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    Posts made by StickyBomb

    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      @trulpen No rush from my end, just let me know when you are ready to pick back up.

      posted in League
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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 9 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Ukraine to Western Ukraine
              1 bomber moved from Ukraine to Western Ukraine
              1 infantry moved from Novgorod to Belarus
              1 bomber moved from Ukraine to Belarus
              1 infantry moved from Novgorod to Belarus
              1 fighter moved from Ukraine to Samara
              2 mech_infantrys moved from Volgograd to Samara
              1 fighter moved from Ukraine to Samara
              4 armour and 20 mech_infantrys moved from Volgograd to Northwest Persia
              1 mech_infantry moved from Caucasus to Northwest Persia
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 4 armour and 21 mech_infantrys
                  French defend with 1 infantry
                      Germans roll dice for 4 armour and 21 mech_infantrys in Northwest Persia, round 2 : 7/25 hits, 5.50 expected hits
                      British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
                  Germans win, taking Northwest Persia from British with 4 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 infantry
              Battle in Samara
                  Germans attack with 2 fighters and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Samara to Volgograd
              1 mech_infantry moved from Ukraine to Tambov
              1 bomber moved from Western Ukraine to Ukraine
              1 bomber moved from Belarus to Ukraine
              2 artilleries and 10 infantry moved from Germany to Slovakia Hungary
              3 infantry moved from Western Germany to Northern Italy
              1 destroyer moved from 112 Sea Zone to 110 Sea Zone
              3 fighters moved from Western Germany to Southern Italy
              1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
      
          Place Units - Germans
              3 infantry placed in Ukraine
              3 mech_infantrys placed in Volgograd
              3 infantry placed in Novgorod
              3 infantry placed in Western Germany
              9 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,5,3
              Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : 2.17
      British regular : 0.67
      

      Savegame

      posted in League
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      StickyBomb
    • RE: crockett36 (L+24) Vs. StickyBomb (X) G40 w/ Tech

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Research Technology - Italians
              Italians spend 0 on tech rolls
                  Italians roll 5,1 and gets 0 hits
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 2 PUs; 2 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Eastern Poland to Archangel
                    Italians take Belarus from Russians
                    Italians take Archangel from Russians
              1 bomber moved from Southern Italy to Iraq
      
          Combat - Italians
              Strategic bombing raid in Iraq
                      British roll AA dice in Iraq : 1/1 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Iraq causes 0 damage total. 
      
          Non Combat Move - Italians
              3 infantry moved from Northern Italy to France
              1 armour moved from Yugoslavia to Western Germany
              3 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
              Italians collect 15 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      British AA : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Ukraine to Rostov
              1 fighter moved from Ukraine to Rostov
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 fighter and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Rostov to Ukraine
              3 armour moved from Ukraine to Bessarabia
              2 infantry moved from Bulgaria to Romania
              1 artillery and 2 infantry moved from Yugoslavia to Romania
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,1,6
              Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      Russians regular : -0.33
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Ukraine to Rostov
              1 mech_infantry moved from Belarus to Rostov
              1 fighter moved from Bryansk to Rostov
              2 fighters moved from Southern Italy to Rostov
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
              Battle in Rostov
                  Italians attack with 3 fighters and 3 mech_infantrys
                  Russians defend with 1 artillery and 2 infantry
                      Italians roll dice for 3 fighters and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
                      Italians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                      Italians roll dice for 3 fighters in Rostov, round 4 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                  Italians win with 2 fighters remaining. Battle score for attacker is -12
                  Casualties for Italians: 1 fighter and 3 mech_infantrys
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Rostov to Bryansk
              2 armour and 2 mech_infantrys moved from Romania to Ukraine
              2 infantry moved from Bulgaria to Romania
              2 mech_infantrys moved from Northern Italy to Romania
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
              Italians collect 15 PUs (4 lost to blockades); end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.17
      Russians regular : 2.00
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Queensland to 19 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
              6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Dutch New Guinea
              Battle in New Guinea
                  Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/9 hits, 4.33 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                  Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              6 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from 19 Sea Zone to Amur
              1 fighter moved from Hawaiian Islands to Queensland
              3 transports moved from 91 Sea Zone to 89 Sea Zone
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              3 transports moved from 89 Sea Zone to 101 Sea Zone
              1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 artillery and 3 infantry placed in Central United States
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Burma: 1 fighter
              EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
              EDIT: Turning off Edit Mode
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
              2 infantry moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from India to Yunnan
              1 fighter moved from India to Shan State
              1 infantry moved from Egypt to 81 Sea Zone
              1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Cyprus
              1 bomber moved from United Kingdom to France
      
          Combat - British
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in Cyprus
              Battle in Yunnan
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Yunnan
                  British win, taking Cyprus from Italians, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to India
              1 fighter and 1 tactical_bomber moved from Yunnan to India
              2 aaGuns, 12 infantry and 2 mech_infantrys moved from Burma to India
              2 armour moved from Persia to West India
              2 mech_infantrys moved from Iraq to Eastern Persia
              2 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
              1 fighter moved from Gibraltar to 98 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from France to Gibraltar
      
          Place Units - British
              1 carrier and 1 fighter placed in 98 Sea Zone
              2 infantry placed in Persia
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              1 artillery placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
              UK_Pacific collect 7 PUs; end with 8 PUs
              Some Units in India change ownership: 1 artillery
              Turning on Edit Mode
              EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
              EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -2.33
      Japanese regular : 0.33
      Germans AA : -0.17
      British regular : -0.17
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Queensland to 19 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
              6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Dutch New Guinea
              Battle in New Guinea
                  Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/9 hits, 4.33 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                  Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              6 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from 19 Sea Zone to Amur
              1 fighter moved from Hawaiian Islands to Queensland
              3 transports moved from 91 Sea Zone to 89 Sea Zone
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              3 transports moved from 89 Sea Zone to 101 Sea Zone
              1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 artillery and 3 infantry placed in Central United States
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Burma: 1 fighter
              EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
              EDIT: Turning off Edit Mode
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
              2 infantry moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from India to Yunnan
              1 fighter moved from India to Shan State
              1 infantry moved from Egypt to 81 Sea Zone
              1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Cyprus
              1 bomber moved from United Kingdom to France
      
          Combat - British
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in Cyprus
              Battle in Yunnan
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Yunnan
                  British win, taking Cyprus from Italians, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to India
              1 fighter and 1 tactical_bomber moved from Yunnan to India
              2 aaGuns, 12 infantry and 2 mech_infantrys moved from Burma to India
              2 armour moved from Persia to West India
              2 mech_infantrys moved from Iraq to Eastern Persia
              2 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
              1 fighter moved from Gibraltar to 98 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from France to Gibraltar
      
          Place Units - British
              1 carrier and 1 fighter placed in 98 Sea Zone
              2 infantry placed in Persia
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              1 artillery placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
              UK_Pacific collect 7 PUs; end with 8 PUs
              Some Units in India change ownership: 1 artillery
      

      Combat Hit Differential Summary :

      Americans regular : -2.33
      Japanese regular : 0.33
      Germans AA : -0.17
      British regular : -0.17
      

      Savegame

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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Manual Gamesave Post: British round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Combat Move - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Burma: 1 fighter
              EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
              EDIT: Turning off Edit Mode
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Queensland to 19 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
              6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Dutch New Guinea
              Battle in New Guinea
                  Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/9 hits, 4.33 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                  Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              6 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from 19 Sea Zone to Amur
              1 fighter moved from Hawaiian Islands to Queensland
              3 transports moved from 91 Sea Zone to 89 Sea Zone
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              3 transports moved from 89 Sea Zone to 101 Sea Zone
              1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 artillery and 3 infantry placed in Central United States
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2.33
      Japanese regular : 0.67
      

      Savegame

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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 carrier, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 36 Sea Zone to 56 Sea Zone
              1 submarine moved from 36 Sea Zone to 34 Sea Zone
              2 bombers moved from French Indo China to 34 Sea Zone
              1 destroyer moved from 36 Sea Zone to 34 Sea Zone
              2 infantry moved from French Indo China to Shan State
              1 mech_infantry moved from Kiangsu to Anhwe
              1 armour moved from Kiangsu to Anhwe
              1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
              1 infantry moved from Yunnan to Shan State
              1 artillery moved from French Indo China to Shan State
      
          Combat - Japanese
              Battle in Shan State
                  Japanese attack with 1 artillery and 3 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Anhwe
                  Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 34 Sea Zone
                  Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 34 Sea Zone
                  Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 56 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 56 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 destroyer moved from 36 Sea Zone to 22 Sea Zone
              1 submarine moved from 36 Sea Zone to 39 Sea Zone
              2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 5 transports moved from 36 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
              3 mech_infantrys moved from Malaya to French Indo China
              2 armour moved from Kweichow to French Indo China
              1 armour moved from Kiangsu to Anhwe
              2 bombers moved from 34 Sea Zone to French Indo China
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              3 infantry placed in French Indo China
              3 infantry placed in Malaya
              3 mech_infantrys placed in Kiangsu
              2 artilleries and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 58 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 0.83
      ANZAC regular : -0.67
      UK_Pacific regular : 0.33
      

      Savegame

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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      @stickybomb @chaptim Please hold - one edit for noncom

      posted in League
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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 carrier, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 36 Sea Zone to 56 Sea Zone
              1 submarine moved from 36 Sea Zone to 34 Sea Zone
              2 bombers moved from French Indo China to 34 Sea Zone
              1 destroyer moved from 36 Sea Zone to 34 Sea Zone
              2 infantry moved from French Indo China to Shan State
              1 mech_infantry moved from Kiangsu to Anhwe
              1 armour moved from Kiangsu to Anhwe
              1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
              1 infantry moved from Yunnan to Shan State
              1 artillery moved from French Indo China to Shan State
      
          Combat - Japanese
              Battle in Shan State
                  Japanese attack with 1 artillery and 3 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Anhwe
                  Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 34 Sea Zone
                  Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 34 Sea Zone
                  Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 56 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 56 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 destroyer moved from 36 Sea Zone to 22 Sea Zone
              1 submarine moved from 36 Sea Zone to 39 Sea Zone
              2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 5 transports moved from 36 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
              3 mech_infantrys moved from Malaya to French Indo China
              2 armour moved from Kweichow to French Indo China
              1 armour moved from Kiangsu to Anhwe
              2 bombers moved from 34 Sea Zone to French Indo China
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              3 infantry placed in French Indo China
              3 infantry placed in Malaya
              3 mech_infantrys placed in Kiangsu
              2 artilleries and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 58 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 0.83
      ANZAC regular : -0.67
      UK_Pacific regular : 0.33
      

      Savegame

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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      @flyingbadger overall not bad, that fighter had an itch to get in the heat of things and he inspired the AA gunners in doing so!

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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians repair damage of 10x factory_major; Remaining resources: 27 PUs; 
              Russians buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Belarus to Novgorod
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 5 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 6 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns and 17 infantry moved from Belarus to Bryansk
              2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk
              2 artilleries and 1 infantry moved from Ukraine to Bryansk
              3 fighters moved from Volgograd to Russia
              1 tactical_bomber moved from Volgograd to Russia
              1 mech_infantry moved from Rostov to Northwest Persia
              1 mech_infantry moved from Caucasus to Northwest Persia
              1 armour moved from Caucasus to Rostov
              2 armour moved from Rostov to Bryansk
              6 infantry moved from Yenisey to Timguska
              1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
              1 aaGun and 9 infantry moved from Buryatia to Sakha
              9 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.67
      Russians regular : -1.17
      

      Savegame

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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      @flyingbadger intercept please

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      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 bombers moved from Kwangsi to India
              1 infantry moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
              1 infantry moved from Kwangsi to French Indo China
              2 mech_infantrys moved from Shantung to Anhwe
              1 infantry moved from Kazakhstan to Sikang
              1 fighter moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
              1 infantry moved from Kwangsi to Hunan
              1 infantry moved from Kwangsi to Hunan
              1 tactical_bomber moved from Kwangsi to Hunan
              1 fighter moved from Kwangsi to Anhwe
              1 tactical_bomber moved from Kwangsi to Sikang
      
          Combat - Japanese
              Strategic bombing raid in India
                      UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                  Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
                  Bombing raid in India causes 10 damage total. 
              Battle in Sumatra
              Battle in 44 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking Sumatra from Americans with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in French Indo China
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3.83 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Hunan
                  Japanese attack with 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Anhwe
                  Japanese attack with 1 fighter and 2 mech_infantrys
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Sikang
                  Japanese attack with 1 infantry and 1 tactical_bomber
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Japanese
              1 artillery moved from Kazakhstan to Tsinghai
              1 infantry moved from Novosibirsk to Tsinghai
              1 tactical_bomber moved from Sikang to Tsinghai
              1 armour moved from Kiangsi to Kwangsi
              1 tactical_bomber moved from Hunan to Kwangsi
              1 fighter moved from Anhwe to Kwangsi
              3 armour moved from Kiangsu to Kwangsi
              1 armour moved from Shantung to Kiangsi
              1 fighter moved from 44 Sea Zone to 35 Sea Zone
              2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
              3 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
              2 bombers moved from India to Kwangsi
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kiangsu
              3 infantry placed in Shantung
              2 bombers and 3 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Korea: 2 fighters and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -2.33
      UK_Pacific AA : -0.33
      UK_Pacific regular : -0.33
      ANZAC regular : 0.67
      

      Savegame

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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Java to 42 Sea Zone
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 42 Sea Zone to India
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 infantry moved from Shan State to Burma
              2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from Tunisia to Algeria
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
              1 destroyer moved from 81 Sea Zone to 76 Sea Zone
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
              EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : 0.17
      

      Savegame

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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Java to 42 Sea Zone
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 42 Sea Zone to India
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 infantry moved from Shan State to Burma
              2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : 0.17
      

      Savegame

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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 4 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Ukraine to Rostov
              2 infantry moved from Bryansk to Rostov
              2 fighters moved from Southern Italy to Rostov
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Novgorod to Archangel
              1 bomber moved from Bryansk to Archangel
              1 bomber moved from Western Germany to Archangel
              2 bombers moved from Western Germany to Smolensk
              1 submarine moved from 109 Sea Zone to 104 Sea Zone
              2 bombers moved from Western Germany to 104 Sea Zone
              1 mech_infantry moved from Novgorod to Archangel
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 2 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Germans win with 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in 104 Sea Zone
                  Germans attack with 2 bombers and 1 submarine
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Rostov
                  Germans attack with 2 fighters and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Rostov to Bryansk
              2 mech_infantrys moved from Novgorod to Bryansk
              2 bombers moved from Smolensk to Eastern Poland
              2 mech_infantrys moved from Germany to Eastern Poland
              1 mech_infantry moved from Slovakia Hungary to Eastern Poland
              2 bombers moved from Archangel to Eastern Poland
              2 artilleries and 6 mech_infantrys moved from Ukraine to Bryansk
              2 bombers moved from 104 Sea Zone to Western Germany
              1 submarine moved from 109 Sea Zone to 112 Sea Zone
              2 destroyers, 1 submarine and 1 transport moved from 123 Sea Zone to 125 Sea Zone
              2 infantry moved from Finland to Norway
              1 fighter moved from Western Germany to Southern Italy
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              3 armour and 5 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 50 PUs; end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Russians regular : -0.33
      Germans regular : 2.00
      

      Savegame

      posted in League
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      StickyBomb
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