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    Topics created by Stucifer

    • StuciferS

      L26 PTV Booper (X+12) vs Stucifer (L)

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      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Alexandria to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 3 fighters moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 4 fighters moved from Trans-Jordan to Egypt 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun, 2 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Tunisia to Libya 1 battleship moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 airfield placed in Gibraltar Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun EDIT: Adding units owned by Italians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

      Combat Hit Differential Summary :

      Italians regular : -1.67 British regular : 0.67

      Savegame

    • StuciferS

      Stu vs Daaras G42 Practice

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      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia 3 fighters moved from 92 Sea Zone to Tunisia 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 95 Sea Zone Combat - Italians Battle in Tunisia Italians attack with 3 fighters and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 3 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Tunisia to 95 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Hit Differential Summary :

      Americans regular : -0.33 Italians regular : -0.67

      Savegame

    • StuciferS

      PTV Stu - Mikawagunichi test(s)

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      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 4 infantry moved from Kwangsi to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Honan to Tsinghai 1 infantry moved from Jehol to Anhwe 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Shansi Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/14 hits, 6.33 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from Neutral_Axis 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 37 Sea Zone 1 aaGun and 1 artillery moved from Kwangsi to French Indo China 1 artillery and 2 infantry moved from Anhwe to Hopei 2 artilleries and 2 infantry moved from Hunan to Kwangsi 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 destroyer moved from 34 Sea Zone to 7 Sea Zone 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 7 Sea Zone to 34 Sea Zone 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 7 Sea Zone to 34 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 1 aaGun moved from Kyushu to Japan 3 infantry moved from Japan to Kyushu 1 aaGun and 1 infantry moved from 20 Sea Zone to Jehol 1 cruiser moved from 45 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs

      Combat Hit Differential Summary :

      Chinese regular : -1.00 Japanese regular : 2.67

      Savegame

    • StuciferS

      2025 PTV Playoffs Stucifer (X+13) vs Adam514

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      Hell of a game, I really enjoyed this match. Cheers 🍻

    • StuciferS

      L25 PTV - Stucifer (X+6) v Simon33 (Allies) - Low Luck

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      @simon33 thanks for the game! Low luck was fun to try out, I appreciate you giving it a go with me

    • StuciferS

      Mikawa vs Stucifer G42 Practice

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      TripleA Manual Gamesave Post: Russians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5 Research Technology - Russians Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Karelia to Finland Combat - Russians Battle in Bessarabia Russians attack with 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Bessarabia, round 2 : 6/16 hits, 5.00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Finland Russians attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Finland, round 2 : 6/13 hits, 3.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Karelia to Vyborg 2 aaGuns moved from Karelia to Finland 4 armour and 4 mech_infantrys moved from Smolensk to Novosibirsk 3 fighters and 1 tactical_bomber moved from Russia to Yenisey 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Hopei Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

      Combat Hit Differential Summary :

      Germans regular : -1.00 Russians regular : 3.50

      Savegame

    • StuciferS

      League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower

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      @crockett36 found it.

    • StuciferS

      PTV Daaras-Stu Test Thread

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      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 7 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Stalingrad 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Stalingrad Combat - Russians Battle in Stalingrad Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 3 fighters and 1 tactical_bomber moved from Stalingrad to Russia 4 aaGuns, 7 artilleries and 51 infantry moved from Samara to Russia 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from Russia to Samara Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Germans regular : 0.00 Russians regular : -2.67

      Savegame

    • StuciferS

      PTV Mikawa-Stu Test Thread

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      TripleA Manual Gamesave Post: Russians round 7

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 7 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Leningrad Combat - Russians Battle in Leningrad Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns, 9 artilleries and 23 infantry moved from Novgorod to Smolensk 10 infantry moved from Russia to Smolensk 3 infantry moved from Rostov to Northern Caucasus 3 infantry moved from Stalingrad to Northern Caucasus 3 infantry moved from Samara to Gorky 3 armour moved from Urals to Russia 6 armour and 4 mech_infantrys moved from Ukraine to Kursk 2 infantry moved from Northwest Persia to Southern Persia 3 fighters and 3 tactical_bombers moved from Ukraine to Southern Persia 1 aaGun and 11 infantry moved from Southern Manchuria to Jehol Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6,1,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1 Russians collect 37 PUs (6 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Germans regular : 0.33 Russians regular : 0.67

      Savegame

    • StuciferS

      L25 PTV Stucifer (X+11) vs Axis-Dominion (L)

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      @axis-dominion said in L25 PTV Stucifer (X+11) vs Axis-Dominion (L):

      @Stucifer said in L25 PTV Stucifer (X+11) vs Axis-Dominion (L):

      Thanks for the game. Need a little break before taking on a 300-ELO difference again haha.

      If you want to try out a low-luck non league game I can play a little more recklessly I’m game.

      ok, well good game, and fwiw you fought much like a top tier player tbh, except for maybe taking unnecessary risks with big battles that show a bad avg tuv, imo, but i understand where you’re coming from and there’s always the attacker’s advantage of being able to retreat.

      Thanks!
      A more accurate statement would be, rather than the ELO difference, another challenging game against a top-tier opponent. I spend a lot of extra time on some league games and especially challenging turns, because I don’t trust my “feel” quite yet still

    • StuciferS

      1942 2nd edition Tournament Practice - Stucifer & Culann

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      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v5 1942 SE TR

      Game History

      Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Evenki National Okrug to Archangel 2 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Ukraine S.S.R. 2 fighters moved from West Russia to Archangel 4 infantry moved from Evenki National Okrug to Sinkiang Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Sinkiang Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Sinkiang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 armour, 1 artillery and 1 infantry moved from Caucasus to West Russia 5 infantry moved from Russia to West Russia 2 fighters moved from Archangel to West Russia 1 fighter moved from Ukraine S.S.R. to West Russia 1 submarine moved from 5 Sea Zone to 8 Sea Zone Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs

      Combat Hit Differential Summary :

      Japanese regular : 0.67 Germans regular : -2.00 Russians regular : -1.00

      Savegame

    • StuciferS

      L25 PTV Stucifer (X+12) vs peirce (L)

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      30 days - going to close this one out, we can continue if you come back

    • StuciferS

      PTV J1 Test Stu (X)

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      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Queensland to Northern Australia Japanese take Northern Australia from ANZAC 1 artillery and 2 infantry moved from Queensland to New South Wales 3 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Japan to 26 Sea Zone 1 infantry moved from Queensland to South Australia Japanese take South Australia from ANZAC Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in New South Wales Japanese attack with 1 artillery and 2 infantry ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 aaGun and 1 artillery in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New South Wales 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in New South Wales, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 artillery triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 3 transports moved from 55 Sea Zone to 36 Sea Zone 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 55 Sea Zone 2 marines moved from 55 Sea Zone to Queensland 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Shantung 1 aaGun, 2 artilleries and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Honan to Hopei 2 artilleries moved from Honan to Anhwe 1 infantry moved from Honan to Anhwe 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to French Indo China 1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 76 Sea Zone 1 fighter moved from 26 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to Caroline Islands 4 infantry moved from Japan to Kyushu 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Jehol to 7 Sea Zone 1 fighter moved from Jehol to Japan 1 transport moved from 55 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Queensland 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3 Japanese collect 56 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

      Combat Hit Differential Summary :

      Chinese regular : 1.00 Japanese regular : 3.67 ANZAC regular : 0.33 UK_Pacific regular : -0.33

      Savegame

    • StuciferS

      L25 PtV Dawgoneit (X+25) v Stucifer (L)

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      @Stucifer

      4368f3a5-d464-4aad-994f-9bdce82c91c9-triplea_41790_5 Ger.tsvg

      Game History

      Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Leningrad 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Leningrad 1 tactical_bomber moved from Baltic States to Leningrad 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Baltic States to Northern Belarus 2 bombers moved from Eastern Poland to Northern Belarus 7 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 2 artilleries and 5 infantry moved from Poland to Baltic States 1 artillery moved from Eastern Poland to Western Ukraine 2 artilleries and 3 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 tactical_bomber moved from Western Ukraine to Leningrad 1 artillery and 1 infantry moved from Finland to Norway 1 armour moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Leningrad Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Leningrad, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northern Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Northern Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Northern Belarus to Poland 2 tactical_bombers moved from Leningrad to Baltic States 1 fighter moved from Western Germany to Baltic States Place Units - Germans 1 submarine and 1 transport placed in 115 Sea Zone 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

      Combat Hit Differential Summary :

      Russians regular : -1.00 Germans regular : 2.17
    • StuciferS

      L25 PTV Stucifer (X+12) v Nikola1975 (L)

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      StuciferS

      @nikola1975 Thanks for the game! I felt like there were plenty of challenges in this game and it could have gone either way. Cheers🍻

    • StuciferS

      Spending supply to defend

      Axis & Allies North Africa
      • • • Stucifer
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      cmmilesC

      @Matt-Hyra yep I’ve done two already. Learned a lot of the rules before inviting a buddy over for the inaugural match. I love the new tactical layer that North Africa adds!

    • StuciferS

      L25 PTV - Surfer (X+9) v Stucifer (Allies)

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      surferS

      Oh, I’ve enjoyed the games. Lots of complexity to resolve. The Japanese are especially challenging to play.

      I’ll take you up on another PTV game, but I need to get one more BM4 game under my belt so I can have 6 for the year.

      Cheers,
      –surfer

    • StuciferS

      L25 PTV - Stucifer (X+11) v 666 (Allies)

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      6666

      @Stucifer Understood, thanks for the game!

    • StuciferS

      L25 PtV Stucifer (X+9) v Argothair (L)

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      StuciferS

      @Argothair Thanks and I love Anniversary as well! If you ever want to play that over in the non-league forum let me know 🤓

    • StuciferS

      Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Play Boardgames
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      simon.tresselS

      Cool. For what it’s worth, I’m willing to keep playing this game if you want to, but I’m also fine calling it here if you want to focus on other things. Either way, thank you for the game; I learned a lot.

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