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    Posts made by StickyBomb

    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: French round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Aleutian Islands to 8 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 62 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              2 infantry and 2 mech_infantrys moved from South Australia to New South Wales
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              2 aaGuns, 1 armour, 1 artillery, 4 fighters and 1 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 armour and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 14 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Baltic States to Eastern Poland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      S
      StickyBomb
    • RE: Post League Game Results Here

      Trulpen + 46 over StickyBomb OOB

      https://www.axisandallies.org/forums/topic/37280/trulpen-l-46-vs-stickybomb-x/124?_=1627926470231

      posted in League
      S
      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      @trulpen I will call it here - I am sure I could prolong my agony for a good while, but with such overwhelming economic superiority by the allies, there is no recovery option available.

      Thank you for the game, and well played. Looking forward to hopefully more games :)

      posted in League
      S
      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: UK_Pacific round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Belarus to Germany
              3 bombers moved from Novgorod to Germany
              1 armour moved from Baltic States to Poland
                    Americans take Poland from Germans
              1 armour moved from Poland to Eastern Poland
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_upgrade
                  Bombing raid in Germany causes 17 damage total. 
      
          Non Combat Move - Americans
              3 bombers moved from Germany to Eastern Poland
              3 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
              1 armour and 2 mech_infantrys moved from Vyborg to Baltic States
              3 fighters moved from Belarus to Eastern Poland
              2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone
              6 infantry moved from Central United States to 101 Sea Zone
              6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              6 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry moved from Aleutian Islands to 8 Sea Zone
              1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 bombers moved from Western United States to Hawaiian Islands
              3 infantry moved from Novgorod to Belarus
              2 armour and 1 mech_infantry moved from Norway to Vyborg
              1 bomber moved from Iraq to Eastern Poland
              1 submarine moved from 93 Sea Zone to 97 Sea Zone
              1 destroyer moved from 92 Sea Zone to 99 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Novgorod
              7 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 71 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 4 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 2 bombers and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              6 infantry moved from United Kingdom to 110 Sea Zone
              6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
              6 infantry moved from 91 Sea Zone to Gibraltar
              1 armour, 3 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
              5 artilleries, 5 fighters, 15 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
              1 aaGun moved from Novgorod to Belarus
              3 armour, 4 artilleries, 30 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
              3 infantry moved from Egypt to Trans-Jordan
              1 battleship moved from 8 Sea Zone to 26 Sea Zone
      
          Place Units - British
              1 infantry placed in Iraq
              3 infantry placed in Egypt
              2 bombers placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
              British collect 32 PUs (2 lost to blockades); end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans AA : 0.33
      

      Savegame

      posted in League
      S
      StickyBomb
    • RE: Trulpen (L + 46) vs. StickyBomb (X)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 35 Sea Zone to 41 Sea Zone
                    Japanese take 37 Sea Zone from Americans
              1 submarine moved from 35 Sea Zone to 43 Sea Zone
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 infantry moved from Sikang to Szechwan
              1 tactical_bomber moved from Tsinghai to Szechwan
              1 artillery and 1 infantry moved from Tsinghai to Shensi
              1 mech_infantry moved from Anhwe to Hopei
              1 mech_infantry moved from Kwangsi to French Indo China
              1 mech_infantry moved from Kwangsi to French Indo China
              1 bomber moved from Kwangsi to French Indo China
              1 mech_infantry moved from Anhwe to Hunan
              1 bomber moved from Kwangsi to Hopei
              1 tactical_bomber moved from Kwangsi to Hunan
              1 fighter moved from Kwangsi to Szechwan
              1 mech_infantry moved from Kwangsi to Hunan
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in French Indo China
                  Japanese attack with 1 bomber and 2 mech_infantrys
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 41 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport; ANZAC defend with 1 submarine
                  1 submarine owned by the ANZAC submerged
                      1 transport owned by the Americans lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Hopei
                  Japanese attack with 1 bomber and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hunan
                  Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              7 armour, 3 artilleries and 8 mech_infantrys moved from Kwangsi to Kiangsi
              1 artillery and 2 infantry moved from Kiangsu to Kiangsi
              1 tactical_bomber moved from Hunan to Kiangsi
              1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
              1 bomber moved from Hopei to Kiangsi
              1 bomber moved from French Indo China to Kiangsi
              1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
              3 infantry moved from Shantung to Anhwe
              2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Japan to Korea
      
          Place Units - Japanese
              4 transports placed in 6 Sea Zone
              4 infantry placed in Japan
              Japanese undo move 2.
              4 artilleries placed in Japan
              3 infantry placed in Kiangsu
              1 infantry placed in Shantung
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
              Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 1.67
      UK_Pacific regular : -0.33
      

      Savegame

      posted in League
      S
      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Russians round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Combat Move - Russians
              3 armour, 11 artilleries and 55 infantry moved from Belarus to Eastern Poland
                    Russians take Eastern Poland from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              3 aaGuns moved from Belarus to Eastern Poland
              1 aaGun moved from Persia to Iraq
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      S
      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
              2 aaGuns and 4 infantry moved from Brazil to 86 Sea Zone
              2 aaGuns, 4 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
              2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
              1 submarine moved from 93 Sea Zone to 97 Sea Zone
              2 carriers, 3 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 carriers, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Western United States
              1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 4 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 infantry moved from India to Burma
              2 fighters and 1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Burma to India
              1 bomber moved from Syria to India
              2 infantry moved from Iraq to Persia
              2 fighters and 1 tactical_bomber moved from Syria to Persia
              2 infantry moved from Trans-Jordan to Iraq
              2 artilleries moved from Trans-Jordan to Iraq
              2 armour and 1 mech_infantry moved from Egypt to Iraq
              1 cruiser moved from 97 Sea Zone to 99 Sea Zone
              1 cruiser moved from 99 Sea Zone to 98 Sea Zone
              1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from Cyprus to 99 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from 97 Sea Zone to Gibraltar
              2 battleships, 2 carriers, 2 cruisers and 5 destroyers moved from 97 Sea Zone to 98 Sea Zone
              1 fighter moved from 97 Sea Zone to Persia
              1 fighter moved from 97 Sea Zone to Persia
              1 fighter moved from 97 Sea Zone to Gibraltar
      
          Place Units - British
              2 artilleries and 1 infantry placed in Persia
              1 armour and 2 mech_infantrys placed in Egypt
              1 fighter and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      British regular : 1.00
      

      Savegame

      posted in League
      S
      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 bomber moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
              5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 2 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              1 destroyer moved from 42 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                  Americans win, taking Java from Japanese with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber and 1 fighter
                  Japanese defend with 1 destroyer and 2 transports
                      Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      1 transport owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 destroyer and 2 transports
      
          Non Combat Move - Americans
              1 bomber and 1 fighter moved from 6 Sea Zone to Siberia
              1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              2 destroyers and 2 submarines placed in 10 Sea Zone
              1 carrier and 2 transports placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 mech_infantry
              EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Java: 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Shensi
                    Chinese take Shensi from Japanese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              4 infantry moved from Kansu to Suiyuyan
              2 infantry moved from Kansu to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 infantry moved from India to Burma
              2 fighters and 1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Persia to India
              1 tactical_bomber moved from Burma to India
              2 fighters moved from Burma to India
              1 bomber moved from Egypt to India
              2 fighters moved from Persia to Russia
              1 mech_infantry moved from Iraq to Persia
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              1 artillery moved from Egypt to Trans-Jordan
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              2 mech_infantrys moved from Belgian Congo to Egypt
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 submarine moved from 71 Sea Zone to 81 Sea Zone
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 submarine moved from 81 Sea Zone to 97 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - British
              1 bomber placed in United Kingdom
              1 factory_minor placed in Egypt
              1 armour and 2 mech_infantrys placed in Persia
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 8 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : -0.17
      British regular : 1.00
      

      Savegame

      posted in League
      S
      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 bomber moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
              5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 2 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              1 destroyer moved from 42 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                  Americans win, taking Java from Japanese with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber and 1 fighter
                  Japanese defend with 1 destroyer and 2 transports
                      Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      1 transport owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 destroyer and 2 transports
      
          Non Combat Move - Americans
              1 bomber and 1 fighter moved from 6 Sea Zone to Siberia
              1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              2 destroyers and 2 submarines placed in 10 Sea Zone
              1 carrier and 2 transports placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 mech_infantry
              EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Java: 1 mech_infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : -0.83
      

      Savegame

      posted in League
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      StickyBomb
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: French round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Siberia to Soviet Far East
                    ANZAC take Soviet Far East from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Siberia to 5 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 5 Sea Zone to 8 Sea Zone
              1 artillery moved from 8 Sea Zone to Aleutian Islands
              2 infantry moved from New South Wales to South Australia
              2 aaGuns, 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
              2 mech_infantrys moved from Queensland to South Australia
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 14 PUs
      
          Combat Move - French
              1 fighter moved from Novgorod to Baltic States
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      StickyBomb
    • RE: crockett36 (L+24) Vs. StickyBomb (X) G40 w/ Tech

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 10 on tech rolls
                  Germans roll 4,1 and gets 0 hits
      
          Purchase Units - Germans
              Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - Germans
              9 infantry moved from Norway to Finland
                    Germans take Finland from Russians
              1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Finland
              1 armour moved from Novgorod to Vyborg
                    Germans take Vyborg from Russians
              1 armour moved from Vyborg to Finland
              3 infantry moved from Western Ukraine to Ukraine
              1 artillery moved from Western Ukraine to Ukraine
              3 infantry moved from Western Ukraine to Ukraine
              6 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
                    Germans take Bryansk from Russians
      
          Combat - Germans
              Battle in 115 Sea Zone
                  Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                  Russians defend with 1 submarine
                      Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 destroyer
                  Casualties for Russians: 1 submarine
              Battle in Ukraine
                  Germans attack with 1 artillery and 6 infantry
                  Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                      Germans roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 3/7 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              3 aaGuns moved from Western Ukraine to Bryansk
              1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
              3 mech_infantrys moved from Novgorod to Bryansk
      
          Place Units - Germans
              7 mech_infantrys placed in Western Germany
              1 artillery and 2 infantry placed in Novgorod
              3 infantry placed in France
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from France: 3 infantry
              EDIT: Adding units owned by Germans to Western Germany: 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
              Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
              Germans collect 1 PU from War Bonds; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Norway: 1 aaGun
              EDIT: Adding units owned by Germans to Finland: 1 aaGun
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 2.17
      Germans regular : -0.00
      

      Savegame

      posted in Play Boardgames
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      StickyBomb
    • RE: crockett36 (L+24) Vs. StickyBomb (X) G40 w/ Tech

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 10 on tech rolls
                  Germans roll 4,1 and gets 0 hits
      
          Purchase Units - Germans
              Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - Germans
              9 infantry moved from Norway to Finland
                    Germans take Finland from Russians
              1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Finland
              1 armour moved from Novgorod to Vyborg
                    Germans take Vyborg from Russians
              1 armour moved from Vyborg to Finland
              3 infantry moved from Western Ukraine to Ukraine
              1 artillery moved from Western Ukraine to Ukraine
              3 infantry moved from Western Ukraine to Ukraine
              6 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
                    Germans take Bryansk from Russians
      
          Combat - Germans
              Battle in 115 Sea Zone
                  Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                  Russians defend with 1 submarine
                      Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 destroyer
                  Casualties for Russians: 1 submarine
              Battle in Ukraine
                  Germans attack with 1 artillery and 6 infantry
                  Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                      Germans roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 3/7 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              3 aaGuns moved from Western Ukraine to Bryansk
              1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
              3 mech_infantrys moved from Novgorod to Bryansk
      
          Place Units - Germans
              7 mech_infantrys placed in Western Germany
              1 artillery and 2 infantry placed in Novgorod
              3 infantry placed in France
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from France: 3 infantry
              EDIT: Adding units owned by Germans to Western Germany: 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
              Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
              Germans collect 1 PU from War Bonds; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 2.17
      Germans regular : -0.00
      

      Savegame

      posted in Play Boardgames
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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians repair damage of 12x factory_major; Remaining resources: 22 PUs; 
              Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bryansk to Ukraine
              1 fighter moved from Russia to Ukraine
              1 fighter moved from Russia to Belarus
              3 infantry moved from Bryansk to Belarus
              1 tactical_bomber moved from Russia to Belarus
              2 infantry moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Belarus
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                  Russians win, taking Belarus from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 armour and 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  1 infantry owned by the Russians retreated to Russia
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Russia
              1 tactical_bomber moved from Belarus to Russia
              1 fighter moved from Ukraine to Russia
              4 aaGuns, 2 armour, 4 artilleries and 42 infantry moved from Bryansk to Russia
              6 infantry moved from Timguska to Kansu
              1 aaGun and 3 infantry moved from Yenisey to Timguska
              1 mech_infantry moved from Northwest Persia to Kazakhstan
              1 mech_infantry moved from Northwest Persia to Trans-Jordan
              1 submarine moved from 109 Sea Zone to 92 Sea Zone
      
          Place Units - Russians
              1 artillery and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.83
      Germans regular : 0.67
      Russians regular : -1.17
      

      Savegame

      posted in League
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      StickyBomb
    • RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

      @flyingbadger intercept please

      posted in League
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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 6 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Russia to Samara
              2 infantry moved from Russia to Vologda
              1 fighter moved from Russia to Vologda
              1 mech_infantry moved from Egypt to Ethiopia
                    Russians take Ethiopia from Italians
              1 artillery and 3 infantry moved from Russia to Tambov
              1 tactical_bomber moved from Russia to Tambov
              8 infantry moved from Sakha to Amur
              1 artillery moved from Russia to Samara
              1 infantry moved from Russia to Samara
              2 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Samara, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                      Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Bryansk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                  Germans defend with 3 mech_infantrys
                      Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 1.50 expected hits
                      Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 mech_infantrys
              Battle in Amur
                  Russians attack with 8 infantry
                  Japanese defend with 2 infantry
                      Russians roll dice for 8 infantry in Amur, round 2 : 1/8 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                      Russians roll dice for 7 infantry in Amur, round 3 : 2/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                  Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Sakha to Siberia
              1 aaGun moved from Sakha to Amur
              1 submarine moved from 99 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from Tambov to Persia
              1 fighter moved from Bryansk to Persia
              1 fighter moved from Vologda to Russia
      
          Place Units - Russians
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 19 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      Germans regular : 2.00
      Russians regular : 1.83
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from Queensland to 45 Sea Zone
              1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 45 Sea Zone
                  ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              2 fighters moved from 45 Sea Zone to 54 Sea Zone
              1 cruiser moved from 46 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to South Australia
              1 artillery moved from South Australia to Queensland
              1 infantry moved from Burma to India
              1 infantry moved from Trans-Jordan to Syria
              1 infantry moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      ANZAC regular : -0.33
      

      Savegame

      posted in League
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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 3 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 mech_infantrys moved from Kiangsu to Jehol
              2 fighters moved from Japan to Jehol
              1 mech_infantry moved from Kiangsu to Chahar
              1 armour moved from Anhwe to Chahar
              1 bomber moved from French Indo China to Chahar
              1 mech_infantry moved from Anhwe to Hopei
              1 armour moved from Anhwe to Chahar
              1 bomber moved from French Indo China to Hopei
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              2 infantry moved from French Indo China to Shan State
              1 infantry moved from French Indo China to Shan State
              1 artillery moved from French Indo China to Shan State
              1 infantry moved from Malaya to Shan State
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Chahar
                  Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
                  Chinese defend with 1 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 3/4 hits, 1.83 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 armour and 1 mech_infantry
                  Casualties for Russians: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 bomber and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Jehol
                  Japanese attack with 2 fighters and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 mech_infantrys in Jehol, round 2 : 0/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Jehol
                      Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                  Japanese win with 2 fighters remaining. Battle score for attacker is -5
                  Casualties for Japanese: 2 mech_infantrys
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 artillery and 4 infantry
                  British defend with 1 aaGun, 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 2/5 hits, 1.17 expected hits
                      UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
                      Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 3/4 hits, 1.00 expected hits
                      UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 1 aaGun, 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Jehol to Kiangsu
              1 bomber moved from Hopei to Kiangsu
              1 bomber moved from Chahar to Kiangsu
              5 infantry moved from Japan to 6 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 8 fighters, 5 infantry, 2 submarines, 8 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
      
          Place Units - Japanese
              3 destroyers placed in 36 Sea Zone
              3 infantry placed in Malaya
              3 mech_infantrys placed in Kiangsu
              6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.00
      Japanese regular : 2.83
      UK_Pacific regular : 1.00
      

      Savegame

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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery moved from New Guinea to 46 Sea Zone
              1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              1 artillery moved from 54 Sea Zone to Queensland
              1 infantry moved from Dutch New Guinea to New Guinea
              1 tactical_bomber moved from 54 Sea Zone to Queensland
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 aaGuns and 1 infantry moved from Central United States to 101 Sea Zone
              2 aaGuns, 1 infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone
              2 aaGuns and 1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Central United States
              2 carriers and 1 submarine placed in 10 Sea Zone
              3 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 4 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from Shan State to Malaya
                    UK_Pacific take Malaya from Japanese
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
              2 submarines moved from 92 Sea Zone to 97 Sea Zone
                    British take 93 Sea Zone from Italians
              2 cruisers moved from 92 Sea Zone to 97 Sea Zone
              1 battleship moved from 92 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
              2 infantry moved from Gibraltar to 92 Sea Zone
              1 armour, 2 destroyers, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
              2 destroyers moved from 96 Sea Zone to 97 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
              1 tactical_bomber moved from 98 Sea Zone to Cyprus
              2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Greece
              1 fighter moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from 98 Sea Zone to Cyprus
              1 bomber moved from Gibraltar to Southern Italy
              3 fighters moved from Gibraltar to 95 Sea Zone
              1 fighter moved from 95 Sea Zone to Southern Italy
              2 fighters moved from 95 Sea Zone to 97 Sea Zone
              1 fighter moved from 98 Sea Zone to 97 Sea Zone
      
          Combat - British
              Air Battle in Southern Italy
                  British attacks with 2 units heading to Southern Italy
                  Italians launches 2 interceptors out of Southern Italy
                      Attackers Fire,  : 0/2 hits, 0.33 expected hits
                      Defenders Fire,  : 0/2 hits, 0.33 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Southern Italy
                      Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern Italy causes 6 damage total. 
              Battle in Cyprus
                  British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/4 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
                  British win, taking Cyprus from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in 97 Sea Zone
                  British attack with 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 3 submarines and 1 transport
                  Germans defend with 1 carrier; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines
                      British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      British roll dice for 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 1 transport in 97 Sea Zone, round 2 : 8/14 hits, 6.50 expected hits
                      Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 carrier owned by the Germans, 2 submarines owned by the Italians, 1 battleship owned by the Italians, 1 battleship owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 54
                  Casualties for British: 1 battleship and 1 submarine
                  Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 submarines
                  Casualties for Germans: 1 carrier
              Battle in Greece
              Cleaning up after air battles
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Cyprus to Syria
              1 fighter moved from Southern Italy to 97 Sea Zone
              1 fighter moved from 97 Sea Zone to Syria
              1 bomber moved from Southern Italy to Syria
              2 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Northwest Persia to Persia
              2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
              2 armour moved from West India to Eastern Persia
              4 mech_infantrys moved from India to Eastern Persia
      
          Place Units - British
              2 artilleries and 1 infantry placed in Persia
              2 armour and 1 mech_infantry placed in Egypt
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
              UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs
              Some Units in India change ownership: 2 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from 97 Sea Zone: 1 battleship
              EDIT: Adding units owned by British to 97 Sea Zone: 2 battleships
              EDIT: Changing unit hit damage for these British owned units to: battleship = 1, battleship = 1
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Defenders Fire,  : -0.33
      Attackers Fire,  : -0.33
      British regular : 1.67
      Italians AA : -0.17
      

      Savegame

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      StickyBomb
    • RE: Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1

      @pejon_88 Accidently selected the British BB as a casualty rather than taking a hit on it (always confuses me) - editing to fix it

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      StickyBomb
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      @chaptim The Luftwaffe celebrate another successful bombing run

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      StickyBomb
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