Soviet Union get extremely lucky, the Allies lose the game. Maybe next time ANZAC and British naval units should concentrate there as well.
What do you think of this idea? Is it a bad idea? I look forward to your comments! Thank you!
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RE: What if japan invaded the Soviet Union (alternative history scenario)?
Interesting point-I don’t think Japan would have went as far as Krasonyarsk, but maybe Japan could have taken Vladivostok (like the ports in southern China). I’m not sure how much help American aid would have come without a war with the US, so it certainly wouldn’t have been as helpful as it historically was. I wonder how Stalin would have reacted to this-he seemed to already be in a mental crisis after Operation Barbarossa. How would he have handled an attack in the east just days after? He would have recovered for sure, but maybe a few more days of shock during Operation Barbarossa were decisive-who knows?
Perhaps the main change in the war is actually the US not entering the war, which would have made lend-lease far lower than historically was, the Second Battle Of El Alamein could not have been won by the British without the Sherman and Grant tanks not coming from the US, the Battle Of The Atlantic would have been harder for the Allies, and no Operation Torch would have enabled Rommel to stay in Egypt for several weeks or months longer. The strategic bombing campaign against Germany would have been less damaging too. The loss of lend-lease for the Soviet Union would have been especially damaging, as much as Russia downplays it. Huge amounts of high quality air fuel that the Soviets could not make were given by the US, as were a lot of food and and supply trucks. Whilst lend-lease aircraft and tanks were not a important, every piece of equipment helps. Most likely the war against the Soviet Union would have stopped at a stalemate until either the Soviets make a peace treaty or the US enters the war-either way, the war would have been much longer with Germany and Japan able to more successfully consolidate their conquests over a longer period of time. It would have especially been hard to convince the US public to declare war on Japan, which would have made for a reduction in the massive increase of industry historically made after Pearl Harbour.
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RE: Crazy idea for Axis And Allies 1940 second edition
I have calculated that if France sends every available land unit against Northern Italy, Italy would usually lose-that’s quite impacting, because when the Axis lose Northern Italy, the Axis will be left with a Minor Industrial Complex there-the loss of Italy’s only strategic bomber is devastating as well.
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RE: Miracle bridge story
Imagine if this happened at every bridge during Market Garden.
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RE: Global 1943 Expansion, Revised
Try telling that to Goring, where most of the jet fighters were destroyed on the ground due to lack of fuel.
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RE: Crazy idea for Axis And Allies 1940 second edition
Thank you for responding!
I haven’t tested it, it’s just a crazy idea to mess up the game, with a way to hopefully balance it (but that is not really an important goal).
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RE: What if japan invaded the Soviet Union (alternative history scenario)?
Don’t count them out-the IJA was no Romania or Italy-their troops were very fanatical, and in an all out war, Japan would have thrown everything they had against the Soviets, rather than just those comparatively small border clashes. The Japanese would be semi supported by the navy, and Japan’s large air force outclassed anything the Soviets had in the Far East (which tended to be lower quality than the ones in Europe). This advantage nulified the Soviet advantage in tanks, which wasn’t actually that much (few T-34s or KV-1s were in the Far East, there were already so little in Europe). Those T-26s were more or less equal to those Japanese tanks. One more thing that has to be noted is that this hypothetical invasion would take place in July, soon after the
German invasion, which could mean more cooperation (not much though), unlike the independent Japanese plan to invade the Soviet Union, well into Operation Barbarossa (in this case, Japan would have invaded a weeks or so after the German invasion, much like Romania). Here’s a link to that:https://en.wikipedia.org/wiki/Kantokuen
I did see that Quora link before, but I consider Quora unreliable.
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RE: Strategy Guide Global 1940
So what do you usually do in your games? Thank you!
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What if japan invaded the Soviet Union (alternative history scenario)?
In 1940, in preparation for Operation Barbarossa, along with Romania, Italy, and others, Japan is among those who were contacted to invade the Soviet Union from the East shortly after the German invasion of the Soviet Union. Japan agrees, rapidly building up the Kwangtung and Korea Armies to get revenge for the defeat at Khalkin Gol.
What happens next? I look forward to everyone’s responses!
Thank you!
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Crazy idea for Axis And Allies 1940 second edition
How would the game proceed if France has the first turn? Germany goes after that, and Soviet Union after that, and so on. To balance this, Germany has “Tiger 1” units-the pieces are from the 1941 game (the pieces are out of stock on the Historical Board Gaming website, but the 1941 game isn’t too hard to find). They can be produced on Germany’s fifth turn.
Tiger 1 unit statistics:
Attack: 4
Defence: 4
Move: 1
Cost: 8 IPCs
If you want to have the Tiger tank unit but don’t want to have France go first, use the 1941 tank pieces for the Soviets (IS-2, I believe) as heavy tanks, with the same statistics as the German Tiger tanks. They would be available to be purchased from the start, representing the superiority of Soviet armor early in Operation Barborossa (at least when we don’t consider logistics and more complicated factors, but this game never does, so why stop now). It would also help balance the game.
Here is how the Heavy Tank unit looks using AndrewAAGamer’s method for determining the value of units in Global 1940 Second Edition (found here https://www.axisandallies.org/forums/topic/35286/warfare-principles-of-axis-allies-by-andrewaagamer/3?page=1):
1 hit point on land is worth 2 IPCs, so 2 hits points is worth 4 IPCs. Offensive Firepower and Defensive Firepower is determined by dividing the unit’s values by half. So the unit’s Offensive Firepower is worth (4/2=) 2 IPCs, same with Defensive Firepower.
So the Heavy Tank unit is worth (4+2+2=) 8 IPCs, the same as its cost. and the same value as a regular tank. It has an Offensive Firepower Combat Ratio and Defensive Firepower Combat Ratio of 0.5, the same as a regular tank.
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RE: Strategy Guide Global 1940
I just feel a Soviet Commisar’s move of 2 is wasted by using normal infantry, and as I said, for the remaining ten land units in an army group, should they all move at two (to fit with Waffen-SS armies and tank armies, so those armies’ movement value of 2 won’t be wasted)? Thank you!
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RE: Strategy Guide Global 1940
Got it! Thank you for responding! I also have a question about strategy-it is my understanding that all the armies move two spaces (or at least the “leaders”), so when forming army groups, do you fill the ranks with mechanised infantry? Or are normal infantry, elite infantry, and artillery enough? What do you do? Thank you!
Also, I love the Japanese strategy one!