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    Posts made by StickyBomb

    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 9 infantry; Remaining resources: 2 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              3 infantry moved from Timguska to Kansu
              1 infantry moved from Novosibirsk to Kansu
              2 infantry moved from Smolensk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Kansu
                  Russians attack with 4 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kansu
                      Russians roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Belarus
                  Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.83 expected hits
                      Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 1.83 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 2 infantry
              Battle in Western Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Western Ukraine to Bryansk
              1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
              1 mech_infantry moved from Caucasus to Iraq
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 infantry moved from Bryansk to Rostov
              4 artilleries and 6 infantry moved from Russia to Bryansk
              5 infantry moved from Novosibirsk to Vologda
              1 aaGun moved from Timguska to Kansu
              1 aaGun and 9 infantry moved from Amur to Sakha
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 0.33
      Russians regular : -3.50
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Romania to Belarus
              1 fighter moved from Bulgaria to Belarus
      
          Combat - Italians
              Battle in Belarus
                  Italians attack with 1 fighter and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Italians win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Belarus to Bryansk
              2 mech_infantrys moved from Romania to Ukraine
              2 armour and 2 mech_infantrys moved from Northern Italy to Romania
              1 fighter moved from Bulgaria to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
              Italians collect 17 PUs (2 lost to blockades); end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Russians regular : -0.67
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      @pejon_88 Completely agreed - I saw merit in you landing on the Island, but definitely was not expeciting it. If I notice any abnormalties or deviation from sound judgment, I will ping it before playing :)

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      @trulpen They are in Ukraine, only 2 italian mech are in Rostov. It is just an overflow of the UI

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      @trulpen for better or worse - here it is

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries and 13 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Ukraine to Volgograd
              1 mech_infantry moved from Ukraine to Tambov
                    Germans take Tambov from Russians
              1 mech_infantry moved from Ukraine to Caucasus
                    Germans take Caucasus from Russians
              2 bombers moved from Ukraine to Volgograd
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 armour moved from Western Ukraine to Ukraine
      
          Combat - Germans
              Battle in Volgograd
                  Germans attack with 2 bombers and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 tactical_bombers moved from Ukraine to Southern Italy
              2 fighters moved from Southern Italy to Western Germany
              2 artilleries moved from Western Germany to Germany
              7 mech_infantrys moved from Eastern Poland to Ukraine
              2 bombers moved from Volgograd to Ukraine
              5 mech_infantrys moved from Germany to Romania
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              10 infantry placed in Germany
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,1,5,1,6,1,4,6,4,5,5,3,5
              Germans collect 54 PUs (2 lost to blockades); end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Ukraine: 20 mech_infantrys
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Volgograd: 2 armour and 20 mech_infantrys
              EDIT: Removing units owned by Germans from Western Germany: 2 fighters
              EDIT: Adding units owned by Germans to Ukraine: 2 fighters
              EDIT: Removing units owned by Germans from Ukraine: 2 armour
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Ukraine: 2 armour
              EDIT: Adding units owned by Germans to Volgograd: 2 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 0.33
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      @stickybomb please hold off - reconsidering German non com

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries and 13 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Ukraine to Volgograd
              1 mech_infantry moved from Ukraine to Tambov
                    Germans take Tambov from Russians
              1 mech_infantry moved from Ukraine to Caucasus
                    Germans take Caucasus from Russians
              2 bombers moved from Ukraine to Volgograd
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 armour moved from Western Ukraine to Ukraine
      
          Combat - Germans
              Battle in Volgograd
                  Germans attack with 2 bombers and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 tactical_bombers moved from Ukraine to Southern Italy
              2 fighters moved from Southern Italy to Western Germany
              2 artilleries moved from Western Germany to Germany
              7 mech_infantrys moved from Eastern Poland to Ukraine
              2 bombers moved from Volgograd to Ukraine
              5 mech_infantrys moved from Germany to Romania
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              10 infantry placed in Germany
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,1,5,1,6,1,4,6,4,5,5,3,5
              Germans collect 54 PUs (2 lost to blockades); end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 0.33
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              4 infantry moved from Bulgaria to Greece
              1 fighter moved from Southern Italy to Greece
              1 fighter moved from Southern Italy to Rostov
              2 mech_infantrys moved from Ukraine to Rostov
              1 mech_infantry moved from Romania to Greece
              1 fighter moved from Southern Italy to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 fighters, 4 infantry and 1 mech_infantry
                  British defend with 4 infantry
                      Italians roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Greece, round 2 : 4/7 hits, 1.83 expected hits
                      British roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                      4 infantry owned by the British and 3 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 3 infantry
                  Casualties for British: 4 infantry
              Battle in Rostov
                  Italians attack with 1 fighter and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Rostov to Ukraine
              2 fighters moved from Greece to Southern Italy
              2 infantry moved from Yugoslavia to Bulgaria
              1 armour moved from Romania to Ukraine
              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 13
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5,6,6,1,4,3,6,5,3,2,2,3,1
              Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 2.33
      Russians regular : -0.33
      British regular : 1.67
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      @trulpen Edits look clean to me - appreciate your understanding here.

      posted in League
      S
      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      @stickybomb For game flow sake, I assumed no kamikazes would be used off the Philippines coast. If you disagree - just declare how many you would like to use and we can roll it on the forum. If any hit it would save your destroyer.

      posted in League
      S
      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 battleship, 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 10 Sea Zone
              2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              2 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              5 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              2 artilleries and 2 infantry moved from Egypt to Alexandria
              1 armour moved from Ethiopia to 76 Sea Zone
              1 armour and 1 transport moved from 76 Sea Zone to 98 Sea Zone
              1 armour moved from 98 Sea Zone to Alexandria
              1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
              1 artillery moved from Ethiopia to British Somaliland
              1 mech_infantry moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to British Somaliland
              1 battleship moved from 79 Sea Zone to 76 Sea Zone
              2 infantry moved from Shan State to Siam
              4 infantry moved from Burma to Yunnan
              2 fighters and 1 tactical_bomber moved from Burma to Yunnan
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
      
          Combat - British
              Battle in British Somaliland
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in British Somaliland
                  British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Alexandria
                  British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 6/9 hits, 4.17 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
              Battle in Siam
                  British attack with 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 infantry in Siam, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 infantry in Siam, round 4 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Siam
                  British win, taking Siam from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 2 infantry
                      British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Battle in 35 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 destroyer
                      British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is 0
                  Casualties for British: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - British
              3 aaGuns, 1 artillery and 3 infantry moved from Burma to India
              2 fighters and 1 tactical_bomber moved from Yunnan to India
              1 infantry moved from Shan State to Burma
              1 submarine moved from 71 Sea Zone to 81 Sea Zone
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 mech_infantry moved from Ethiopia to Egypt
              1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              2 infantry moved from Rhodesia to Belgian Congo
      
          Place Units - British
              2 mech_infantrys placed in Union of South Africa
              1 submarine placed in 71 Sea Zone
              1 carrier and 1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,3,2,6,6,6
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,1,1,4,1,1
              UK_Pacific collect 9 PUs (9 lost to blockades); end with 9 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      Italians regular : -0.50
      British regular : 3.33
      

      Savegame

      posted in League
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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              2 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              5 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      @trulpen Unfortunately I will deny this edit as it did have an impact on my western positioning - I also make mistakes/overlooks but I think if someone positions based off of it, we typically roll with it. Can you please edit as needed - amending your purchase to subtract a fig and add a destoyer (presumably to 110) and then to move the destoyer from Iceland to presumably 106 for this round.

      I do hope it is no hard feelings - enjoying our game (or what is left of it haha) :)

      posted in League
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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from South Australia to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      @pejon_88 I’m fine with it this time as I do not think it impacted my decisions in this specific case. I know we both agreed to be lenient, but in the future it is highly likely that the German aircraft positioning will have affected how I played the entire Allied round so I may be less inclined.

      As is - the Edit is accepted, just wanted to clarify any potential future issues :)

      posted in League
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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Combat Move - Russians
              3 armour, 11 artilleries and 55 infantry moved from Bryansk to Belarus
                    Russians take Belarus from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              3 aaGuns moved from Bryansk to Belarus
              5 fighters and 1 tactical_bomber moved from Persia to India
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Sikang to Kazakhstan
                    Japanese take Kazakhstan from Russians
              1 infantry moved from Tsinghai to Kazakhstan
              1 infantry moved from Kansu to Novosibirsk
                    Japanese take Novosibirsk from Russians
              3 mech_infantrys moved from Shantung to Kweichow
              2 infantry moved from Kwangsi to Hunan
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
              2 bombers moved from Kwangsi to Kweichow
              1 tactical_bomber moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - Japanese
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                      Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Java
                  ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Kweichow
                  Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 1 artillery and 1 infantry
                      Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Hunan
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in French Indo China
                  Japanese attack with 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
              1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 mech_infantry moved from Kiangsi to Kwangsi
              1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
              1 armour moved from Jehol to Kiangsi
              2 bombers moved from Kweichow to Kwangsi
              1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
              1 tactical_bomber moved from French Indo China to Kwangsi
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Korea
              1 fighter moved from Japan to Korea
      
          Place Units - Japanese
              2 fighters and 1 infantry placed in Japan
              3 armour placed in Kiangsu
              1 armour and 2 mech_infantrys placed in Shantung
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,2,4,1,4,6,2,2,5,2,4,6,3,6,2,2,1,1,4,2,1,3,5,5,1
              Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -0.83
      UK_Pacific regular : -0.33
      ANZAC regular : 1.33
      

      Savegame

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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 42 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
              4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Battle in 45 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
              1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 bomber moved from 45 Sea Zone to Queensland
              1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Central United States
              2 transports placed in 101 Sea Zone
              3 destroyers and 2 fighters placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
                    Chinese take Shensi from Japanese
              7 infantry moved from Sikang to Tsinghai
              1 infantry moved from Sikang to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 8 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 8 infantry in Tsinghai, round 2 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 bomber, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Kenya to Anglo Egyptian Sudan
              1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
              2 infantry moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from India to Yunnan
              2 infantry moved from Burma to Shan State
              1 fighter moved from India to Shan State
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in Yunnan
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Shan State
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 3/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 mech_infantry moved from Burma to India
              2 infantry moved from India to Burma
              1 fighter moved from Shan State to India
              1 fighter moved from Yunnan to India
              1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 artillery moved from British Somaliland to 76 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Egypt
              2 armour moved from Iraq to Persia
              2 mech_infantrys moved from Egypt to Iraq
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              3 infantry moved from India to Burma
              1 tactical_bomber moved from Yunnan to India
      
          Place Units - British
              1 factory_minor placed in Persia
              1 destroyer placed in 81 Sea Zone
              2 infantry placed in Egypt
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,4,3,4,1,3,3,4,6
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
              UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 0.00
      Italians regular : 0.67
      Japanese regular : -0.67
      British regular : 3.17
      

      Savegame

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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
                    Chinese take Shensi from Japanese
              7 infantry moved from Sikang to Tsinghai
              1 infantry moved from Sikang to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 8 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 8 infantry in Tsinghai, round 2 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -0.33
      

      Savegame

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      StickyBomb
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