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    Posts made by Speaker4theD3ad

    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              3 bombers moved from East Indies to West Russia
              1 infantry moved from West Russia to Belorussia
              1 infantry moved from Vologda to Archangel
                    Japanese take Archangel from Russians
              1 infantry moved from Evenki National Okrug to Archangel
              2 fighters moved from Russia to West Russia
              2 fighters moved from Szechwan to West Russia
              5 armour moved from Russia to Ukraine S.S.R.
              1 armour moved from Caucasus to Ukraine S.S.R.
              2 armour moved from Caucasus to West Russia
              2 artilleries and 4 infantry moved from Russia to West Russia
              2 infantry moved from Caucasus to West Russia
              3 armour moved from India to Caucasus
              1 artillery and 1 infantry moved from Algeria to Morocco
                    Germans take Morocco from British
              1 transport moved from 24 Sea Zone to 23 Sea Zone
              1 armour moved from French West Africa to 23 Sea Zone
              1 armour and 1 transport moved from 23 Sea Zone to 22 Sea Zone
              1 armour moved from 22 Sea Zone to Brazil
                    Japanese take Brazil from Americans
              1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Central America
              1 destroyer moved from 19 Sea Zone to 12 Sea Zone
              2 submarines moved from 19 Sea Zone to 18 Sea Zone
              1 cruiser moved from 19 Sea Zone to 18 Sea Zone
              1 battleship moved from 19 Sea Zone to 18 Sea Zone
              1 carrier moved from 19 Sea Zone to 18 Sea Zone
              1 battleship moved from 19 Sea Zone to 18 Sea Zone
              1 fighter moved from 19 Sea Zone to 18 Sea Zone
              1 destroyer moved from 19 Sea Zone to 11 Sea Zone
              1 fighter moved from 18 Sea Zone to 19 Sea Zone
              1 transport moved from 46 Sea Zone to 37 Sea Zone
              1 armour moved from East Indies to 37 Sea Zone
              1 armour and 1 transport moved from 37 Sea Zone to 46 Sea Zone
              1 armour moved from 46 Sea Zone to Western Australia
                    Japanese take Western Australia from British
              1 infantry moved from Solomon Islands to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to Western Australia
              1 fighter moved from 19 Sea Zone to Central America
              1 transport moved from 35 Sea Zone to 33 Sea Zone
              2 transports moved from 19 Sea Zone to 18 Sea Zone
              1 infantry moved from Central America to 18 Sea Zone
              1 infantry moved from 18 Sea Zone to West Indies
                    Japanese take West Indies from Americans
              1 carrier moved from 18 Sea Zone to 22 Sea Zone
              1 cruiser moved from 18 Sea Zone to 22 Sea Zone
              1 fighter moved from Central America to 22 Sea Zone
              3 bombers moved from Germany to Central America
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 aaGun moved from Persia to Caucasus
      
          Place Units - Japanese
              3 bombers and 1 fighter placed in East Indies
              3 armour placed in India
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Japanese rolls : : 0.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese repair damage of 2x factory; Remaining resources: 61 PUs; 1 techTokens; 
              Japanese buy 4 armour and 3 bombers; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Central America
                    Japanese take Central America from Americans
              1 armour and 1 artillery moved from 19 Sea Zone to Central America
              2 battleships moved from 56 Sea Zone to 19 Sea Zone
              1 carrier moved from 56 Sea Zone to 19 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 56 Sea Zone to 19 Sea Zone
              1 fighter moved from Japan to Szechwan
              2 fighters moved from Caucasus to Russia
              3 bombers moved from Caucasus to Germany
              1 infantry moved from Caucasus to West Russia
              5 armour, 2 artilleries and 2 infantry moved from Caucasus to Russia
              1 infantry moved from Evenki National Okrug to Vologda
                    Japanese take Vologda from Russians
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 infantry moved from Novosibirsk to Russia
              1 infantry moved from Kazakh S.S.R. to Russia
              2 infantry moved from Persia to Caucasus
              1 infantry moved from Libya to Algeria
                    Germans take Algeria from British
              1 artillery moved from Libya to Algeria
              1 armour moved from French Equatorial Africa to French West Africa
                    Japanese take French West Africa from British
              1 transport moved from 28 Sea Zone to 24 Sea Zone
              1 artillery and 1 infantry moved from Alaska to 64 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
              1 transport moved from 45 Sea Zone to 49 Sea Zone
              2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
              2 infantry moved from 46 Sea Zone to Western Australia
              1 infantry moved from Eastern Australia to Western Australia
              1 infantry moved from New Guinea to 49 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Solomon Islands
                    Japanese take Solomon Islands from Americans
              1 fighter moved from Japan to Szechwan
              3 armour moved from India to Caucasus
      
          Combat - Japanese
              Battle in Western Australia
                  Japanese attack with 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 3 infantry in Western Australia, round 2 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Western Australia, round 3 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Western Australia
                      Japanese roll dice for 2 infantry in Western Australia, round 4 : 0/2 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Western Australia, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Western Australia
                      Japanese roll dice for 1 infantry in Western Australia, round 5 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Western Australia
                  British win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from India to Persia
      
          Place Units - Japanese
              3 armour placed in India
              3 bombers placed in East Indies
              1 armour placed in East Indies
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      British : 1.67
      Japanese rolls : : 0.00
      Japanese : -1.50
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese repair damage of 5x factory; Remaining resources: 56 PUs; 1 techTokens; 
              Japanese buy 3 armour, 1 factory and 2 fighters; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              Rocket attack in Russia does 6 damage to factory owned by Russians
                  Rockets in India roll: 6
              1 bomber moved from Caucasus to Russia
              2 bombers moved from Japan to Caucasus
              1 armour moved from India to Caucasus
              2 artilleries and 2 infantry moved from Persia to Caucasus
              2 infantry moved from India to Persia
              1 armour moved from Szechwan to Caucasus
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 armour, 1 artillery and 2 infantry moved from Alaska to 64 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 64 Sea Zone to 56 Sea Zone
              1 infantry moved from Wake Island to 52 Sea Zone
              1 artillery and 1 infantry moved from Japan to 60 Sea Zone
              2 fighters moved from Alaska to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
              1 artillery moved from 64 Sea Zone to Alaska
              1 infantry moved from 64 Sea Zone to Alaska
              1 transport moved from 36 Sea Zone to 48 Sea Zone
              1 infantry moved from Philippine Islands to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
              1 infantry moved from Borneo to 47 Sea Zone
              1 artillery and 1 infantry moved from Egypt to Libya
              1 armour moved from Italian East Africa to French Equatorial Africa
                    Japanese take French Equatorial Africa from British
              1 transport moved from 34 Sea Zone to 35 Sea Zone
              1 transport moved from 34 Sea Zone to 28 Sea Zone
              2 fighters moved from Caucasus to Germany
              1 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Eastern Australia
                    Japanese take Eastern Australia from British
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 3,2 and causes: 4 damage to unit: factory
                  Bombing raid in Russia causes 4 damage total. 
              Battle in Libya
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Libya
                  Japanese win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Russia to Caucasus
      
          Place Units - Japanese
              3 armour placed in India
              2 fighters placed in Japan
              1 factory placed in East Indies
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.17
      British : -0.33
      Japanese rolls : : 0.00
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese repair damage of 6x factory; Remaining resources: 47 PUs; 1 techTokens; 
              Japanese buy 1 armour, 1 artillery, 2 bombers and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              Rocket attack in Russia does 2 damage to factory owned by Russians
                  Rockets in India roll: 2
              1 armour and 2 infantry moved from Japan to 60 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 64 Sea Zone
              1 artillery moved from Alaska to 64 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Alaska
              2 fighters moved from 56 Sea Zone to Alaska
              1 fighter moved from 56 Sea Zone to Alaska
              1 armour moved from Union of South Africa to Italian East Africa
                    Japanese take Rhodesia from British
                    Japanese take Italian East Africa from British
              1 infantry moved from Trans-Jordan to Egypt
              1 transport moved from 34 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from Malaya to 36 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
              2 artilleries moved from 34 Sea Zone to Persia
              2 infantry moved from 34 Sea Zone to Persia
              1 infantry moved from Persia to Caucasus
              1 infantry moved from Szechwan to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              1 infantry moved from Evenki National Okrug to Archangel
                    Japanese take Archangel from Russians
              1 infantry moved from Evenki National Okrug to Vologda
                    Japanese take Vologda from Russians
              1 infantry moved from Evenki National Okrug to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 armour moved from Evenki National Okrug to Szechwan
              1 bomber moved from Germany to Russia
              2 fighters moved from West Russia to Caucasus
              2 fighters moved from India to Caucasus
              2 armour moved from India to Persia
              3 armour moved from Persia to Caucasus
              1 transport moved from 64 Sea Zone to 60 Sea Zone
              1 transport moved from 56 Sea Zone to 52 Sea Zone
              1 fighter moved from Alaska to 64 Sea Zone
              1 carrier moved from 56 Sea Zone to 64 Sea Zone
              1 battleship moved from 56 Sea Zone to 64 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 5,5 and causes: 6 damage to unit: factory
                  Bombing raid in Russia causes 6 damage total. 
      
          Non Combat Move - Japanese
              1 bomber moved from Russia to Caucasus
      
          Place Units - Japanese
              1 armour and 2 infantry placed in India
              1 artillery, 2 bombers and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.17
      Japanese rolls : : 0.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese repair damage of 1x factory; Remaining resources: 53 PUs; 1 techTokens; 
              Japanese buy 2 armour, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              Rocket attack in Caucasus does 5 damage to factory owned by Russians
                  Rockets in India roll: 5
              1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
                    Japanese take Belgian Congo from British
              1 armour moved from Belgian Congo to Union of South Africa
                    Japanese take Union of South Africa from British
              1 artillery moved from Anglo-Egyptian Sudan to Egypt
              3 artilleries and 3 infantry moved from Japan to 62 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to Malaya
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
              1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
              3 fighters moved from 56 Sea Zone to Alaska
              1 cruiser moved from 56 Sea Zone to 64 Sea Zone
              1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Trans-Jordan
                    Japanese take Trans-Jordan from British
              1 armour and 1 infantry moved from India to Persia
              3 bombers moved from Belorussia to Caucasus
              2 fighters moved from Belorussia to West Russia
              4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              1 armour moved from Buryatia S.S.R. to Evenki National Okrug
      
          Combat - Japanese
              Strategic bombing raid in Caucasus
                      AA fire in Caucasus : 2/3 hits, 0.50 expected hits
                  2 bombers killed by AA
                  Bombing raid in Caucasus rolls: 6,3 and causes: 3 damage to unit: factory
                  Bombing raid in Caucasus causes 3 damage total. 
              Battle in Persia
                  Japanese attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Persia
                  Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Alaska
                  Japanese attack with 1 artillery, 3 fighters and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Alaska, round 2 : 0/5 hits, 2.17 expected hits
                      Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Alaska, round 3 : 1/5 hits, 2.17 expected hits
                      Americans roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Alaska to 56 Sea Zone
              1 bomber moved from Caucasus to Germany
      
          Place Units - Japanese
              1 armour and 2 fighters placed in India
              1 armour and 2 infantry placed in Japan
              2 transports placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Japanese rolls : : 0.00
      Americans : 0.33
      Japanese : -2.50
      AA fire in Caucasus : : 1.50
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Rockets Advance
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory; Remaining resources: 41 PUs; 0 techTokens; 
              Japanese buy 2 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Soviet Far East to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              1 armour moved from Kwangtung to Szechwan
              1 infantry moved from Kwangtung to Szechwan
              1 bomber moved from Szechwan to Caucasus
              2 fighters moved from Szechwan to Belorussia
              1 armour, 1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
              1 armour moved from India to Kazakh S.S.R.
              1 infantry moved from Szechwan to Kazakh S.S.R.
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
              1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              2 submarines moved from 64 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
              1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
              4 fighters moved from 56 Sea Zone to Western United States
              1 artillery and 1 infantry moved from 56 Sea Zone to Western United States
              1 armour and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
              1 transport moved from 34 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from India to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
              1 armour moved from India to Kazakh S.S.R.
              2 bombers moved from Szechwan to Caucasus
      
          Combat - Japanese
              Strategic bombing raid in Caucasus
                      AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                  Bombing raid in Caucasus rolls: 3,1,4,2,6,3 and causes: 8 damage to unit: factory
                  Bombing raid in Caucasus causes 8 damage total. 
              Battle in Anglo-Egyptian Sudan
                  Japanese attack with 1 armour, 1 artillery and 2 infantry
                  British defend with 1 fighter and 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Anglo-Egyptian Sudan
                  Japanese win, taking Anglo-Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 fighter and 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 3 armour, 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 3/6 hits, 2.33 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western United States
                  Japanese attack with 1 artillery, 4 fighters and 1 infantry
                  Americans defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
                      AA fire in Western United States : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in Western United States
                      Japanese roll dice for 2 battleships in Western United States, round 2 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Western United States, round 2 : 0/5 hits, 2.17 expected hits
                      Americans roll dice for 1 aaGun, 1 armour and 3 infantry in Western United States, round 2 : 0/4 hits, 1.50 expected hits
                      1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Western United States
                      Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Western United States, round 3 : 2/5 hits, 2.17 expected hits
                      Americans roll dice for 1 armour and 2 infantry in Western United States, round 3 : 0/3 hits, 1.17 expected hits
                      2 infantry owned by the Americans lost in Western United States
                      Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Western United States, round 4 : 4/5 hits, 2.17 expected hits
                      Americans roll dice for 1 armour in Western United States, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Western United States
                  Japanese win, taking Western United States from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 aaGun, 1 armour and 3 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Western United States to 56 Sea Zone
              3 bombers moved from Caucasus to Belorussia
      
          Place Units - Japanese
              2 armour and 1 infantry placed in India
              2 transports placed in 60 Sea Zone
              Japanese undo move 2.
              1 artillery and 2 infantry placed in Japan
              2 transports placed in 62 Sea Zone
      
          Activate Technology - Japanese
              Japanese activating Rockets Advance
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      British : 0.00
      Japanese rolls : : 1.00
      AA fire in Western United States : : 0.50
      Americans : -3.17
      Russians : -0.33
      Japanese : 1.50
      AA fire in Caucasus : : -0.50
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory; Remaining resources: 30 PUs; 1 techTokens; 
              Japanese buy 1 aaGun, 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from India to 35 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 armour and 1 infantry moved from 34 Sea Zone to Egypt
                    Japanese take Egypt from British
              2 bombers moved from Burma to Russia
              1 bomber moved from Kwangtung to Russia
              1 infantry moved from Sinkiang to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              3 infantry moved from Manchuria to Buryatia S.S.R.
              1 fighter moved from Burma to Szechwan
              1 artillery and 1 infantry moved from Caroline Islands to 50 Sea Zone
              1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
              4 fighters moved from 53 Sea Zone to Hawaiian Islands
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from India to Persia
                    Japanese take Persia from British
              1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
              2 submarines moved from 60 Sea Zone to 64 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                  Bombing raid in Russia rolls: 5,2,5,1,5,3 and causes: 16 damage to unit: factory
                  Bombing raid in Russia causes 16 damage total. 
              Battle in Hawaiian Islands
                  Japanese attack with 1 artillery, 4 fighters and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              4 fighters moved from Hawaiian Islands to 53 Sea Zone
              3 bombers moved from Russia to Szechwan
      
          Place Units - Japanese
              1 aaGun and 2 armour placed in India
              1 armour, 1 artillery and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.50
      Japanese rolls : : 0.00
      Americans : -0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Heavy Bomber
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from French Indo-China Thailand to Yunnan
                    Japanese take Yunnan from Americans
              1 infantry moved from Anhwei to Sinkiang
                    Japanese take Sinkiang from Americans
              1 infantry moved from Anhwei to Szechwan
              1 infantry moved from Manchuria to Buryatia S.S.R.
                    Japanese take Buryatia S.S.R. from Russians
              2 bombers moved from Japan to India
              3 infantry moved from Burma to India
              1 armour and 1 artillery moved from Burma to India
              1 bomber moved from French Indo-China Thailand to India
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              2 infantry moved from East Indies to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              1 transport moved from 61 Sea Zone to 48 Sea Zone
              1 artillery moved from Philippine Islands to 48 Sea Zone
              1 artillery and 1 transport moved from 48 Sea Zone to 50 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 61 Sea Zone to 50 Sea Zone
              1 battleship and 1 carrier moved from 36 Sea Zone to 50 Sea Zone
              2 fighters moved from French Indo-China Thailand to 50 Sea Zone
              1 fighter moved from French Indo-China Thailand to India
              2 fighters moved from French Indo-China Thailand to 50 Sea Zone
              1 artillery moved from 50 Sea Zone to Caroline Islands
              1 fighter moved from Manchuria to Szechwan
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 1 armour, 1 artillery, 3 bombers, 1 fighter and 5 infantry
                  British defend with 1 aaGun, 1 factory and 8 infantry
                      AA fire in India : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 5 infantry in India, round 2 : 3/11 hits, 4.33 expected hits
                      British roll dice for 1 aaGun and 8 infantry in India, round 2 : 2/8 hits, 2.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 3 infantry in India, round 3 : 5/9 hits, 4.00 expected hits
                      British roll dice for 6 infantry in India, round 3 : 0/6 hits, 2.00 expected hits
                      5 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 3 infantry in India, round 4 : 5/9 hits, 4.00 expected hits
                      British roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in India
                  Japanese win, taking India from British with 1 armour, 1 artillery, 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 23
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 1 aaGun and 8 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from India to Yunnan
              1 bomber moved from India to Burma
              1 bomber moved from India to Burma
              1 bomber moved from Yunnan to Kwangtung
              1 fighter moved from India to Burma
      
          Place Units - Japanese
              1 transport placed in 62 Sea Zone
              2 submarines placed in 60 Sea Zone
              1 armour and 1 artillery placed in Japan
      
          Activate Technology - Japanese
              Japanese activating Heavy Bomber
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      British : -3.00
      Japanese rolls : : 1.00
      AA fire in India : : -0.50
      Japanese : 0.67
      

      Savegame

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      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Super subs
      
          Purchase Units - Japanese
              Japanese buy 2 bombers; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 bomber moved from Japan to Szechwan
              1 artillery and 1 infantry moved from Kwangtung to Szechwan
              1 fighter moved from Manchuria to Szechwan
              1 fighter moved from 50 Sea Zone to Yunnan
              1 fighter moved from Japan to Anhwei
              1 armour and 1 infantry moved from Japan to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
              1 infantry moved from Malaya to French Indo-China Thailand
              2 fighters moved from 37 Sea Zone to Burma
              1 transport moved from 61 Sea Zone to 60 Sea Zone
              1 artillery and 1 infantry moved from Japan to 60 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              2 infantry moved from Kiangsu to Anhwei
              1 infantry moved from Kiangsu to Anhwei
              1 infantry moved from Kiangsu to Manchuria
              1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
              1 armour and 1 infantry moved from 36 Sea Zone to Burma
              1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
              1 submarine moved from 44 Sea Zone to 41 Sea Zone
              1 carrier and 1 cruiser moved from 50 Sea Zone to 61 Sea Zone
              1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
              1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
              1 fighter moved from French Indo-China Thailand to Szechwan
      
          Combat - Japanese
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
                      Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
                      Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Szechwan, round 3 : 3/4 hits, 2.00 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 1.33 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan
                  Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
                  Japanese win with 1 fighter remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Anhwei
                  Japanese attack with 1 fighter and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
                      Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
                  Japanese win, taking Anhwei from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Burma
                  Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                  British defend with 3 infantry
                      Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Burma, round 2 : 2/7 hits, 2.50 expected hits
                      British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the British lost in Burma
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Burma, round 3 : 1/7 hits, 2.50 expected hits
                      British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 3 infantry
              Battle in 41 Sea Zone
                  Japanese attack with 1 submarine
                  British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                  1 submarine owned by the British Submerged
      
          Non Combat Move - Japanese
              2 fighters moved from Burma to French Indo-China Thailand
              1 fighter moved from Yunnan to French Indo-China Thailand
              1 fighter moved from Anhwei to Manchuria
              1 bomber moved from Szechwan to French Indo-China Thailand
              2 fighters moved from Szechwan to French Indo-China Thailand
      
          Place Units - Japanese
              2 bombers placed in Japan
      
          Activate Technology - Japanese
              Japanese activating Super subs
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      British : -1.33
      Japanese rolls : : 1.00
      Americans : -0.33
      Japanese : -1.33
      

      Savegame

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      Speaker4theD3ad
    • RE: Double Trouble

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Japan to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from Kwangtung to Szechwan
              1 fighter moved from French Indo-China Thailand to Szechwan
              1 fighter moved from Manchuria to Szechwan
              1 bomber moved from Japan to Szechwan
              2 infantry moved from Kiangsu to Manchuria
              2 infantry moved from Kiangsu to Anhwei
              1 fighter moved from Japan to Anhwei
              2 fighters moved from 37 Sea Zone to Burma
              1 infantry moved from Malaya to French Indo-China Thailand
              1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
              1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
              1 fighter moved from 50 Sea Zone to Yunnan
              1 transport moved from 61 Sea Zone to 48 Sea Zone
              1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
              1 infantry moved from Manchuria to Kiangsu
              1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
              1 carrier and 1 cruiser moved from 50 Sea Zone to 61 Sea Zone
              1 submarine moved from 44 Sea Zone to 48 Sea Zone
              1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
              1 destroyer moved from 61 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 2/5 hits, 2.33 expected hits
                      Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
                      2 infantry owned by the Americans lost in Szechwan
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 3 : 2/5 hits, 2.33 expected hits
                      Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Americans lost in Szechwan
                  Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 fighter and 2 infantry
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Anhwei
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 3 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 2 infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Anhwei
                      Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 4 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwei
                      Japanese roll dice for 1 fighter and 1 infantry in Anhwei, round 5 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Anhwei
                  Japanese win, taking Anhwei from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
                  Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Burma
                  Japanese attack with 1 artillery, 2 fighters and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Szechwan to French Indo-China Thailand
              2 fighters moved from Burma to 35 Sea Zone
              1 bomber moved from Szechwan to French Indo-China Thailand
              1 fighter moved from Anhwei to Kwangtung
              1 fighter moved from Yunnan to French Indo-China Thailand
      
          Place Units - Japanese
              1 submarine placed in 60 Sea Zone
              2 bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : -2.33
      Japanese : 0.17
      

      Savegame

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      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Research Technology - Americans
              Americans spend 35 on tech rolls
                  Americans roll 1,3,4,2,4,2,1 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy nothing; Remaining resources: 4 PUs; 7 techTokens; 
      
          Combat Move - Americans
              2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 13 submarines and 1 transport moved from 56 Sea Zone to 64 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 8 Sea Zone to 10 Sea Zone
              3 infantry moved from Western United States to Western Canada
              2 artilleries and 2 infantry moved from Eastern Canada to Western Canada
              1 bomber moved from United Kingdom to Western Canada
              2 fighters moved from 10 Sea Zone to Western Canada
      
          Combat - Americans
              Battle in 64 Sea Zone
                  Americans attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 13 submarines and 1 transport
                  Japanese defend with 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 4 transports
                      Americans roll dice for 13 submarines in 64 Sea Zone, round 2 : 7/13 hits, 6.50 expected hits
                  Units damaged: 3 battleships owned by the Japanese
                      Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 64 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                      Japanese roll dice for 3 submarines in 64 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports in 64 Sea Zone, round 2 : 9/15 hits, 8.17 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 64 Sea Zone
                      Americans roll dice for 9 submarines in 64 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
                      1 transport owned by the Japanese and 3 battleships owned by the Japanese lost in 64 Sea Zone
                      Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 64 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                      Japanese roll dice for 6 fighters in 64 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                      4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 64 Sea Zone
                      Americans roll dice for 9 submarines in 64 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits
                      2 transports owned by the Japanese lost in 64 Sea Zone
                      Americans roll dice for 1 battleship and 1 transport in 64 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 fighters in 64 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 64 Sea Zone
                      Americans roll dice for 9 submarines in 64 Sea Zone, round 5 : 5/9 hits, 4.50 expected hits
                      1 transport owned by the Japanese lost in 64 Sea Zone
                  9 submarines owned by the Americans Submerged
                  Japanese win with 1 fighter remaining. Battle score for attacker is 93
                  Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
                  Casualties for Japanese: 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 4 transports
                  1 fighter owned by the Japanese forced to land in Alaska
      
          Non Combat Move - Americans
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.83
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
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      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 7 submarines; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone
              1 armour, 3 artilleries and 4 infantry moved from 8 Sea Zone to France
              2 fighters moved from United Kingdom to France
              1 bomber moved from United Kingdom to Germany
              2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada
              2 infantry and 1 transport moved from 19 Sea Zone to 56 Sea Zone
              2 infantry moved from 56 Sea Zone to Western United States
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Germany causes 3 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              7 submarines placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : -0.17
      

      Savegame

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      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Super subs
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 infantry and 5 submarines; Remaining resources: 3 PUs; 0 techTokens; 
      
          Combat Move - Americans
              2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
              2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              2 transports moved from 8 Sea Zone to 10 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
              2 fighters moved from Eastern United States to 8 Sea Zone
              2 fighters moved from 8 Sea Zone to France
              2 fighters moved from France to United Kingdom
              2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              5 submarines placed in 56 Sea Zone
      
          Activate Technology - Americans
              Americans activating Super subs
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 1.00
      

      Savegame

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      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 aaGun, 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 bomber moved from Eastern Canada to France
              2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              2 fighters moved from 8 Sea Zone to France
              2 artilleries and 2 infantry moved from 8 Sea Zone to France
              2 transports moved from 8 Sea Zone to 10 Sea Zone
              2 infantry moved from Eastern United States to Eastern Canada
              2 artilleries moved from Eastern United States to Eastern Canada
              2 infantry moved from Hawaiian Islands to 53 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 56 Sea Zone
      
          Combat - Americans
              Battle in France
                  Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                  Germans defend with 1 armour and 1 artillery
                      Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 4/7 hits, 3.00 expected hits
                      Germans roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
                  Americans win, taking France from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 armour and 1 artillery
      
          Non Combat Move - Americans
              2 fighters moved from France to 8 Sea Zone
              1 bomber moved from France to United Kingdom
      
          Place Units - Americans
              1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
              1 aaGun placed in Western United States
      
          Turn Complete - Americans
              Americans collect 46 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      Americans rolls : : 0.00
      Americans : 0.50
      

      Savegame

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      Speaker4theD3ad
    • RE: Round 2...FIGHT

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 battleships, 3 infantry and 2 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Japanese
              2 armour and 3 fighters moved from Kazakh S.S.R. to Russia
              3 armour moved from Evenki National Okrug to Vologda
                    Japanese take Vologda from Russians
              3 armour moved from Vologda to Russia
              3 infantry moved from Yakut S.S.R. to Evenki National Okrug
              2 bombers moved from India to Russia
              1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from India to 35 Sea Zone
              1 carrier moved from 35 Sea Zone to 34 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 cruiser and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
              4 armour moved from India to Persia
              1 armour and 1 infantry moved from 34 Sea Zone to Persia
              1 armour and 1 infantry moved from Borneo to 47 Sea Zone
              1 armour, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 60 Sea Zone
              1 armour and 1 infantry moved from 60 Sea Zone to Japan
              2 armour moved from Manchuria to Sinkiang
              1 armour moved from Manchuria to Sinkiang
              1 infantry moved from Japan to 62 Sea Zone
              1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
              1 infantry moved from 64 Sea Zone to Alaska
              3 battleships, 3 destroyers and 1 submarine moved from 60 Sea Zone to 64 Sea Zone
      
          Combat - Japanese
              Battle in Persia
                  Japanese attack with 5 armour and 1 infantry
                  British defend with 1 artillery and 4 infantry; Americans defend with 1 fighter
                      Japanese roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 5 armour and 1 infantry in Persia, round 2 : 3/6 hits, 2.67 expected hits
                      British roll dice for 1 artillery, 1 fighter and 4 infantry in Persia, round 2 : 1/6 hits, 2.33 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the British lost in Persia
                      Japanese roll dice for 5 armour in Persia, round 3 : 1/5 hits, 2.50 expected hits
                      British roll dice for 1 artillery and 1 fighter in Persia, round 3 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Japanese and 1 artillery owned by the British lost in Persia
                      Japanese roll dice for 4 armour in Persia, round 4 : 3/4 hits, 2.00 expected hits
                      British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0.67 expected hits
                      1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Persia
                  Japanese win, taking Persia from British with 3 armour remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 armour and 1 infantry
                  Casualties for British: 1 artillery and 4 infantry
                  Casualties for Americans: 1 fighter
              Battle in Alaska
                  Japanese attack with 1 infantry
                  Americans defend with 1 bomber and 1 infantry
                      Japanese roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.17 expected hits
                      Americans roll dice for 1 bomber and 1 infantry in Alaska, round 2 : 1/2 hits, 0.50 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                  Americans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Russia
                  Japanese attack with 5 armour, 2 bombers and 3 fighters
                  Russians defend with 1 armour, 1 artillery, 1 factory and 6 infantry
                      Japanese roll dice for 5 armour, 2 bombers and 3 fighters in Russia, round 2 : 6/10 hits, 5.33 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 6 infantry in Russia, round 2 : 2/8 hits, 2.83 expected hits
                      1 fighter owned by the Japanese, 6 infantry owned by the Russians and 1 armour owned by the Japanese lost in Russia
                      Japanese roll dice for 4 armour, 2 bombers and 2 fighters in Russia, round 3 : 1/8 hits, 4.33 expected hits
                      Russians roll dice for 1 armour and 1 artillery in Russia, round 3 : 0/2 hits, 0.83 expected hits
                      1 artillery owned by the Russians lost in Russia
                      Japanese roll dice for 4 armour, 2 bombers and 2 fighters in Russia, round 4 : 5/8 hits, 4.33 expected hits
                      Russians roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Russia
                  Japanese captures 27PUs while taking Russians capital
                  Japanese win, taking Russia from Russians with 4 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 armour and 2 fighters
                  Casualties for Russians: 1 armour, 1 artillery and 6 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Russia to Persia
              2 bombers moved from Russia to Kwangtung
              1 fighter moved from Persia to 34 Sea Zone
      
          Place Units - Japanese
              1 transport placed in 37 Sea Zone
              3 armour and 3 infantry placed in Japan
              2 battleships placed in 60 Sea Zone
              1 transport placed in 35 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      British : -1.00
      Americans : 0.50
      Russians : -1.17
      Japanese : -1.50
      

      Savegame

      posted in Play Boardgames
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      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 6,6 and gets 2 hits
              Americans removing all Technology Tokens after successful research.
              Americans discover AA Radar
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 battleship and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Morocco to 13 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
              2 fighters moved from 8 Sea Zone to France
              1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
              2 infantry moved from New Guinea to 49 Sea Zone
              1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 53 Sea Zone
              1 cruiser moved from 56 Sea Zone to 53 Sea Zone
              1 bomber moved from United Kingdom to France
      
          Combat - Americans
              Battle in France
                  Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                  Germans defend with 1 aaGun and 2 infantry
                      AA fire in France : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 5/7 hits, 3.00 expected hits
                      Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in France
                  Americans win, taking France from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              2 fighters moved from France to 8 Sea Zone
              1 bomber moved from France to Eastern Canada
              2 infantry moved from Eastern United States to Eastern Canada
              2 artilleries moved from Eastern United States to Eastern Canada
              2 transports moved from 11 Sea Zone to 10 Sea Zone
              2 infantry moved from 53 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 battleship placed in 56 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Activate Technology - Americans
              Americans activating AA Radar
      
          Turn Complete - Americans
              Americans collect 46 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      AA fire in France : : -0.50
      Americans : 1.50
      

      Savegame

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      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 cruiser, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Morocco
                    Americans take Morocco from Germans
              2 infantry moved from Wake Island to 52 Sea Zone
              1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to New Guinea
              2 fighters moved from 49 Sea Zone to New Guinea
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Germany causes 5 damage total. 
              Battle in New Guinea
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship in New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                      Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from New Guinea to 49 Sea Zone
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              1 cruiser and 2 transports placed in 11 Sea Zone
              Americans undo move 2.
              2 transports placed in 11 Sea Zone
              1 cruiser placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : -1.00
      Japanese : -0.33
      AA fire in Germany : : -0.17
      

      Savegame

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      Speaker4theD3ad
    • RE: Round 2...FIGHT

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 8 armour and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from East Indies to 37 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
              1 armour and 1 infantry moved from 47 Sea Zone to Borneo
              1 destroyer moved from 47 Sea Zone to 35 Sea Zone
              1 cruiser moved from 37 Sea Zone to 35 Sea Zone
              3 battleships and 2 destroyers moved from 47 Sea Zone to 60 Sea Zone
              1 submarine moved from 47 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 62 Sea Zone to 36 Sea Zone
              2 armour moved from Buryatia S.S.R. to Evenki National Okrug
              3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              3 armour moved from Kazakh S.S.R. to Russia
              1 armour moved from Archangel to Russia
              2 bombers moved from India to Russia
              1 infantry moved from French Madagascar to 29 Sea Zone
              1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
              1 armour moved from Buryatia S.S.R. to Evenki National Okrug
              5 fighters moved from Kazakh S.S.R. to Russia
              1 carrier moved from 37 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in Borneo
                  Japanese attack with 1 armour and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Russia
                  Japanese attack with 4 armour, 2 bombers and 5 fighters
                  Russians defend with 1 aaGun, 2 armour, 1 factory and 7 infantry
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 4 armour, 2 bombers and 5 fighters in Russia, round 2 : 8/11 hits, 5.83 expected hits
                      Russians roll dice for 1 aaGun, 2 armour and 7 infantry in Russia, round 2 : 4/9 hits, 3.33 expected hits
                      1 fighter owned by the Japanese, 7 infantry owned by the Russians, 3 armour owned by the Japanese and 1 aaGun owned by the Russians lost in Russia
                      Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Russia, round 3 : 5/7 hits, 3.83 expected hits
                      Russians roll dice for 2 armour in Russia, round 3 : 1/2 hits, 1.00 expected hits
                      1 fighter owned by the Japanese and 2 armour owned by the Russians lost in Russia
                  Japanese captures 30PUs while taking Russians capital
                  Japanese win, taking Russia from Russians with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 3 armour and 2 fighters
                  Casualties for Russians: 1 aaGun, 2 armour and 7 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Russia to Kazakh S.S.R.
              2 bombers moved from Russia to India
      
          Place Units - Japanese
              2 armour placed in Kazakh S.S.R.
              2 armour placed in India
              1 armour placed in India
              3 armour placed in Manchuria
              1 destroyer placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.50
      British : -0.33
      Russians : 0.67
      Japanese : 3.17
      

      Savegame

      posted in Play Boardgames
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      Speaker4theD3ad
    • RE: Round 5

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 cruiser moved from 19 Sea Zone to 11 Sea Zone
              2 infantry moved from Western United States to 56 Sea Zone
              1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 52 Sea Zone
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              2 fighters moved from 53 Sea Zone to 52 Sea Zone
              2 fighters moved from 52 Sea Zone to Wake Island
              2 infantry moved from 52 Sea Zone to Wake Island
      
          Combat - Americans
              Battle in Wake Island
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Wake Island
                  Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Wake Island to 52 Sea Zone
              1 fighter moved from Western United States to Eastern United States
              2 fighters moved from Eastern United States to 11 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : 1.67
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
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      Speaker4theD3ad
    • RE: Round 2...FIGHT

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 bomber, 2 factories, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Alaska to 64 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
              2 armour and 2 infantry moved from Japan to 62 Sea Zone
              2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 armour and 1 infantry moved from 63 Sea Zone to Buryatia S.S.R.
              1 armour moved from Evenki National Okrug to Archangel
                    Japanese take Archangel from Russians
              1 armour moved from India to Caucasus
              1 infantry moved from Kazakh S.S.R. to Caucasus
              1 bomber moved from India to Russia
              4 fighters moved from Kazakh S.S.R. to West Russia
              1 infantry moved from Union of South Africa to 28 Sea Zone
              1 infantry and 1 transport moved from 28 Sea Zone to 29 Sea Zone
              1 infantry moved from 29 Sea Zone to French Madagascar
                    Japanese take French Madagascar from British
              1 artillery moved from Evenki National Okrug to Vologda
                    Japanese take Vologda from Russians
              1 infantry moved from Kazakh S.S.R. to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 artillery moved from Kazakh S.S.R. to Caucasus
              1 fighter moved from 37 Sea Zone to Kazakh S.S.R.
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in Russia causes 2 damage total. 
              Battle in West Russia
                  Japanese attack with 4 fighters
                  Americans defend with 1 bomber; Russians defend with 1 infantry
                      Japanese roll dice for 4 fighters in West Russia, round 2 : 2/4 hits, 2.00 expected hits
                      Russians roll dice for 1 bomber and 1 infantry in West Russia, round 2 : 0/2 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 bomber owned by the Americans lost in West Russia
                  Japanese win with 4 fighters remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 bomber
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Japanese attack with 1 armour, 1 artillery and 1 infantry
                  Russians defend with 1 factory and 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                  Japanese win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              4 fighters moved from West Russia to Kazakh S.S.R.
              1 bomber moved from Russia to India
      
          Place Units - Japanese
              2 armour and 1 bomber placed in India
              2 armour and 2 infantry placed in East Indies
              Japanese undo move 2.
              1 transport placed in 37 Sea Zone
              1 armour and 2 infantry placed in East Indies
              1 factory placed in Kazakh S.S.R.
              1 factory placed in Manchuria
              Japanese undo move 3.
              2 armour and 1 infantry placed in East Indies
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.17
      Russians : -0.83
      Japanese : -0.17
      

      Savegame

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      Speaker4theD3ad
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