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    Posts made by Spoox

    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3

      yes, some unexpected things that went on at work.

      UK turn 1

      –>Purchase & repair

      UKe: 9 INF (27) = 27 save 1 ipc
      UKp: 1 ARM (6) + 1 ART (4) + 2 INF (6) = 16 save 1 ipc

      –>Combat movement

      z109: 1 DD --> z106
      z98: 1 TacB --> Eth (land Sud)
      Sud: 1 INF --> Eth
      Ind: 1 ART, 1 INF --> TT --> Eth
      Egy: 1 Mech --> Eth
      z39: 1 CA --> bombard Eth
      Wind: 1 INF --> Epr (walk in)
      z111: 1 DD --> z110
      Uk: 2 Fig --> z110 (land Uk)
      Sco: 1 Fig --> z110 (land Uk)

      –>Combat

      z106 (first hit wins)
      A:
      DiceRolls: 10@2; Total Hits: 310@2: (4, 6, 6, 5, 6, 4, 1, 5, 1, 2)
      D:
      DiceRolls: 10@1; Total Hits: 310@1: (1, 5, 3, 5, 5, 1, 2, 1, 4, 5)

      Eth
      A:
      bombard
      DiceRolls: 1@3; Total Hits: 11@3: (2)
      round 1
      DiceRolls: 2@1 2@2 1@3; Total Hits: 02@1: (5, 3)2@2: (6, 4)1@3: (5)

      z110
      A:
      DiceRolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (6, 2, 2)
      D:
      DiceRolls: 1@1; Total Hits: 01@1: (6)

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3

      Yun twol

      –>NCM

      Sui: 1 INF --> She

      –>Placement

      Sze: 4 INF
      She: 1 INF --> Sze

      –>Income

      territories: 9
      no’s: 6
      total: 15

      3 Spoox vs Alsch 01eChina.AAM

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3

      China turn 1

      buy 4 INF save 0

      –>Combat Movement

      Sze: 1 Fig --> Yun (land Sze)
      Kwe: 2 INF --> Yun

      –>Combat

      Yun
      A:
      DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (5)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (3)

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3

      USA turn 1

      –>Purchase & repair

      purchase: 2 CV (32) + 1 DD (8 + 2 SS (12) = 52
      save 0 ipc

      –>NCM

      z35: 1 DD, 1 SS --> z54
      Phi: 1 Fig --> Gua
      z26: 1 TT --> z10
      Wus: 1 ART, 1 INF --> Haw
      Haw: 2 INF --> TT --> z54
      z10: fleet --> z26
      z101: 1 TT with INF+ART Eus --> z11
      Eus: 1 Fig --> z10
      Wus: 1 Fig --> z10
      Cus: 1 bomber --> Haw

      –>Placement

      z10: 2 CV
      z101: 1 DD, 2 SS

      –>Income

      territories: 52

      3 Spoox vs Alsch 01dUSA.AAM

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3

      and I’m going to do the same as well

      –>Purchase & repair

      purchase: 2 ARM (12) + 8 INF (24) = 36
      save 1 ipc

      –>NCM

      z127: 1 SS --> z111
      Cau: 2 INF --> Ros
      Nov: all --> Bel
      Kar: 1 INF --> Nov
      Vyb: 2 INF --> Nov
      Bal: 2 INF --> Bel
      Epl: 1 INF --> Bel
      Bes: 1 INF --> Nukr
      Sukr: 3 INF --> Nukr
      Vol: 1 ARM, 1 Mech --> Novo
      Rus: 1 ARM, 1 Mech --> Novo
      z115: 1 BB --> z114
      Rus: 1 TacB, 1 Fig --> Bel
      Rus: 1 INF, 1 ART --> Smo
      Amu: 6 INF --> Bury
      Sak: 6 INF, 1 AA --> Bury

      –>Placement

      Nov: 3 INF
      Sukr: 3 INF
      Rus: 2 ARM, 2 INF

      –>Income

      territories: 37
      saved: 1
      total: 38

      3 Spoox vs Alsch 01bRussia.AAM

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      I’d prefer the allies once again please, it’s by far my worst side I think

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      yes that is fine for me, if you aren’t tired of easy victories for you yet ;-)

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      hmmm, would you find it odd if I were to surrender already?
      You will probably hit z33 anyways with overwhelming odds, even if I move the UK BB, Anzac DD and 3 Fighters to there it’s still a 99% win for you, leaving the USA fleet crippled and unable to lay pressure on Japan for 2-3 turns to come, giving Jap time to take the Dutch islands and probably Australia. Whilst I have to start investing in Europe as well, or the German fleet will be a threat to even the continental US itself.
      z49 was a key battle for me, I was prepared to sacrifice those units lost there, but it came at very little cost to you, so the rest of the plan couldn’t continue, a fast victory in the Pacific became impossible.
      What do you think?

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      sorry to let the game slow down again, but
      for example if I activate Cpr now, it goes to UKLondon normally, can’t I get the ipc’s of that territory to UKIndia untill London gets liberated?
      If for example the USA occupies an original French territory that was now occupied by Axis forces, then the ipc income also goes to the USA untill Paris gets liberated, no?
      Isn’t this the same situation for the UK?

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      UK turn 2

      –>Purchase & repair

      repair: z54 BB
      purchase:
      UKp: 1 Fig (10) + 2 ART (8 = 18
      save 0 ipc

      –>Combat movement

      question: London has fallen, thus not collecting ipc’s. Will every newly conquered territory on the Europe side of the board, generate ipc’s for UKPacific untill London gets liberated one day?

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      Sui twol (Fig land Kan)

      –>Placement

      Sui: 5 INF

      –>Income

      territories: 6

      2 Spoox vs Alsch 02eChina.AAM

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      China turn 2

      –>Purchase & repair

      purchase: 5 INF (15) = 15
      save 0 ipc

      –>Combat movement

      She: 3 INF --> Sui
      Sik: 1 Fig --> Sui (land Sik)

      –>Combat

      Sui
      A:
      DiceRolls: 3@1 1@3; Total Hits: 13@1: (2, 3, 6)1@3: (2)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      map

      2 Spoox vs Alsch 02dUSA.AAM

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      Car twol

      –>NCM

      Cus+Wus: 1 INF, 1 ARM --> TT --> Haw
      z10: 2 CV, 1 BB --> z26
      z26: 1 DD, 1 CA --> z33
      z11: all --> z26

      –>Placement

      Wus: 2 TacB, 3 Fig

      –>Income

      territories: 50
      no’s: 20
      total: 70

      plan was to at least damage the 3 capital ships in z49 (with average dice throws), then retreat so that UK and Anzac fighters+ship could finish them off. Almost impossible now :(
      Rest of allies later, have to go now.

      posted in Play Boardgames
      S
      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      Car round 3
      A:
      DiceRolls: 2@2; Total Hits: 12@2: (5, 2)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      really…z49 retreat (lose SS, DD, 2 Fig), damage Jap BB I guess
      z16 holds
      z30 twol

      Car round 2
      A:
      DiceRolls: 2@2; Total Hits: 02@2: (5, 3)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      ok, going to take some risk here
      z54: lose ANZAC DD+CA, damage UK BB

      USA turn 2

      –>Purchase & repair

      purchase: 2 TacB (22) + 3 Fig (30) = 52
      save 0 ipc

      –>Combat movement

      z54: 1 SS, 1 DD --> z49
      Haw: 2 Fig, 1 bomber --> z49 (land z33)
      z26: 1 TacB, 1 Fig --> z49 (land Que)
      Haw: 1 INF, 1 ART --> Car
      z26: 1 BB, 1 CA --> bombard Car
      z26: 1 SS --> z16
      z26: 1 DD --> z30
      z10: 2 Fig --> z30 (land z26)

      –>Combat

      z49 (yes it’s pretty suicidal)
      A:
      DiceRolls: 2@2 3@3 2@4; Total Hits: 12@2: (3, 4)3@3: (5, 6, 5)2@4: (5, 2)
      D:
      DiceRolls: 2@2 3@3 2@4; Total Hits: 42@2: (5, 1)3@3: (5, 5, 2)2@4: (2, 1)

      Car
      A:
      bombard
      DiceRolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
      round 1
      DiceRolls: 2@2; Total Hits: 02@2: (4, 6)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      z16 (first hit wins)
      A:
      DiceRolls: 10@2; Total Hits: 110@2: (5, 6, 6, 5, 4, 6, 3, 6, 2, 3)
      D:
      DiceRolls: 10@2; Total Hits: 210@2: (4, 6, 6, 2, 4, 5, 6, 2, 6, 4)

      z30
      A:
      DiceRolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 2)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2

      need to think about Pacific options :)

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Axis) vs. fighter pilot 48 (Allies) G40 A3

      65+10-2 = 73

      Spoox_fighter pilot_11aGermany.AAM

      posted in Play Boardgames
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      Spoox
    • RE: Spoox (Axis) vs. fighter pilot 48 (Allies) G40 A3

      DiceRolling 1d6:
      (2)

      posted in Play Boardgames
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      Spoox
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