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    Topics created by Stucifer

    • StuciferS

      L24 PTV Stucifer (X+12) vs mikawagunichi (L)

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      M

      @Stucifer Challenge accepted. I’ll think about strategy a bit and get it fired up here some time today.

    • StuciferS

      BM4 - Stucifer (Axis) vs MrRoboto (Allies+18)

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      MrRobotoM

      That’s very sad.

      You know what we can do? We can nullify your loss, when you return, and pick up at this point.

      This way, I get a win if you are gone for good. But if you come back, nothing is lost!

    • StuciferS

      PtV - Playoff - Stucifer (Axis+10) vs Adam514 (Allies)

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      StuciferS

      @Adam514 I was a little worried about simultaneously spending too little and too much on German fleet, thanks for the game, and I have a couple new ideas for the future when I hopefully return :)

    • StuciferS

      L24 PtV - Mr_Stucifer (X+8) vs Daaras (L)

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      StuciferS

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Manilla to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 submarine moved from 38 Sea Zone to 59 Sea Zone 1 battleship and 2 destroyers moved from 38 Sea Zone to 43 Sea Zone 2 fighters moved from 38 Sea Zone to 59 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 bomber moved from Kiangsi to Northern Sinkiang 1 infantry moved from Kansu to Northern Sinkiang Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 59 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 59 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 59 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 59 Sea Zone 1 cruiser owned by the ANZAC lost in 59 Sea Zone 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 11 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in Northern Sinkiang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Northern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Northern Sinkiang, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang 1 infantry owned by the Chinese lost in Northern Sinkiang Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Northern Sinkiang to Tsinghai 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Tsinghai 1 armour moved from Eastern Sinkiang to Szechwan 1 artillery moved from Hopei to Tsinghai 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Shansi 1 infantry moved from Honan to Tsinghai 1 artillery moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 3 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Northern Manchuria to Southern Manchuria 3 artilleries and 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to Caroline Islands 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone 2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands 1 artillery and 5 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery moved from Manilla to Davao 1 fighter and 1 tactical_bomber moved from Kwangtung to Davao 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 38 Sea Zone to 55 Sea Zone 1 carrier moved from 38 Sea Zone to 43 Sea Zone 2 fighters moved from 59 Sea Zone to 43 Sea Zone 1 transport moved from 27 Sea Zone to 7 Sea Zone Place Units - Japanese 2 transports placed in 7 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria 2 fighters and 6 infantry placed in Japan 1 factory_minor placed in Kyushu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

      Combat Hit Differential Summary :

      Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : -1.83 ANZAC regular : -0.33

      Savegame

    • StuciferS

      L23 PTV - Game #5 - mr_stucifer (X+4) vs mikawagunichi (L)

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      StuciferS

      @mikawagunichi

      Apologies for the delay, I have decided to suspend my League play, resigning from the few games I still have going. This was a fun one. Wish you the best :)

    • StuciferS

      BM4 - Mr_Stucifer v Donutgold

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      StuciferS

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Tsinghai 1 armour, 3 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers moved from Shensi to Kansu 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Union of South Africa to 71 Sea Zone 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in British Somaliland Battle in Ceylon Battle in 81 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 destroyer Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 battleship and 1 destroyer in 81 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone 1 destroyer owned by the British and 1 battleship owned by the British lost in 81 Sea Zone Japanese win, taking British Somaliland from British, taking Ceylon from UK_Pacific with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Kansu, round 2 : 8/20 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Japanese lost in Kansu 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 7 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kansu to Jehol 4 fighters and 4 tactical_bombers moved from Kansu to Yunnan 1 fighter moved from Tsinghai to Yunnan 2 bombers moved from Yunnan to Japan 4 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone 1 carrier moved from 71 Sea Zone to 76 Sea Zone Place Units - Japanese 1 armour, 1 fighter and 1 infantry placed in Union of South Africa 1 fighter placed in Japan 1 battleship and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

      Combat Hit Differential Summary :

      Chinese regular : -1.67 Japanese regular : -0.50 British regular : 0.00

      Savegame

    • StuciferS

      PtV - Mr_Stucifer vs Culann

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      StuciferS

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v5 1942 SE TR

      Game History

      Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 bomber moved from Szechwan to Evenki National Okrug 1 armour moved from Szechwan to Evenki National Okrug Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 armour, 1 bomber and 2 infantry Russians defend with 2 armour and 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Evenki National Okrug 1 bomber owned by the Japanese retreated Russians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 2 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Evenki National Okrug to Japan 2 artilleries and 3 infantry moved from Szechwan to Sinkiang 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 7 submarines and 3 transports moved from 60 Sea Zone to 62 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in Japan 1 carrier and 1 fighter placed in 62 Sea Zone Japanese undo move 2. 1 carrier placed in 62 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs

      Combat Hit Differential Summary :

      Japanese regular : 0.50 Russians regular : 1.67

      Savegame

    • StuciferS

      L23 PTV - Game #2 - mr_stucifer (X+5) vs Gorshak (L)

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      StuciferS

      @Gorshak Apologies for the delay, I have decided to suspend my League play, resigning from the few games I still have going. I’ll seek out a rematch when I return!

      Viel Glück!

    • StuciferS

      L23 - PtV - Mr_Stucifer (X+6) vs GeneralDisarray (L) - Game #2

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      G

      Well played. Still 95$ Japan nothing to scoff at. Enjoyed the play.

    • StuciferS

      L23 PTV - Game #3 - mr_stucifer (X+6) vs mikawagunichi (L)

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      @mr_stucifer It’s funny we’ve had this result because I really think I’m better with the Allies and that the fair bid is more like 10-12.

    • StuciferS

      L23 - PtV - Mr_Stucifer (X+9) vs ArtofWar (L) - Game #2

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      ArtofWar1947A

      @Stucifer

      Thanks for a great game. I was deeply worried by Italy’s dominance of the Med and felt the game slipping away. This is why the Allies concentrated on the Atlantic. I can see why you are winning so many PTV games so early in your enlistment in the League.

    • StuciferS

      L23 PTV mr_stucifer (L) vs mikawagunichi (X+9)

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      @mr_stucifer Woah, that’s hardcore. You got em.

    • StuciferS

      L23 - PtV - Mr_Stucifer (X+6) vs Dawgoneit (L)

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      @mr_stucifer our new game
      https://www.axisandallies.org/forums/topic/40357/l23-ptv-mr_stucifer-allies-vs-dawgoneit-axis-12/3

    • StuciferS

      L23 - PtV - GeneralDisarray (X+5) v Mr_Stucifer (L)

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      StuciferS

      @GeneralDisarray Thanks. Sorry, I didn’t get around to setting it up yet but should definitely get to it tomorrow.

      Want to be very thoughtful about my strategy this game and have worked out a couple different openers with G/J, just trying to pick one now. Hah!

    • StuciferS

      Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)

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      StuciferS

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II v3 1941

      Game History

      Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Baltic States 1 infantry moved from East Poland to Belorussia 4 fighters moved from Novosibirsk to Belorussia 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to Caucasus 3 fighters moved from Germany to Baltic States Combat - Germans Battle in Belorussia Germans attack with 4 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Belorussia, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Baltic States Germans attack with 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the British lost in Baltic States Germans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 armour moved from Germany to East Poland 2 armour moved from Ukraine to East Poland 7 artilleries and 40 infantry moved from Ukraine to Caucasus 4 fighters moved from Belorussia to Caucasus 3 fighters moved from Baltic States to Germany 3 infantry moved from Germany to Poland 2 infantry moved from Germany to France 1 infantry moved from Germany to Poland Place Units - Germans 7 artilleries and 1 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs

      Combat Hit Differential Summary :

      Russians regular : 0.33 Germans regular : 2.17

      Savegame

    • StuciferS

      PtV - Mr_Stucifer vs Culann

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      CulannC

      @mr_stucifer Alright brother. Let’s see if I can do better.

    • StuciferS

      Anniversary 1941 - Cloud7707 House Rules setup with Mr_Stucifer

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      StuciferS

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1941

      Game History

      Round: 3 Purchase Units - British British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from Persia to Burma 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Trans-Jordan 1 destroyer moved from 34 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to East Indies 1 fighter moved from Russia to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 armour and 3 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in East Indies British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in East Indies 2 infantry owned by the Japanese lost in East Indies British win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway 2 fighters moved from United Kingdom to 3 Sea Zone 2 fighters moved from Karelia S.S.R. to Caucasus 1 fighter moved from Russia to India 1 fighter moved from Trans-Jordan to Persia 2 infantry moved from Anglo-Egypt Sudan to Italian Africa Place Units - British 1 carrier placed in 3 Sea Zone 3 infantry placed in India 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      Japanese regular : 0.00 Italians regular : 0.67 British regular : 1.83

      Savegame

    • StuciferS

      L23 - PtV - Mr_Stucifer (X+5) vs Gorshak (L)

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      StuciferS

      @Gorshak Yeah, I wondered about that too, in the end I think it draws too much energy from breaking China at Yunnan and holding the Money Islands. The IPCs are pretty meager in comparison to the investment needed. I love the addition of the factory there, but I think it’s in Japan’s interest to leave the USSR be and make them attack you first.

      I would welcome a rematch, don’t want to hurt your rating too much by winning against me again though 😛😛

    • StuciferS

      L23 - BM4 - Mr_Stucifer (X) vs Donutgold (L+24)

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      @mr_stucifer I only have 4 games finished so I suppose we’d have to do it on the play board games area. I’ll take allies again.

    • StuciferS

      L23 BM4 Mr_Stucifer (X) vs Donutgold (L+24)

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      @mr_stucifer Ok, then I’ll take allies again with a sub in 91 and 98, fighter in Scotland, and 2 PUs for UK Europe. Looking forward to it.

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