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    Posts made by strategic planner

    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 infantry moved from Tobruk to Alexandria
                        British take Alexandria from Italians
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone

      Combat - French
                  Battle in 98 Sea Zone
                      French attack with 1 destroyer
                      Italians defend with 1 cruiser, 2 destroyers and 1 transport
                      Italians win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is -8
                      Casualties for French: 1 destroyer

      Non Combat Move - French
                  1 fighter moved from Gibraltar to Tobruk

      Turn Complete - French

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - ANZAC
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
                  EDIT: Adding units owned by Americans to Western United States: 2 aaGuns, 2 infantry and 1 mech_infantry
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 8 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by Americans from Alaska: 2 aaGuns, 1 harbour, 2 infantry and 1 mech_infantry
                  EDIT: Removing units owned by Americans from 1 Sea Zone: 3 transports
                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport
                  EDIT: Turning off Edit Mode
                  ANZAC buy 1 carrier and 1 transport; Remaining resources: 4 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 55 Sea Zone

      Place Units - ANZAC
                  1 carrier and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - ANZAC
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
                  EDIT: Adding units owned by Americans to Western United States: 2 aaGuns, 2 infantry and 1 mech_infantry
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 8 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by Americans from Alaska: 2 aaGuns, 1 harbour, 2 infantry and 1 mech_infantry
                  EDIT: Removing units owned by Americans from 1 Sea Zone: 3 transports
                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      oh… I could have sworn that there was no landing space. yes I am changing.

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 tactical_bomber moved from British Somaliland to Egypt
                  1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                  1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                  1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                  1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                  3 infantry moved from Malaya to Shan State

      Combat - British
                  Battle in Shan State
                      British attack with 3 infantry
                      Japanese defend with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 armour and 1 bomber
                      Casualties for British: 3 infantry
                  Battle in Egypt
                      British attack with 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Italians defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
                      British win, taking Egypt from Italians with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                      Casualties for British: 3 infantry
                      Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry

      Non Combat Move - British
                  1 tactical_bomber moved from Egypt to Trans-Jordan
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 fighter moved from Quebec to Iceland
                  2 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies

      Place Units - British
                  3 mech_infantrys placed in Union of South Africa
                  1 fighter placed in United Kingdom
                  1 carrier placed in 109 Sea Zone

      Turn Complete - British
                  British collect 26 PUs; end with 26 PUs total

      Place Units - UK_Pacific
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  5 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 8 PUs; end with 10 PUs total
                  Some Units in India change ownership: 5 infantry

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  5 infantry moved from Kansu to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 5 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 6 PUs total

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 artilleries, 2 destroyers, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to Western Germany
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 armour moved from Hawaiian Islands to 26 Sea Zone

      Combat - Americans
                  Air Battle in Western Germany
                      Americans attacks with 1 units heading to Western Germany
                      Germans launches 2 interceptors out of Western Germany
                      Air Battle is over, the attackers have all died
                  Cleaning up after air battles

      Non Combat Move - Americans
                  1 bomber moved from Eastern United States to United Kingdom
                  1 bomber moved from Eastern United States to United Kingdom
                  2 infantry moved from Western United States to 10 Sea Zone
                  2 aaGuns moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  2 aaGuns, 2 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
                  2 aaGuns, 2 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                  1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                  1 artillery and 1 infantry moved from Central United States to Western United States
                  2 mech_infantrys moved from Southeast Mexico to Western United States
                  1 transport moved from 64 Sea Zone to 101 Sea Zone
                  1 cruiser moved from 64 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  1 harbour placed in Alaska
                  1 fighter placed in Western United States
                  1 artillery and 1 infantry placed in Western United States
                  1 artillery and 1 infantry placed in Eastern United States
                  1 destroyer placed in 101 Sea Zone
                  1 destroyer placed in 10 Sea Zone
                  1 transport placed in 101 Sea Zone
                  1 transport placed in 10 Sea Zone
                  Americans undo move 7.
                  1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 55 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 armour, 1 bomber, 2 fighters, 10 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Germans
                  3 mech_infantrys moved from Southern France to Normandy Bordeaux
                  1 bomber, 3 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                  7 mech_infantrys moved from Germany to Eastern Poland
                  3 armour moved from Germany to Eastern Poland
                  5 infantry moved from Romania to Bessarabia
                        Germans take Bessarabia from Russians
                  2 artilleries moved from Romania to Bessarabia
                  1 infantry moved from Karelia to Vyborg
                        Germans take Vyborg from Russians
                  6 infantry moved from Karelia to Novgorod
                        Germans take Novgorod from Russians
                  3 artilleries moved from Baltic States to Novgorod
                  4 armour moved from Baltic States to Novgorod
                  2 infantry moved from Baltic States to Belarus
                  1 fighter moved from Baltic States to Belarus
                  8 infantry moved from Baltic States to Novgorod

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      it may have sent you a set of dice bc I forgot to ask you interceptors. but I exited it out so I am going to re-do it and ask you for interceptors. I am going to send one bomber to west Germany, you have up to 2 fighters available to intercept. how many do you want to send?

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      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Japanese
                  Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - Japanese
                  1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to French Indo China
                  1 artillery and 1 infantry moved from Korea to Amur
                        Japanese take Amur from Russians
                  1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 artillery moved from 54 Sea Zone to Queensland
                  3 tactical_bombers moved from 54 Sea Zone to Queensland
                  3 fighters moved from 54 Sea Zone to Queensland

      Combat - Japanese
                  Battle in 36 Sea Zone
                      Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                      British defend with 1 cruiser and 1 transport
                      Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 19
                      Casualties for British: 1 cruiser and 1 transport
                  Battle in French Indo China
                  Battle in 54 Sea Zone
                      Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
                      ANZAC defend with 1 destroyer
                      Japanese win, taking French Indo China from French, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 destroyer
                  Battle in Queensland
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                      ANZAC defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
                      Japanese win, taking Queensland from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -12
                      Casualties for Japanese: 2 fighters, 1 infantry and 3 tactical_bombers
                      Casualties for ANZAC: 1 aaGun, 3 fighters and 3 infantry

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                  2 infantry moved from Siam to French Indo China
                  1 fighter moved from Queensland to 54 Sea Zone
                  6 fighters and 3 tactical_bombers moved from Hunan to Kiangsu
                  1 mech_infantry moved from Korea to Jehol
                  4 infantry moved from Japan to 6 Sea Zone
                  1 armour and 1 artillery moved from Japan to 6 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                  4 infantry moved from 36 Sea Zone to French Indo China
                  1 armour moved from 36 Sea Zone to French Indo China
                  1 artillery moved from 36 Sea Zone to French Indo China

      Place Units - Japanese
                  1 carrier and 1 destroyer placed in 6 Sea Zone
                  3 mech_infantrys placed in Korea
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Japanese to Japan: 1 armour, 1 artillery and 4 infantry
                  EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 transports
                  EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 artillery and 4 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 34 PUs total

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      strategic planner
    • RE: 16L G40 variance vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  13 infantry moved from Manchuria to Jehol
                        Chinese take Jehol from Japanese
                  5 infantry moved from Manchuria to Korea
                  1 artillery moved from Bryansk to Western Ukraine
                  1 submarine moved from 111 Sea Zone to 125 Sea Zone
                  2 fighters moved from Ukraine to Tobruk

      Combat - Russians
                  Battle in Korea
                      Russians attack with 5 infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in 125 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 destroyer
                      Russians win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Western Ukraine
                      Russians attack with 1 artillery
                      Germans defend with 1 infantry
                      Germans win with 1 infantry remaining. Battle score for attacker is -4
                      Casualties for Russians: 1 artillery

      Non Combat Move - Russians
                  2 mech_infantrys moved from Russia to Novosibirsk
                  2 infantry moved from Volgograd to Samara
                  2 mech_infantrys moved from Russia to Rostov

      Place Units - Russians
                  3 infantry placed in Ukraine
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3,1,4,5,2,3,2
                  Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

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      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Japanese
                  Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - Japanese
                  1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to French Indo China
                  1 artillery and 1 infantry moved from Korea to Amur
                        Japanese take Amur from Russians
                  1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 artillery moved from 54 Sea Zone to Queensland
                  3 tactical_bombers moved from 54 Sea Zone to Queensland
                  3 fighters moved from 54 Sea Zone to Queensland

      Combat - Japanese

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      strategic planner
    • RE: 16L G40 variance vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

      Game History

      Round: 3

      Combat Move - French
                  1 cruiser moved from 109 Sea Zone to 125 Sea Zone
                  2 infantry moved from Libya to Tobruk
                        French take Tobruk from Italians

      Combat - French
                  Battle in 125 Sea Zone
                      French attack with 1 cruiser
                      Germans defend with 1 submarine
                      French win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - French
                  1 fighter moved from Scotland to Gibraltar

      Turn Complete - French

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      strategic planner
    • RE: 16L G40 variance vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 5 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Hawaiian Islands to Queensland
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 15 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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      strategic planner
    • RE: 2016 strategic planner (Axis) vs JDOW (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                        Italians take Anglo Egyptian Sudan from British
                  1 infantry moved from Italian Somaliland to British Somaliland
                        Italians take British Somaliland from British
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 armour and 5 infantry moved from Bulgaria to Greece
                  1 fighter moved from Tobruk to Greece
                  1 infantry moved from Libya to Tunisia
                        Italians take Tunisia from French

      Combat - Italians
                  Battle in Greece
                      Italians attack with 1 armour, 1 fighter and 5 infantry
                      Neutral_Allies defend with 4 infantry
                      Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Italians: 5 infantry

      Non Combat Move - Italians
                  1 fighter moved from Greece to Bulgaria
                  2 infantry moved from Southern Italy to Northern Italy
                  2 infantry moved from Northern Italy to France
                  1 infantry moved from Southern Italy to Northern Italy
                  1 artillery moved from Libya to Tobruk

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  4 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 15 PUs total

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      strategic planner
    • RE: 2016 JDOW (Axis) vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 9 artilleries; Remaining resources: 3 PUs;

      Combat Move - Russians
                  1 tactical_bomber moved from Ukraine to Western Ukraine
                  2 infantry moved from Ukraine to Western Ukraine
                  8 infantry and 5 mech_infantrys moved from Ukraine to Bessarabia
                  1 artillery moved from Ukraine to Bessarabia
                  4 infantry moved from Amur to Korea
                        Russians take Korea from Japanese
                  14 infantry moved from Amur to Manchuria
                  1 artillery and 4 infantry moved from Belarus to Baltic States
                  12 infantry moved from Belarus to Novgorod
                  3 armour moved from Belarus to Novgorod
                  1 fighter moved from Belarus to Baltic States

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 14 infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Novgorod
                      Russians attack with 3 armour and 12 infantry
                      Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                      Russians win, taking Novgorod from Germans with 3 armour and 12 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Bessarabia
                      Russians attack with 1 artillery, 8 infantry and 5 mech_infantrys
                      Germans defend with 1 infantry
                      Russians win, taking Bessarabia from Italians with 1 artillery, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 2 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                      Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Baltic States
                      Russians attack with 1 artillery, 1 fighter and 4 infantry
                      Germans defend with 1 aaGun and 2 infantry
                      Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 aaGun and 2 infantry
                      Casualties for Russians: 1 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 115 Sea Zone to 114 Sea Zone
                  3 mech_infantrys moved from Volgograd to Ukraine
                  2 aaGuns moved from Belarus to Novgorod
                  1 mech_infantry moved from Russia to Belarus
                  1 aaGun moved from Amur to Manchuria
                  1 aaGun moved from Amur to Korea
                  2 mech_infantrys moved from Russia to Ukraine
                  1 fighter moved from Ukraine to Trans-Jordan
                  1 tactical_bomber moved from Western Ukraine to Ukraine
                  1 fighter moved from Baltic States to Ukraine

      Place Units - Russians
                  3 artilleries placed in Ukraine
                  6 artilleries placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3
                  Russians collect 35 PUs (3 lost to blockades); end with 38 PUs total

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      strategic planner
    • RE: 2016 strategic planner axis vs variance (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 unit repaired.
                  2 bombers moved from Southern Italy to 98 Sea Zone
                  5 fighters moved from Southern Italy to 98 Sea Zone
                  2 tactical_bombers moved from Southern Italy to 98 Sea Zone

      Combat - Germans
                  French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                  Battle in 98 Sea Zone
                      Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers
                      French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                      Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 29
                      Casualties for Germans: 2 fighters and 2 tactical_bombers
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber

      Non Combat Move - Germans
                  2 bombers moved from 98 Sea Zone to Southern Italy
                  3 fighters moved from 98 Sea Zone to Alexandria
                  3 armour moved from Southern France to Yugoslavia
                  7 armour and 3 mech_infantrys moved from Germany to Romania
                  3 aaGuns moved from Germany to Poland
                  10 mech_infantrys moved from Western Germany to Poland
                  1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 109 Sea Zone

      Place Units - Germans
                  3 armour and 6 mech_infantrys placed in Germany
                  1 fighter placed in Western Germany

      Turn Complete - Germans
                  Germans collect 41 PUs; end with 41 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

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      strategic planner
    • RE: 16L G40 variance vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

      Game History

      Round: 3

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 15 PUs; end with 15 PUs total
                  Some Units in India change ownership: 6 infantry

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      strategic planner
    • RE: 16L G40 variance vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  4 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total

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      strategic planner
    • RE: 16L G40 variance vs strategic planner (allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 bomber, 2 carriers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to France

      Combat - Americans
                  Strategic bombing raid in France
                      Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                      Bombing raid in France causes 3 damage total.

      Non Combat Move - Americans
                  1 bomber moved from France to United Kingdom
                  1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 64 Sea Zone to 26 Sea Zone
                  6 infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 armour moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from Western United States to Eastern United States

      Place Units - Americans
                  1 bomber placed in Eastern United States
                  1 carrier and 3 transports placed in 10 Sea Zone
                  1 carrier placed in 10 Sea Zone
                  2 fighters placed in Western United States
                  3 artilleries placed in Western United States
                  3 infantry placed in Central United States
                  Americans undo move 4.
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 12
                      Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3,3,3,5,3
                  Americans collect 38 PUs (12 lost to blockades); end with 39 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 44 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 49 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs

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