Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Speaker4theD3ad
    3. Posts
    S
    • Profile
    • Following 0
    • Followers 1
    • Topics 6
    • Posts 255
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Speaker4theD3ad

    • RE: Free-For-All

      TripleA Turn Summary: British round 21

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 21
      
          Combat Move - British
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 18 Sea Zone to 17 Sea Zone
              4 submarines moved from 55 Sea Zone to 20 Sea Zone
      
          Non Combat Move - British
      
          Turn Complete - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 20

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 20
      
          Combat Move - British
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 23 Sea Zone to 18 Sea Zone
              6 submarines moved from 20 Sea Zone to 55 Sea Zone
              2 bombers moved from Iceland to United Kingdom
      
          Combat - British
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 3,3,4,1 and causes: 7 damage to unit: factory
                  Bombing raid in United Kingdom causes 7 damage total. 
              Battle in 55 Sea Zone
                  British attack with 6 submarines
                  Americans defend with 4 destroyers
                      British roll dice for 6 submarines in 55 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                      Americans roll dice for 4 destroyers in 55 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      3 destroyers owned by the Americans and 2 submarines owned by the British lost in 55 Sea Zone
                      British roll dice for 4 submarines in 55 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 55 Sea Zone
                  British win with 4 submarines remaining. Battle score for attacker is 16
                  Casualties for British: 2 submarines
                  Casualties for Americans: 4 destroyers
      
          Non Combat Move - British
              2 bombers moved from United Kingdom to Iceland
      
          Turn Complete - British
      

      Combat Hit Differential Summary :

      British : 1.67
      Americans : 0.33
      AA fire in United Kingdom : : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 19

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 19
      
          Combat Move - British
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 10 infantry and 5 transports moved from 12 Sea Zone to 23 Sea Zone
              2 fighters and 10 infantry moved from 23 Sea Zone to French Equatorial Africa
      
          Combat - British
              Battle in French Equatorial Africa
                  British attack with 2 fighters and 10 infantry
                  Germans defend with 3 bombers, 2 fighters and 1 infantry
                      British roll dice for 2 battleships and 2 cruisers in French Equatorial Africa, round 2 : 4/4 hits, 2.33 expected hits
                      British roll dice for 2 fighters and 10 infantry in French Equatorial Africa, round 2 : 3/12 hits, 2.67 expected hits
                      Germans roll dice for 3 bombers, 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 2/6 hits, 2.17 expected hits
                      2 fighters owned by the Germans, 3 bombers owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in French Equatorial Africa
                  British win, taking French Equatorial Africa from Germans with 2 fighters and 8 infantry remaining. Battle score for attacker is 53
                  Casualties for British: 2 infantry
                  Casualties for Germans: 3 bombers, 2 fighters and 1 infantry
      
          Non Combat Move - British
              2 fighters moved from French Equatorial Africa to 23 Sea Zone
      
          Turn Complete - British
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : 2.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 18

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 18
      
          Purchase Units - British
              British repair damage of 19x factory; Remaining resources: 0 PUs; 0 techTokens; 
              British buy nothing; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              2 bombers moved from United Kingdom to Iceland
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 transports moved from 1 Sea Zone to 8 Sea Zone
              2 infantry moved from United Kingdom to 8 Sea Zone
              2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
              2 infantry moved from 1 Sea Zone to Eastern Canada
                    British take Eastern Canada from Americans
              10 infantry moved from United Kingdom to 8 Sea Zone
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 10 infantry and 5 transports moved from 8 Sea Zone to 12 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
      
          Turn Complete - British
              British collect 18 PUs; end with 18 PUs
              British collect 2 PUs from War Bonds; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 17

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 17
      
          Purchase Units - British
              British repair damage of 6x factory; Remaining resources: 21 PUs; 0 techTokens; 
              British buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              6 transports moved from 1 Sea Zone to 2 Sea Zone
              3 artilleries and 1 infantry moved from Iceland to 2 Sea Zone
              2 infantry moved from United Kingdom to 2 Sea Zone
              6 infantry moved from United Kingdom to 2 Sea Zone
              3 artilleries, 9 infantry and 6 transports moved from 2 Sea Zone to 1 Sea Zone
              3 artilleries and 9 infantry moved from 1 Sea Zone to Eastern Canada
              2 fighters moved from 1 Sea Zone to Eastern Canada
              2 bombers moved from United Kingdom to Eastern Canada
              6 submarines moved from 10 Sea Zone to 20 Sea Zone
      
          Combat - British
              Battle in Eastern Canada
                  British attack with 3 artilleries, 2 bombers, 2 fighters and 9 infantry
                  Americans defend with 6 armour, 4 artilleries and 10 infantry
                      British roll dice for 2 battleships and 2 cruisers in Eastern Canada, round 2 : 4/4 hits, 2.33 expected hits
                      British roll dice for 3 artilleries, 2 bombers, 2 fighters and 9 infantry in Eastern Canada, round 2 : 7/18 hits, 6.67 expected hits
                      Americans roll dice for 6 armour, 4 artilleries and 10 infantry in Eastern Canada, round 2 : 10/20 hits, 7.67 expected hits
                      10 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 9 infantry owned by the British lost in Eastern Canada
                  2 bombers owned by the British and 2 fighters owned by the British retreated
                      British roll dice for 2 artilleries in Eastern Canada, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 6 armour and 3 artilleries in Eastern Canada, round 3 : 3/9 hits, 4.00 expected hits
                      2 artilleries owned by the British lost in Eastern Canada
                  Americans win with 6 armour and 3 artilleries remaining. Battle score for attacker is -5
                  Casualties for British: 3 artilleries and 9 infantry
                  Casualties for Americans: 1 artillery and 10 infantry
      
          Non Combat Move - British
              2 bombers moved from Eastern Canada to United Kingdom
              2 fighters moved from Eastern Canada to 1 Sea Zone
      
          Place Units - British
              7 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 15 PUs; end with 15 PUs
              British collect 4 PUs from War Bonds; end with 19 PUs
      

      Combat Hit Differential Summary :

      British : 1.33
      Americans : 1.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 16

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 16
      
          Purchase Units - British
              British buy 12 infantry; Remaining resources: 5 PUs; 0 techTokens; 
      
          Combat Move - British
              1 transport moved from 1 Sea Zone to 2 Sea Zone
              1 infantry moved from Iceland to 2 Sea Zone
              1 infantry moved from Iceland to 2 Sea Zone
              1 infantry moved from Iceland to 2 Sea Zone
              1 infantry moved from Iceland to 2 Sea Zone
              2 infantry and 4 transports moved from 2 Sea Zone to 1 Sea Zone
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 2 Sea Zone to 1 Sea Zone
              4 infantry moved from 1 Sea Zone to Eastern Canada
              2 fighters moved from 1 Sea Zone to Eastern Canada
              2 bombers moved from Iceland to Eastern Canada
      
          Combat - British
              Battle in Eastern Canada
                  British attack with 2 bombers, 2 fighters and 4 infantry
                  Americans defend with 1 artillery and 3 infantry
                      British roll dice for 2 battleships and 2 cruisers in Eastern Canada, round 2 : 1/4 hits, 2.33 expected hits
                      British roll dice for 2 bombers, 2 fighters and 4 infantry in Eastern Canada, round 2 : 5/10 hits, 4.33 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Eastern Canada, round 2 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Eastern Canada
                  British win, taking Eastern Canada from Americans with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for British: 1 infantry
                  Casualties for Americans: 1 artillery and 3 infantry
      
          Non Combat Move - British
              2 bombers moved from Eastern Canada to United Kingdom
              2 fighters moved from Eastern Canada to 1 Sea Zone
      
          Place Units - British
              12 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 18 PUs; end with 23 PUs
              British collect 4 PUs from War Bonds; end with 27 PUs
      

      Combat Hit Differential Summary :

      British : -0.67
      Americans : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 15

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 15
      
          Combat Move - British
              1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
              2 bombers moved from Russia to Iceland
              9 armour, 5 artilleries and 10 infantry moved from Russia to Novosibirsk
              1 infantry moved from Iceland to 2 Sea Zone
              1 infantry and 1 transport moved from 2 Sea Zone to 1 Sea Zone
              1 infantry moved from 1 Sea Zone to Eastern Canada
                    British take Eastern Canada from Americans
              1 infantry moved from Iceland to 2 Sea Zone
              1 infantry moved from 2 Sea Zone to United Kingdom
                    British take United Kingdom from Germans
      
          Combat - British
              Battle in Novosibirsk
                  British attack with 9 armour, 5 artilleries and 10 infantry
                  Chinese defend with 1 artillery and 1 infantry
                      British roll dice for 9 armour, 5 artilleries and 10 infantry in Novosibirsk, round 2 : 9/24 hits, 8.67 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 infantry owned by the British lost in Novosibirsk
                  British win, taking Novosibirsk from Chinese with 9 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Kazakh S.S.R.
                  British attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kazakh S.S.R.
                      British roll dice for 1 artillery in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Chinese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - British
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              British collect 5 PUs from War Bonds; end with 41 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Chinese : 0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 14

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 14
      
          Combat Move - British
              6 submarines moved from 8 Sea Zone to 10 Sea Zone
              9 armour and 11 infantry moved from Archangel to Russia
              1 artillery and 1 infantry moved from Russia to Novosibirsk
              3 artilleries moved from 2 Sea Zone to Iceland
              7 infantry moved from 2 Sea Zone to Iceland
              1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
              1 bomber moved from Russia to Novosibirsk
              1 bomber moved from Russia to Kazakh S.S.R.
      
          Combat - British
              Battle in Novosibirsk
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 2 : 3/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Novosibirsk
                  British win, taking Novosibirsk from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kazakh S.S.R.
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Kazakh S.S.R. to Russia
              1 bomber moved from Novosibirsk to Russia
      
          Turn Complete - British
      

      Combat Hit Differential Summary :

      British : 0.00
      Chinese : 0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 13

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 13
      
          Combat Move - British
              3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 7 infantry and 6 transports moved from 1 Sea Zone to 2 Sea Zone
              6 submarines moved from 10 Sea Zone to 8 Sea Zone
              4 armour, 2 bombers, 2 fighters and 6 infantry moved from Russia to Archangel
              5 armour and 5 infantry moved from Novosibirsk to Archangel
              8 artilleries and 2 infantry moved from Novosibirsk to Russia
      
          Combat - British
              Battle in Archangel
                  British attack with 9 armour, 2 bombers, 2 fighters and 11 infantry
                  Germans defend with 1 infantry
                      British roll dice for 9 armour, 2 bombers, 2 fighters and 11 infantry in Archangel, round 2 : 7/26 hits, 10.00 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  British win, taking Archangel from Germans with 9 armour, 2 bombers, 2 fighters and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Archangel to 2 Sea Zone
              1 bomber moved from Archangel to Russia
              1 bomber moved from Archangel to Russia
      
          Turn Complete - British
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : -3.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 12

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 12
      
          Purchase Units - British
              British repair damage of 4x factory; Remaining resources: 53 PUs; 0 techTokens; 
              British buy 1 aaGun, 4 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 infantry moved from 1 Sea Zone to Eastern Canada
                    British take Eastern Canada from Americans
              1 artillery and 1 infantry moved from Norway to 3 Sea Zone
              2 infantry moved from United Kingdom to 3 Sea Zone
              1 artillery and 1 infantry moved from United Kingdom to 3 Sea Zone
              2 infantry moved from United Kingdom to 3 Sea Zone
              2 bombers moved from United Kingdom to Novosibirsk
              2 fighters moved from United Kingdom to 1 Sea Zone
              1 artillery moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 7 infantry and 5 transports moved from 3 Sea Zone to 1 Sea Zone
              2 fighters moved from Russia to Sinkiang
              1 armour and 1 infantry moved from Russia to Sinkiang
                    British take Kazakh S.S.R. from Chinese
              5 armour, 8 artilleries and 15 infantry moved from Russia to Novosibirsk
      
          Combat - British
              Battle in Novosibirsk
                  British attack with 5 armour, 8 artilleries, 2 bombers and 15 infantry
                  Chinese defend with 9 armour and 9 artilleries
                      British roll dice for 5 armour, 8 artilleries, 2 bombers and 15 infantry in Novosibirsk, round 2 : 12/32 hits, 11.67 expected hits
                      Chinese roll dice for 9 armour and 9 artilleries in Novosibirsk, round 2 : 5/18 hits, 7.50 expected hits
                      3 armour owned by the Chinese, 9 artilleries owned by the Chinese and 5 infantry owned by the British lost in Novosibirsk
                      British roll dice for 5 armour, 8 artilleries, 2 bombers and 10 infantry in Novosibirsk, round 3 : 9/27 hits, 10.83 expected hits
                      Chinese roll dice for 6 armour in Novosibirsk, round 3 : 3/6 hits, 3.00 expected hits
                      6 armour owned by the Chinese and 3 infantry owned by the British lost in Novosibirsk
                  British win, taking Novosibirsk from Chinese with 5 armour, 8 artilleries, 2 bombers and 7 infantry remaining. Battle score for attacker is 57
                  Casualties for British: 8 infantry
                  Casualties for Chinese: 9 armour and 9 artilleries
              Battle in Sinkiang
                  British attack with 1 armour, 2 fighters and 1 infantry
                  Chinese defend with 2 fighters
                      British roll dice for 1 armour, 2 fighters and 1 infantry in Sinkiang, round 2 : 3/4 hits, 1.67 expected hits
                      Chinese roll dice for 2 fighters in Sinkiang, round 2 : 0/2 hits, 1.33 expected hits
                      2 fighters owned by the Chinese lost in Sinkiang
                  British win, taking Sinkiang from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 20
                  Casualties for Chinese: 2 fighters
      
          Non Combat Move - British
              2 fighters moved from Sinkiang to Russia
              2 bombers moved from Novosibirsk to Russia
              2 fighters moved from 1 Sea Zone to United Kingdom
      
          Place Units - British
              1 aaGun and 3 infantry placed in United Kingdom
              4 armour and 6 infantry placed in Russia
              British undo move 1.
              1 aaGun and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 54 PUs; end with 54 PUs
              British collect 1 PU from War Bonds; end with 55 PUs
      

      Combat Hit Differential Summary :

      British : -0.17
      Chinese : -3.83
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 11

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 11
      
          Research Technology - British
              British spend 5 on tech rolls
                  British roll 6,1,1 and gets 1 hit
              British removing all Technology Tokens after successful research.
              British discover Heavy Bomber
      
          Purchase Units - British
              British repair damage of 2x factory; Remaining resources: 54 PUs; 0 techTokens; 
              British buy 1 aaGun, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 artillery moved from Karelia S.S.R. to Belorussia
                    British take Belorussia from Germans
              2 armour and 2 infantry moved from Karelia S.S.R. to Russia
              1 infantry moved from Sweden to Norway
              1 artillery moved from Karelia S.S.R. to Norway
              2 artilleries moved from Karelia S.S.R. to Eastern Europe
              1 bomber moved from Russia to Eastern Europe
              4 armour moved from Karelia S.S.R. to Russia
              3 artilleries moved from Karelia S.S.R. to 5 Sea Zone
              3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports moved from 5 Sea Zone to 3 Sea Zone
              3 artilleries moved from 3 Sea Zone to United Kingdom
              1 fighter moved from 5 Sea Zone to Eastern Europe
              1 fighter moved from 5 Sea Zone to Norway
              1 infantry moved from West Russia to Caucasus
              1 bomber moved from Russia to Caucasus
              1 fighter moved from 5 Sea Zone to Caucasus
      
          Combat - British
              Battle in Norway
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Eastern Europe
                  British attack with 2 artilleries, 1 bomber and 1 fighter
                  Germans defend with 1 infantry
                      British roll dice for 2 artilleries, 1 bomber and 1 fighter in Eastern Europe, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Europe
                  British win, taking Eastern Europe from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  British attack with 1 bomber, 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Caucasus
                  British win, taking Caucasus from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Caucasus to United Kingdom
              1 bomber moved from Eastern Europe to United Kingdom
              1 fighter moved from Norway to 3 Sea Zone
              1 fighter moved from Caucasus to Russia
              1 fighter moved from Eastern Europe to United Kingdom
              1 fighter moved from 3 Sea Zone to United Kingdom
      
          Place Units - British
              1 aaGun, 3 fighters and 6 infantry placed in Russia
              British undo move 1.
              1 aaGun placed in United Kingdom
              2 fighters placed in United Kingdom
              1 fighter and 6 infantry placed in Russia
              British undo move 1.
              1 aaGun placed in Russia
      
          Activate Technology - British
              British activating Heavy Bomber
      
          Turn Complete - British
              British collect 54 PUs; end with 54 PUs
              British collect 3 PUs from War Bonds; end with 57 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : -1.33
      Chinese : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 10

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 10
      
          Research Technology - British
              British spend 10 on tech rolls
                  British roll 2,3 and gets 0 hits
      
          Purchase Units - British
              British buy 15 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              1 infantry moved from Norway to Sweden
                    British take Sweden from Germans
              2 artilleries and 1 infantry moved from Norway to Karelia S.S.R.
              1 infantry moved from Archangel to Karelia S.S.R.
              1 artillery moved from West Russia to Karelia S.S.R.
              6 armour and 6 infantry moved from Russia to Karelia S.S.R.
              2 bombers moved from Russia to Karelia S.S.R.
              3 fighters moved from Russia to Karelia S.S.R.
              4 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
              4 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
              3 infantry moved from United Kingdom to 6 Sea Zone
              3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
              3 infantry moved from 5 Sea Zone to Eastern Europe
              2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone
              1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
              1 infantry moved from Evenki National Okrug to Novosibirsk
              1 artillery moved from Russia to Novosibirsk
      
          Combat - British
              Battle in Eastern Europe
                  British attack with 3 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 cruiser in Eastern Europe, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 3 infantry in Eastern Europe, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 3 infantry in Eastern Europe, round 3 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 3 infantry in Eastern Europe, round 4 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Eastern Europe
                      British roll dice for 2 infantry in Eastern Europe, round 5 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 5 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 infantry in Eastern Europe, round 6 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Eastern Europe
                      British roll dice for 1 infantry in Eastern Europe, round 7 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 7 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Eastern Europe, round 8 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 8 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Eastern Europe, round 9 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 9 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Eastern Europe, round 10 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 10 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Eastern Europe
                  Germans win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for British: 3 infantry
              Battle in Ukraine S.S.R.
                  British attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  British win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Novosibirsk
                  British attack with 1 artillery and 1 infantry
                  Chinese defend with 1 artillery
                      British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Novosibirsk
                  British win, taking Novosibirsk from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 artillery
              Battle in Karelia S.S.R.
                  British attack with 6 armour, 7 artilleries, 2 bombers, 3 fighters and 12 infantry
                  Germans defend with 8 armour, 10 artilleries and 3 infantry
                      British roll dice for 2 battleships and 1 cruiser in Karelia S.S.R., round 2 : 1/3 hits, 1.83 expected hits
                      British roll dice for 6 armour, 7 artilleries, 2 bombers, 3 fighters and 12 infantry in Karelia S.S.R., round 2 : 10/30 hits, 11.33 expected hits
                      Germans roll dice for 8 armour, 10 artilleries and 3 infantry in Karelia S.S.R., round 2 : 8/21 hits, 8.33 expected hits
                      8 artilleries owned by the Germans, 3 infantry owned by the Germans and 8 infantry owned by the British lost in Karelia S.S.R.
                      British roll dice for 6 armour, 7 artilleries, 2 bombers, 3 fighters and 4 infantry in Karelia S.S.R., round 3 : 10/22 hits, 9.50 expected hits
                      Germans roll dice for 8 armour and 2 artilleries in Karelia S.S.R., round 3 : 3/10 hits, 4.67 expected hits
                      2 artilleries owned by the Germans, 8 armour owned by the Germans and 3 infantry owned by the British lost in Karelia S.S.R.
                  British win, taking Karelia S.S.R. from Germans with 6 armour, 7 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 56
                  Casualties for British: 11 infantry
                  Casualties for Germans: 8 armour, 10 artilleries and 3 infantry
      
          Non Combat Move - British
              2 fighters moved from Karelia S.S.R. to 5 Sea Zone
              1 fighter moved from Karelia S.S.R. to 5 Sea Zone
              2 bombers moved from Karelia S.S.R. to Russia
              1 infantry moved from Russia to Evenki National Okrug
              1 infantry moved from Norway to Karelia S.S.R.
      
          Place Units - British
              8 infantry placed in United Kingdom
              7 infantry placed in Russia
              British undo move 2.
              4 infantry placed in United Kingdom
              3 infantry placed in Russia
      
          Turn Complete - British
              British collect 57 PUs; end with 57 PUs
              British collect 4 PUs from War Bonds; end with 61 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.67
      British : -5.00
      Chinese : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 9
      
          Research Technology - British
              British spend 15 on tech rolls
                  British roll 1,6,2 and gets 1 hit
              British removing all Technology Tokens after successful research.
              British discover Mechanized Infantry
      
          Purchase Units - British
              British buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from Russia to Evenki National Okrug
                    British take Evenki National Okrug from Russians
              1 infantry moved from Russia to Novosibirsk
                    British take Novosibirsk from Russians
              1 infantry moved from Archangel to Karelia S.S.R.
              2 fighters moved from 4 Sea Zone to Russia
              1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
              1 fighter moved from Russia to Kazakh S.S.R.
              1 artillery and 1 infantry moved from Russia to Caucasus
              1 fighter moved from Russia to Caucasus
              1 artillery and 1 infantry moved from Archangel to West Russia
              1 fighter moved from 4 Sea Zone to West Russia
              3 infantry moved from Archangel to Russia
              2 artilleries moved from Archangel to Russia
              1 artillery moved from Archangel to Russia
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports moved from 4 Sea Zone to 6 Sea Zone
              2 bombers moved from United Kingdom to Russia
              2 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
              2 artilleries and 3 infantry moved from 6 Sea Zone to Norway
      
          Combat - British
              Battle in Norway
                  British attack with 2 artilleries and 3 infantry
                  Germans defend with 1 infantry
                      British roll dice for 2 battleships and 2 cruisers in Norway, round 2 : 2/4 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Kazakh S.S.R.
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in West Russia
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in West Russia, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in West Russia
                  British win, taking West Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from West Russia to Russia
              1 fighter moved from Caucasus to Russia
              1 fighter moved from Kazakh S.S.R. to Russia
      
          Place Units - British
              4 artilleries and 8 infantry placed in Russia
              2 artilleries and 4 infantry placed in United Kingdom
      
          Activate Technology - British
              British activating Mechanized Infantry
      
          Turn Complete - British
              British collect 54 PUs; end with 54 PUs
              British collect 1 PU from War Bonds; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 0.17
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - British
              6 armour, 4 artilleries and 19 infantry moved from Archangel to Russia
              4 fighters moved from 4 Sea Zone to Russia
              6 submarines moved from 8 Sea Zone to 10 Sea Zone
              5 transports moved from 4 Sea Zone to 3 Sea Zone
              4 artilleries and 6 infantry moved from United Kingdom to 3 Sea Zone
              4 artilleries, 6 infantry and 5 transports moved from 3 Sea Zone to 4 Sea Zone
              4 artilleries and 6 infantry moved from 4 Sea Zone to Archangel
      
          Combat - British
              Battle in Russia
                  British attack with 6 armour, 4 artilleries, 4 fighters and 19 infantry
                  Russians defend with 1 aaGun, 7 artilleries, 1 factory and 17 infantry
                      AA fire in Russia : 1/4 hits, 0.67 expected hits
                      1 fighter owned by the British lost in Russia
                      British roll dice for 6 armour, 4 artilleries, 3 fighters and 19 infantry in Russia, round 2 : 5/32 hits, 9.67 expected hits
                      Russians roll dice for 7 artilleries and 17 infantry in Russia, round 2 : 4/24 hits, 8.00 expected hits
                      5 infantry owned by the Russians and 4 infantry owned by the British lost in Russia
                      British roll dice for 6 armour, 4 artilleries, 3 fighters and 15 infantry in Russia, round 3 : 14/28 hits, 9.00 expected hits
                      Russians roll dice for 7 artilleries and 12 infantry in Russia, round 3 : 7/19 hits, 6.33 expected hits
                      12 infantry owned by the Russians, 2 artilleries owned by the Russians and 7 infantry owned by the British lost in Russia
                      British roll dice for 6 armour, 4 artilleries, 3 fighters and 8 infantry in Russia, round 4 : 7/21 hits, 7.83 expected hits
                      Russians roll dice for 5 artilleries in Russia, round 4 : 3/5 hits, 1.67 expected hits
                      5 artilleries owned by the Russians and 3 infantry owned by the British lost in Russia
                  British captures 33PUs while taking Russians capital
                  British win, taking Russia from Russians with 6 armour, 4 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 27
                  Casualties for British: 1 fighter and 14 infantry
                  Casualties for Russians: 7 artilleries and 17 infantry
      
          Non Combat Move - British
              3 fighters moved from Russia to 4 Sea Zone
      
          Place Units - British
              4 artilleries and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 39 PUs; end with 74 PUs
              British collect 1 PU from War Bonds; end with 75 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 0.33
      British : -0.50
      Russians : -2.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 7
      
          Purchase Units - British
              British buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - British
              6 submarines moved from 6 Sea Zone to 8 Sea Zone
              2 bombers moved from United Kingdom to Archangel
              5 transports moved from 4 Sea Zone to 3 Sea Zone
              9 infantry moved from United Kingdom to 3 Sea Zone
              9 infantry and 5 transports moved from 3 Sea Zone to 4 Sea Zone
              9 infantry moved from 4 Sea Zone to Archangel
              6 armour, 4 artilleries and 10 infantry moved from Karelia S.S.R. to Archangel
              2 fighters moved from 4 Sea Zone to Archangel
              2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 4 Sea Zone
              2 fighters moved from 4 Sea Zone to Archangel
              1 infantry moved from Karelia S.S.R. to Archangel
      
          Combat - British
              Battle in Archangel
                  British attack with 6 armour, 4 artilleries, 2 bombers, 4 fighters and 20 infantry
                  Russians defend with 4 artilleries and 7 infantry
                      British roll dice for 2 battleships and 2 cruisers in Archangel, round 2 : 1/4 hits, 2.33 expected hits
                      British roll dice for 6 armour, 4 artilleries, 2 bombers, 4 fighters and 20 infantry in Archangel, round 2 : 14/36 hits, 11.67 expected hits
                      Russians roll dice for 4 artilleries and 7 infantry in Archangel, round 2 : 1/11 hits, 3.67 expected hits
                      7 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the British lost in Archangel
                  British win, taking Archangel from Russians with 6 armour, 4 artilleries, 2 bombers, 4 fighters and 19 infantry remaining. Battle score for attacker is 34
                  Casualties for British: 1 infantry
                  Casualties for Russians: 4 artilleries and 7 infantry
      
          Non Combat Move - British
              2 bombers moved from Archangel to United Kingdom
              4 fighters moved from Archangel to 4 Sea Zone
      
          Place Units - British
              4 artilleries and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 32 PUs
              British collect 4 PUs from War Bonds; end with 36 PUs
      

      Combat Hit Differential Summary :

      British : 1.00
      Russians : -2.67
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 6
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 5,6 and gets 1 hit
              British removing all Technology Tokens after successful research.
              British discover War Bonds
      
          Purchase Units - British
              British buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 armour, 2 artilleries and 5 infantry moved from Norway to Karelia S.S.R.
                    British take Karelia S.S.R. from Russians
              4 armour moved from Sweden to Karelia S.S.R.
              1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
              1 infantry moved from 4 Sea Zone to Archangel
                    British take Archangel from Russians
              3 infantry moved from United Kingdom to 6 Sea Zone
              3 infantry and 2 transports moved from 6 Sea Zone to 4 Sea Zone
              3 infantry moved from 4 Sea Zone to Karelia S.S.R.
              1 carrier moved from 6 Sea Zone to 4 Sea Zone
              2 fighters moved from 6 Sea Zone to 4 Sea Zone
              1 cruiser moved from 6 Sea Zone to 4 Sea Zone
              1 destroyer moved from 6 Sea Zone to 4 Sea Zone
              6 submarines moved from 12 Sea Zone to 6 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
      
          Place Units - British
              9 infantry placed in United Kingdom
      
          Activate Technology - British
              British activating War Bonds
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              British collect 6 PUs from War Bonds; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 5
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 1 cruiser and 4 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 battleship, 1 carrier and 1 cruiser moved from 60 Sea Zone to 52 Sea Zone
              2 fighters moved from 60 Sea Zone to Hawaiian Islands
              3 artilleries and 3 infantry moved from Japan to 60 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 52 Sea Zone
              3 artilleries and 3 infantry moved from 52 Sea Zone to Hawaiian Islands
              3 armour and 1 infantry moved from Japan to 60 Sea Zone
              3 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              4 fighters moved from 60 Sea Zone to Buryatia S.S.R.
              2 fighters moved from Japan to Buryatia S.S.R.
              2 artilleries and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              2 fighters moved from Buryatia S.S.R. to 60 Sea Zone
              3 bombers moved from Japan to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Hawaiian Islands
                  Japanese attack with 3 artilleries, 2 fighters and 3 infantry
                  Americans defend with 4 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 1/8 hits, 3.00 expected hits
                      Americans roll dice for 4 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                      Japanese roll dice for 3 artilleries, 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 0/7 hits, 2.67 expected hits
                      Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 3 artilleries, 2 fighters and 2 infantry in Hawaiian Islands, round 4 : 2/7 hits, 2.67 expected hits
                      Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 artilleries and 1 infantry
                  Casualties for Americans: 4 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Hawaiian Islands to 52 Sea Zone
      
          Place Units - Japanese
              4 artilleries and 4 infantry placed in Japan
              1 cruiser placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Japanese rolls : : 0.00
      Americans : 0.33
      Japanese : -5.50
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 5
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 2,1 and gets 0 hits
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              6 submarines moved from 7 Sea Zone to 12 Sea Zone
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 5 Sea Zone to 6 Sea Zone
              2 infantry moved from United Kingdom to 2 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Norway
              2 infantry moved from United Kingdom to 6 Sea Zone
              2 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Western Europe
              2 infantry moved from 6 Sea Zone to Norway
              4 fighters moved from 6 Sea Zone to Western Europe
              2 bombers moved from United Kingdom to Western Europe
      
          Combat - British
              Battle in Norway
                  British attack with 1 armour, 2 artilleries and 5 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Europe
                  British attack with 2 bombers, 4 fighters and 2 infantry
                  Germans defend with 2 artilleries and 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Western Europe, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 2 bombers, 4 fighters and 2 infantry in Western Europe, round 2 : 5/8 hits, 3.67 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Western Europe, round 2 : 0/3 hits, 1.00 expected hits
                      2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Western Europe
                  British win, taking Western Europe from Germans with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Germans: 2 artilleries and 1 infantry
      
          Non Combat Move - British
              4 fighters moved from Western Europe to 6 Sea Zone
              2 bombers moved from Western Europe to United Kingdom
      
          Place Units - British
              1 transport placed in 6 Sea Zone
              1 armour, 2 artilleries and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      British : 1.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 4
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 3,3 and gets 0 hits
      
          Purchase Units - British
              British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 2 PUs; 2 techTokens; 
      
          Combat Move - British
              4 transports moved from 5 Sea Zone to 6 Sea Zone
              3 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 artillery moved from United Kingdom to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery and 1 infantry moved from 5 Sea Zone to Eastern Europe
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 armour and 1 infantry moved from 5 Sea Zone to Sweden
              2 armour moved from Norway to Sweden
              2 bombers moved from United Kingdom to Sweden
              2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
              1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 armour and 1 infantry moved from 5 Sea Zone to Sweden
              2 fighters moved from 5 Sea Zone to Eastern Europe
              2 fighters moved from 5 Sea Zone to Karelia S.S.R.
              6 submarines moved from 5 Sea Zone to 7 Sea Zone
      
          Combat - British
              Battle in Sweden
                  British attack with 4 armour, 2 bombers and 2 infantry
                  Neutral defend with 5 infantry
                      British roll dice for 1 battleship and 1 cruiser in Sweden, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 4 armour, 2 bombers and 2 infantry in Sweden, round 2 : 4/8 hits, 3.67 expected hits
                      Neutral roll dice for 5 infantry in Sweden, round 2 : 2/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral and 2 infantry owned by the British lost in Sweden
                  British loses 0 PUs for violating Swedens neutrality.
                  British win, taking Sweden from Neutral with 4 armour and 2 bombers remaining. Battle score for attacker is 9
                  Casualties for British: 2 infantry
                  Casualties for Neutral: 5 infantry
              Battle in Eastern Europe
                  British attack with 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Europe, round 2 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Europe
                  British win, taking Eastern Europe from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Karelia S.S.R.
                  British attack with 1 armour, 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Karelia S.S.R.
                  British win, taking Karelia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Karelia S.S.R. to 5 Sea Zone
              2 bombers moved from Sweden to United Kingdom
              2 fighters moved from Eastern Europe to 5 Sea Zone
      
          Place Units - British
              1 transport placed in 2 Sea Zone
              2 artilleries and 8 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Neutral : 0.33
      British : 0.33
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Free-For-All

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 3
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 4,2 and gets 0 hits
      
          Purchase Units - British
              British buy 7 armour and 4 infantry; Remaining resources: 2 PUs; 2 techTokens; 
      
          Combat Move - British
              2 bombers moved from United Kingdom to 5 Sea Zone
              2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 6 Sea Zone to 5 Sea Zone
              3 armour and 1 artillery moved from United Kingdom to 6 Sea Zone
              3 armour, 1 artillery and 4 transports moved from 6 Sea Zone to 5 Sea Zone
              3 armour and 1 artillery moved from 5 Sea Zone to Norway
              1 artillery moved from Karelia S.S.R. to West Russia
                    British take West Russia from Russians
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 transports
                  Germans defend with 2 battleships, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
                      British roll dice for 6 submarines in 5 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                  Units damaged: 2 battleships owned by the Germans
                      British roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports in 5 Sea Zone, round 2 : 6/14 hits, 6.67 expected hits
                      Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 2 battleships, 2 cruisers, 2 destroyers and 2 transports in 5 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                  Units damaged: 2 battleships owned by the British
                      1 battleship owned by the Germans, 2 destroyers owned by the Germans, 2 submarines owned by the Germans and 2 cruisers owned by the Germans lost in 5 Sea Zone
                      British roll dice for 6 submarines in 5 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits
                      1 battleship owned by the Germans lost in 5 Sea Zone
                      British roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports in 5 Sea Zone, round 3 : 6/14 hits, 6.67 expected hits
                      2 transports owned by the Germans lost in 5 Sea Zone
                  British win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 transports remaining. Battle score for attacker is 106
                  Casualties for Germans: 2 battleships, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
              Battle in Norway
                  British attack with 3 armour and 1 artillery
                  Germans defend with 2 artilleries and 2 infantry
                      British roll dice for 3 armour and 1 artillery in Norway, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Germans lost in Norway
                      British roll dice for 3 armour and 1 artillery in Norway, round 3 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 2 artilleries in Norway, round 3 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Norway
                  British win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 artilleries and 2 infantry
                  Casualties for British: 1 armour and 1 artillery
      
          Non Combat Move - British
              2 bombers moved from 5 Sea Zone to United Kingdom
      
          Place Units - British
              4 armour and 4 infantry placed in United Kingdom
              3 armour placed in Belgian Congo
      
          Turn Complete - British
              British collect 39 PUs; end with 41 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Germans : -1.33
      British : -1.00
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • 1 / 1