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    Posts made by strategic planner

    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 bomber moved from French Indo China to 38 Sea Zone
                  3 armour moved from French Indo China to Shan State
                  2 fighters moved from French Indo China to Shan State
                  2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                  1 tactical_bomber moved from French Indo China to 43 Sea Zone

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      ANZAC defend with 1 transport
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 38 Sea Zone
                      Japanese attack with 1 bomber
                      ANZAC defend with 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Shan State
                      Japanese attack with 3 armour and 2 fighters
                      ANZAC defend with 3 infantry
                      Japanese win, taking Shan State from UK_Pacific with 3 armour and 2 fighters remaining. Battle score for attacker is 9
                      Casualties for ANZAC: 3 infantry
                  Battle in 36 Sea Zone
                      Japanese attack with 2 fighters and 1 tactical_bomber
                      ANZAC defend with 1 submarine; Americans defend with 1 cruiser
                      1 submarine owned by the ANZAC Submerged
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Americans: 1 cruiser

      Non Combat Move - Japanese
                  2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                  1 bomber moved from 38 Sea Zone to French Indo China
                  1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                  1 battleship moved from 37 Sea Zone to 36 Sea Zone
                  2 fighters moved from Shan State to French Indo China

      Place Units - Japanese
                  3 infantry placed in French Indo China
                  Japanese undo move 1.
                  2 infantry and 1 tactical_bomber placed in French Indo China
                  1 infantry placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,1,1,5,4
                  Japanese collect 7 PUs (6 lost to blockades); end with 7 PUs total

      posted in League
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      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - Japanese
                  15 mech_infantrys moved from Korea to Amur
                        Japanese take Amur from Russians

      Combat - Japanese

      Non Combat Move - Japanese

      Turn Complete - Japanese

      posted in League
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      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 1 destroyer and 1 transport; Remaining resources: 6 PUs;

      Combat Move - Italians

      Combat - Italians

      Non Combat Move - Italians
                  2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                  3 infantry moved from Southern Italy to Northern Italy
                  1 armour moved from Albania to Greece

      Place Units - Italians
                  1 destroyer and 1 transport placed in 97 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                  Italians collect 10 PUs; end with 16 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

      posted in League
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      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans

      Combat - Germans

      Non Combat Move - Germans
                  3 artilleries moved from Belarus to Eastern Poland
                  1 mech_infantry moved from Eastern Poland to Bessarabia
                  6 mech_infantrys moved from Eastern Poland to Ukraine
                  8 mech_infantrys moved from Germany to Eastern Poland
                  2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland

      Place Units - Germans
                  2 infantry placed in Ukraine
                  3 mech_infantrys placed in Novgorod
                  1 mech_infantry placed in Ukraine
                  5 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Germans collect 35 PUs; end with 35 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs

      posted in League
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      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 armour, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 3 infantry moved from Hunan to Yunnan
                  2 artilleries and 6 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  1 artillery and 2 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  8 fighters moved from Kwangsi to Yunnan

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 8 fighters and 3 infantry
                      Chinese defend with 3 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Japanese
                  1 mech_infantry moved from Jehol to Hunan
                  1 artillery and 6 infantry moved from Jehol to Anhwe
                  1 aaGun and 4 infantry moved from Manchuria to Jehol
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                  2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                  1 infantry moved from Kiangsi to Kwangsi
                  1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  2 infantry moved from Caroline Islands to 33 Sea Zone
                  1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                  1 battleship, 1 cruiser and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                  8 fighters moved from Yunnan to Kwangsi

      Place Units - Japanese
                  1 armour and 2 mech_infantrys placed in Kiangsu
                  2 destroyers placed in 6 Sea Zone
                  1 fighter placed in Japan

      Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 32 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

      posted in League
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      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 21 PUs;

      Combat Move - Italians
                  3 artilleries and 3 infantry moved from Northern Italy to Southern France

      Combat - Italians
                  Battle in Southern France
                      Italians attack with 3 artilleries and 3 infantry
                      British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Southern France from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  4 infantry moved from Bessarabia to Ukraine
                  1 armour moved from Romania to Ukraine

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,5,4,1
                  Italians collect 9 PUs (7 lost to blockades); end with 30 PUs total

      posted in League
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      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      @JDOW:

      Assumed no scramble in sz112. If you like Ill roll in the forum.

      good with me

      posted in League
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      strategic planner
    • RE: 2016 League Post Game Results Here

      jdow as axis over strategic planner as allies pacific win http://www.axisandallies.org/forums/index.php?topic=37120.new#new

      posted in League
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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      Thanks for the match and for your help!

      posted in League
      S
      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 mech_infantrys moved from Bryansk to Rostov
                  2 bombers and 4 fighters moved from Ukraine to Rostov
                  3 mech_infantrys moved from Bryansk to Rostov

      Combat - Germans
                  Battle in Rostov
                      Germans attack with 2 bombers, 4 fighters and 6 mech_infantrys
                      Russians defend with 1 aaGun and 3 infantry
                      Germans win, taking Rostov from Russians with 2 bombers, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 fighter and 1 mech_infantry
                      Casualties for Russians: 1 aaGun and 3 infantry

      Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Changing ownership of Holland Belgium from British to Germans
                  EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
                  EDIT: Turning off Edit Mode
                  2 bombers and 3 fighters moved from Rostov to Ukraine
                  3 armour moved from Novgorod to Bryansk
                  5 mech_infantrys moved from Germany to Eastern Poland
                  4 fighters moved from Western Germany to Ukraine
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  3 infantry moved from Normandy Bordeaux to France

      Place Units - Germans
                  2 armour and 1 mech_infantry placed in Novgorod
                  7 mech_infantrys placed in Germany
                  3 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                  Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

      posted in League
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      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 artilleries moved from France to Normandy Bordeaux
                  2 submarines moved from 106 Sea Zone to 117 Sea Zone
                  2 infantry moved from Norway to 112 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                  1 submarine moved from 112 Sea Zone to 109 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux

      Combat - Germans
                  Battle in Normandy Bordeaux
                      Germans attack with 3 artilleries, 1 bomber and 2 tactical_bombers
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Normandy Bordeaux from French with 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in 117 Sea Zone
                      Germans attack with 2 submarines
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                      British win with 1 battleship and 2 cruisers remaining. Battle score for attacker is -12
                      Casualties for Germans: 2 submarines
                  Battle in 91 Sea Zone
                      Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                      French defend with 1 cruiser and 1 destroyer
                      Germans win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 cruiser and 1 destroyer
                      Casualties for French: 1 cruiser and 1 destroyer
                  Battle in Gibraltar

      Non Combat Move - Germans
                  2 aaGuns moved from Holland Belgium to Western Germany
                  5 infantry moved from Bulgaria to Romania
                  2 artilleries and 4 infantry moved from Yugoslavia to Romania
                  2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                  1 bomber moved from Normandy Bordeaux to Southern Italy
                  3 armour moved from Yugoslavia to Romania
                  5 armour and 1 mech_infantry moved from France to Yugoslavia
                  1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia

      Place Units - Germans
                  1 factory_minor placed in Romania
                  1 tactical_bomber placed in Western Germany
                  3 infantry placed in France
                  3 armour and 5 mech_infantrys placed in Germany
                  Germans undo move 3.
                  3 infantry placed in Southern France

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

      posted in League
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      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 fighter moved from Southern Italy to 99 Sea Zone
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                  1 infantry moved from 92 Sea Zone to Gibraltar
                  3 infantry moved from France to Holland Belgium
                  1 bomber moved from Southern Italy to Holland Belgium

      Combat - Italians
                  Battle in Gibraltar
                  Battle in 99 Sea Zone
                      Italians attack with 1 fighter
                      ANZAC defend with 1 transport
                      Italians win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Holland Belgium
                      Italians attack with 1 bomber and 3 infantry
                      British defend with 1 armour and 1 artillery
                      Italians win with 1 bomber remaining. Battle score for attacker is 1
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for Italians: 3 infantry

      Non Combat Move - Italians
                  2 artilleries and 7 infantry moved from Romania to Bessarabia
                  4 infantry moved from Northern Italy to Western Germany
                  1 bomber moved from Holland Belgium to Southern Italy
                  2 aaGuns moved from Northern Italy to Western Germany
                  1 artillery moved from Northern Italy to Western Germany
                  1 fighter moved from 99 Sea Zone to Ukraine
                  2 fighters moved from Southern Italy to Ukraine

      Place Units - Italians
                  3 infantry placed in Ukraine
                  2 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs total

      posted in League
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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Combat Move - French

      Turn Complete - French

      posted in League
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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 2 PUs; end with 2 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 7 PUs

      posted in League
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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      @JDOW:

      In addition my subs would have had surprise strikes.

      sorry. I assumed submerge bc that’s what people most of the time want and I didn’t want you to want me to submerge and then you lose your subs

      posted in League
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      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 10 PUs;

      Combat Move - Italians
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                  1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                  1 bomber moved from Northern Italy to 97 Sea Zone
                  2 fighters moved from Southern Italy to 97 Sea Zone
                  1 armour and 2 infantry moved from Albania to Greece

      Combat - Italians
                  Battle in 97 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                      British defend with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                      Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 30
                      Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                      Casualties for Italians: 1 destroyer and 1 submarine
                  Battle in Greece
                      Italians attack with 1 armour, 1 artillery and 3 infantry
                      Neutral_Allies defend with 4 infantry
                      Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -1
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Italians: 1 artillery and 3 infantry

      Non Combat Move - Italians
                  1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
                  1 armour moved from Northern Italy to Albania
                  3 infantry moved from Southern Italy to Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                  Italians collect 11 PUs (1 lost to blockades); end with 21 PUs total

      posted in League
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      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      @Talleyrand19:

      scramble in Italy?

      no scramble

      posted in League
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      strategic planner
    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 fighter moved from Formosa to Hunan
                  1 artillery and 3 infantry moved from Kiangsu to Anhwe
                        Japanese take Anhwe from Chinese
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  2 bombers moved from Japan to Yunnan
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 fighter and 3 infantry
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Japanese
                  1 fighter moved from Hunan to Kwangsi
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 fighter moved from Okinawa to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
                  1 fighter moved from 33 Sea Zone to Kwangsi
                  1 fighter moved from Korea to 33 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                  1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                  1 infantry moved from 20 Sea Zone to Kiangsi
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi

      Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  1 factory_minor placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 30 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

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    • RE: 16L strategic planner (axis) vs Talleyrand19 (allies +21)

      I changed my mind on Russia so you will get 2 sets of dice I guess

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    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 3 armour; Remaining resources: 0 SuicideAttackTokens; 6 PUs;

      Combat Move - Japanese
                  1 bomber moved from French Indo China to Shan State
                  1 armour moved from Kwangtung to Kwangsi
                  3 fighters moved from French Indo China to Kwangsi
                  1 mech_infantry moved from French Indo China to Kwangsi
                  1 armour and 1 mech_infantry moved from French Indo China to Shan State

      Combat - Japanese
                  Battle in Kwangsi
                      Japanese attack with 1 armour, 3 fighters and 1 mech_infantry
                      British defend with 1 mech_infantry
                      Japanese win, taking Kwangsi from Chinese with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Shan State
                      Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                      ANZAC defend with 1 artillery
                      Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for ANZAC: 1 artillery

      Non Combat Move - Japanese
                  1 bomber moved from Shan State to French Indo China
                  3 fighters moved from Kwangsi to French Indo China
                  1 fighter and 2 tactical_bombers moved from Japan to French Indo China

      Place Units - Japanese
                  3 armour placed in French Indo China

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 9
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,5
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,3,3,5,5,1,2,6,5,3,2,1,1
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6
                  Japanese collect 14 PUs (9 lost to blockades); end with 20 PUs total

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