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    Posts made by StickyBomb

    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Manual Gamesave Post: British round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Combat Move - British
              1 infantry moved from Burma to Shan State
              2 fighters and 1 tactical_bomber moved from India to Shan State
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Germany
              2 cruisers moved from 112 Sea Zone to 113 Sea Zone
              1 battleship moved from 112 Sea Zone to 113 Sea Zone
              1 destroyer moved from 112 Sea Zone to 113 Sea Zone
              2 fighters moved from United Kingdom to 113 Sea Zone
              1 bomber moved from Russia to 113 Sea Zone
              1 carrier moved from 112 Sea Zone to 113 Sea Zone
              4 infantry moved from Iraq to Syria
              2 fighters moved from Iraq to Syria
              1 infantry moved from Norway to Finland
                    British take Finland from Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      S
      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Shensi to Szechwan
              1 fighter moved from Burma to Szechwan
              2 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Szechwan
                  1 fighter owned by the Chinese retreated
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Burma
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : 2.00
      

      Savegame

      posted in League
      S
      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              2 fighters moved from 104 Sea Zone to 112 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Denmark
              1 mech_infantry moved from Morocco to Tunisia
                    Americans take Tunisia from Italians
              1 carrier moved from 104 Sea Zone to 112 Sea Zone
              2 bombers moved from United Kingdom to 112 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 105 Sea Zone
              Battle in Denmark
              Battle in Celebes
      
          Non Combat Move - Americans
              2 fighters moved from 112 Sea Zone to 91 Sea Zone
              1 carrier moved from 104 Sea Zone to 91 Sea Zone
              3 submarines moved from 104 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
              2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              2 bombers moved from 112 Sea Zone to Gibraltar
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 armour and 1 infantry placed in Western United States
              1 carrier placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 factory_minor and 1 harbour placed in Norway
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      S
      StickyBomb
    • RE: StickyBomb X vs crockett36 L oob +22

      @crockett36 from my understanding you just need to post on the League results thread? Not sure if I need to do anything.

      posted in League
      S
      StickyBomb
    • RE: StickyBomb X vs crockett36 L oob +22

      @crockett36 I graciously accept your surrender - happy to start another, will send you a PM for the details.

      posted in League
      S
      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; 
              Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Shensi to Szechwan
              4 infantry moved from Samara to Volgograd
              4 infantry moved from Novosibirsk to Vologda
              1 fighter moved from Bryansk to Vologda
              3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
              3 infantry moved from Timguska to Urals
              1 mech_infantry moved from Novosibirsk to Volgograd
      
          Combat - Russians
              Battle in Szechwan
                  Russians attack with 2 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Szechwan
                  Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Urals
                  Russians attack with 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry in Urals, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Urals
                      Russians roll dice for 2 infantry in Urals, round 3 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Urals
                  Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 armour, 1 factory_minor and 5 mech_infantrys
                      Russians roll dice for 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/9 hits, 3.00 expected hits
                      Germans roll dice for 1 armour and 5 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.17 expected hits
                      1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                  1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated
                  Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -8
                  Casualties for Russians: 4 infantry and 1 mech_infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Vologda
                  Russians attack with 1 fighter and 4 infantry
                  Germans defend with 3 infantry
                      Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits
                      Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                      Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Vologda to Russia
              3 fighters and 1 tactical_bomber moved from Volgograd to Russia
              4 aaGuns, 1 armour, 4 artilleries and 67 infantry moved from Bryansk to Russia
              2 armour moved from Novosibirsk to Russia
              1 aaGun and 5 infantry moved from Kansu to Shensi
              1 aaGun moved from Novosibirsk to Kansu
      
          Place Units - Russians
              2 artilleries and 1 fighter placed in Russia
      
          Turn Complete - Russians
              Russians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      Germans regular : 4.50
      Russians regular : -0.33
      

      Savegame

      posted in League
      S
      StickyBomb
    • RE: Urgent and quick question about bids for a new player

      I would recommend no bid, but rather treating the game as fun! Rather than doing a tried and true strategy, focus on Africa as Germany, or maybe make your move towards Hawaii/Sydney as Japan rather than India and China! Do things that will make him want to play again, not just crushing him.

      Best of luck on the game :)

      posted in Axis & Allies Global 1940
      S
      StickyBomb
    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              2 infantry moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from Japan to 25 Sea Zone
              2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
              1 bomber moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
              1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
      
          Combat - Japanese
              Battle in Sumatra
              Battle in Celebes
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 aaGun and 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
                      Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Java
                  ANZAC win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for ANZAC: 1 aaGun
              Battle in French Indo China
                  Japanese attack with 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 5/13 hits, 6.83 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 38 Sea Zone to 36 Sea Zone
              1 submarine moved from 45 Sea Zone to 36 Sea Zone
              1 submarine moved from 43 Sea Zone to 36 Sea Zone
              3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
              2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
              1 bomber moved from French Indo China to Hunan
              4 artilleries, 3 infantry and 1 mech_infantry moved from Kwangsi to Hunan
              1 aaGun, 2 artilleries and 11 infantry moved from Anhwe to Hunan
              1 infantry moved from Manchuria to Jehol
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 destroyers and 2 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : -3.00
      UK_Pacific regular : 0.67
      ANZAC regular : 1.00
      

      Savegame

      posted in League
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      StickyBomb
    • RE: StickyBomb X vs crockett36 L oob +22

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 carrier, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 mech_infantrys moved from Shantung to Kiangsi
              1 infantry moved from Hopei to Suiyuyan
              1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
              3 infantry moved from French Indo China to Yunnan
              1 infantry moved from Shan State to Yunnan
              1 mech_infantry moved from Shantung to Anhwe
              1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
              1 fighter moved from Chahar to Anhwe
              1 bomber moved from French Indo China to Anhwe
              1 armour, 5 artilleries and 4 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 submarine moved from 6 Sea Zone to 3 Sea Zone
              1 destroyer moved from 6 Sea Zone to 8 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
              1 infantry moved from Java to 42 Sea Zone
              1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              2 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea
              1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
              1 tactical_bomber moved from French Indo China to Anhwe
              2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from Japan to 8 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in 3 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 3 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 46 Sea Zone
                  Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 46 Sea Zone
                  Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in New Guinea
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 2/5 hits, 2.50 expected hits
                      ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in New Guinea
                  Japanese win, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Anhwe
                  Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in Suiyuyan
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                  Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 2.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 3 infantry
              Battle in 8 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Americans defend with 2 submarines
                      Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Americans lost in 8 Sea Zone
                  Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 2 submarines
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
              2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
              2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
              1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
              1 fighter moved from Anhwe to 6 Sea Zone
              2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
              3 transports moved from 19 Sea Zone to 6 Sea Zone
              1 aaGun moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from Suiyuyan to Shantung
              1 bomber moved from Anhwe to French Indo China
              1 tactical_bomber moved from Anhwe to Shantung
      
          Place Units - Japanese
              1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
              1 armour and 2 infantry placed in French Indo China
              2 armour placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : -0.67
      Japanese regular : 1.33
      ANZAC regular : -0.50
      

      Savegame

      posted in League
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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 cruiser moved from 54 Sea Zone to 33 Sea Zone
              1 carrier moved from 62 Sea Zone to 33 Sea Zone
              2 fighters moved from Queensland to 33 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              3 fighters moved from India to Burma
      
          Place Units - ANZAC
              1 armour and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Gibraltar to Egypt
              1 cruiser moved from 91 Sea Zone to 112 Sea Zone
              2 infantry moved from Morocco to Algeria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      StickyBomb
    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Germans
              9 artilleries and 14 infantry moved from Poland to Eastern Poland
              3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
              6 armour moved from Greater Southern Germany to Eastern Poland
              5 mech_infantrys moved from Germany to Eastern Poland
              1 destroyer moved from 112 Sea Zone to 110 Sea Zone
              2 bombers moved from Western Germany to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      
          Combat - Germans
              Battle in Eastern Poland
                  Germans attack with 9 armour, 11 artilleries, 23 infantry and 5 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 9 armour, 11 artilleries, 23 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 18/48 hits, 14.67 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 9 armour, 11 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 99 Sea Zone
                  Germans attack with 2 fighters and 2 tactical_bombers
                  French defend with 1 destroyer
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 99 Sea Zone
                  Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                  Russians defend with 1 submarine
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 110 Sea Zone
                  Germans win with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
      
          Non Combat Move - Germans
              1 submarine moved from 103 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Southern France to Yugoslavia
              5 mech_infantrys moved from Germany to Romania
              3 aaGuns moved from Poland to Eastern Poland
              1 infantry moved from France to Western Germany
              1 infantry moved from France to Western Germany
              5 mech_infantrys moved from Western Germany to Poland
              1 mech_infantry moved from Normandy Bordeaux to Western Germany
              1 fighter moved from 99 Sea Zone to Western Germany
              4 infantry moved from Greece to Bulgaria
              1 fighter moved from 99 Sea Zone to Western Germany
              1 tactical_bomber moved from 99 Sea Zone to Western Germany
              2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France
              2 bombers moved from 110 Sea Zone to France
              1 tactical_bomber moved from 99 Sea Zone to Southern Italy
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              1 mech_infantry placed in Western Germany
              1 bomber placed in France
      
          Turn Complete - Germans
              Germans collect 47 PUs; end with 47 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of Karelia from Russians to Germans
              EDIT: Adding units owned by Germans to Karelia: 7 infantry
              EDIT: Removing units owned by Germans from Finland: 7 infantry
              EDIT: Changing PUs for Germans from 52 to 53
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Russians regular : -0.33
      Germans regular : 4.67
      

      Savegame

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      StickyBomb
    • RE: StickyBomb X vs crockett36 L oob +22

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 bombers and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Western Ukraine to Bessarabia
                    Germans take Bessarabia from Russians
              1 armour moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              1 mech_infantry moved from Western Ukraine to Ukraine
              4 armour, 11 artilleries, 31 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 4 armour, 11 artilleries, 31 infantry and 2 mech_infantrys
                  Russians defend with 8 infantry and 1 mech_infantry
                      Germans roll dice for 4 armour, 11 artilleries, 31 infantry and 2 mech_infantrys in Bryansk, round 2 : 11/48 hits, 13.00 expected hits
                      Russians roll dice for 8 infantry and 1 mech_infantry in Bryansk, round 2 : 4/9 hits, 3.00 expected hits
                      1 mech_infantry owned by the Russians, 8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 4 armour, 11 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
                  Casualties for Germans: 4 infantry
                  Casualties for Russians: 8 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              2 aaGuns moved from Western Ukraine to Bryansk
              6 armour moved from Western Germany to Slovakia Hungary
              1 fighter moved from Romania to Western Germany
              2 aaGuns moved from Romania to Slovakia Hungary
              1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
              1 bomber moved from Western Ukraine to Western Germany
      
          Place Units - Germans
              3 bombers and 4 infantry placed in Western Germany
              Germans undo move 1.
              3 bombers and 4 infantry placed in Western Germany
              Germans undo move 1.
              3 bombers placed in Western Germany
              3 infantry placed in France
              1 infantry placed in Western Germany
              Germans undo move 2.
              2 infantry placed in France
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
              Germans collect 37 PUs (8 lost to blockades); end with 37 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : -2.00
      

      Savegame

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      StickyBomb
    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      Scramble orders? Also I will move the finnish men (7) into Karelia as a combat

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      StickyBomb
    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Germans
              9 artilleries and 14 infantry moved from Poland to Eastern Poland
              3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
              6 armour moved from Greater Southern Germany to Eastern Poland
              5 mech_infantrys moved from Germany to Eastern Poland
              1 destroyer moved from 112 Sea Zone to 110 Sea Zone
              2 bombers moved from Western Germany to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

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      StickyBomb
    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 unit repaired.
              1 artillery and 1 infantry moved from Tobruk to Libya
              1 bomber moved from Tobruk to Libya
              1 transport moved from 95 Sea Zone to 96 Sea Zone
              2 infantry moved from Tobruk to 96 Sea Zone
              2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Cyprus
      
          Combat - Italians
              Battle in Cyprus
              Battle in Libya
                  Italians attack with 1 artillery, 1 bomber and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Libya
                  Italians win, taking Cyprus from British, taking Libya from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Libya to Southern Italy
              2 aaGuns moved from Northern Italy to Southern Italy
              5 infantry moved from Northern Italy to France
              1 armour moved from Yugoslavia to Slovakia Hungary
              2 infantry moved from Albania to Bulgaria
              1 battleship moved from 95 Sea Zone to 97 Sea Zone
      
          Place Units - Italians
              2 artilleries and 1 infantry placed in Northern Italy
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 9 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : 0.67
      

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      StickyBomb
    • RE: StickyBomb X vs crockett36 L oob +22

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 cruiser moved from 97 Sea Zone to 99 Sea Zone
              2 fighters moved from Southern Italy to 99 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Cyprus
              1 destroyer moved from 97 Sea Zone to 99 Sea Zone
              2 mech_infantrys moved from Romania to Poland
              1 bomber moved from Southern Italy to Poland
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                  French defend with 1 destroyer
                      Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 99 Sea Zone
                  Italians win, taking 99 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
              Battle in Cyprus
              Battle in Poland
                  Italians attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 2 mech_infantrys in Poland, round 2 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Poland
                  Italians win, taking Cyprus from British, taking Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Poland to Western Germany
              1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
              1 artillery moved from Romania to Slovakia Hungary
              1 artillery and 2 infantry moved from Northern Italy to France
              2 mech_infantrys moved from Northern Italy to Western Germany
              2 fighters moved from 99 Sea Zone to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 13 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : 0.17
      Russians regular : -0.33
      

      Savegame

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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
              1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              4 infantry moved from Morocco to 91 Sea Zone
              4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
              4 infantry moved from 112 Sea Zone to Norway
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
              3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Norway
              Battle in 37 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  Americans win, taking Norway from Germans, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                      Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 2.67 expected hits
                      Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter and 2 infantry
                  Casualties for Japanese: 1 aaGun and 3 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 54 Sea Zone to 43 Sea Zone
              2 bombers moved from Gibraltar to United Kingdom
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              2 carriers and 3 submarines moved from 101 Sea Zone to 104 Sea Zone
              1 submarine moved from 91 Sea Zone to 105 Sea Zone
              1 fighter moved from Queensland to 33 Sea Zone
              2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
              2 carriers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
              2 fighters moved from 101 Sea Zone to 104 Sea Zone
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 artilleries and 3 infantry placed in Central United States
              1 artillery and 1 infantry placed in Western United States
              3 destroyers and 1 transport placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Szechwan
              1 fighter moved from Burma to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 armour remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Burma
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
              British buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 infantry moved from Iraq to Syria
              1 armour and 1 mech_infantry moved from Egypt to Syria
      
          Combat - British
              British creates battle in territory 93 Sea Zone
              Battle in Syria
                  British attack with 1 armour, 2 infantry and 1 mech_infantry
                  Italians defend with 3 infantry
                      British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 3 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 3 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Syria
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 4 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Syria
                  British win, taking 93 Sea Zone from Italians, taking Syria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Italians: 3 infantry
      
          Non Combat Move - British
              1 bomber moved from Persia to Russia
              1 fighter moved from Persia to Iraq
              3 infantry moved from Persia to Iraq
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 aaGun, 9 infantry and 2 mech_infantrys moved from India to Burma
              2 fighters and 1 tactical_bomber moved from Burma to India
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Iraq
              1 submarine moved from 71 Sea Zone to 81 Sea Zone
              1 fighter moved from Persia to Iraq
              1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
              2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
              1 mech_infantry moved from Eire to United Kingdom
              2 fighters moved from Gibraltar to United Kingdom
              1 battleship moved from 54 Sea Zone to 33 Sea Zone
      
          Place Units - British
              1 artillery and 2 infantry placed in Iraq
              1 infantry and 2 mech_infantrys placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,1,4,1,4,2
              British collect 33 PUs (1 lost to blockades); end with 39 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.50
      Americans regular : -0.67
      Italians regular : -1.00
      Japanese regular : 1.67
      Japanese AA : 0.50
      British regular : 0.33
      

      Savegame

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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Szechwan
              1 fighter moved from Burma to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 armour remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Burma
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.50
      Japanese regular : 1.00
      

      Savegame

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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
              1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              4 infantry moved from Morocco to 91 Sea Zone
              4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
              4 infantry moved from 112 Sea Zone to Norway
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
              3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Norway
              Battle in 37 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  Americans win, taking Norway from Germans, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                      Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 2.67 expected hits
                      Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter and 2 infantry
                  Casualties for Japanese: 1 aaGun and 3 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 54 Sea Zone to 43 Sea Zone
              2 bombers moved from Gibraltar to United Kingdom
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              2 carriers and 3 submarines moved from 101 Sea Zone to 104 Sea Zone
              1 submarine moved from 91 Sea Zone to 105 Sea Zone
              1 fighter moved from Queensland to 33 Sea Zone
              2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
              2 carriers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
              2 fighters moved from 101 Sea Zone to 104 Sea Zone
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 artilleries and 3 infantry placed in Central United States
              1 artillery and 1 infantry placed in Western United States
              3 destroyers and 1 transport placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Japanese regular : 0.67
      Japanese AA : 0.50
      

      Savegame

      posted in League
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      StickyBomb
    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      lol -4.5 for Japanese, this is not getting any better

      posted in League
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      StickyBomb
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