Posts made by SuperbattleshipYamato
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RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Germany Turn 12 Complete Game 35.tsvg
The Allies overshot by 1 unit instead of 7, a massive improvement.
The dice are still tilted toward the Allies:
Central Powers land total: -3.37 swing
Allies land total: +3.37 swing -
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Well, I’m stressed by your moves too.
The Allies overshot by 7 units in the Paris battle. So they got 7 more hits (out of a total of 18) than they would’ve gotten otherwise.
Thank you so much!
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RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Germany Turn 12 Complete Game 35.tsvg
Your good play has given me quite a lot of stress over the last few days.
Really painful dice swings:
Central Powers land total: -9.37 swing
Allies land total: +9.37 swingUh…can I redo the battle to get a more average dice result?
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RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Germany Turn 11 Complete Game 35.tsvg
I didn’t get the divine dice intervention I was hoping for. Dice swings stand at:
Central Powers land total: -2.37 swing
Allies land total: +2.37 swingBoth sides got the exact same (more lethal) luck.
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RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
I think exactly the same.
This is my first time playing as the Central Powers against someone else on TripleA, and it’s definitely one of the closest and most unique games I’ve played.
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RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Overall round 10 dice swings (based off of only 2 battles though):
End of round 10: +2.67 swing in favor of Central Powers
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RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Germany Turn 10 Complete Game 35.tsvg
Central Powers land total: -2.37 swing
Allies land total: +2.37 swing -
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
Last turn was really painful for the Central Powers. They lost or the Allies didn’t lose a combined 11.5 more units than they would’ve normally.
This brings the luck numbers sharply against the Central Powers:
Central Powers land total: -5.03 swing
Allies land total: +5.03 swing -
RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
So I guess that battleship still gets to bombard.
However, according to ChatGPT, (https://chatgpt.com/s/t_689e5ffb82508191aedc075daadb5cb8), there was over a 60% chance that the 2 infantry the Austro-Hungarian artillery destroyed scored 1 hit later on, so I think we should say that the Italians still scored 1 fewer hit than they actually did.
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RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)posted in Play Boardgames
So both infantry are destroyed.
Sorry if this question has been asked before, but if all amphibiously attacking units were destroyed by the artillery’s pre-emptive strike in 1914, can a battleship still bombard if other units attacked from overland?