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    Posts made by SuperbattleshipYamato

    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      So that move to Trieste by France would be illiegal.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      I don’t if you’re going to do the same French move, but units cannot move from a contested territory, into a transport, and land and attack another territory on the same turn.

      Right, @Krieghund ?

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Naval numbers:

      Central Powers naval total: -4.1 swing
      Allies naval total: +4.1 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @SuperbattleshipYamato

      Actually, use this file:

      Germany Turn 13 Complete Game 35.tsvg

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Let’s keep playing using this file:

      Germany Turn 13 Complete Game 35.tsvg

      The dice were substantially better for Germany:

      Central Powers land total: -3.61 swing
      Allies land total: +3.61 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      We’re definitely using The Good Captain’s balanced version if we play another game in the future.

      I usually like to play games to the end.

      I’ll probably reroll the battles.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @SuperbattleshipYamato

      Wrong dice numbers (updated, it’s even worse):

      Central Powers land total: -10.03 swing
      Allies land total: +10.03 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Germany Turn 13 Complete Game 35.tsvg

      Central Powers land total: -9.7 swing
      Allies land total: +9.7 swing

      How about we just call it a draw? This game’s getting a bit too unrelaxing for me.

      We can have a big conversation on strategy, dice calculations, and others things after this.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Oof, the dice gods better stop doing this to me soon (beginiing of round 13 numbers):

      Central Powers land total: -6.87 swing
      Allies land total: +6.87 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Nope.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Never mind, I’m satisfied with my turn.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      I take my turn back.

      Do not use the last file.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Ottoman Empire Turn 12 Complete Game 35.tsvg

      I’m still calculating the dice numbers.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Sure!

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Germany Turn 12 Complete Game 35.tsvg

      The Allies overshot by 1 unit instead of 7, a massive improvement.

      The dice are still tilted toward the Allies:

      Central Powers land total: -3.37 swing
      Allies land total: +3.37 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Well, I’m stressed by your moves too.

      The Allies overshot by 7 units in the Paris battle. So they got 7 more hits (out of a total of 18) than they would’ve gotten otherwise.

      Thank you so much!

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Germany Turn 12 Complete Game 35.tsvg

      Your good play has given me quite a lot of stress over the last few days.

      Really painful dice swings:

      Central Powers land total: -9.37 swing
      Allies land total: +9.37 swing

      Uh…can I redo the battle to get a more average dice result?

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Ottoman Empire Turn 11 Complete Game 35.tsvg

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      Germany Turn 11 Complete Game 35.tsvg

      I didn’t get the divine dice intervention I was hoping for. Dice swings stand at:

      Central Powers land total: -2.37 swing
      Allies land total: +2.37 swing

      Both sides got the exact same (more lethal) luck.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: 1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)

      @FranceNeedsMorePower

      I think exactly the same.

      This is my first time playing as the Central Powers against someone else on TripleA, and it’s definitely one of the closest and most unique games I’ve played.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
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