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    Topics created by ssolie

    • S

      Full territory names?

      Player Help
      • • • ssolie
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      S

      what types of ethnic groups? like chinese or indian?

    • S

      The true AA gun rules revealed!

      Axis & Allies Classic
      • • • ssolie
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      S

      @bossk:

      I believe the attacker still gets to choose his loses in what you refer to as fly overs.

      In the case of a flyover battle with an AA gun, the attacker could choose casualties but there isn’t much point. The reason being that you can only have a single air unit involved in the flyover battle as per rule #5 I stated above (i.e. one combat move). That means only one type of unit (either a fighter or a bomber) is present so there isn’t much point in choosing casualties.

      I think this is an exception to the general rule that the opposing force always chooses their casualties.

    • S

      How to handle multiple AA Gun fire at aircraft

      Axis & Allies Classic
      • • • ssolie
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      @cystic:

      You are reducing the number of dice rolls with number 2 for every ftr killed. Let me clarify, with
      #1: You will always roll 12 dice. With #2 - say you shoot down one plane in territory 1 - the
      most dice you will roll will be 10. If you shoot one in territory 1, then 1 in territory 2, the
      most you will roll would be 9 dice - total. This means that overall, the probability of the 2nd
      and 3rd (and 4th) hit might drop over time (as you lose planes and you decrease the number of
      shots). Is my reasoning faulty here? Please point out if so.

      I think you are correct in your logic. It doesn’t make sense to shoot at all the aircraft since
      some of them might not have made it through each of the territories.

      So, although aa gun fire is technically resolved during combat movement, it is more convenient to
      resolve it during combat. Thus the extra “AA gun fires” step in the land combat sequence. If we
      were to follow the rules exactly, you’d need to have multiple rounds of combat with each aa gun you
      flew over during combat movement one gun at a time (order doesn’t matter). You need to track which
      plane came from which territory as well because it is possible that you may choose to shoot down a
      plane that defined a retreat territory. Whew!

      Does anybody know how the CD-ROM version handles all this? (I don’t have a copy)

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