Anzac turn 2
–>Purchase & repair
purchase: 1 CV (16) = 16
save 0 ipc
–>Combat movement
Jav: 1 INF --> Dgu (walk in)
–>NCM
z62: 1 DD --> z54
Mal: 1 INF --> Shn
–>Placement
z62: 1 Cv
–>Income
territories: 14
Anzac turn 2
–>Purchase & repair
purchase: 1 CV (16) = 16
save 0 ipc
–>Combat movement
Jav: 1 INF --> Dgu (walk in)
–>NCM
z62: 1 DD --> z54
Mal: 1 INF --> Shn
–>Placement
z62: 1 Cv
–>Income
territories: 14
z123 twol
Ken twlo 1 INF
–>NCM
Eth: 1 INF --> Sud
Rho: 2 INF --> Tang
z76: 2 TT --> z72
z76: 1 DD, 1 CA --> z98
Syr: 1 bomber, 1 TacB --> Egy
Ind: 2 Fig, 1 TacB --> Epr
z87: 1 TT --> z89
z39: 1 DD --> z37
Shn: 3 INF --> Bur
–>Placement
Uk: 9 INF, 1 ART
Ind: 1 ARM, 4 INF
–>Income
UKe: 29 + 5 = 34
UKp: 17
UK turn 2
–>Purchase & repair
UKe: 9 INF (27) + 1 ART (4) = 31 save 0 ipc
UKp: 1 ARM (6) + 4 INF (12) = 18 save 0 ipc
–>Combat movement
z106: 2 DD --> z123
Eth: 1 INF, 1 ART, 1 ARM, 1 Mech --> Ken
–>Combat
z123
A:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
D:
Rolls: 1@1; Total Hits: 01@1: (4)
Ken
A:
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (2, 1)1@3: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
China turn 2
–>Purchase & repair
purchase: 3 ART (12) + 1 INF (3) = 15
save 0 ipc
–>NCM
Hop: 1 INF --> She
Sik: 1 Fig --> Kan
–>Placement
Kan: 3 ART, 1 INF
–>Income
territories: 7
no’s: 6
total: 13
USA turn 2
–>Purchase & repair
purchase: 1 CV (16) + 4 DD (32) = 48
save 4 ipc
–>NCM
z10: 1 BB, 2 CV --> z26
Guam: 1 Fig --> z26
Haw: 3 Fig --> z26
Wus: 1 INF, 1 Mech --> Haw
–>Placement
z101: 1 CV, 1 DD
z10: 3 DD
–>Income
territories: 52
saved: 4
total: 56
surrender once again :oops:
Wanted to continue but that would be just postponing the inevitable. Was planning to land in Greece and the middle east and setting up USA factories there. But it’s too late to stop Japan now, even with a dedidcated Pacific buy it wouldn’t be enough to hold them of taking Hawaii and India.
some bad luck there for you :oops:
I hope to have allies up this evening, if not it will be for tomorrow, my apologies.
I think there is a mistake in the Yunnan fight. you rolled 2@10 for the defense round 1 whilst it should be 10@2. can you reroll from there?
retreat Kaz, lose 1 INF
–>NCM
Vol: 2 INF --> Cau
–>Placement
Rus: 7 INF
Vol: 3 INF
–>Income
territories: 26
Russia turn 9
–>Purchase & repair
purchase: 10 INF (30) = 30
save 0 ipc
–>Combat movement
Eve: 1 ARM, 1 Mech --> Yen --> blitz Yak
Vol: 1 INF --> Kaz
Novo: 1 Fig --> Kaz (land (Eve)
–>Combat
Kaz
A:
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Russia turn 2
–>Purchase & repair
purchase: 4 ART (16) + 7 INF (21) = 37
save 0 ipc
–>NCM
Olg: 2 INF --> Tim
Dza: 1 INF --> Yen
Buy: 2 INF --> Cmo
Ula: 1 INF --> Yak
Bury: 18 INF, 2 AA --> Yak
Bel: all --> Bal
Arch: 1 INF --> Nov
Bry: 1 Mech, 1 ARM --> Bal
Sukr: 3 INF --> Nukr
Ros: 2 INF --> Sukr
Smo: 1 INF, 1 ART, 1 AA --> Bel
Smo: 1 AA --> Bry
Rus: 3 INF --> Smo
z124: 1 SS --> z109
–>Placement
Nov: 2 ART, 1 INF
Sukr: 2 ART, 1 INF
Rus: 5 INF
–>Income
territories: 34
Anzac turn 8
–>Purchase & repair
purchase: 1 ARM (6) + 2 INF (6) = 12
save 0 ipc
–>Placement
Nsw: 1 ARM, 2 INF
–>Income
territories: 10
damage: -3
total: 7
z98 twlo 1 DD, 1 CV, 1 CA
sorry forgot also to mention 1 ARM in Egy blitzing to Alx and back
–>NCM
z91: 1 TT --> z92
–>Income
territories: 5
damage: -2
saved: 10
total: 13
damage CV, lose DD
I take it you lose: DD, 2 CA, 1 CV and damage BB
z98 round 2
A:
Rolls: 8@3; Total Hits: 38@3: (5, 3, 2, 5, 1, 6, 5, 6)
D:
Rolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (2, 1)
UK turn 8
–>Purchase & repair
purchase: /
–>Combat movement
z92: 3 CA, 1 DD, 1 CV, 2 Fig (land Egy) --> z98
Gib: 2 Fig --> z98 (land Egy)
Egy: 1 Fig --> z98 (land Egy)
–>Combat
z98
A:
Rolls: 1@2 8@3; Total Hits: 61@2: (4)8@3: (2, 6, 5, 2, 1, 2, 2, 3)
D:
Rolls: 2@2 3@3 2@4; Total Hits: 22@2: (3, 2)3@3: (4, 6, 4)2@4: (6, 2)
retreat Kwe wlo 1 INF
–>NCM
Sui: 1 INF --> Hop
–>Placement
She: 1 INF
Sui: 3 INF
–>Income
territories: 11
China turn 8
–>Purchase & repair
purchase: 4 INF (12) = 12
save 0 ipc
–>Combat movement
Tsi: 1 INF --> Sik (walk in)
She: 1 INF --> Sze (walk in)
Hop: 1 INF --> Kwe
Sui: 1 Fig --> Kwe (land Sui)
–>Combat
Kwe
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
z30 twlo 1 DD
–>NCM
z26: 1 DD --> z30
z10: 1 DD --> z31
z26: fleet --> z10
z91: 1 DD --> z104
z91: fleet --> z92, 3 planes to Gib
Eus: 3 INF, 2 ART, 1 AA --> Gib
z101: 1 CA --> z92
–>Placement
z10: 1 TT, 1 CV, 1 Fig, 1 TacB, 2 SS
z101: 1 DD
Wus: 1 ART, 1 INF
–>Income
territories: 55
no’s: 20
total: 75
USA turn 8
–>Purchase & repair
purchase: 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 1 TT (7) + 2 INF (6) + 1 ART (4) + 2 SS (12) + 1 DD (8 = 74
save 0 ipc
–>Combat movement
z26: 1 DD, 4 Fig --> z30 (land z10)
Tun: 1 INF --> Lib (walk in)
–>Combat
z30
A:
Rolls: 1@3 4@3; Total Hits: 41@3: (3)4@3: (1, 6, 2, 2)
D:
Rolls: 1@1; Total Hits: 11@1: (1)
z96 twol
–>NCM
z72: 1 DD --> z81
Amg: 1 INF --> Mor
Fwa: 1 INF --> Fca