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    Posts made by Speaker4theD3ad

    • RE: Round 5

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Americans
              2 bombers moved from Eastern Canada to Alaska
              3 artilleries and 3 infantry moved from Eastern Canada to 10 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
              2 infantry and 1 transport moved from 12 Sea Zone to 8 Sea Zone
              1 battleship moved from 12 Sea Zone to 8 Sea Zone
              1 carrier moved from 10 Sea Zone to 8 Sea Zone
              2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 18 Sea Zone to 10 Sea Zone
              2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone
              5 artilleries and 7 infantry moved from 8 Sea Zone to France
              4 fighters moved from 8 Sea Zone to France
      
          Combat - Americans
              Battle in Alaska
                  Americans attack with 2 bombers
                  Japanese defend with 2 bombers, 1 factory and 1 fighter
                      Americans roll dice for 2 bombers in Alaska, round 2 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 2 bombers and 1 fighter in Alaska, round 2 : 2/3 hits, 1.00 expected hits
                      2 bombers owned by the Japanese and 2 bombers owned by the Americans lost in Alaska
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Americans: 2 bombers
                  Casualties for Japanese: 2 bombers
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 armour, 3 artilleries and 6 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 27 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.67
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans roll 2,6 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Increased Factory Production
      
          Purchase Units - Americans
              Americans buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Americans
              4 fighters moved from Eastern Canada to 8 Sea Zone
              2 transports moved from 8 Sea Zone to 10 Sea Zone
              2 armour and 2 infantry moved from Eastern Canada to 10 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              3 infantry moved from Eastern United States to Eastern Canada
              3 artilleries moved from Eastern United States to Eastern Canada
              1 carrier and 1 transport moved from 11 Sea Zone to 10 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
              2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 55 Sea Zone to 18 Sea Zone
              1 battleship moved from 19 Sea Zone to 12 Sea Zone
              1 armour and 1 infantry moved from 8 Sea Zone to France
                    Americans take France from Germans
              1 armour moved from 8 Sea Zone to United Kingdom
              1 infantry moved from 8 Sea Zone to United Kingdom
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 armour, 4 artilleries and 4 infantry placed in Eastern United States
              Americans undo move 1.
              2 armour, 4 artilleries and 4 infantry placed in Western United States
      
          Activate Technology - Americans
              Americans activating Increased Factory Production
      
          Turn Complete - Americans
              Americans collect 43 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 2,5 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs; 2 techTokens; 
      
          Combat Move - Americans
              2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              2 transports moved from 8 Sea Zone to 10 Sea Zone
              2 armour and 2 infantry moved from Eastern United States to Eastern Canada
              2 infantry moved from Western United States to 56 Sea Zone
              2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
              1 battleship moved from 56 Sea Zone to 19 Sea Zone
              4 fighters moved from 53 Sea Zone to Eastern Canada
              2 bombers moved from Midway to Eastern Canada
              2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 53 Sea Zone to 55 Sea Zone
              2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
      
          Non Combat Move - Americans
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Eastern United States
              1 carrier and 1 transport placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 battleship and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Solomon Islands to 44 Sea Zone
              2 battleships, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 53 Sea Zone
              1 bomber moved from Hawaiian Islands to Midway
              1 bomber moved from Western United States to Midway
              2 infantry moved from Eastern United States to Eastern Canada
              2 artilleries moved from Eastern United States to Eastern Canada
              2 transports moved from 11 Sea Zone to 10 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to France
              1 armour moved from 8 Sea Zone to France
              1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
                    Americans take Northwestern Europe from Germans
              1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
              1 infantry moved from 56 Sea Zone to Western United States
      
          Combat - Americans
              Battle in France
                  Americans attack with 1 armour and 1 infantry
                  Germans defend with 1 aaGun
                      Americans roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
                      1 aaGun owned by the Germans lost in France
                  Americans win, taking France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 battleship placed in 56 Sea Zone
              2 armour and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 48 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : -0.17
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Wake Island to 52 Sea Zone
              1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
              1 infantry moved from Hawaiian Islands to 53 Sea Zone
              2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
              2 destroyers moved from 52 Sea Zone to 44 Sea Zone
              1 carrier moved from 52 Sea Zone to 44 Sea Zone
              1 battleship moved from 52 Sea Zone to 44 Sea Zone
              2 fighters moved from 52 Sea Zone to Solomon Islands
              1 submarine moved from 52 Sea Zone to 44 Sea Zone
              2 fighters moved from Hawaiian Islands to Solomon Islands
              1 battleship and 1 carrier moved from 56 Sea Zone to 44 Sea Zone
              1 bomber moved from Hawaiian Islands to Solomon Islands
              1 armour, 1 artillery and 2 infantry moved from Morocco to 13 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 13 Sea Zone to 7 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to United Kingdom
              2 infantry moved from 44 Sea Zone to Solomon Islands
      
          Combat - Americans
              Battle in Solomon Islands
                  Americans attack with 1 bomber, 4 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 battleships in Solomon Islands, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                  Americans win, taking Solomon Islands from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Solomon Islands to Hawaiian Islands
              4 fighters moved from Solomon Islands to 44 Sea Zone
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              1 bomber placed in Western United States
              2 transports placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship and 1 carrier; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Alaska to 64 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
                    Americans take Morocco from Germans
              2 fighters moved from Alaska to Hawaiian Islands
              1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 52 Sea Zone
              2 infantry moved from 52 Sea Zone to Wake Island
              2 fighters moved from 52 Sea Zone to Wake Island
              1 bomber moved from Alaska to Hawaiian Islands
      
          Combat - Americans
              Battle in Wake Island
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                  Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Wake Island to 52 Sea Zone
      
          Place Units - Americans
              1 battleship and 1 carrier placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 cruiser moved from 19 Sea Zone to 11 Sea Zone
              1 fighter moved from Western United States to Alaska
              1 fighter moved from Eastern United States to Alaska
              1 bomber moved from Eastern United States to Alaska
              2 infantry moved from Western United States to 56 Sea Zone
              1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
              2 infantry moved from 64 Sea Zone to Alaska
              1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 64 Sea Zone
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              2 fighters moved from 53 Sea Zone to 64 Sea Zone
              1 infantry moved from Central United States to Western United States
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 battleship, 1 destroyer and 2 transports placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: All Vs Brett

      TripleA Turn Summary: British round 37

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 37
      
          Purchase Units - British
              British buy 2 bombers, 1 factory and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 armour moved from Trans-Jordan to 34 Sea Zone
              1 armour and 1 transport moved from 34 Sea Zone to 35 Sea Zone
              1 armour moved from 35 Sea Zone to India
              2 transports moved from 17 Sea Zone to 15 Sea Zone
              1 armour and 1 infantry moved from Southern Europe to 15 Sea Zone
              1 armour and 1 infantry moved from Italy to 15 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 15 Sea Zone to 17 Sea Zone
              2 armour moved from 17 Sea Zone to Egypt
              2 infantry moved from 17 Sea Zone to Egypt
              1 bomber moved from Italy to India
      
          Combat - British
              Battle in India
                  British attack with 1 armour and 1 bomber
                  Germans defend with 1 factory; Japanese defend with 4 bombers
                      British roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 armour and 1 bomber in India, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 4 bombers in India, round 2 : 1/4 hits, 0.67 expected hits
                      2 bombers owned by the Japanese and 1 bomber owned by the British lost in India
                      British roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 2 bombers in India, round 3 : 1/2 hits, 0.33 expected hits
                      1 armour owned by the British lost in India
                  Germans win with 2 bombers remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour and 1 bomber
                  Casualties for Japanese: 2 bombers
      
          Non Combat Move - British
      
          Place Units - British
              2 infantry placed in Egypt
              2 bombers placed in Southern Europe
              1 factory placed in Ukraine S.S.R.
      
          Turn Complete - British
              British collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      British : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: All Vs Brett

      TripleA Turn Summary: British round 36

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 36
      
          Purchase Units - British
              British buy 2 armour, 1 bomber, 1 factory and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 armour and 2 infantry moved from Trans-Jordan to 17 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 17 Sea Zone to 35 Sea Zone
              6 battleships, 3 carriers, 2 cruisers, 6 fighters and 2 submarines moved from 17 Sea Zone to 35 Sea Zone
              6 fighters moved from 35 Sea Zone to India
              2 armour and 2 infantry moved from 35 Sea Zone to India
              2 armour and 1 infantry moved from Italy to 15 Sea Zone
              2 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 17 Sea Zone
              2 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan
              1 bomber moved from Southern Europe to India
              3 bombers moved from Union of South Africa to India
              1 armour moved from Trans-Jordan to India
              1 infantry moved from Trans-Jordan to Persia
              1 bomber moved from Southern Europe to India
      
          Combat - British
              Battle in 35 Sea Zone
                  British attack with 6 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports
                  Japanese defend with 1 destroyer
                      British roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 6 battleships, 3 carriers, 2 cruisers and 2 transports in 35 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  British win with 6 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in India
                  British attack with 3 armour, 5 bombers, 6 fighters and 2 infantry
                  Germans defend with 1 factory and 1 infantry; Japanese defend with 6 fighters and 9 infantry
                      British roll dice for 3 armour, 5 bombers, 6 fighters and 2 infantry in India, round 2 : 7/16 hits, 8.17 expected hits
                      Germans roll dice for 6 fighters and 10 infantry in India, round 2 : 8/16 hits, 7.33 expected hits
                      6 infantry owned by the Japanese, 1 infantry owned by the Germans, 4 fighters owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in India
                      British roll dice for 1 armour, 5 bombers and 2 fighters in India, round 3 : 4/8 hits, 4.83 expected hits
                      Germans roll dice for 6 fighters and 3 infantry in India, round 3 : 7/9 hits, 5.00 expected hits
                      1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 5 bombers owned by the British and 2 fighters owned by the British lost in India
                      British roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 5 fighters in India, round 4 : 5/5 hits, 3.33 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the British lost in India
                  Germans win with 4 fighters remaining. Battle score for attacker is -94
                  Casualties for British: 3 armour, 5 bombers, 6 fighters and 2 infantry
                  Casualties for Germans: 1 infantry
                  Casualties for Japanese: 2 fighters and 9 infantry
      
          Non Combat Move - British
      
          Place Units - British
              1 factory placed in Egypt
              1 armour, 1 bomber and 1 infantry placed in Italy
              1 armour and 1 infantry placed in Southern Europe
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : 4.33
      British : -3.67
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: All Vs Brett

      TripleA Turn Summary: British round 35

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 35
      
          Purchase Units - British
              British buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - British
              1 infantry moved from Egypt to Trans-Jordan
              2 transports moved from 13 Sea Zone to 15 Sea Zone
              1 fighter moved from Italy to 17 Sea Zone
              1 transport moved from 17 Sea Zone to 15 Sea Zone
              1 armour and 1 infantry moved from Italy to 15 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
              1 armour moved from 17 Sea Zone to Trans-Jordan
              1 infantry moved from 17 Sea Zone to Trans-Jordan
              1 bomber moved from United Kingdom to Union of South Africa
      
          Non Combat Move - British
              3 armour, 1 artillery and 5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
      
          Place Units - British
              2 bombers placed in United Kingdom
              British undo move 1.
              1 armour and 1 infantry placed in Italy
              2 bombers placed in Southern Europe
              1 armour placed in Italy
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 45 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Round 2...FIGHT

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Persia to Trans-Jordan
                    Japanese take Trans-Jordan from British
              3 infantry moved from Kazakh S.S.R. to Russia
              1 artillery moved from Kazakh S.S.R. to Russia
              1 artillery moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
              1 armour moved from Buryatia S.S.R. to Evenki National Okrug
              2 fighters moved from Szechwan to Russia
              1 bomber moved from Szechwan to Russia
              1 infantry moved from Szechwan to Kazakh S.S.R.
              1 armour moved from Persia to Russia
              2 fighters moved from 34 Sea Zone to Russia
              3 armour moved from India to Kazakh S.S.R.
              1 infantry moved from Persia to Kazakh S.S.R.
              1 artillery moved from Persia to Kazakh S.S.R.
              1 infantry moved from Persia to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
              1 infantry moved from 28 Sea Zone to Union of South Africa
                    Japanese take Union of South Africa from British
              3 battleships, 1 cruiser, 3 destroyers and 1 submarine moved from 48 Sea Zone to 47 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from Soviet Far East to 63 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
              1 armour and 1 infantry moved from 64 Sea Zone to Alaska
              1 transport moved from 48 Sea Zone to 62 Sea Zone
              1 carrier and 1 cruiser moved from 34 Sea Zone to 37 Sea Zone
              1 fighter moved from Buryatia S.S.R. to 37 Sea Zone
      
          Combat - Japanese
              Battle in Alaska
                  Japanese attack with 1 armour and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 47 Sea Zone
                  Japanese attack with 3 battleships, 1 cruiser, 3 destroyers and 1 submarine
                  British defend with 1 armour, 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 3 battleships, 1 cruiser and 3 destroyers in 47 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                      Americans roll dice for 2 submarines in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 47 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                  Units damaged: 2 battleships owned by the Japanese
                      1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 carrier owned by the Americans and 1 submarine owned by the British lost in 47 Sea Zone
                      Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 battleships, 1 cruiser and 3 destroyers in 47 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                      Americans roll dice for 1 fighter in 47 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 battleship and 2 transports in 47 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 47 Sea Zone
                      1 transport owned by the British and 1 armour owned by the British lost in 47 Sea Zone
                      Japanese roll dice for 1 submarine in 47 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                  Japanese win with 3 battleships, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 104
                  Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                  Casualties for British: 1 armour, 1 cruiser, 1 submarine and 1 transport
              Battle in Russia
                  Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry
                  Russians defend with 1 aaGun, 1 armour, 1 factory and 6 infantry
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 2 : 4/10 hits, 4.17 expected hits
                      Russians roll dice for 1 aaGun, 1 armour and 6 infantry in Russia, round 2 : 2/7 hits, 2.50 expected hits
                      2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Russia, round 3 : 5/8 hits, 3.83 expected hits
                      Russians roll dice for 1 armour and 3 infantry in Russia, round 3 : 3/4 hits, 1.50 expected hits
                      1 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Russia
                  Japanese captures 25PUs while taking Russians capital
                  Japanese win, taking Russia from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry
                  Casualties for Russians: 1 aaGun, 1 armour and 6 infantry
      
          Non Combat Move - Japanese
              4 fighters moved from Russia to Kazakh S.S.R.
      
          Place Units - Japanese
              2 armour and 1 bomber placed in India
              1 armour and 1 infantry placed in Japan
              Japanese undo move 1.
              1 armour and 1 infantry placed in Japan
              1 bomber placed in India
              1 armour and 1 infantry placed in India
              1 infantry placed in East Indies
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 81 PUs
              3 units repaired.
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.50
      Americans : -1.83
      Russians : 1.00
      Japanese : 4.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: All Vs Brett

      TripleA Turn Summary: British round 34

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 34
      
          Purchase Units - British
              British buy 1 armour, 1 bomber, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 bombers moved from Russia to Persia
              1 armour moved from Egypt to Persia
              5 fighters moved from 17 Sea Zone to Persia
              1 transport moved from 6 Sea Zone to 13 Sea Zone
              2 battleships moved from 15 Sea Zone to 17 Sea Zone
              1 transport moved from 17 Sea Zone to 15 Sea Zone
              1 armour and 1 infantry moved from Italy to 15 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
              1 infantry moved from Trans-Jordan to Persia
              1 armour moved from 17 Sea Zone to Trans-Jordan
              1 infantry moved from 17 Sea Zone to Trans-Jordan
              1 transport moved from 6 Sea Zone to 13 Sea Zone
              3 armour moved from Evenki National Okrug to Yakut S.S.R.
              5 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 artillery moved from Evenki National Okrug to Yakut S.S.R.
      
          Combat - British
              Battle in Persia
                  British attack with 1 armour, 2 bombers, 5 fighters and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 2 bombers, 5 fighters and 1 infantry in Persia, round 2 : 3/9 hits, 4.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
                  British win, taking Persia from Japanese with 1 armour, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 bombers moved from Persia to Union of South Africa
              5 fighters moved from Persia to 17 Sea Zone
      
          Place Units - British
              1 factory placed in Southern Europe
              1 armour, 1 fighter and 1 infantry placed in Italy
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      British : -1.50
      Japanese : -0.67
      

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    • RE: All Vs Brett

      TripleA Turn Summary: British round 33

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 33
      
          Purchase Units - British
              British buy 2 battleships and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 armour moved from Italy to 15 Sea Zone
              2 infantry moved from Italy to 15 Sea Zone
              2 armour, 4 battleships, 3 carriers, 2 cruisers, 5 fighters, 2 infantry, 2 submarines and 2 transports moved from 15 Sea Zone to 17 Sea Zone
              1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan
                    British take Trans-Jordan from Japanese
              1 armour moved from 17 Sea Zone to Egypt
              1 infantry moved from 17 Sea Zone to Egypt
              3 armour, 1 artillery and 5 infantry moved from Archangel to Evenki National Okrug
      
          Combat - British
      
          Non Combat Move - British
      
          Place Units - British
              2 battleships placed in 15 Sea Zone
              1 infantry placed in Italy
      
          Turn Complete - British
              British collect 45 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

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    • RE: All Vs Brett

      TripleA Turn Summary: British round 32

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 32
      
          Purchase Units - British
              British buy 2 battleships and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Karelia S.S.R. to Archangel
              1 armour moved from Karelia S.S.R. to Archangel
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 armour moved from Algeria to 14 Sea Zone
              1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 armour moved from 15 Sea Zone to Italy
      
          Non Combat Move - British
              3 transports moved from 5 Sea Zone to 6 Sea Zone
      
          Place Units - British
              2 battleships and 1 fighter placed in 15 Sea Zone
      
          Turn Complete - British
              British collect 43 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

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    • RE: Round 2...FIGHT

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 4 armour and 1 factory; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              1 fighter moved from Manchuria to Yakut S.S.R.
              1 armour moved from India to Persia
              1 artillery moved from India to Persia
              1 infantry moved from India to Persia
              2 infantry moved from India to 35 Sea Zone
              1 fighter moved from 35 Sea Zone to Persia
              1 fighter moved from Burma to Persia
              3 infantry moved from Sinkiang to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              1 artillery moved from Szechwan to Kazakh S.S.R.
              1 bomber moved from Anhwei to Caucasus
              1 infantry moved from Yunnan to Szechwan
              2 fighters moved from 62 Sea Zone to Szechwan
              1 armour moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              2 battleships moved from 62 Sea Zone to 48 Sea Zone
              3 destroyers moved from 62 Sea Zone to 48 Sea Zone
              1 submarine moved from 62 Sea Zone to 48 Sea Zone
              1 cruiser moved from 62 Sea Zone to 48 Sea Zone
              1 battleship moved from 35 Sea Zone to 48 Sea Zone
              1 carrier and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Persia
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to Philippine Islands
      
          Combat - Japanese
              Strategic bombing raid in Caucasus
                      AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                  Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Caucasus causes 3 damage total. 
              Battle in Yakut S.S.R.
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                      Japanese roll dice for 1 artillery and 1 fighter in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in Persia
                  Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Persia
                  Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Persia to 34 Sea Zone
              1 bomber moved from Caucasus to Szechwan
              1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
      
          Place Units - Japanese
              1 factory placed in Manchuria
              Japanese undo move 1.
              1 factory placed in East Indies
              3 armour placed in India
              1 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Russians : 1.00
      Japanese : 0.33
      AA fire in Caucasus : : -0.17
      

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    • RE: All Vs Brett

      TripleA Turn Summary: British round 31

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 31
      
          Purchase Units - British
              British buy 2 battleships and 1 infantry; Remaining resources: 8 PUs; 
      
          Combat Move - British
              1 carrier, 1 submarine and 1 transport moved from 17 Sea Zone to 15 Sea Zone
              1 carrier and 2 fighters moved from 17 Sea Zone to 15 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 armour moved from Karelia S.S.R. to Archangel
              2 infantry moved from Karelia S.S.R. to Archangel
              1 infantry moved from Libya to 15 Sea Zone
              1 fighter moved from 15 Sea Zone to Italy
              2 bombers moved from Libya to Russia
              1 infantry moved from 15 Sea Zone to Italy
              1 submarine moved from 13 Sea Zone to 15 Sea Zone
              1 fighter moved from Italy to 15 Sea Zone
              1 armour moved from Libya to Algeria
              2 armour moved from Russia to Szechwan
              1 armour moved from Karelia S.S.R. to Archangel
      
          Combat - British
              Battle in Szechwan
                  British attack with 2 armour
                  Japanese defend with 1 infantry
                      British roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  British win, taking Szechwan from Japanese with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
      
          Place Units - British
              2 battleships placed in 15 Sea Zone
              1 infantry placed in Italy
      
          Turn Complete - British
              British collect 43 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      British : 0.00
      Japanese : -0.33
      

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    • RE: All Vs Brett

      TripleA Turn Summary: British round 30

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 30
      
          Purchase Units - British
              British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 8 PUs; 
      
          Combat Move - British
              1 infantry moved from Karelia S.S.R. to Archangel
              2 armour moved from Karelia S.S.R. to Russia
              2 cruisers moved from 13 Sea Zone to 15 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
              1 armour and 1 infantry moved from 15 Sea Zone to Libya
              2 bombers moved from Libya to Trans-Jordan
              2 armour moved from Egypt to Trans-Jordan
              1 armour moved from Italy to 15 Sea Zone
              1 infantry moved from Southern Europe to 15 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
              1 armour moved from 17 Sea Zone to Trans-Jordan
              1 carrier moved from 15 Sea Zone to 17 Sea Zone
              1 carrier moved from 13 Sea Zone to 15 Sea Zone
              2 fighters moved from 13 Sea Zone to 15 Sea Zone
              1 transport moved from 13 Sea Zone to 6 Sea Zone
              2 transports moved from 5 Sea Zone to 6 Sea Zone
              2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
              2 armour moved from 5 Sea Zone to Karelia S.S.R.
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              4 fighters moved from Russia to Trans-Jordan
              2 armour moved from Russia to Kazakh S.S.R.
              1 infantry moved from Russia to Kazakh S.S.R.
              1 infantry moved from 17 Sea Zone to Trans-Jordan
              2 bombers moved from Russia to Trans-Jordan
              2 fighters moved from 15 Sea Zone to 17 Sea Zone
              1 carrier moved from 15 Sea Zone to 17 Sea Zone
              1 submarine moved from 15 Sea Zone to 17 Sea Zone
      
          Combat - British
              Battle in Kazakh S.S.R.
                  British attack with 2 armour and 1 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Trans-Jordan
                  British attack with 3 armour, 4 bombers, 4 fighters and 1 infantry
                  Japanese defend with 11 armour
                      British roll dice for 3 armour, 4 bombers, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 8/12 hits, 6.33 expected hits
                      Japanese roll dice for 11 armour in Trans-Jordan, round 2 : 8/11 hits, 5.50 expected hits
                      8 armour owned by the Japanese, 4 fighters owned by the British, 1 infantry owned by the British and 3 armour owned by the British lost in Trans-Jordan
                      British roll dice for 4 bombers in Trans-Jordan, round 3 : 2/4 hits, 2.67 expected hits
                      Japanese roll dice for 3 armour in Trans-Jordan, round 3 : 2/3 hits, 1.50 expected hits
                      2 armour owned by the Japanese and 2 bombers owned by the British lost in Trans-Jordan
                      British roll dice for 2 bombers in Trans-Jordan, round 4 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Trans-Jordan
                  British win with 2 bombers remaining. Battle score for attacker is -19
                  Casualties for British: 3 armour, 2 bombers, 4 fighters and 1 infantry
                  Casualties for Japanese: 11 armour
      
          Non Combat Move - British
              2 bombers moved from Trans-Jordan to Libya
      
          Place Units - British
              2 fighters placed in 15 Sea Zone
              1 armour placed in Italy
              1 armour and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 43 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      British : 2.50
      Japanese : 2.83
      

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    • RE: Round 2...FIGHT

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 battleship and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              2 infantry moved from East Indies to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
              1 battleship moved from 36 Sea Zone to 35 Sea Zone
              1 carrier moved from 36 Sea Zone to 35 Sea Zone
              1 fighter moved from 36 Sea Zone to India
              1 fighter moved from French Indo-China Thailand to India
              1 bomber moved from French Indo-China Thailand to India
              1 armour, 1 artillery and 3 infantry moved from Burma to India
              1 fighter moved from Manchuria to Sinkiang
              3 infantry moved from Anhwei to Sinkiang
              1 artillery and 1 infantry moved from Yunnan to Szechwan
              1 fighter moved from Manchuria to Szechwan
              1 artillery and 1 infantry moved from Japan to 62 Sea Zone
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 infantry moved from French Indo-China Thailand to Yunnan
              3 infantry moved from Manchuria to Buryatia S.S.R.
              1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 battleship moved from 61 Sea Zone to 62 Sea Zone
              1 cruiser moved from 61 Sea Zone to 35 Sea Zone
              1 carrier moved from 61 Sea Zone to 62 Sea Zone
              1 destroyer moved from 61 Sea Zone to 62 Sea Zone
              1 submarine moved from 48 Sea Zone to 62 Sea Zone
              2 fighters moved from 61 Sea Zone to Buryatia S.S.R.
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              2 infantry moved from 35 Sea Zone to India
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 artillery, 2 fighters and 6 infantry
                  Russians defend with 5 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 2/9 hits, 2.50 expected hits
                      Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Buryatia S.S.R., round 3 : 4/7 hits, 2.17 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 5 infantry
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 3/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
                  Japanese win, taking Szechwan from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Sinkiang
                  Japanese attack with 1 fighter and 3 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in India
                  Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
                  British defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
                      AA fire in India : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in India
                      Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 4/9 hits, 3.00 expected hits
                      British roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                  Japanese win, taking India from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 fighter and 2 infantry
                  Casualties for British: 1 aaGun, 1 artillery and 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from India to 35 Sea Zone
              1 bomber moved from India to Anhwei
              1 fighter moved from Sinkiang to Anhwei
              2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
              1 fighter moved from Anhwei to Manchuria
              1 fighter moved from Szechwan to Burma
      
          Place Units - Japanese
              1 battleship and 1 transport placed in 62 Sea Zone
              1 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      British : 1.00
      Americans : 0.00
      Russians : 0.67
      AA fire in India : : 0.50
      Japanese : 2.67
      

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      Speaker4theD3ad
    • RE: All Vs Brett

      TripleA Turn Summary: British round 29

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 29
      
          Purchase Units - British
              British buy 4 armour, 1 carrier and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 armour and 1 infantry moved from Italy to 15 Sea Zone
              1 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 13 Sea Zone
              2 cruisers moved from 6 Sea Zone to 13 Sea Zone
              1 submarine moved from 13 Sea Zone to 15 Sea Zone
              2 fighters moved from 15 Sea Zone to 13 Sea Zone
              2 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
              2 armour, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
              2 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 carrier moved from 6 Sea Zone to 13 Sea Zone
              4 fighters moved from Russia to Kazakh S.S.R.
              2 bombers moved from Belorussia to Kazakh S.S.R.
              2 bombers moved from Belorussia to Libya
              1 infantry moved from Italy to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Southern Europe
              1 infantry moved from Russia to Kazakh S.S.R.
              1 armour moved from Caucasus to Kazakh S.S.R.
              1 armour moved from Caucasus to Russia
      
          Combat - British
              Battle in Kazakh S.S.R.
                  British attack with 1 armour, 2 bombers, 4 fighters and 1 infantry
                  Japanese defend with 1 armour
                      British roll dice for 1 armour, 2 bombers, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/8 hits, 4.00 expected hits
                      Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Japanese with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - British
              4 fighters moved from Kazakh S.S.R. to Russia
              2 bombers moved from Kazakh S.S.R. to Russia
      
          Place Units - British
              1 carrier placed in 15 Sea Zone
              2 armour placed in Italy
              2 armour and 2 infantry placed in United Kingdom
              British undo move 2.
              1 armour placed in Italy
              1 armour placed in United Kingdom
              British undo move 4.
              1 armour placed in Italy
      
          Turn Complete - British
              British collect 44 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      British : -1.00
      Japanese : 0.50
      

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    • RE: All Vs Brett

      TripleA Manual Gamesave Post: Japanese round 29

      TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 29
      
          Purchase Units - Japanese
      

      Combat Hit Differential Summary :

      Savegame

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