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    Posts made by StuckTojo

    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 bomber moved from Western United States to 8 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 bomber moved from India to French Indo China
              1 submarine moved from 92 Sea Zone to 97 Sea Zone
              1 destroyer moved from 92 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to Normandy Bordeaux
              1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
      
          Combat - Americans
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 4 damage total. 
              Strategic bombing raid in French Indo China
                      AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in French Indo China causes 0 damage total. 
              Battle in 8 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 97 Sea Zone
                  Americans attack with 1 destroyer and 2 submarines
                  Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
                      Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      1 submarine owned by the Americans lost in 97 Sea Zone
                      Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
                  Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 destroyer and 2 submarines
                  Casualties for Italians: 1 destroyer
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to Hawaiian Islands
              1 cruiser moved from 62 Sea Zone to 63 Sea Zone
              1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
              1 bomber moved from 8 Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaiian Islands to 63 Sea Zone
              1 fighter moved from Hawaiian Islands to 63 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 fighter moved from Trans-Jordan to Persia
              1 destroyer moved from 104 Sea Zone to 110 Sea Zone
              1 fighter moved from 91 Sea Zone to United Kingdom
              1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Algeria to Morocco
              1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun moved from 91 Sea Zone to Morocco
              1 fighter moved from Gibraltar to Trans-Jordan
              1 bomber moved from Normandy Bordeaux to Gibraltar
              1 fighter moved from Eastern United States to 92 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
      
          Place Units - Americans
              1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
              2 destroyers and 2 submarines placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 mech_infantry moved from India to Shan State
              1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
              1 fighter moved from India to Kweichow
              1 fighter moved from India to Shan State
              1 fighter moved from India to Shan State
              1 tactical_bomber moved from India to Kweichow
              1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
              1 artillery and 4 infantry moved from Northwest Persia to Caucasus
              1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
              1 armour moved from Northwest Persia to Caucasus
      
          Combat - British
              Battle in Shan State
                  British attack with 2 fighters and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry and 1 tactical_bomber
                      British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                      1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Kweichow
                  British win, taking Kweichow from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 infantry and 1 tactical_bomber
              Battle in Kazakhstan
                  British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Kazakhstan
                      British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kazakhstan
                  British win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Caucasus
                  British attack with 1 armour, 1 artillery and 4 infantry
                  Germans defend with 4 mech_infantrys
                      British roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 3/6 hits, 1.67 expected hits
                      Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                      3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                      British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 3 : 3/5 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                  Casualties for British: 2 infantry
                  Casualties for Germans: 4 mech_infantrys
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
              1 armour and 1 mech_infantry moved from Turkmenistan to Tsinghai
              1 mech_infantry moved from Turkmenistan to Caucasus
              4 mech_infantrys moved from Persia to Caucasus
              1 armour moved from Northwest Persia to Caucasus
              2 mech_infantrys moved from Iraq to Northwest Persia
              1 infantry moved from Persia to Northwest Persia
              2 mech_infantrys moved from Egypt to Iraq
              1 fighter moved from Gibraltar to Trans-Jordan
              1 destroyer moved from 98 Sea Zone to 80 Sea Zone
              2 fighters moved from Shan State to India
              1 infantry moved from India to Burma
              1 mech_infantry moved from West India to India
              1 mech_infantry moved from Northwest Persia to Caucasus
              1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
              1 transport moved from 81 Sea Zone to 71 Sea Zone
              1 transport moved from 98 Sea Zone to 81 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from Gibraltar to Trans-Jordan
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Persia
              1 destroyer placed in 81 Sea Zone
              1 artillery and 1 infantry placed in Egypt
              1 artillery and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 37 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,5
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Italians : -1.33
      British : 1.33
      Americans : -0.67
      AA fire in Normandy Bordeaux : : -0.17
      Chinese : -0.33
      Japanese : -0.83
      AA fire in French Indo China : : 0.83
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : -0.67
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 bomber moved from Western United States to 8 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 bomber moved from India to French Indo China
              1 submarine moved from 92 Sea Zone to 97 Sea Zone
              1 destroyer moved from 92 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to Normandy Bordeaux
              1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
      
          Combat - Americans
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 4 damage total. 
              Strategic bombing raid in French Indo China
                      AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in French Indo China causes 0 damage total. 
              Battle in 8 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 97 Sea Zone
                  Americans attack with 1 destroyer and 2 submarines
                  Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
                      Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      1 submarine owned by the Americans lost in 97 Sea Zone
                      Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
                  Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 destroyer and 2 submarines
                  Casualties for Italians: 1 destroyer
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to Hawaiian Islands
              1 cruiser moved from 62 Sea Zone to 63 Sea Zone
              1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
              1 bomber moved from 8 Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaiian Islands to 63 Sea Zone
              1 fighter moved from Hawaiian Islands to 63 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 fighter moved from Trans-Jordan to Persia
              1 destroyer moved from 104 Sea Zone to 110 Sea Zone
              1 fighter moved from 91 Sea Zone to United Kingdom
              1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Algeria to Morocco
              1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun moved from 91 Sea Zone to Morocco
              1 fighter moved from Gibraltar to Trans-Jordan
              1 bomber moved from Normandy Bordeaux to Gibraltar
              1 fighter moved from Eastern United States to 92 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
      
          Place Units - Americans
              1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
              2 destroyers and 2 submarines placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.33
      Americans : -0.67
      AA fire in Normandy Bordeaux : : -0.17
      Japanese : 0.67
      AA fire in French Indo China : : 0.83
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      @Pejon_88 said in Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game:

      @StuckTojo Np, sounds like a pretty solid reason for not playing ;)

      @Pejon_88

      Indeed, thanks. Scramble in sz 97?

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Move Summary: Americans round 8

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 bomber moved from Western United States to 8 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 bomber moved from India to French Indo China
              1 submarine moved from 92 Sea Zone to 97 Sea Zone
              1 destroyer moved from 92 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to Normandy Bordeaux
              1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Odonis (x) vs StuckTojo (a) No VC G40L20

      @Odonis

      Hello. Hope you’re well, and they delay is just because you’re busy.

      I’m keeping our game open in the hopes you’ll be back. Hope to hear back from you soon.

      posted in League
      StuckTojoS
      StuckTojo
    • RE: GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

      @dawgoneit

      Sorry for the delay. Had to go out of town for a wedding. Hope all’s well with you.

      posted in League
      StuckTojoS
      StuckTojo
    • RE: GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

      TripleA Turn Summary: Russians round 17

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17
      
          Purchase Units - Russians
              Russians repair damage of 2x factory_major; Remaining resources: 21 PUs; 
              Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Yenisey to Timguska
              2 infantry moved from Russia to Vologda
              3 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Vologda
              1 fighter moved from Russia to Vologda
              5 fighters moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Bryansk
                  Russians attack with 5 fighters and 3 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 5 fighters and 3 infantry in Bryansk, round 2 : 3/8 hits, 3.00 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              5 fighters moved from Bryansk to Russia
              2 fighters and 1 tactical_bomber moved from Vologda to Russia
              1 infantry moved from Caucasus to Rostov
              1 infantry moved from Caucasus to Kazakhstan
      
          Place Units - Russians
              1 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 1.00
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      @Pejon_88

      Had to go out of town for a wedding.

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 97 Sea Zone to 99 Sea Zone
              5 infantry moved from Kansu to Shensi
              3 infantry moved from Russia to Smolensk
              3 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Russia to Smolensk
              3 fighters moved from Russia to Bryansk
              1 fighter moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Shensi
                  Russians attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Russians roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                      Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                  Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Bryansk
                  Russians attack with 4 fighters and 3 infantry
                  Germans defend with 3 artilleries
                      Russians roll dice for 4 fighters and 3 infantry in Bryansk, round 2 : 1/7 hits, 2.50 expected hits
                      Italians roll dice for 3 artilleries in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                      Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 3 : 1/6 hits, 2.33 expected hits
                      Italians roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans lost in Bryansk
                      Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 4 : 1/6 hits, 2.33 expected hits
                      Italians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 artilleries
              Battle in Smolensk
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.17 expected hits
                      Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Smolensk to Russia
              4 fighters moved from Bryansk to Russia
              1 aaGun moved from Kansu to Tsinghai
              1 infantry moved from Novosibirsk to Kansu
              1 infantry moved from Kazakhstan to Tsinghai
      
          Place Units - Russians
              1 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 15 PUs; end with 15 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Italians : -1.00
      Russians : -4.67
      Japanese : 1.00
      

      Savegame

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      StuckTojoS
      StuckTojo
    • RE: GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

      TripleA Turn Summary: French round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Northwest Persia to Caucasus
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      StuckTojoS
      StuckTojo
    • RE: GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

      TripleA Turn Summary: ANZAC round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
      
          Combat - ANZAC
              Battle in Borneo
      
          Non Combat Move - ANZAC
              1 infantry moved from Northwest Persia to Caucasus
              1 fighter moved from Northwest Persia to Caucasus
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to South Australia
              2 aaGuns moved from Queensland to South Australia
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 47 Sea Zone
      
          Combat - ANZAC
              Battle in 47 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 47 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 artillery moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 destroyer moved from 39 Sea Zone to 74 Sea Zone
      
          Combat - French
              Battle in 74 Sea Zone
                  French attack with 1 destroyer
                  Japanese defend with 1 submarine
                      French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 74 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 74 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - French
              1 fighter moved from India to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French : 0.00
      ANZAC : -0.33
      Japanese : 0.17
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 47 Sea Zone
      
          Combat - ANZAC
              Battle in 47 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 47 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 artillery moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : 0.67
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

      TripleA Turn Summary: UK_Pacific round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16
      
          Purchase Units - British
              British buy 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from Buryatia to Manchuria
                    Chinese take Manchuria from Japanese
              2 armour moved from Sikang to Suiyuyan
              1 mech_infantry moved from Kazakhstan to Szechwan
              1 fighter and 1 tactical_bomber moved from India to Szechwan
              2 infantry and 1 mech_infantry moved from India to Burma
              4 fighters and 1 tactical_bomber moved from India to Burma
              4 mech_infantrys moved from Northwest Persia to Rostov
              3 fighters moved from Northwest Persia to Rostov
              1 fighter moved from Trans-Jordan to Rostov
      
          Combat - British
              Battle in Burma
                  British attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Suiyuyan
                  British attack with 2 armour
                  Germans defend with 1 armour; Japanese defend with 1 aaGun
                      British roll dice for 2 armour in Suiyuyan, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 aaGun and 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
                      1 aaGun owned by the Japanese lost in Suiyuyan
                      British roll dice for 2 armour in Suiyuyan, round 3 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the British lost in Suiyuyan
                  British win, taking Suiyuyan from Germans with 1 armour remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 aaGun
                  Casualties for British: 1 armour
                  Casualties for Germans: 1 armour
              Battle in Szechwan
                  British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Rostov
                  British attack with 4 fighters and 4 mech_infantrys
                  Germans defend with 1 artillery and 2 infantry
                      British roll dice for 4 fighters and 4 mech_infantrys in Rostov, round 2 : 2/8 hits, 2.67 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Rostov
                      British roll dice for 4 fighters and 4 mech_infantrys in Rostov, round 3 : 3/8 hits, 2.67 expected hits
                      Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Rostov
                  British win, taking Rostov from Germans with 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - British
              4 fighters moved from Rostov to Caucasus
              6 armour, 2 artilleries and 2 mech_infantrys moved from Northwest Persia to Caucasus
              1 artillery and 1 infantry moved from Persia to Northwest Persia
              1 armour moved from Persia to Caucasus
              1 armour and 5 mech_infantrys moved from Iraq to Caucasus
              1 infantry moved from Egypt to 81 Sea Zone
              1 artillery moved from Trans-Jordan to 81 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 artillery moved from 80 Sea Zone to Persia
              1 infantry moved from 80 Sea Zone to Persia
              2 mech_infantrys moved from Egypt to Iraq
              1 mech_infantry moved from Caucasus to Northwest Persia
              1 armour moved from Caucasus to Northwest Persia
              4 fighters and 1 tactical_bomber moved from Burma to India
              1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
              1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
              1 armour moved from West India to India
              1 armour moved from Caucasus to Kazakhstan
      
          Place Units - British
              3 armour placed in Persia
              3 mech_infantrys placed in Iraq
              1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
              British undo move 3.
              British undo move 2.
              1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
              3 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 35 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -1.33
      British : 1.17
      Japanese : 0.00
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

      TripleA Turn Summary: Chinese round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

      TripleA Turn Summary: Americans round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Soviet Far East to Amur
              1 bomber and 1 fighter moved from Soviet Far East to Amur
              1 fighter moved from Soviet Far East to 3 Sea Zone
              1 destroyer moved from 10 Sea Zone to 3 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 55 Sea Zone to 42 Sea Zone
              7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Battle in Celebes
              Battle in 3 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 3 Sea Zone
                  Americans win, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 42 Sea Zone
                  Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Amur
                  Americans attack with 1 armour, 1 bomber and 1 fighter
                  Japanese defend with 2 artilleries
                      Americans roll dice for 1 armour, 1 bomber and 1 fighter in Amur, round 2 : 2/3 hits, 1.67 expected hits
                      Japanese roll dice for 2 artilleries in Amur, round 2 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Amur
                  Americans win, taking Amur from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 artilleries
      
          Non Combat Move - Americans
              1 fighter moved from 3 Sea Zone to Alaska
              1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
              1 destroyer moved from 98 Sea Zone to 80 Sea Zone
              1 destroyer moved from 98 Sea Zone to 80 Sea Zone
              2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
              2 artilleries, 5 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
              2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
              4 artilleries moved from Trans-Jordan to 98 Sea Zone
              4 artilleries and 4 transports moved from 98 Sea Zone to 92 Sea Zone
              4 artilleries moved from 92 Sea Zone to Gibraltar
              1 fighter moved from 92 Sea Zone to Gibraltar
              1 aaGun moved from British Columbia to Alaska
              1 aaGun moved from British Columbia to Alaska
              1 fighter moved from Amur to Buryatia
              1 bomber moved from Amur to Buryatia
              1 fighter moved from 98 Sea Zone to Gibraltar
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 fighter and 4 infantry placed in Eastern United States
              1 destroyer and 2 submarines placed in 10 Sea Zone
              1 bomber and 1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.83
      Japanese : -1.33
      

      Savegame

      posted in League
      StuckTojoS
      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 bomber, 3 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 bomber moved from India to Malaya
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 bomber moved from Eastern United States to 110 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 submarine moved from 99 Sea Zone to 97 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Malaya
                      AA fire in Malaya : 0/1 hits, 0.17 expected hits
                  Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Malaya causes 3 damage total. 
              Battle in Java
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 110 Sea Zone to United Kingdom
              2 transports moved from 98 Sea Zone to 92 Sea Zone
              1 fighter moved from Gibraltar to Trans-Jordan
              1 mech_infantry moved from Trans-Jordan to Northwest Persia
              1 artillery and 2 infantry moved from Trans-Jordan to Iraq
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 infantry moved from Morocco to Algeria
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from Malaya to India
              1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
              1 fighter moved from New Zealand to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
              1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
      
          Place Units - Americans
              1 armour, 2 fighters and 1 infantry placed in Eastern United States
              2 destroyers placed in 101 Sea Zone
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 bomber and 1 fighter placed in Western United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
              EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from India to Burma
              3 fighters and 1 tactical_bomber moved from India to Burma
              1 infantry moved from Northwest Persia to Caucasus
              2 mech_infantrys moved from Persia to Caucasus
              1 armour moved from Persia to Caucasus
              1 armour and 2 mech_infantrys moved from Turkmenistan to Tsinghai
      
          Combat - British
              Battle in Burma
                  British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 2.67 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Tsinghai
                  British attack with 1 armour and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
                  British win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
              Battle in Caucasus
                  British attack with 1 armour, 1 infantry and 2 mech_infantrys
                  Germans defend with 2 infantry
                      British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - British
              1 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
              1 armour moved from Eastern Persia to India
              1 mech_infantry moved from Persia to West India
              3 armour, 1 artillery and 4 infantry moved from Persia to Northwest Persia
              1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
              1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              1 mech_infantry moved from Egypt to 81 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 mech_infantrys moved from Egypt to Iraq
              1 fighter and 1 tactical_bomber moved from Burma to India
              2 fighters moved from Burma to India
      
          Place Units - British
              3 mech_infantrys placed in Persia
              2 mech_infantrys placed in Egypt
              1 destroyer placed in 98 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans : 0.17
      British : 0.67
      AA fire in Malaya : : -0.17
      Americans : 0.00
      Chinese : 0.33
      Japanese : 0.67
      

      Savegame

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      StuckTojo
    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : -0.33
      

      Savegame

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    • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 bomber, 3 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 bomber moved from India to Malaya
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 bomber moved from Eastern United States to 110 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 submarine moved from 99 Sea Zone to 97 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Malaya
                      AA fire in Malaya : 0/1 hits, 0.17 expected hits
                  Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Malaya causes 3 damage total. 
              Battle in Java
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 110 Sea Zone to United Kingdom
              2 transports moved from 98 Sea Zone to 92 Sea Zone
              1 fighter moved from Gibraltar to Trans-Jordan
              1 mech_infantry moved from Trans-Jordan to Northwest Persia
              1 artillery and 2 infantry moved from Trans-Jordan to Iraq
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 infantry moved from Morocco to Algeria
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from Malaya to India
              1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
              1 fighter moved from New Zealand to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
              1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
      
          Place Units - Americans
              1 armour, 2 fighters and 1 infantry placed in Eastern United States
              2 destroyers placed in 101 Sea Zone
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 bomber and 1 fighter placed in Western United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
              EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      AA fire in Malaya : : -0.17
      Americans : 0.00
      

      Savegame

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