Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. strategic planner
    3. Posts
    S
    • Profile
    • Following 0
    • Followers 0
    • Topics 88
    • Posts 639
    • Best 1
    • Controversial 0
    • Groups 0

    Posts made by strategic planner

    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - British
                  British repair damage of 5x factory_major; Remaining resources: 30 PUs;
                  British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Non Combat Move - British
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  2 infantry moved from Ethiopia to Anglo Egyptian Sudan

      Place Units - British
                  3 armour placed in Union of South Africa
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                  British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

      Turn Complete - UK_Pacific

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 2 PUs total

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from Western United States to 26 Sea Zone
                  5 submarines moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone

      Combat - Americans
                  Battle in 26 Sea Zone
                      Americans attack with 6 fighters and 5 submarines
                      Japanese defend with 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                      2 submarines owned by the Japanese Submerged
                      retreated to 26 Sea Zone
                      Japanese win with 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
                      Casualties for Japanese: 3 destroyers
                      Casualties for Americans: 3 fighters and 5 submarines

      Non Combat Move - Americans
                  3 fighters moved from 26 Sea Zone to Hawaiian Islands
                  2 bombers moved from Egypt to Gibraltar

      Place Units - Americans
                  2 destroyers and 3 submarines placed in 10 Sea Zone
                  4 fighters placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,2,2,5,2,2,2,4,6,3,1,5,5,4,1,2
                  Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      @JDOW:

      Assumed no intercept in London and no scramble off hawaii.

      you are right. whichever I have the best odds of winning at do so

      posted in League
      S
      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      @variance:

      I could scramble my tactical bomber from India to stop the shore bombardment but I chose not to scramble.

      okay. your turn

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Combat Move - French

      Turn Complete - French

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Place Units - ANZAC
                  2 armour and 1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,3,6,5
                  ANZAC collect 2 PUs (4 lost to blockades); end with 3 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 8 PUs

      posted in League
      S
      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  13 armour and 15 mech_infantrys moved from Western Ukraine to Ukraine
                        Germans take Ukraine from Russians
                  3 artilleries and 3 mech_infantrys moved from Novgorod to Belarus

      Combat - Germans
                  Battle in Belarus
                      Germans attack with 3 artilleries and 3 mech_infantrys
                      Russians defend with 1 infantry; Americans defend with 1 fighter
                      Germans win, taking Belarus from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                      Casualties for Americans: 1 fighter

      Non Combat Move - Germans
                  7 mech_infantrys moved from Germany to Eastern Poland
                  6 artilleries moved from Germany to Western Germany
                  2 infantry moved from Western Germany to France

      Place Units - Germans
                  2 armour and 1 mech_infantry placed in Novgorod
                  8 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Germans collect 37 PUs; end with 37 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs

      posted in League
      S
      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to Egypt: 1 infantry
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                  EDIT: Adding units owned by British to Alexandria: 1 infantry
                  EDIT: Turning off Edit Mode

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 91 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 124 Sea Zone to 109 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  2 fighters moved from Western Germany to 109 Sea Zone
                  2 tactical_bombers moved from Western Germany to 109 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 bomber moved from Germany to 109 Sea Zone
                  1 tactical_bomber moved from Poland to France
                  4 infantry moved from Holland Belgium to France
                  3 infantry moved from Western Germany to France
                  1 mech_infantry moved from Western Germany to France
                  2 artilleries moved from Holland Belgium to France
                  1 artillery moved from Western Germany to France
                  3 armour moved from Holland Belgium to France
                  2 armour moved from Greater Southern Germany to France
                  3 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia

      Combat - Germans
                  Battle in France
                      Germans attack with 5 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 5 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                      Casualties for Germans: 7 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Yugoslavia
                      Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
                      Neutral_Allies defend with 5 infantry
                      Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 5 infantry
                      Casualties for Germans: 2 infantry
                  Battle in Southern France
                      Germans attack with 1 armour and 3 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 mech_infantry
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in 91 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 cruiser and 1 submarine
                      1 submarine owned by the British Submerged
                      Germans win with 2 submarines remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in 109 Sea Zone
                      Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                      British defend with 1 destroyer and 1 transport
                      Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                      Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                      Casualties for Germans: 1 fighter and 1 tactical_bomber
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  2 aaGuns moved from Western Germany to Holland Belgium
                  1 aaGun moved from Germany to Western Germany
                  1 tactical_bomber moved from France to Western Germany
                  1 fighter moved from Yugoslavia to Southern Italy
                  2 infantry moved from Slovakia Hungary to Poland
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  3 artilleries and 11 infantry moved from Germany to Poland
                  1 aaGun moved from Germany to Poland
                  1 aaGun moved from Germany to Western Germany
                  1 fighter moved from 109 Sea Zone to 112 Sea Zone
                  1 fighter moved from 109 Sea Zone to 112 Sea Zone
                  1 fighter moved from 111 Sea Zone to Western Germany
                  1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 bomber moved from 109 Sea Zone to Holland Belgium
                  1 bomber moved from 111 Sea Zone to Western Germany
                  1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                  1 tactical_bomber moved from 109 Sea Zone to Holland Belgium

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                  Germans collect 41 PUs (1 lost to blockades); end with 60 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

      posted in League
      S
      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  4 infantry moved from Romania to Bessarabia
                  2 infantry moved from France to Southern France
                  2 fighters moved from Southern Italy to Southern France
                  2 infantry moved from Syria to Iraq
                        Italians take Iraq from Russians
                  1 armour moved from Syria to Iraq
                  1 artillery moved from Syria to Iraq

      Combat - Italians
                  Battle in Southern France
                      Italians attack with 2 fighters and 2 infantry
                      British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Bessarabia
                      Italians attack with 4 infantry
                      Russians defend with 1 infantry
                      Italians win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  8 infantry moved from Northern Italy to France
                  2 artilleries moved from Northern Italy to France
                  2 fighters moved from Southern France to Southern Italy

      Place Units - Italians
                  3 artilleries and 3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,6
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1
                  Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

      posted in League
      S
      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to Egypt: 1 infantry
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                  EDIT: Adding units owned by British to Alexandria: 1 infantry
                  EDIT: Turning off Edit Mode

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 91 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 124 Sea Zone to 109 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  2 fighters moved from Western Germany to 109 Sea Zone
                  2 tactical_bombers moved from Western Germany to 109 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 bomber moved from Germany to 109 Sea Zone
                  1 tactical_bomber moved from Poland to France
                  4 infantry moved from Holland Belgium to France
                  3 infantry moved from Western Germany to France
                  1 mech_infantry moved from Western Germany to France
                  2 artilleries moved from Holland Belgium to France
                  1 artillery moved from Western Germany to France
                  3 armour moved from Holland Belgium to France
                  2 armour moved from Greater Southern Germany to France
                  3 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia

      posted in League
      S
      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to Egypt: 1 infantry
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                  EDIT: Adding units owned by British to Alexandria: 1 infantry
                  EDIT: Turning off Edit Mode

      posted in League
      S
      strategic planner
    • 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      BID
      sub with med and in 91
      inf in angloegypt, Egypt, and Alexandria

      posted in League
      S
      strategic planner
    • RE: 2016 Find League Opponents Thread

      @regularkid:

      hey strategic. i’ll play yuh. choice of side?

      l will be axis - what bid are you thinking?

      posted in League
      S
      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      I’m confused there is no attack?

      posted in League
      S
      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      i forgot a silly stupid combat move so I edited it in and sacrificed 1 infantry as penance and ‘combat’ (the Japanese one)

      posted in League
      S
      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Eastern Poland: 7 mech_infantrys
                  EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
                  EDIT: Turning off Edit Mode

      Purchase Units - Japanese
                  Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 61 PUs;
                  Japanese buy 2 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

      Combat Move - Japanese
                  1 armour moved from French Indo China to Kwangtung
                        Japanese take Kwangsi from Chinese
                        Japanese take Kwangtung from UK_Pacific
                  2 armour moved from French Indo China to Yunnan
                  1 bomber moved from French Indo China to 37 Sea Zone

      Combat - Japanese
                  Japanese creates battle in territory 36 Sea Zone
                  Battle in Yunnan
                      Japanese attack with 2 armour
                      British defend with 1 infantry
                      Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in 37 Sea Zone
                      Japanese attack with 1 bomber
                      ANZAC defend with 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Changing ownership of Shantung from Chinese to Japanese
                  EDIT: Removing units owned by Chinese from Shantung: 1 infantry
                  EDIT: Removing units owned by Japanese from Jehol: 10 infantry
                  EDIT: Adding units owned by Japanese to Shantung: 9 infantry
                  EDIT: Turning off Edit Mode
                  1 bomber moved from 37 Sea Zone to French Indo China
                  2 fighters moved from 36 Sea Zone to French Indo China
                  2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 transports moved from 39 Sea Zone to 37 Sea Zone
                  1 aaGun moved from Jehol to Shantung
                  1 fighter moved from 37 Sea Zone to French Indo China

      Place Units - Japanese
                  1 armour and 2 mech_infantrys placed in French Indo China
                  1 armour and 2 mech_infantrys placed in Kiangsu
                  10 infantry placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 15
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,5,5,4,4,1,4,5,2,3,3,2
                  Japanese collect 21 PUs (15 lost to blockades); end with 24 PUs total

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - British
                  British repair damage of 20x factory_major; Remaining resources: 10 PUs;
                  British buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Egypt to Iraq
                        British take Iraq from Italians
                  1 mech_infantry moved from Egypt to Syria
                  4 fighters moved from Egypt to Syria

      Combat - British
                  Battle in Syria
                      British attack with 4 fighters and 1 mech_infantry
                      Italians defend with 1 artillery, 1 fighter and 1 infantry
                      British win, taking Syria from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 artillery, 1 fighter and 1 infantry

      Non Combat Move - British
                  3 fighters moved from Syria to Egypt
                  3 armour moved from Belgian Congo to Egypt
                  2 infantry moved from British Somaliland to Ethiopia
                  3 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

      Place Units - British
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5,1
                  British collect 30 PUs (2 lost to blockades); end with 30 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

      Turn Complete - UK_Pacific

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Tsinghai to Shensi
                  1 infantry moved from Suiyuyan to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 2 infantry
                      Japanese defend with 1 aaGun and 1 infantry
                      Japanese win with no units remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 aaGun and 1 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 5 PUs total

      posted in League
      S
      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 4 fighters and 5 submarines; Remaining resources: 2 PUs;

      Combat Move - Americans
                  2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 bombers moved from Gibraltar to 99 Sea Zone

      Combat - Americans
                  Battle in 99 Sea Zone
                      Americans attack with 2 bombers
                      Italians defend with 1 transport
                      Americans win with 2 bombers remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport

      Non Combat Move - Americans
                  2 bombers moved from 99 Sea Zone to Egypt
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                  3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                  5 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  5 submarines placed in 10 Sea Zone
                  4 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 54 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      posted in League
      S
      strategic planner
    • 1 / 1