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    Sub Dude

    @Sub Dude

    2007 AAR League

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    2007 AAR League

    Latest posts made by Sub Dude

    • RE: TripleA & dicerollers has begun developing problems..

      Thanks.

      It is Clauswitz’ post of April 26, 10:54 PM.

      Right click, “save target as”, and then rename the file as “Temporal.properties”.  Next time you start up Triple A, viola!

      posted in TripleA Support
      Sub DudeS
      Sub Dude
    • RE: TripleA & dicerollers has begun developing problems..

      Posting is working, but I have suddenly become unable to roll any dice.  Anybody have any ideas why?  I’ve verified the email address, tried it with just one email address, and tried both TripleA and Irony servers.  Irony times out and TripleA gives a rather lengthy error:

      Test
      Contacting  dice.tripleawarclub.org
      An error has occured!
      Possible reasons the error could have happened:
        1: An invalid e-mail address
        2: Firewall could be blocking TripleA from connecting to the Dice Server
        3: The e-mail address does not exist
        4: An unknown error, please see the error console and consult the forums for help
          Visit http://tripleadev.org  for extra help
      Text from dice server:

      <title>404 - PAGE NOT FOUND</title>

      |

      ERROR 404 - PAGE NOT FOUND Oops! Looks like the page you’re looking for was moved or never existed.

      Make sure you typed the correct URL or followed a valid link.

      <form method=“get” action=“http://www.google.com/custom” target=“_top”>

      |
      Google
      |

      |
      |   |

      |

      </form>

      |

      We
                    recommend you load this site using Firefox.

      |

      This Site is
                    hosted by Hostgator

      **Build your website today for 1 cent!

      Coupon code: “404PAGE”**

      All the money from this page is donated to charity.  <a href=“” onclick=“window.open(‘http://216.40.254.75/custom404.html’,‘resizable=no’,'width=500,height=300’)”>Click here</a> if you wish to change this page.

      |

      java.io.IOException: Cound not find start index, text returned is:

      <title>404 - PAGE NOT FOUND</title>

      |

      ERROR 404 - PAGE NOT FOUND Oops! Looks like the page you’re looking for was moved or never existed.

      Make sure you typed the correct URL or followed a valid link.

      <form method=“get” action=“http://www.google.com/custom” target=“_top”>

      |
      Google
      |

      |
      |   |

      |

      </form>

      |

      We
                    recommend you load this site using Firefox.

      |

      This Site is
                    hosted by Hostgator

      **Build your website today for 1 cent!

      Coupon code: “404PAGE”**

      All the money from this page is donated to charity.  <a href=“” onclick=“window.open(‘http://216.40.254.75/custom404.html’,‘resizable=no’,'width=500,height=300’)”>Click here</a> if you wish to change this page.

      |

      at games.strategy.engine.random.PropertiesDiceRoller.getDice(PropertiesDiceRoller.java:144)
      at games.strategy.engine.random.HttpDiceRollerDialog.rollInSeperateThread(PBEMDiceRoller.java:375)
      at games.strategy.engine.random.HttpDiceRollerDialog.access$400(PBEMDiceRoller.java:127)
      at games.strategy.engine.random.HttpDiceRollerDialog$6.run(PBEMDiceRoller.java:299)

      posted in TripleA Support
      Sub DudeS
      Sub Dude
    • Nothing to see here

      I just need to roll a die for another game.

      Both Tim and Bill wanted the Rams.

      1-3 goes to Tim, 4-6 goes to Bill.

      DiceRolls: 1@6; Total Hits: 11@6: (3)

      posted in Other Games
      Sub DudeS
      Sub Dude
    • RE: Punch / Count Question

      @Crazy:

      :-o
      What you are not seeing is the difference of the cost to field 50 tanks or 50 artillary is, and that is 50 IPC more for the tanks. :wink:
        Hope that helps.

      Uh, nope.  No help with the problem.

      The price of a unit has no impact on its actual combat ability.  That is why I thought the artillery option should work as well and be the better choice - it has the same punch and count for less money.

      posted in Axis & Allies Revised Edition
      Sub DudeS
      Sub Dude
    • Punch / Count Question

      In playing with the odds and the Frood calculator, I found something that I could not explain.  Hopefully someone else can help.  (I apologize if this is a duplicate question).

      If a space is defended by 100 infantry, there is a dCount of 100 and a dPunch of 200.

      If I have two choices of attacking from 50 transports using either artillery or tanks as the main offense, I get an identical aCount of 200 and aPunch of 200.

      50 inf + 50 art = 50x2 + 50x2 = 200

      50 inf + 50 tanks = 50x1 + 50x3 = 200

      However, if I attack with the tanks, I have a 90.6% chance of winning; but if I attack with the artillery my chances drop all the way to 49%!

      Is this the nebulous “Skew”?  What am I not seeing?

      posted in Axis & Allies Revised Edition
      Sub DudeS
      Sub Dude
    • RE: Question about bidding

      @Craig:

      @ncscswitch:

      Backward Paint, you want to work DOWN on the Bid, not up.

      Caspian Sub likes the “Name that Tune” bidding down.

      I and Greg Smorey use bidding up in our tournaments.

      Craig

      Craig,
      Can you share how that works?  I’m not getting it.

      posted in Axis & Allies Revised Edition
      Sub DudeS
      Sub Dude
    • RE: Fighters landing on newbuild Carriers

      @frimmel:

      Craig is indeed correct for Out of Box Rules. NEW FTRs can go on newcarriers and old FTRs can go on new carriers. New FTRs can not go on OLD carriers.

      There is a whole board called Player Help. I think rules questions like this are meant to go there.

      It may be different in LHTR, but page 15 clearly states that newly minted fighters may be placed on existing carriers in sea zones adjacent to the producing IC.  It can not be an ally’s carrier, however; it must be yours.  This strikes me as something that wouldn’t have needed “correcting” from the OOB rules, but I’ve only deigned to read that junk once.

      edit to fix error.

      posted in Axis & Allies Revised Edition
      Sub DudeS
      Sub Dude
    • RE: List of standard acronyms…noob confused by IPC, IC, FIG, KJF, etc...

      @OLver:

      Here is my noob question: why CV for an aircraft carrier?

      The V is not for “vessel”, though that would make intuitive sense.  As usual, the right answer doesn’t exactly make sense.

      The C is for Carrier and the V is for Fixed Wing Aircraft (as opposed to helicopters).  Don’t ask me why, CV’s CVNs, whatever – they’re all just TARGETS to me.    :mrgreen:

      I know that a Navy (fixed wing) fighter squadron carries that V as in “VF-19”.  Look for that the next time you watch “Top Gun.”

      posted in Player Help
      Sub DudeS
      Sub Dude
    • RE: Minor/8 Point Victory, revisited

      I like that a lot.  Sorta like a “regular season” and a “playoffs”.

      posted in Axis & Allies Revised Edition
      Sub DudeS
      Sub Dude
    • RE: German Win at El Alamein

      @ncscswitch:

      I have the book written by the Captian of the Archer-Fish that sank Shinano.

      GREAT book!

      Speaking as an interested reader, what’s the name of the book / author?

      posted in Axis & Allies Revised Edition
      Sub DudeS
      Sub Dude