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    Posts made by StickyBomb

    • RE: Martin (L + 20) vs StickyBomb (X) G40

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Cyprus to 99 Sea Zone
              1 infantry moved from Greece to 99 Sea Zone
              2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              2 infantry moved from Syria to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
              1 mech_infantry moved from Romania to Eastern Poland
              2 fighters moved from Southern Italy to Eastern Poland
              1 destroyer moved from 97 Sea Zone to 93 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              1 bomber moved from Southern Italy to Iraq
              1 submarine moved from 81 Sea Zone to 80 Sea Zone
      
          Combat - Italians
              Battle in 80 Sea Zone
                  Germans loiter and taunt; Italians attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 80 Sea Zone
                  Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Eastern Poland
                  Italians attack with 2 fighters and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 2 fighters and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 93 Sea Zone
                  Italians attack with 1 destroyer and 1 fighter
                  Americans defend with 1 submarine
                      Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Italians: 1 destroyer
                  Casualties for Americans: 1 submarine
              Battle in Anglo Egyptian Sudan
                  Italians attack with 2 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      Italians roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Anglo Egyptian Sudan
                  Italians win, taking Anglo Egyptian Sudan from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Iraq
                  Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                  British defend with 2 armour
                      Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                      British roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
                      Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Iraq
                  Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for British: 2 armour
      
          Non Combat Move - Italians
              1 transport moved from 99 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Syria
              1 artillery and 1 infantry moved from Libya to Tobruk
              1 bomber moved from Iraq to Egypt
              2 fighters moved from Eastern Poland to Romania
              1 fighter moved from 93 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in Egypt
              1 destroyer and 1 submarine placed in 97 Sea Zone
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Romania: 2 fighters
              EDIT: Adding units owned by Italians to Slovakia Hungary: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 0.83
      Italians regular : 1.17
      Russians regular : -0.33
      British regular : 0.83
      

      Savegame

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      StickyBomb
    • RE: Martin (L + 20) vs StickyBomb (X) G40

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Cyprus to 99 Sea Zone
              1 infantry moved from Greece to 99 Sea Zone
              2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              2 infantry moved from Syria to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
              1 mech_infantry moved from Romania to Eastern Poland
              2 fighters moved from Southern Italy to Eastern Poland
              1 destroyer moved from 97 Sea Zone to 93 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              1 bomber moved from Southern Italy to Iraq
              1 submarine moved from 81 Sea Zone to 80 Sea Zone
      
          Combat - Italians
              Battle in 80 Sea Zone
                  Germans loiter and taunt; Italians attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 80 Sea Zone
                  Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Eastern Poland
                  Italians attack with 2 fighters and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 2 fighters and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 93 Sea Zone
                  Italians attack with 1 destroyer and 1 fighter
                  Americans defend with 1 submarine
                      Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Italians: 1 destroyer
                  Casualties for Americans: 1 submarine
              Battle in Anglo Egyptian Sudan
                  Italians attack with 2 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      Italians roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Anglo Egyptian Sudan
                  Italians win, taking Anglo Egyptian Sudan from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Iraq
                  Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                  British defend with 2 armour
                      Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                      British roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
                      Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Iraq
                  Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for British: 2 armour
      
          Non Combat Move - Italians
              1 transport moved from 99 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Syria
              1 artillery and 1 infantry moved from Libya to Tobruk
              1 bomber moved from Iraq to Egypt
              2 fighters moved from Eastern Poland to Romania
              1 fighter moved from 93 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in Egypt
              1 destroyer and 1 submarine placed in 97 Sea Zone
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.83
      Italians regular : 1.17
      Russians regular : -0.33
      British regular : 0.83
      

      Savegame

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      StickyBomb
    • RE: TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      @tincanofthesea and then I hit nothing with my sub, destroyer, cruiser and bomber on the counter attack… Tough game in the atlantic…

      posted in League
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      StickyBomb
    • RE: TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 infantry moved from Ethiopia to British Somaliland
                    Italians take British Somaliland from British
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
      
          Combat - Italians
              Battle in Anglo Egyptian Sudan
                  Italians attack with 1 artillery
                  British defend with 1 infantry
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 artillery
              Battle in Southern France
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                  1 bomber owned by the Italians retreated
                  1 cruiser owned by the Italians retreated to 95 Sea Zone
                  British win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is -14
                  Casualties for Italians: 1 destroyer and 1 submarine
      
          Non Combat Move - Italians
              1 bomber moved from 97 Sea Zone to Southern Italy
              2 aaGuns moved from Northern Italy to Southern Italy
              1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Libya to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
              1 armour moved from Albania to Yugoslavia
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,4,1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.33
      Italians regular : -1.33
      British regular : -0.17
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Martin (L + 20) vs StickyBomb (X) G40

      @martin no scramble - ty

      posted in League
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      StickyBomb
    • RE: TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      @tincanofthesea yes please - max defense!

      posted in League
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      StickyBomb
    • RE: TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
              1 fighter and 4 infantry moved from Korea to Amur
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 battleship moved from 19 Sea Zone to 5 Sea Zone
              1 battleship moved from 6 Sea Zone to 5 Sea Zone
              1 cruiser moved from 6 Sea Zone to 5 Sea Zone
              1 tactical_bomber moved from Japan to Amur
              1 fighter moved from Formosa to Hunan
      
          Combat - Japanese
              Battle in Amur
                  Japanese attack with 1 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 2 aaGuns and 12 infantry
                      Russians roll AA dice in Amur : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 6/18 hits, 4.83 expected hits
                      Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 3/12 hits, 4.00 expected hits
                      3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                      Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 1/15 hits, 4.33 expected hits
                      Russians roll dice for 6 infantry in Amur, round 3 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                      Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 4 : 6/12 hits, 3.83 expected hits
                      Russians roll dice for 5 infantry in Amur, round 4 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                  Casualties for Japanese: 7 infantry
                  Casualties for Russians: 2 aaGuns and 12 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 fighter moved from Hunan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 aaGun moved from Manchuria to Jehol
              1 infantry moved from Jehol to Chahar
              2 infantry moved from Shantung to Jehol
              1 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Kiangsi
              1 artillery moved from Shantung to Anhwe
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 fighter moved from Okinawa to Kwangsi
              1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              2 fighters and 1 tactical_bomber moved from Japan to Kiangsu
              2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Amur to Jehol
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : -0.17
      Russians regular : -0.67
      Russians AA : -0.33
      

      Savegame

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      StickyBomb
    • RE: TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Turning off Edit Mode
              1 fighter moved from Norway to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 tactical_bomber moved from Germany to Yugoslavia
      
          Combat - Germans
              Battle in 106 Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 6.00 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 6/17 hits, 5.83 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 13/16 hits, 5.67 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits
                      3 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
                  Casualties for Germans: 7 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from Denmark to 113 Sea Zone
              3 infantry moved from Poland to Slovakia Hungary
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter moved from Yugoslavia to Southern Italy
              2 tactical_bombers moved from Yugoslavia to Western Germany
              1 submarine moved from 124 Sea Zone to 112 Sea Zone
              2 bombers moved from 110 Sea Zone to Western Germany
              4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
              2 infantry moved from 113 Sea Zone to Western Germany
      
          Place Units - Germans
              6 artilleries and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      Neutral_Allies regular : -0.67
      Germans regular : 9.83
      British regular : 1.00
      

      Savegame

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      StickyBomb
    • RE: TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      @TinCanoftheSea Scram in 110?

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      StickyBomb
    • RE: TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Turning off Edit Mode
              1 fighter moved from Norway to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 tactical_bomber moved from Germany to Yugoslavia
      

      Combat Hit Differential Summary :

      Savegame

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      StickyBomb
    • TinCanoftheSea (L +30) vs. StickyBomb (X) G40

      Fig in Scotland
      Destroyer in 91
      Sub in 98
      Tank in Egypt

      GLHF :)

      posted in League
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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Burma to India
              3 fighters moved from Burma to India
      
          Combat - ANZAC
              Battle in India
                  ANZAC attack with 3 fighters and 1 infantry
                  Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      ANZAC roll dice for 3 fighters and 1 infantry in India, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in India
                  ANZAC win, taking India from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              3 fighters moved from India to Burma
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 submarine moved from 63 Sea Zone to 54 Sea Zone
              1 fighter moved from New South Wales to Queensland
              2 aaGuns, 2 artilleries and 4 infantry moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 fighter and 2 infantry placed in New South Wales
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
              EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : -0.67
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Find League Opponents Thread

      Looking for an OOB game against a new opponent! I have several games going already but am pretty active so shouldnt be an issue to have another :)

      posted in League
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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Libya to Tobruk
                    Americans take Tobruk from Italians
              1 bomber moved from Norway to Germany
              1 infantry moved from New Guinea to Dutch New Guinea
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Germany causes 5 damage total. 
              Battle in Dutch New Guinea
                  Americans attack with 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Dutch New Guinea
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 armour moved from Tunisia to Morocco
              1 infantry moved from Norway to 112 Sea Zone
              2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Iceland to 91 Sea Zone
              1 destroyer moved from 123 Sea Zone to 106 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              3 infantry placed in Norway
              3 transports placed in 10 Sea Zone
              1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 4 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 artillery, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Norway to 127 Sea Zone
              1 infantry moved from Northwest Persia to Caucasus
              2 fighters moved from Persia to Caucasus
              2 infantry moved from Northwest Persia to Caucasus
              1 fighter moved from Burma to 39 Sea Zone
              1 fighter moved from Persia to Caucasus
      
          Combat - British
              Battle in 127 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 127 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 39 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 39 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Caucasus
                  British attack with 3 fighters and 3 infantry
                  Germans defend with 2 mech_infantrys
                      British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - British
              2 artilleries and 2 infantry moved from Iraq to Northwest Persia
              1 artillery and 1 infantry moved from Syria to Iraq
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Alexandria to Egypt
              1 tactical_bomber moved from Persia to 81 Sea Zone
              1 fighter moved from Persia to 81 Sea Zone
              1 fighter moved from Persia to Egypt
              1 fighter moved from Caucasus to Persia
              1 fighter moved from 127 Sea Zone to Norway
              1 fighter moved from Caucasus to Russia
              1 fighter moved from Caucasus to Persia
              1 armour and 1 mech_infantry moved from Persia to Eastern Persia
              3 infantry moved from Persia to Northwest Persia
              2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 fighter moved from 39 Sea Zone to Burma
              1 infantry moved from Shan State to Burma
              1 carrier and 2 destroyers moved from 71 Sea Zone to 81 Sea Zone
              1 submarine moved from 81 Sea Zone to 99 Sea Zone
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 infantry moved from Algeria to Morocco
      
          Place Units - British
              3 infantry placed in Persia
              1 artillery and 2 infantry placed in Iraq
              1 mech_infantry placed in Egypt
              2 submarines placed in 81 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : -1.50
      Japanese regular : -2.00
      Germans AA : -0.17
      Germans regular : 0.33
      British regular : 0.00
      

      Savegame

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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Libya to Tobruk
                    Americans take Tobruk from Italians
              1 bomber moved from Norway to Germany
              1 infantry moved from New Guinea to Dutch New Guinea
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Germany causes 5 damage total. 
              Battle in Dutch New Guinea
                  Americans attack with 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Dutch New Guinea
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 armour moved from Tunisia to Morocco
              1 infantry moved from Norway to 112 Sea Zone
              2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Iceland to 91 Sea Zone
              1 destroyer moved from 123 Sea Zone to 106 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              3 infantry placed in Norway
              3 transports placed in 10 Sea Zone
              1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.50
      Japanese regular : -2.00
      Germans AA : -0.17
      

      Savegame

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      StickyBomb
    • RE: Post League Game Results Here

      @bolasgod over me in G40 oob

      https://www.axisandallies.org/forums/topic/37226/stickybomb-axis-vs-bolasgod-allies-24-oob/87

      posted in League
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      StickyBomb
    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      @bolasgod I will call the game here - I could prolong but it would not change the outcome. I botched the J1 both with the dice and execution. Well played!

      posted in League
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      StickyBomb
    • RE: Martin (L + 20) vs StickyBomb (X) G40

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 bombers moved from Malaya to Celebes
              2 fighters moved from 20 Sea Zone to 35 Sea Zone
              1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 fighters moved from Japan to 35 Sea Zone
              1 destroyer moved from 20 Sea Zone to 36 Sea Zone
              1 destroyer moved from 36 Sea Zone to 43 Sea Zone
              1 destroyer moved from 43 Sea Zone to 44 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
              1 tactical_bomber moved from Malaya to 44 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
              1 tactical_bomber moved from Malaya to Java
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
              1 destroyer moved from 39 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Malaya to 42 Sea Zone
              1 fighter moved from Malaya to 42 Sea Zone
              1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 armour and 1 mech_infantry moved from Kweichow to Shensi
              1 armour, 5 infantry and 1 mech_infantry moved from Hopei to Shensi
              1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to Shensi
              2 armour and 1 mech_infantry moved from Kiangsu to Chahar
              1 infantry moved from Jehol to Chahar
              1 tactical_bomber moved from Japan to Chahar
      
          Combat - Japanese
              Battle in Shensi
                  Japanese attack with 2 armour, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 5 infantry; Russians defend with 6 infantry
                      Japanese roll dice for 2 armour, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/14 hits, 3.83 expected hits
                      Chinese roll dice for 11 infantry in Shensi, round 2 : 2/11 hits, 3.67 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Shensi
                      Japanese roll dice for 2 armour, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 4/12 hits, 3.50 expected hits
                      Chinese roll dice for 8 infantry in Shensi, round 3 : 3/8 hits, 2.67 expected hits
                      3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 4/9 hits, 3.00 expected hits
                      Chinese roll dice for 4 infantry in Shensi, round 4 : 2/4 hits, 1.33 expected hits
                      3 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 5 infantry and 2 mech_infantrys
                  Casualties for Russians: 6 infantry
                  Casualties for Chinese: 5 infantry
              Battle in Chahar
                  Japanese attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                      Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 3/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer, 4 fighters and 1 submarine
                  Americans defend with 1 destroyer, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 4 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                  Americans defend with 1 submarine and 1 transport
                      Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 submarine and 1 transport
              Battle in Celebes
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
                      Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Celebes
                  Japanese win, taking Celebes from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                  Americans defend with 1 submarine; ANZAC defend with 1 transport
                      Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 submarine
                  Casualties for ANZAC: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/5 hits, 2.33 expected hits
                      ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 3/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 infantry and 1 tactical_bomber
                  Casualties for ANZAC: 2 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Celebes to 35 Sea Zone
              2 bombers moved from 35 Sea Zone to Philippines
              2 fighters moved from 35 Sea Zone to 6 Sea Zone
              1 carrier moved from 20 Sea Zone to 6 Sea Zone
              2 fighters moved from 35 Sea Zone to Philippines
              1 tactical_bomber moved from 44 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
              1 carrier moved from 39 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
              1 aaGun moved from Hopei to Kweichow
              1 tactical_bomber moved from Chahar to Anhwe
              2 destroyers moved from 39 Sea Zone to 37 Sea Zone
              3 infantry moved from Shan State to Burma
              1 artillery and 1 infantry moved from Yunnan to Burma
      
          Place Units - Japanese
              3 infantry placed in Japan
              2 armour and 1 mech_infantry placed in Kiangsu
              1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
              1 transport placed in 37 Sea Zone
              2 infantry placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 62 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : -0.67
      Japanese regular : 3.67
      ANZAC regular : 1.00
      

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    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Kansu to Novosibirsk
                    Russians take Novosibirsk from Germans
              1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              2 infantry moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to Samara
              1 fighter moved from Russia to Vologda
              1 fighter moved from Russia to Smolensk
              1 infantry moved from Kansu to Olgiy
                    Russians take Olgiy from Japanese
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Samara
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                  1 fighter owned by the Russians retreated
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Samara to Russia
              2 fighters and 1 tactical_bomber moved from Tambov to Russia
              1 fighter moved from Vologda to Russia
              1 aaGun moved from Kansu to Olgiy
              1 aaGun and 4 infantry moved from Kansu to Olgiy
      
          Place Units - Russians
              2 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : 0.17
      

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    • RE: StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 armour moved from Bessarabia to Rostov
              1 bomber moved from Southern Italy to Rostov
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 armour and 1 bomber
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Rostov to Ukraine
              2 infantry moved from Romania to Bessarabia
              4 mech_infantrys moved from Northern Italy to Romania
              1 fighter moved from Southern Italy to Ukraine
      
          Place Units - Italians
              1 fighter and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.83
      Russians regular : -0.33
      

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