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    stephen1224

    @stephen1224

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    Latest posts made by stephen1224

    • TripleA AI/Dice Local Mode

      Hi,

      I was wondering if there was a way to get rid of dice for local mode so I can roll my own dice physically.

      Also, is there a way to slow down the AI’s move? It moves so fast that I can’t see what he does until the turn is over. I have found the thing in “game options” that slows down the AI in ms, but is there a way to actually pause it so I can observe what it’s doing?

      Thanks!

      posted in TripleA Support
      S
      stephen1224
    • RE: Thirstee vs. Stephen 1224 WW2 1941 v.6

      TripleA Turn Summary for game: World War II v6 1941, version: 1.4

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 2 armour; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Eastern Europe to Karelia
                  1 armour moved from Ukraine to Karelia
                  1 infantry moved from Eastern Europe to Karelia
                  1 infantry moved from Eastern Europe to Karelia
                  1 infantry moved from Norway Finland to Karelia
                  1 infantry moved from Norway Finland to Karelia
                  1 battleship moved from 5 Sea Zone to 8 Sea Zone
                  1 bomber moved from Germany to 8 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 14 Sea Zone
                  1 submarine moved from 16 Sea Zone to 14 Sea Zone
                  1 fighter moved from Western Europe to 14 Sea Zone
                  1 fighter moved from Southern Europe to 14 Sea Zone

      Combat - Germans
                  Battle in 14 Sea Zone
                      Germans attack with 1 destroyer, 2 fighters and 1 submarine
                      British defend with 1 carrier and 1 fighter
                      1 submarine owned by the Germans Submerged
                      Germans win with 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 destroyer and 1 fighter
                      Casualties for British: 1 carrier and 1 fighter
                  Battle in Karelia
                      Germans attack with 2 armour and 4 infantry
                      Russians defend with 3 infantry
                      Germans win, taking Karelia from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in 8 Sea Zone
                      Germans attack with 1 battleship and 1 bomber
                      British defend with 1 battleship and 1 submarine
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 22
                      Casualties for British: 1 battleship and 1 submarine

      Non Combat Move - Germans
                  1 fighter moved from 14 Sea Zone to Western Europe
                  1 transport moved from 16 Sea Zone to 14 Sea Zone
                  1 bomber moved from 8 Sea Zone to Germany
                  1 infantry moved from Germany to Eastern Europe
                  1 infantry moved from Eastern Europe to Ukraine
                  1 infantry moved from Eastern Europe to Ukraine
                  1 infantry moved from Germany to Eastern Europe
                  1 infantry moved from Southern Europe to Germany

      Place Units - Germans
                  2 armour placed in Germany

      Turn Complete - Germans
                  Germans collect 12 PUs; end with 12 PUs total
                  1 unit repaired.

      Territory Summary for Germans :

      5 Sea Zone : 1 submarine
          8 Sea Zone : 1 battleship
          9 Sea Zone : 1 submarine
          14 Sea Zone : 1 submarine and 1 transport
          Eastern Europe : 1 armour and 2 infantry
          Germany : 2 armour, 1 bomber, 1 factory, 1 fighter and 2 infantry
          Karelia : 1 flag, 2 armour and 3 infantry
          North Africa : 1 armour
          Southern Europe : 1 infantry
          Ukraine : 1 armour and 5 infantry
          Western Europe : 1 armour, 1 fighter and 2 infantry

      posted in Play Boardgames
      S
      stephen1224
    • RE: The Official "Looking for AA50 Opponents" Thread

      Looking for my first forum game in '41 v6 game.

      Thanks!

      posted in Find Online Players
      S
      stephen1224
    • RE: Find Opponents Here!

      Would like to start off playing 1941 v6 via forum play.

      Thanks,
      Steve

      posted in Find Online Players
      S
      stephen1224
    • RE: Testing First Time

      TripleA Turn Summary for game: Big World : 1942, version: 2.5

      Game History

      Round: 1

      Research Technology - Russians
                  Russians spend 5 on tech rolls

      Purchase Units - Russians
                  Russians buy 9 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 fighter moved from Karelija to Finland
                  1 infantry moved from Karelija to Finland
                  1 infantry moved from Karelija to Finland

      Combat - Russians
                  Battle in Finland
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 2 infantry
                      Germans win with 1 infantry remaining. Battle score for attacker is -13
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 fighter and 2 infantry

      Non Combat Move - Russians
                  1 infantry moved from Archangel’sk to Karelija
                  1 infantry moved from Kazakh to Stalingrad
                  1 infantry moved from Uzbek to Kazakh

      Place Units - Russians
                  2 infantry placed in Leningrad
                  4 infantry placed in Moscow
                  3 infantry placed in Sverdlovsk

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 36 PUs total

      posted in Play Boardgames
      S
      stephen1224
    • RE: Testing First Time

      Test summary from TripleA, engine version: 1.7.0.3, time: 16:03:29

      posted in Play Boardgames
      S
      stephen1224
    • Testing First Time

      Testing software for first time.

      posted in Play Boardgames
      S
      stephen1224
    • RE: Amphibious Assault Combat Move

      Ok thanks, I appreciate it!

      posted in Axis & Allies 1941
      S
      stephen1224
    • Amphibious Assault Combat Move

      Hi all,

      First post here! Just in my second game and I’m enjoying it so far. A quick question about amphibious assault moves:

      Am I allowed to pick up cargo in UK, move it down to West Europe, and unload/attack, all as a combat move in one turn? (Given that the SZ is clear as well). Or does the cargo originally have to be on the transport before my turn starts?

      Also, there is no naval bombardment in the 1941 version is there?

      Thanks

      posted in Axis & Allies 1941
      S
      stephen1224