I’d say scrambling in general is the one thing I think should be made universal somehow but then also needs to increase cost (and maybe nerf combat stats?) of fighters to compensate. I remember a thread from years ago where you had made fighters a 2A/3D C8 unit so I know you’ve probably had some testing with changing them around. Building stacks of planes in global variants is just too powerful and easy IMO
Posts made by Stucifer
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RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1posted in Play Boardgames
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RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1posted in Play Boardgames
@Argothair
Been quite busy with holidays and other events. Wrapped up all my other games so haven’t been on much! Im going to be quite limited the next few months and want to do the PTV championship . Let’s put a pin in it. I enjoy the setup it feels quite well balanced. I like that there are ways for Italy to protect its fleet and stay relevant, the extra territories make it feel a bit more like global. I like what you’ve done with the split islands a lot too. That’s my favorite thing in PtV. -
RE: New Support Tier?posted in Website/Forum Discussion
@barnee said in New Support Tier?:
Platinum ?
Element 115 ?
Valor and Distinguished both good. I know there’s people who are able and desire to donate more.
XCOM Fan I see :D
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RE: League General Discussion Threadposted in League
@axis-dominion said in League General Discussion Thread:
@Stucifer said in League General Discussion Thread:
@axis-dominion
3rd edition Global with a little redesign to incorporate the split-sea zone island groups and a couple other balance adjustments from BM/PTV (Sea Zone 36, NOs) would be a pretty good Christmas present 😅😏i’m down!
It is a project I’ve been thinking about undertaking this winter and if I have willing test subjects… 😏😁😁
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RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 4 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk 4 artilleries and 13 infantry moved from Tsinghai to Shensi 1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 artillery moved from Siam to Shan State 2 fighters and 1 tactical_bomber moved from Malaya to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil 2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Queensland to 39 Sea Zone 1 artillery moved from New South Wales to Victoria 1 infantry moved from 62 Sea Zone to Victoria 1 infantry moved from 62 Sea Zone to Victoria 1 artillery and 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Japan to 24 Sea Zone 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Philippines to Yunnan 1 fighter moved from Queensland to 39 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter moved from 33 Sea Zone to 24 Sea Zone Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in Western Australia Battle in Brazil Battle in Northern Territory Battle in Borneo Japanese attack with 3 artilleries and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Borneo, round 2 : 4/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Western Australia from ANZAC, taking Brazil from Americans, taking Northern Territory from ANZAC, taking Borneo from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Victoria Japanese attack with 1 artillery and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Victoria, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Victoria 1 infantry owned by the ANZAC lost in Victoria Japanese win, taking Victoria from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in South Australia Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia 1 artillery owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Shan State Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 aaGuns and 4 infantry British roll AA dice in Yunnan : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 aaGuns and 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 aaGun owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 5 : 0/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour and 1 bomber in Yunnan, round 6 : 1/2 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour and 1 bomber in Yunnan, round 7 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 2 aaGuns and 4 infantry Battle in Shensi Japanese attack with 4 artilleries and 13 infantry Chinese defend with 3 infantry Japanese roll dice for 4 artilleries and 13 infantry in Shensi, round 2 : 4/17 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 41 Sea Zone Japanese attack with 1 battleship and 1 carrier British defend with 1 cruiser Japanese roll dice for 1 battleship and 1 carrier in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship and 1 carrier remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 24 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 24 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers British defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits British roll dice for 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits 5 fighters owned by the Japanese lost in 39 Sea Zone 2 carriers owned by the British lost in 39 Sea Zone Japanese roll dice for 1 bomber and 3 tactical_bombers in 39 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits 3 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in 39 Sea Zone 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 39 Sea Zone British win with 2 fighters and 2 transports remaining. Battle score for attacker is -30 Casualties for Japanese: 1 bomber, 5 fighters and 3 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber Battle in 38 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Moving scrambled unit from 39 Sea Zone back to originating territory: India 1 fighter owned by the British forced to land in India Non Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to Iwo Jima 2 fighters moved from 24 Sea Zone to 17 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 17 Sea Zone to Iwo Jima 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Yunnan to Hopei Place Units - Japanese 1 destroyer and 9 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : -0.33 Japanese regular : 1.67 British AA : 0.67 ANZAC regular : 1.00 UK_Pacific regular : 1.00 Russians regular : -0.67 British regular : 2.50 -
RE: League General Discussion Threadposted in League
@axis-dominion
3rd edition Global with a little redesign to incorporate the split-sea zone island groups and a couple other balance adjustments from BM/PTV (Sea Zone 36, NOs) would be a pretty good Christmas present 😅😏 -
RE: League General Discussion Threadposted in League
I realize it splits the league up further when adding add more variants which does have drawbacks
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RE: League General Discussion Threadposted in League
@gamerman01 I’ve been taking a break from League matches for a couple months learning G42 for Battlefront Dayton. Hard to switch back to the OOB/BM map when you’ve been spoiled on the PtV map for so long… :)
I do think G42 which is unofficially Larry Harris 1940 Global 3rd edition is very interesting to play especially given the constraints of live tournament play. Throwing empty carriers out as blockers and all-bomber buys are common round 4/5/6 moves depending on the pace of play.
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RE: Global 1942 Test Games (Daaras, Mikawa, Stu)posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British lost in 96 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 29 Casualties for British: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Burma British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 tactical_bomber moved from Burma to India 1 aaGun moved from India to Burma 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber and 2 fighters moved from 96 Sea Zone to Tobruk 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 carrier moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory Place Units - British 2 transports placed in 71 Sea Zone British undo move 1. 1 infantry placed in Union of South Africa 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 2 transports placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Adding units owned by British to West India: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -1.33 British regular : -1.83 -
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 battleship moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 bomber and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Turkey to Iraq 1 armour and 2 infantry moved from Turkey to Northwest Persia 1 fighter moved from Greece to Iraq Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber Americans defend with 1 battleship, 1 cruiser and 1 transport Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for Americans: 1 battleship, 1 cruiser and 1 transport Battle in Iraq Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Iraq Italians win, taking Iraq from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Northwest Persia Italians attack with 1 armour and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Turkey 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from Iraq to Turkey Place Units - Italians 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 3.50 Russians regular : -1.00 -
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 4 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Caucasus 2 infantry moved from Rostov to Caucasus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 4 infantry moved from Finland to Sweden 1 armour and 1 mech_infantry moved from Karelia to Sweden 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Sweden 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 7 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Caucasus Combat - Germans Battle in Sweden Germans attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Germans roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Sweden, round 2 : 5/8 hits, 2.33 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Sweden 5 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Sweden, round 3 : 2/5 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7.33 expected hits Americans roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux 6 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/11 hits, 6.00 expected hits Americans roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits 2 fighters owned by the Germans lost in Normandy Bordeaux 1 armour owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 artilleries, 2 fighters and 2 infantry Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Battle in Bryansk Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/17 hits, 6.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Turkey 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 1 aaGun and 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Ukraine to Belarus 1 aaGun moved from Belarus to Bryansk 1 fighter moved from Sweden to Western Germany 1 fighter moved from Sweden to France 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone Place Units - Germans 3 mech_infantrys placed in France 3 infantry placed in Ukraine 4 bombers and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.67 Germans regular : 2.00 Neutral_True regular : 0.67 -
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 2 artilleries and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 mech_infantrys moved from Shantung to Manchuria 6 artilleries and 16 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to Celebes 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales Combat - Japanese Battle in New Zealand Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Celebes Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 infantry EDIT: Turning off Edit Mode Battle in Manchuria Japanese attack with 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport French defend with 1 destroyer Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in New South Wales Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry ANZAC roll AA dice in New South Wales : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/7 hits, 2.67 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in New South Wales, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in New South Wales 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New South Wales, round 3 : 2/6 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New South Wales 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Sumatra to Malaya 3 artilleries and 3 infantry moved from French Indo China to Siam 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Celebes to Philippines 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Malaya 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 fighter and 3 transports moved from 54 Sea Zone to 37 Sea Zone Place Units - Japanese 1 fighter and 1 tactical_bomber placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 airfield placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 French regular : -0.33 Japanese regular : 4.17 ANZAC AA : -0.33 ANZAC regular : -0.17 UK_Pacific regular : 0.33 -
RE: Global 1942 Test Games (Daaras, Mikawa, Stu)posted in Play Boardgames
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Szechwan 7 infantry moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
-
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber moved from Greece to Turkey 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Southern Italy to Turkey 1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Syria to Turkey 1 bomber moved from Southern Italy to Turkey Combat - Italians Battle in Turkey Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 7/12 hits, 4.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 3 : 9/10 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Turkey to Greece 2 fighters moved from Turkey to 95 Sea Zone 1 bomber moved from Turkey to Southern Italy 1 tactical_bomber moved from Turkey to Southern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 7.00 Neutral_True regular : 0.00 -
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Caucasus Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to Finland 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 2 infantry moved from France to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 armour moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in Western Germany Germans undo move 1. 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 100 Sea Zone 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Germans undo move 6. Germans undo move 5. 2 artilleries and 1 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.17 -
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Caucasus Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to Finland 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 2 infantry moved from France to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 armour moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in Western Germany Germans undo move 1. 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 100 Sea Zone 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Germans undo move 6. Germans undo move 5. 2 artilleries and 1 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.17 -
RE: Global 1942 Test Games (Daaras, Mikawa, Stu)posted in Play Boardgames
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Belarus 2 artilleries and 3 infantry moved from Novgorod to Baltic States 3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 4 armour moved from Smolensk to Belarus Combat - Russians Battle in Baltic States Russians attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 armour, 3 artilleries and 3 mech_infantrys Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/9 hits, 3.67 expected hits Germans roll dice for 3 armour, 3 artilleries and 3 mech_infantrys in Baltic States, round 2 : 4/9 hits, 3.50 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baltic States 1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated 1 artillery owned by the Russians retreated to Novgorod Germans win with 3 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 artillery and 3 mech_infantrys Battle in Belarus Russians attack with 4 armour, 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 4 armour, 1 artillery and 1 infantry in Belarus, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 aaGun moved from Rostov to Ukraine 2 fighters moved from Baltic States to Ukraine 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Timguska to Kansu 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 2 infantry moved from Sakha to Buryatia 1 armour moved from Ukraine to Caucasus 2 armour and 2 mech_infantrys moved from Ukraine to Belarus 1 tactical_bomber moved from Baltic States to Caucasus 1 fighter moved from Baltic States to Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 fighter, 3 infantry and 3 mech_infantrys placed in Russia Russians undo move 2. 1 fighter and 3 mech_infantrys placed in Russia 2 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 0.67 -
RE: Global 1942 Test Games (Daaras, Mikawa, Stu)posted in Play Boardgames
@Daaras said in Global 1942 Test Games (Daaras, Mikawa, Stu):
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 aaGun
EDIT: Changing ownership of Malta from British to Italians
EDIT: Removing units owned by Italians from Tobruk: 2 infantry
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Tobruk to Southern Italy
EDIT: 2 infantry moved from Tobruk to Malta
EDIT: 2 fighters, 2 infantry and 1 tactical_bomber moved from Tobruk to Libya
EDIT: Italians undo move 3.
EDIT: Italians undo move 2.
EDIT: Italians undo move 1.
EDIT: 2 infantry moved from Tobruk to MaltaTobruk is still British unless you take a plane hit
-
RE: Global 1942 Test Games (Daaras, Mikawa, Stu)posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 55 to 54 EDIT: Turning off Edit Mode 1 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Scotland to 119 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone EDIT: 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 fighter moved from 39 Sea Zone to Sumatra 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Malta to Tobruk 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk Combat - British Battle in Sumatra British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 fighter owned by the British lost in Sumatra 1 infantry owned by the Japanese lost in Sumatra Japanese win with 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 3 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Iraq from British to Neutral_Axis EDIT: Adding units owned by Neutral_Axis to Iraq: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 fighter moved from Tobruk to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 bomber moved from 119 Sea Zone to United Kingdom EDIT: 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Place Units - British 2 submarines placed in 109 Sea Zone 1 infantry placed in United Kingdom 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : 1.67 Germans regular : -0.33 Neutral_Axis regular : -1.33 British regular : 2.50 -
RE: Global 1942 Test Games (Daaras, Mikawa, Stu)posted in Play Boardgames
norway convoy damage since I forgot to move the sub, apparently
[dice 2d6]