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    Posts made by Stucifer

    • RE: League General Discussion Thread

      @surfer Sorry, I once again lacked clarity in my statement. The newest version is 2026-06.16.15640 and is the new Stable release replacing 2.5.22294 which has been out for 6 years.
      Previous builds before this Stable release they were calling it 2.7.15xxx.

      The newest version is what they are also switching over the Play Online lobbies to utilize, but I haven’t personally used a newer version than 2.7.15274 which had some bugs.

      posted in League
      StuciferS
      Stucifer
    • RE: Booper - Stu Practice G42 Games

      @Booper Done!

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: League General Discussion Thread

      And for anyone else checking this thread, unless you have the most current client the URL for registering dice is wrong. Register at https://dice.triplea-game.org/

      NOT at dice.marti.triplea-game.org which is where the client and older links will take you

      posted in League
      StuciferS
      Stucifer
    • RE: League General Discussion Thread

      @simon33 You need to re-register, just read this:

      https://forums.triplea-game.org/topic/4353/urgent-communication-needed-2026-06-launch-marti-dice-server

      When I said “just read this” I meant that I had just recently read it. Not saying you need to just read 😅

      posted in League
      StuciferS
      Stucifer
    • RE: League General Discussion Thread

      There is also a new officially stable version available from the website. It is 2.7 framework.

      posted in League
      StuciferS
      Stucifer
    • RE: League General Discussion Thread

      @simon33 You need to re-register, just read this:

      https://forums.triplea-game.org/topic/4353/urgent-communication-needed-2026-06-launch-marti-dice-server

      posted in League
      StuciferS
      Stucifer
    • RE: 1942 2nd edition Tournament Practice - Stucifer & Culann

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v5 1942 SE TR

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 10 Sea Zone to 7 Sea Zone
              1 cruiser moved from 13 Sea Zone to 7 Sea Zone
              2 fighters moved from United Kingdom to 7 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
              1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 37 Sea Zone
              1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
              1 fighter moved from Egypt to 37 Sea Zone
              1 infantry moved from Persia to Trans-Jordan
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 artillery
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Trans-Jordan
                  British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in 37 Sea Zone
                  British attack with 1 carrier, 2 cruisers, 2 fighters and 1 submarine
                  Japanese defend with 1 battleship, 1 carrier and 2 fighters
                      British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 carrier, 2 cruisers and 2 fighters in 37 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      1 cruiser owned by the British, 1 submarine owned by the British and 1 carrier owned by the British lost in 37 Sea Zone
                      1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                      British roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                      1 cruiser owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
                  1 fighter owned by the British retreated
                  Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -30
                  Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 1 submarine
                  Casualties for Japanese: 1 carrier and 1 fighter
              Battle in 7 Sea Zone
                  British attack with 1 cruiser, 1 destroyer and 2 fighters
                  Germans defend with 1 cruiser and 1 submarine
                      British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the British lost in 7 Sea Zone
                      1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 7 Sea Zone
                  British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 cruiser and 1 submarine
                  1 fighter owned by the Japanese forced to land in East Indies
      
          Non Combat Move - British
              1 fighter moved from 7 Sea Zone to United Kingdom
              1 fighter moved from 7 Sea Zone to United Kingdom
              1 bomber moved from United Kingdom to Caucasus
              1 infantry moved from Burma to India
              1 fighter moved from 37 Sea Zone to India
              1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 transport moved from 35 Sea Zone to 33 Sea Zone
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from India to Persia
              1 infantry moved from Western Canada to Eastern Canada
              1 transport moved from 10 Sea Zone to 1 Sea Zone
      
          Place Units - British
              1 fighter and 2 infantry placed in India
              1 bomber and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      Germans regular : 0.00
      British regular : -1.17
      

      Savegame

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: 1942 2nd edition Tournament Practice - Stucifer & Culann

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v5 1942 SE TR

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
              1 artillery and 4 infantry moved from Russia to West Russia
              1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
              1 infantry moved from Archangel to West Russia
              1 armour moved from Archangel to West Russia
              2 armour moved from Russia to Ukraine S.S.R.
              1 armour moved from Caucasus to Ukraine S.S.R.
              1 fighter moved from Russia to Ukraine S.S.R.
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
              1 submarine moved from 4 Sea Zone to 7 Sea Zone
      
          Combat - Russians
              Battle in Ukraine S.S.R.
                  Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
                  Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                      Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.50 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/7 hits, 2.67 expected hits
                      2 infantry owned by the Russians lost in Ukraine S.S.R.
                      1 artillery owned by the Germans, 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                  2 fighters owned by the Russians retreated
                  1 infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
                  Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 19
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery, 1 bomber and 3 infantry
              Battle in West Russia
                  Russians attack with 1 armour, 2 artilleries and 9 infantry
                  Germans defend with 1 armour, 1 artillery and 3 infantry
                      Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 3/12 hits, 3.00 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 0/5 hits, 1.83 expected hits
                      3 infantry owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 3 : 1/12 hits, 3.00 expected hits
                      Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 0/2 hits, 0.83 expected hits
                      1 artillery owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 4 : 2/12 hits, 3.00 expected hits
                      Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 19
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
      
          Non Combat Move - Russians
              1 aaGun moved from Russia to West Russia
              1 aaGun moved from Caucasus to West Russia
              1 fighter moved from Ukraine S.S.R. to Archangel
              1 infantry moved from Evenki National Okrug to Archangel
              1 infantry moved from Evenki National Okrug to Sinkiang
              1 fighter moved from Ukraine S.S.R. to Caucasus
              1 infantry moved from Kazakh S.S.R. to Szechwan
              1 infantry moved from Novosibirsk to Sinkiang
              2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              2 infantry moved from Soviet Far East to Yakut S.S.R.
      
          Place Units - Russians
              2 artilleries and 2 infantry placed in Caucasus
              1 artillery and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -3.83
      Russians regular : -1.50
      

      Savegame

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: 1942 2nd edition Tournament Practice - Stucifer & Culann

      ------ @Culann new game start -----

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 5 fighters and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 infantry moved from Morocco to Algeria
              3 fighters moved from Morocco to Algeria
              2 tactical_bombers moved from Morocco to Algeria
              1 artillery moved from Morocco to Algeria
              1 bomber moved from Queensland to Eastern India
      
          Combat - Americans
              Strategic bombing raid in Eastern India
                      Japanese roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
                  Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Eastern India causes 4 damage total. 
              Battle in Algeria
                  Americans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Italians defend with 1 artillery and 2 infantry
                      Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Algeria, round 2 : 1/9 hits, 3.83 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans lost in Algeria
                      1 infantry owned by the Italians lost in Algeria
                      Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Algeria, round 3 : 5/8 hits, 3.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              2 aaGuns and 1 infantry moved from Morocco to Algeria
              2 tactical_bombers moved from Algeria to 93 Sea Zone
              3 fighters moved from Algeria to Morocco
              3 fighters moved from Western United States to 93 Sea Zone
              2 artilleries and 5 infantry moved from Central United States to 104 Sea Zone
              2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
              2 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
              3 fighters moved from Egypt to Romania
              1 destroyer moved from 100 Sea Zone to 94 Sea Zone
              1 bomber moved from Eastern India to Western India
              2 fighters moved from Johnston Island to Fiji
              1 destroyer moved from 28 Sea Zone to 27 Sea Zone
              2 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
              2 infantry moved from 27 Sea Zone to Hawaiian Islands
              2 infantry moved from Western United States to 11 Sea Zone
              1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              2 infantry moved from 27 Sea Zone to Hawaiian Islands
              1 transport moved from 28 Sea Zone to 11 Sea Zone
      
          Place Units - Americans
              5 fighters and 2 infantry placed in Western United States
              1 artillery and 5 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Anhwe to Shantung
                    Chinese take Shantung from Japanese
              10 infantry moved from Anhwe to Kiangsi
              2 artilleries moved from Hopei to Kiangsi
              2 infantry moved from Hopei to Kiangsi
              1 infantry moved from Hunan to Kiangsi
              1 fighter moved from Hopei to Kiangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 2 artilleries, 1 fighter and 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Kiangsi, round 2 : 3/16 hits, 3.67 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              3 infantry moved from Hopei to Kiangsi
              3 infantry moved from Hopei to Szechwan
              1 fighter moved from Kiangsi to Szechwan
      
          Place Units - Chinese
              5 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 17 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Morocco to Tunisia
              1 bomber moved from Egypt to Tunisia
              1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
              1 infantry moved from Kenya to Ethiopia
              1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
              2 fighters moved from Egypt to Ethiopia
      
          Combat - British
              Battle in Ethiopia
                  British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery
                      British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 3/6 hits, 2.50 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Tunisia
                  British attack with 1 armour and 1 bomber
                  Italians defend with 1 artillery
                      British roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tunisia
                  British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              1 bomber moved from Tunisia to Morocco
              1 fighter moved from 100 Sea Zone to Romania
              1 mech_infantry moved from Egypt to Iraq
              1 transport moved from 83 Sea Zone to 73 Sea Zone
              2 submarines moved from 73 Sea Zone to 82 Sea Zone
              3 fighters and 1 tactical_bomber moved from Ethiopia to Southern Persia
              1 tactical_bomber moved from Trans-Jordan to Southern Persia
              1 fighter moved from 100 Sea Zone to Egypt
              1 fighter moved from Trans-Jordan to 83 Sea Zone
              1 fighter moved from Trans-Jordan to Southern Persia
              1 carrier moved from 100 Sea Zone to 83 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 marine and 2 transports moved from 100 Sea Zone to 83 Sea Zone
              1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
              1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone
              1 infantry moved from Trans-Jordan to 83 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry, 1 marine and 3 transports moved from 83 Sea Zone to 82 Sea Zone
              2 artilleries and 4 infantry moved from 82 Sea Zone to Baluchistan
              1 aaGun, 1 artillery and 7 infantry moved from Trans-Jordan to Egypt
              1 fighter moved from United Kingdom to Morocco
              1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
              1 infantry moved from Morocco to Algeria
              1 fighter moved from Anhwe to Szechwan
              1 infantry moved from Hopei to Kiangsi
              1 infantry moved from Hopei to Kiangsi
              2 aaGuns, 1 artillery and 1 infantry moved from Hopei to Szechwan
              1 aaGun, 1 armour, 2 artilleries and 15 infantry moved from Baluchistan to Western India
              1 destroyer moved from 87 Sea Zone to 85 Sea Zone
      
          Place Units - British
              1 harbour placed in Southern Persia
              2 fighters and 1 infantry placed in Egypt
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -1.50
      Japanese regular : 0.67
      Italians regular : -1.33
      Japanese AA : -0.17
      British regular : 1.50
      

      Savegame

      posted in League
      StuciferS
      Stucifer
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 carrier; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
              1 infantry moved from France to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
              1 transport moved from 99 Sea Zone to 97 Sea Zone
              3 infantry moved from Southern Italy to 97 Sea Zone
              3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
              3 infantry moved from 96 Sea Zone to Libya
              1 artillery moved from Anglo Egyptian Sudan to Kenya
                    Italians take Kenya from British
              1 armour moved from Anglo Egyptian Sudan to Ethiopia
                    Italians take Ethiopia from British
              1 armour moved from Ethiopia to Anglo Egyptian Sudan
      
          Combat - Italians
              Battle in Normandy Bordeaux
                  Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Normandy Bordeaux
                      Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Libya
                  Italians attack with 3 infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 3 infantry in Libya, round 2 : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 3 infantry in Libya, round 3 : 1/3 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Libya
                  Italians win, taking Libya from Americans with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
      
          Place Units - Italians
              1 carrier placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Italians regular : 0.33
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 8 destroyers; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern France
              1 destroyer moved from 112 Sea Zone to 110 Sea Zone
              1 destroyer moved from 112 Sea Zone to 119 Sea Zone
              2 carriers moved from 112 Sea Zone to 110 Sea Zone
              1 cruiser moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from France to Southern France
              2 infantry moved from France to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              2 mech_infantrys moved from Western Germany to Normandy Bordeaux
              7 artilleries and 7 infantry moved from Eastern Poland to Belarus
              4 infantry moved from Novgorod to Archangel
              1 artillery moved from Norway to Sweden
              1 fighter and 1 tactical_bomber moved from Novgorod to Sweden
              5 armour and 2 mech_infantrys moved from Baltic States to Archangel
              6 armour and 3 mech_infantrys moved from Baltic States to Belarus
              1 artillery moved from Norway to 112 Sea Zone
              1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 artillery moved from 110 Sea Zone to Normandy Bordeaux
              4 infantry moved from Norway to Sweden
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
              1 infantry moved from 111 Sea Zone to Scotland
              1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
              2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
              1 fighter moved from Western Germany to 119 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 fighter moved from Norway to Normandy Bordeaux
      
          Combat - Germans
              Battle in Scotland
              Battle in 110 Sea Zone
                  Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                  British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                      Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 carrier, 2 destroyers and 3 transports in 110 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                      1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                      Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 3 transports in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      1 carrier owned by the Americans lost in 110 Sea Zone
                      Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 5/6 hits, 3.00 expected hits
                      Americans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                      1 destroyer owned by the British, 1 transport owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone
                  Germans win, taking Scotland from British with 1 carrier, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 carrier, 1 cruiser and 1 tactical_bomber
                  Casualties for Americans: 1 carrier, 1 destroyer, 1 submarine and 2 transports
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Sweden
                  Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                  Neutral_True defend with 6 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Sweden, round 2 : 3/7 hits, 2.33 expected hits
                      Neutral_True roll dice for 6 infantry in Sweden, round 2 : 0/6 hits, 2.00 expected hits
                      3 infantry owned by the Neutral_True lost in Sweden
                      Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Sweden, round 3 : 2/7 hits, 2.33 expected hits
                      Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Sweden
                      2 infantry owned by the Neutral_True lost in Sweden
                      Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sweden, round 4 : 0/6 hits, 2.17 expected hits
                      Neutral_True roll dice for 1 infantry in Sweden, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sweden, round 5 : 2/6 hits, 2.17 expected hits
                      Neutral_True roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_True lost in Sweden
                  Germans win, taking Sweden from Neutral_True with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Neutral_True: 6 infantry
                  Casualties for Germans: 1 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 artillery and 1 infantry; Americans defend with 4 bombers and 1 fighter
                      Germans roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2.50 expected hits
                      British roll dice for 1 artillery, 4 bombers, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.00 expected hits
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                      3 bombers owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits
                      British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                      1 bomber owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits, 1.50 expected hits
                      British roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      1 artillery owned by the British lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 fighter in Normandy Bordeaux, round 5 : 1/1 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 6 : 3/3 hits, 1.17 expected hits
                      British roll dice for 1 fighter in Normandy Bordeaux, round 6 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 41
                  Casualties for Germans: 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for Americans: 4 bombers and 1 fighter
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Southern France
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 harbour and 1 mech_infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/3 hits, 1.33 expected hits
                      Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
              Battle in 119 Sea Zone
                  Germans attack with 1 destroyer and 1 fighter
                  British defend with 1 destroyer
                      Germans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 119 Sea Zone
                  Germans win, taking 119 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Belarus
                  Germans attack with 6 armour, 7 artilleries, 7 infantry and 3 mech_infantrys
                  Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
                      Germans roll dice for 6 armour, 7 artilleries, 7 infantry and 3 mech_infantrys in Belarus, round 2 : 6/23 hits, 8.17 expected hits
                      Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                      2 infantry owned by the Germans lost in Belarus
                      1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 6 armour, 7 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
              Battle in Archangel
                  Germans attack with 5 armour, 4 infantry and 2 mech_infantrys
                  Russians defend with 2 artilleries, 2 infantry and 2 mech_infantrys
                      Germans roll dice for 5 armour, 4 infantry and 2 mech_infantrys in Archangel, round 2 : 4/11 hits, 3.50 expected hits
                      Russians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Germans lost in Archangel
                      2 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Archangel
                      Germans roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 1/8 hits, 3.00 expected hits
                      Russians roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Russians lost in Archangel
                      Germans roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Archangel, round 4 : 1/8 hits, 3.00 expected hits
                      Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 5 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 2 artilleries, 2 infantry and 2 mech_infantrys
      
          Non Combat Move - Germans
              1 fighter moved from 119 Sea Zone to 110 Sea Zone
              3 fighters moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Sweden to France
      
          Place Units - Germans
              8 destroyers placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,1,2,5,5,6,5
              Germans collect 56 PUs (2 lost to blockades); end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.17
      Russians regular : 0.50
      Germans regular : -9.33
      Neutral_True regular : -2.67
      British regular : -1.17
      

      Savegame

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 5 airfields and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
              3 artilleries and 3 infantry moved from India to 39 Sea Zone
              3 artilleries and 6 infantry moved from India to West India
              1 battleship moved from 39 Sea Zone to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 artillery moved from 80 Sea Zone to Iraq
              2 infantry moved from 80 Sea Zone to Persia
              1 infantry moved from 80 Sea Zone to Iraq
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              2 fighters moved from 36 Sea Zone to 42 Sea Zone
              1 infantry moved from Korea to Amur
                    Japanese take Amur from Russians
              1 artillery moved from Korea to Manchuria
              2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Hopei to Chahar
              1 infantry moved from Hopei to Suiyuyan
              1 artillery moved from Hopei to Kweichow
              1 artillery moved from Hopei to Chahar
              1 infantry moved from Hopei to Kweichow
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
              2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Siberia
              1 artillery moved from Hopei to Suiyuyan
              1 tactical_bomber moved from Hopei to Szechwan
              1 fighter moved from Hopei to Szechwan
              1 tactical_bomber moved from Hopei to Kweichow
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
              1 destroyer moved from 56 Sea Zone to 62 Sea Zone
              1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
              1 fighter moved from 42 Sea Zone to Java
      
          Combat - Japanese
              Battle in 80 Sea Zone
                  Japanese attack with 1 tactical_bomber and 3 transports
                  British defend with 1 transport
                      1 transport owned by the British lost in 80 Sea Zone
                  Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Persia
              Battle in 62 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 62 Sea Zone
                  Japanese win, taking Persia from British, taking 62 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Siberia
              Battle in 42 Sea Zone
                  Japanese attack with 1 battleship, 1 fighter and 1 transport
                  Americans defend with 1 destroyer; ANZAC defend with 1 transport
                      Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 42 Sea Zone
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer
                  Casualties for ANZAC: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                      Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 : 2/2 hits, 0.83 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in Manchuria
                  Japanese attack with 2 artilleries and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in West India
                  Japanese attack with 3 artilleries and 6 infantry
                  British defend with 1 aaGun and 1 infantry
                      Japanese roll dice for 3 artilleries and 6 infantry in West India, round 2 : 4/9 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 aaGun and 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in West India
                      1 aaGun owned by the British and 1 infantry owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 aaGun and 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Jehol
                  Japanese attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Iraq
                  Japanese attack with 2 artilleries and 2 infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Iraq
                      1 infantry owned by the British lost in Iraq
                      Japanese roll dice for 2 artilleries and 1 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Iraq
                      1 artillery owned by the British lost in Iraq
                  Japanese win, taking Iraq from British with 2 artilleries remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Java: 1 fighter
              EDIT: Adding units owned by Japanese to Java: 1 infantry
              EDIT: Turning off Edit Mode
              1 fighter moved from 42 Sea Zone to Borneo
              1 destroyer moved from 36 Sea Zone to 44 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Caroline Islands to Borneo
              4 fighters moved from Japan to 20 Sea Zone
              1 tactical_bomber moved from Kweichow to Kwangtung
              1 tactical_bomber moved from Szechwan to French Indo China
              1 carrier moved from 39 Sea Zone to 72 Sea Zone
              1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone
              1 fighter moved from 39 Sea Zone to Sumatra
              1 fighter moved from Szechwan to French Indo China
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 fighter moved from 20 Sea Zone to Kwangtung
              1 fighter moved from 20 Sea Zone to French Indo China
              1 fighter moved from 20 Sea Zone to 37 Sea Zone
              1 fighter moved from 20 Sea Zone to 37 Sea Zone
              1 destroyer moved from 25 Sea Zone to 31 Sea Zone
      
          Place Units - Japanese
              1 airfield placed in Sumatra
              1 airfield placed in Malaya
              1 airfield placed in French Indo China
              1 airfield placed in Borneo
              1 airfield placed in Kwangtung
              3 infantry placed in India
      
          Turn Complete - Japanese
              Japanese collect 72 PUs; end with 73 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.33
      Americans regular : -0.33
      Japanese regular : -1.67
      UK_Pacific regular : 0.67
      ANZAC regular : -0.33
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: Stucifer vs Mikawagunichi G42 Testing

      @mikawagunichi didn’t notice this on US’s turn. wtf
      99b0b746-10c7-4e92-97e8-2b5d30949c3d-{E96B04BC-3F72-4A94-8147-7DB8FE536E94}.png

      posted in Play Boardgames
      StuciferS
      Stucifer
    • RE: Stu vs Daaras G42 Practice

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Novgorod to Baltic States
              1 fighter moved from Novgorod to Baltic States
              1 artillery and 4 infantry moved from Russia to Smolensk
              3 armour moved from Urals to Smolensk
              1 artillery and 1 infantry moved from Novgorod to Belarus
              4 infantry moved from Archangel to Belarus
              1 artillery and 4 infantry moved from Rostov to Ukraine
              1 infantry moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Belarus
              2 infantry moved from Bryansk to Ukraine
              1 fighter moved from Russia to Baltic States
              1 tactical_bomber moved from Russia to Ukraine
              1 infantry moved from Bryansk to Belarus
              1 armour and 1 mech_infantry moved from Russia to Ukraine
              1 armour moved from Archangel to Belarus
              1 fighter moved from Urals to Smolensk
              1 armour moved from Russia to Ukraine
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
                      Russians roll dice for 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/11 hits, 3.33 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      3 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/10 hits, 3.17 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine, round 3 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                      Russians roll dice for 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 2/9 hits, 3.00 expected hits
                      Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      1 fighter owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
              Battle in Baltic States
                  Russians attack with 2 fighters and 3 infantry
                  Germans defend with 1 armour and 1 infantry
                      Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      1 infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      1 armour owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Belarus
                  Russians attack with 1 armour, 2 artilleries and 7 infantry
                  Germans defend with 1 armour and 3 infantry
                      Russians roll dice for 1 armour, 2 artilleries and 7 infantry in Belarus, round 2 : 3/10 hits, 2.67 expected hits
                      Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      3 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Belarus, round 3 : 2/9 hits, 2.50 expected hits
                      Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 3 infantry
              Battle in Smolensk
                  Russians attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
                  Germans defend with 1 armour, 1 artillery and 3 infantry
                      Russians roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 4/9 hits, 3.17 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
                      2 infantry owned by the Russians lost in Smolensk
                      1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      1 armour owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Baltic States to Caucasus
              1 fighter moved from Baltic States to Novgorod
              1 fighter moved from Smolensk to Novgorod
              1 tactical_bomber moved from Ukraine to Caucasus
              1 aaGun moved from Volgograd to Caucasus
              1 infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
              1 infantry moved from Kazakhstan to Sikang
              1 infantry moved from Novosibirsk to Tsinghai
              2 infantry moved from Evenkiyskiy to Timguska
              2 infantry moved from Siberia to Sakha
              2 infantry moved from Buryatia to Yakut S.S.R.
              1 aaGun moved from Russia to Smolensk
              2 aaGuns moved from Novgorod to Belarus
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Karelia to Novgorod
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Novgorod
              3 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.33
      Russians regular : -2.50
      

      Savegame

      posted in Play Boardgames
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      Stucifer
    • RE: Stu vs Daaras G42 Practice

      ----End of Game-----

      ----Start of New Game X+12----

      posted in Play Boardgames
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      Stucifer
    • RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 6

      I love North Africa good to see its getting some development time on TripleA. Downloaded the current module to try it out, big improvement from a year ago!

      @The_Good_Captain said in Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 6:

      I want to point out something right here, right now. If you’re ever wondering which units you should flank with and which should be the main attack: the answer is always those units that hit at a higher value.

      The percentage increase of the mech on the flank attack went from 30% to 43%
      The percentage increase of the armor on the flank attack went from 50% to 71%

      That’s a 13% boost for the mech vs a 21% boost to the armor. Not all “flanks” are equal.

      Flank with your harder hitting units.

      I would agree. The interesting thing is that your chances of landing all hits doesn’t change depending on which units are flanking. (I realized this is because of the commutative property of multiplication).

      However there is a large difference in your chances of completely whiffing. This tails off as you factor down for higher and higher percentage of units landing hits. So as expected you always want to use higher-chance units to flank.

      For a simple experiment, if you make the G1 attack with just the mech, art, and 2 tanks:

      • Chance to completely miss (no flanking) 12.25%
        • Mech & Art flanking 8.16%
        • Tanks flanking 4.0%
      • Chance for all 4 to hit (no flanking) 2.25%
        • Mech & Art flanking 4.59%
        • Tanks flanking 4.59%

      a3f41c9f-8293-43ac-a27a-bb572a6cc386-image.png

      adefd804-6543-46b8-a6f8-4e526c197092-image.png

      posted in Play Boardgames
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    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
      
          Combat - Italians
              Battle in Anglo Egyptian Sudan
                  Italians attack with 1 armour and 1 artillery
                  French defend with 1 infantry
                      Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Anglo Egyptian Sudan
                  Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 armour moved from Yugoslavia to 97 Sea Zone
              1 infantry moved from Northern Italy to 97 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Syria
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
              1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Northern Italy to France
      
          Place Units - Italians
              2 destroyers placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      Stucifer
    • RE: Stu vs Daaras G42 Practice

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Politics - French
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              2 infantry moved from Gibraltar to Spain
      
          Combat - French
              Battle in Spain
                  French attack with 2 infantry
                  Germans defend with 1 armour
                      French roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the French lost in Spain
                      French roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 armour in Spain, round 3 : 0/1 hits, 0.50 expected hits
                      French roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 armour in Spain, round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the French lost in Spain
                  Germans win with 1 armour remaining. Battle score for attacker is -6
                  Casualties for French: 2 infantry
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French regular : -0.67
      Germans regular : 0.50
      

      Savegame

      posted in Play Boardgames
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    • RE: Stu vs Daaras G42 Practice

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - British
              British buy nothing; Remaining resources: 36 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy nothing; Remaining resources: 8 PUs; 
      
          Politics - British
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
      
          Combat Move - British
              1 artillery and 2 infantry moved from Gibraltar to Spain
              1 fighter moved from United Kingdom to Spain
              1 transport moved from 99 Sea Zone to 96 Sea Zone
              1 armour moved from Tobruk to 96 Sea Zone
              1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              1 armour, 2 fighters and 2 infantry moved from 99 Sea Zone to Greece
              1 armour and 1 mech_infantry moved from Ukraine to Bryansk
              1 armour moved from Burma to West India
              1 fighter moved from Kenya to West India
              1 armour, 1 fighter and 1 tactical_bomber moved from Burma to Shan State
              1 fighter moved from India to West India
      
          Combat - British
              Battle in Greece
                  British attack with 1 armour, 2 fighters and 2 infantry
                  Germans defend with 4 mech_infantrys; Italians defend with 1 aaGun and 1 armour
                      Italians roll AA dice in Greece : 0/2 hits, 0.33 expected hits
                      British roll dice for 2 cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 5/5 hits, 1.83 expected hits
                      Italians roll dice for 1 aaGun, 1 armour and 4 mech_infantrys in Greece, round 2 : 0/5 hits, 1.83 expected hits
                      1 aaGun owned by the Italians, 4 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Greece
                  British win, taking Greece from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 27
                  Casualties for Italians: 1 aaGun and 1 armour
                  Casualties for Germans: 4 mech_infantrys
              Battle in West India
                  British attack with 1 armour and 2 fighters
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour and 2 fighters in West India, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the British lost in West India
                      1 infantry owned by the Japanese lost in West India
                  British win, taking West India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -7
                  Casualties for British: 1 fighter
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  British attack with 1 armour, 1 fighter and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.67 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 tactical_bomber owned by the British lost in Shan State
                      2 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                  Casualties for British: 1 tactical_bomber
                  Casualties for Japanese: 2 infantry
              Battle in Spain
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 3 armour, 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 3 armour, 1 artillery and 1 infantry in Spain, round 2 : 0/5 hits, 2.17 expected hits
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Spain, round 3 : 3/4 hits, 1.33 expected hits
                      Germans roll dice for 3 armour, 1 artillery and 1 infantry in Spain, round 3 : 2/5 hits, 2.17 expected hits
                      1 infantry owned by the British and 1 fighter owned by the British lost in Spain
                      1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Spain
                      British roll dice for 1 artillery and 1 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 2 armour in Spain, round 4 : 2/2 hits, 1.00 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Spain
                      1 armour owned by the Germans lost in Spain
                  Germans win with 1 armour remaining. Battle score for attacker is -1
                  Casualties for British: 1 artillery, 1 fighter and 2 infantry
                  Casualties for Germans: 2 armour, 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Greece to Bryansk
              1 fighter moved from West India to India
              1 fighter moved from Shan State to India
              1 aaGun moved from Burma to Shan State
              1 aaGun moved from Burma to India
      
          Turn Complete - British
              British collect 35 PUs; end with 71 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      Italians regular : -1.83
      Germans regular : -1.33
      British regular : 4.67
      Italians AA : -0.33
      

      Savegame

      posted in Play Boardgames
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