You weren’t lying. Your getting murdered in that game. His moves with China and Russia have just been so deft. Wow!
Posts made by Stough
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RE: Mainah (X) vs Stough (L) OOB
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RE: Mainah (X) vs Stough (L) OOB
I looked at a game between Trumpien and the guy who came up with J-1, I forget his name, It was way over my head, but it helped me get a better feel. I’ve also been checking out a tutor game from a while ago where the community explains what and why. Trulpen and AndrewAAgamer are the leads on that one.
I think it will take a few more game plays for me to start seeing things more clearly. The switch from the board map to this one is jarring in itself.
For this game, I am just intrigued by how the game develops over time.
It’s precisely this point in the game where I want to see what happens. For me, it’s a struggle, because I want to play aggressively, but I think that would lead to odd occurrences that normally wouldn’t happen. So, for me, I’ve been trying to take as few chances as possible and just slowly build and see what that does.Your German attack is mostly what I expected as to pace (not to placement- had no clue there). I am a bit shocked that despite the massive amount of early infantry buy and clearing out of almost all assets out of Western Europe that the Russians were still able to hold Bryansk in turn 4.
I take it as a moral victory that Moscow will not fall in turn 5 or 6. (please don’t disabuse me of this delusion)
Strategically, the German drive to the south of Pripet was unexpected. As soon as you massed your guys in East Poland- I was thinking, “Uh oh, I have no idea what I’m doing”. I was hoping for a drive North.
With the Japanese, the whole game has been a 'WTF is happening". Never seen or read about a J2, every single move has been unexpected and jaw dropping. It’s been like watching a train wreck in slow motion.
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RE: Mainah (X) vs Stough (L) OOB
Also, next time. (hopefully you will want a next time) I would still like to be the Allies. I feel like they are easily the weakest side for me to learn about. I think the Allies start out with the steepest learning curve. Both sides are tough to understand. But the Axis have a huge variety of options to win and, to me, look like the funner side to play, which is another reason why I’d like to raise my Allies game first.
The main thing that is killing me is my lack of knowledge in this games tactics. Your game in that regard is outstanding.
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RE: Mainah (X) vs Stough (L) OOB
There we go. On to the Italians.
But back to my bid question- what would be the bid for this version of play?
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RE: Mainah (X) vs Stough (L) OOB
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Algeria to 110 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 battleship moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 carrier moved from 81 Sea Zone to 94 Sea Zone 1 fighter moved from 81 Sea Zone to 94 Sea Zone 1 fighter moved from 81 Sea Zone to 94 Sea Zone 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 armour moved from Morocco to Tunisia 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Tunisia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tunisia British roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Tunisia British win, taking Holland Belgium from Germans, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Caucasus to Bryansk 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 tactical_bomber moved from India to Volgograd 1 fighter moved from India to Volgograd 1 fighter moved from India to Volgograd Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.00 Japanese regular : -0.33 British regular : 0.17
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RE: Mainah (X) vs Stough (L) OOB
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 battleship moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 carrier moved from 81 Sea Zone to 94 Sea Zone 1 fighter moved from 81 Sea Zone to 94 Sea Zone 1 fighter moved from 81 Sea Zone to 94 Sea Zone 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 armour moved from Morocco to Tunisia 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
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RE: Mainah (X) vs Stough (L) OOB
When you say OOB, what does that mean?
What version are we playing?
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RE: Mainah (X) vs Stough (L) OOB
Yep. That was a fair series of screw ups on my part.
A. Didn’t realize you could scramble when I though out that attack on the cruiser, otherwise I wouldn’t have done it.
B. Forgot to pick up my guy in MaltaKeep it as it is or do over?
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RE: Mainah (X) vs Stough (L) OOB
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Algeria to 110 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 battleship moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 carrier moved from 81 Sea Zone to 94 Sea Zone 1 fighter moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Morocco to Tunisia 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Combat - British Battle in Holland Belgium Battle in 95 Sea Zone British attack with 2 fighters Italians defend with 1 cruiser British roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 95 Sea Zone British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Tunisia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 2 artilleries and 1 infantry in Tunisia, round 3 : 2/4 hits, 1.50 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Caucasus to Bryansk 1 tactical_bomber moved from India to Volgograd 2 fighters moved from India to Volgograd 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 1 transport placed in 110 Sea Zone 2 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.50 Japanese regular : -0.33 British regular : -0.17
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RE: Mainah (X) vs Stough (L) OOB
OK. I just cocked that up. Did you wish to scramble?
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RE: Mainah (X) vs Stough (L) OOB
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 battleship moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 carrier moved from 81 Sea Zone to 94 Sea Zone 1 fighter moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Morocco to Tunisia 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
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RE: Mainah (X) vs Stough (L) OOB
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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RE: Mainah (X) vs Stough (L) OOB
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Algeria to 110 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33
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RE: Mainah (X) vs Stough (L) OOB
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone
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RE: Mainah (X) vs Stough (L) OOB
PS. Does this make all neutrals friendly to me now?
PPS. That French man in Antartica better what out for his dog sled- the Japanese are a-comin.
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RE: Mainah (X) vs Stough (L) OOB
I think my head just exploded . Australia and Mongolia!?!!!
What a hateful and aggressive nation Japan is.You are light years ahead of me on the Axis and Allies learning curve.
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RE: Mainah (X) vs Stough (L) OOB
That is welcome news. Although I miscounted your mech.
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RE: Mainah (X) vs Stough (L) OOB
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Novgorod Combat - Russians Russians creates battle in territory 125 Sea Zone Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Novgorod causes 5 damage total. Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Smolensk 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 infantry moved from Russia to Vologda 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yenisey to Timguska 2 infantry moved from Yenisey to Timguska 2 aaGuns and 8 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.33 Russians regular : 0.67
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RE: Mainah (X) vs Stough (L) OOB
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Novgorod
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RE: Mainah (X) vs Stough (L) OOB
Help me if you would please. I took your advice and checked the Calculator. If I add 6 inf to Bryansk. The odds of you winning there are 24% (including 28inf, 11mech, 7 art, 8 tanks, 1 tac, 5 fig, and 5 bombs).
- Am I missing some German units that could magically hit Bryansk? I would like to stay there for a turn; the food is decent and I like the view.
- Are you getting similar odds?
No problem on the Archangel. I didn’t see the Italian can open otherwise I would have not placed them there. Another hard lesson, hopefully learned.