Posts made by Spoox
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RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
le sigh
–>NCM
z62: 1 DD --> z34
z62: 1 DD --> z46–>Placement
z62: 1 SS, 1 DD
–>Income
territories: 14
no’s: 0
total: 14 -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
ANZAC turn 6
–>Purchase & reapir
income: 14
repair: /
purchase: 1 DD (8) + 1 SS (6) = 14
0 ipc left–>Combat movement
z34: 1 DD --> z21–>Combat
z34
10 rounds, first hitA:
Rolls: 10@2; Total Hits: 110@2: (6, 4, 6, 4, 6, 5, 1, 6, 5, 3)
D:
Rolls: 10@1; Total Hits: 210@1: (4, 5, 1, 4, 4, 1, 2, 4, 4, 6) -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
–>NCM
z104: 1 INF --> Spa
z110: 3 Fig --> Gib
z72: all --> z71–>Placement:
z109: 2 DD, 2 TT–>Income
territories: 27
no’s: 5
total: 32 -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
z110 cwlo 3 DD, 3 Figs
at least I finally have one of your fleets down :| -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
pfft bad rolls
so according to your post, u lose 1 CV, 1 Caz110 round 2
A:
Rolls: 5@3; Total Hits: 55@3: (1, 3, 2, 3, 2)
D:
Rolls: 1@3 2@4; Total Hits: 21@3: (6)2@4: (1, 3) -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
UK turn 6
–>Purchase & reapir
income: UKe 30
repair: /
purchase: 2 DD (16) + 2 TT (14) = 30
0 ipc left–>Combat movement
Sco: 3 Fig --> z110
Uk: 3 Fig --> z110
z104: 1 DD --> z110
z119: 1 DD --> z110
z112: 1 DD --> z110–>Combat
z110
A:
Rolls: 3@2 6@3; Total Hits: 33@2: (1, 2, 6)6@3: (4, 4, 2, 5, 5, 4)
D:
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (1)2@3: (5, 3)2@4: (4, 4) -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
China turn 6
–>Purchase & reapir
income: 10
repair: /
purchase: 3 INF (9) = 9
1 ipc left–>Combat Movement
/
–>NCM
/
–>Placement
Yun: 3 INF
–>Income
territories: 7
no’s:0
total: 7 + 1 saved = 8 -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
–> NCM
z101: 1 Fig, 1 TacB --> Gib
z101: 1 CV --> z104
z26: 2 SS --> z6
z19: all --> z17
Wus: 1 ARM, 1 INF, 1 Mech --> TT --> Haw–>Placement
Nor: 1 minor IC
z10: 1 CV, 1 Fig, 1 TacB, 3 DD, 1 SS–>Income
territories: 57
no’s: 25
total: 82 ipc in treasury -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
z110 round 2
A:
Rolls: 1@4; Total Hits: 11@4: (3)D:
Rolls: 2@2 2@3 2@4; Total Hits: 52@2: (2, 4)2@3: (3, 3)2@4: (2, 1) -
RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
Spa twlo 1 INF
all neutral countries switch to pro axisz110, I’m not sure what casualties you want, so I’ll wait for you to announce it here.
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RE: G40 anchovy(Axis) vs Spoox(Allies)posted in Tournaments
sure np
USA turn 6
–>Purchase & reapir
income: 79
repair: /
purchase: 1 minor IC (12) + 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 3 DD (24) + 1 SS (6) = 79
0 ipc left–>Combat movement
Nor: 1 INF --> Fin (walk-in)Ok, going to do something stupid here, just want to see the effect on the game as I know you have a 99,99% chance of winning this game quite soon.
Sco: 3 INF, 1 AA, 1 ART, 2 Mech --> TT --> Spa
z108: 3 ART, 3 INF --> Spa
z108: 2 DD, 1 CA --> z110
z111: 1 DD --> z110
z104: 1 DD --> z110
Uk: 1 StratB --> z110
Eus: 1 ARM, 1 INF --> Spa–>Combat
Spa
A:
Rolls: 5@1 8@2 1@3; Total Hits: 75@1: (1, 1, 1, 2, 4)8@2: (1, 5, 5, 1, 1, 3, 5, 3)1@3: (2)
D:
Rolls: 6@2; Total Hits: 16@2: (5, 6, 5, 5, 3, 2)z110
A:
Rolls: 4@2 1@3 1@4; Total Hits: 34@2: (1, 3, 5, 2)1@3: (5)1@4: (4)
D:
Rolls: 2@1 3@2 2@3 2@4; Total Hits: 52@1: (4, 4)3@2: (1, 2, 5)2@3: (2, 3)2@4: (6, 4) -
RE: Spoox (Allies) vs Morph (Axis)posted in Play Boardgames
ANZAC turn 3:
–>Purchase & repair:
income: 25 ipc
repair: /
purchase: 1 Minor IC (12) + 2 SS (12) = 24
1 ipc left–>Combat movement
/
–>NCM
z45: 1 TT --> z54
z62: 1 Ca, 2 DD --> z54
Nsw: 1 Fig, 1 INF, 1 AA --> Que–>Placement
z62: 2 SS
Que: 1 minor IC–>Income
territories: 14
no’s: 10
total: 14 + 10 + 1 saved = 25 -
RE: Spoox (Allies) vs Morph (Axis)posted in Play Boardgames
Irq twol
–>NCM
z92: 3 Fig --> Gib
z106: 1 DD --> z91
Irq: 1 Fig, 1 TacB --> Cpr
z76: 1 BB, 2 DD, 1 Ca --> z78
z44: 1 TT --> z46
Ind: 5 INF --> Wind
Saf: 1 ARM --> Tang–>Placement
Saf: 1 ARM
Uk: 1 Fig
z106: 1 TT
z109: 1 DD
Ind: 4 ARM–>Income
UKe: 27 + 2 saved = 29 ipc in treasury
UKp: 21 ipc in treasury -
RE: Spoox (Allies) vs Morph (Axis)posted in Play Boardgames
z92 cwlo 1 Fig
Mor twlo 1 INFIrq round 2
A:
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (1, 3, 6)1@3: (1)1@4: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
RE: Spoox (Allies) vs Morph (Axis)posted in Play Boardgames
UK turn 3:
–>Purchase & repair:
income: UKe 33 ipc, UKp 31 ipc
repair: UKp: 7 ipc to repair major IC to full strength, 24 ipc left
purchase: UKe: 1 TT (7) + 1 Fig (10) + 1 DD (8) + 1 ARM (6) = 31
Ukp: 4 ARM (24) = 24UKe 2 ipc left , UKp 0 ipc left
–>Combat Movement
Uk: 4 Fig --> z92
Ind: 1 Fig, 1 TacB --> Irq
Cpr: 3 INF --> Irq
Que: 1 ART, 1 INF --> TT --> Mor
z106: 1 BB, 1 Ca --> bombard Mor–>Combat
z92
A:
Rolls: 4@3; Total Hits: 34@3: (4, 3, 2, 1)
D:
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (4, 3)Irq
A:
Rolls: 3@1 1@3 1@4; Total Hits: 23@1: (6, 6, 5)1@3: (1)1@4: (1)
D:
Rolls: 3@2; Total Hits: 03@2: (5, 4, 6)Mor
A:
bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)A:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
RE: Spoox (Allies) vs Morph (Axis)posted in Play Boardgames
China turn 3:
–>Purchase & repair:
income: 5 ipc
repair: /
purchase: 1 INF (3) = 3
2 ipc left–>Combat movement
/
–>NCM
/
–>Placement
Sze: 1 INF
–> Income
territories: 4
no’s: 0
total: 4 + 2 saved = 6