I wouldn’t be averse to some kind of A&A group. But I don’t use Facebook so it probably wouldn’t work for me.
Posts made by StuckTojo
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RE: Western Canada (+ Alaska?) - Thread Amalgamation / Meetup Discussionposted in Player Locator
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RE: "NoSuchElementException" and White Rectangleposted in TripleA Support
Hello, Panther. Well, I tried to play a game with fellow-gamer, Odonis, and I asked him to set it up in hopes that it would work if someone else set up the game.
Unfortunately the same thing happens in the game he started. Have you had any luck determining what the aforementioned message means?
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RE: StuckTojo (Axis) vs Odonis (Allies+24) No VC 20Lposted in League
Hey Odonis. Well, I tried to start our game. Unfortunately, the same thing happens with the game you started. I’m going to have to update Panther and get back to you.
Apologies. I’m really starting to miss our games, and all my other games, too.
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RE: "NoSuchElementException" and White Rectangleposted in TripleA Support
@Panther said in "NoSuchElementException" and White Rectangle:
@StuckTojo
I am not aware of it, sorry.
Did you get that error message again?
If yes, have you used the report feature?I did get that message again, yes. I used the report feature yesterday, but not today.
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RE: "NoSuchElementException" and White Rectangleposted in TripleA Support
Thanks. I downloaded the latest version. Today I even downloaded it again and overwrote the copy from yesterday. The white rectangle keeps coming back.
Is this a Mac thing? Have any other Mac users experienced issues that you know of?
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RE: LG 40 StuckTojo (Axis) vs. Odonis (Allies +20), No Victory Citiesposted in League
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 3:16:37 p.m.
Savegame -
RE: Odonis (x) vs StuckTojo (a) No VC G40L20posted in League
Hey Odonis. I tried started our new game today with the new updated AAA. It’s not working for me. I discuss it on the link below, if you want to have a look. Maybe you’ve seen this kind of thing before?
https://www.axisandallies.org/forums/topic/35521/nosuchelementexception-and-white-rectangle
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RE: "NoSuchElementException" and White Rectangleposted in TripleA Support
I’m on a Mac, if that helps.
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"NoSuchElementException" and White Rectangleposted in TripleA Support
Hello:
I just tried starting up my first game with the new update. Upon starting the game I get a window saying “NoSuchElementException” as well as a white rectangle near India that just won’t go away. See screen shot below.
Not sure if these are related issues, but the white rectangle essentially means the game is unplayable.
Anyone have any ideas?
Thanks.

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RE: LG 40 StuckTojo (Axis) vs. Odonis (Allies +20), No Victory Citiesposted in League
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 3:01:02 p.m.
Savegame -
RE: LG 40 StuckTojo (Axis) vs. Odonis (Allies +20), No Victory Citiesposted in League
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 2:56:05 p.m.
Savegame -
RE: LG 40 StuckTojo (Axis) vs. Odonis (Allies +20), No Victory Citiesposted in League
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 2:54:32 p.m.
Savegame -
RE: Where to find Balance Modposted in TripleA Support
So I see there’s a “Canadian” BM, a BM 3.3, and a BM 4.0.
Is 4.0 the most recent and/or the one everyone uses?
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Where to find Balance Modposted in TripleA Support
I notice the new download (for my Mac) still only has BM 2.0.
I clicked on “Download Maps” and 3.0 wasn’t listed on there that I can see. How does one access BM 3.0?
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RE: Post League Game Results Hereposted in League
Pejon (Axis) over StuckTojo BM3 (Allies +15)
https://www.axisandallies.org/forums/topic/35361/pejon_88-x-vs-stucktojo-a-15-bm3-3rd-game/174 -
RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd gameposted in League
All right. No way I can hang on any longer. Good game.
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RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd gameposted in League
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 80 Sea Zone to 39 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :