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    Posts made by Speaker4theD3ad

    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 10
      
          Purchase Units - Germans
              Germans buy 11 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Karelia S.S.R. to Norway
                    Germans take Norway from British
              1 infantry moved from Karelia S.S.R. to Archangel
              7 bombers moved from Germany to Archangel
              5 infantry moved from Germany to Eastern Europe
              2 infantry moved from Germany to Western Europe
              6 fighters moved from Germany to Western Europe
              1 infantry moved from Germany to Eastern Europe
              1 fighter moved from Germany to Western Europe
              2 infantry moved from Germany to Eastern Europe
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 7 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 7 bombers and 1 infantry in Archangel, round 2 : 6/8 hits, 4.83 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 7 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Europe
                  Germans attack with 7 fighters and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 7 fighters and 2 infantry in Western Europe, round 2 : 3/9 hits, 3.83 expected hits
                      British roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Western Europe
                  Germans win, taking Western Europe from British with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              7 fighters moved from Western Europe to Germany
              7 bombers moved from Archangel to Germany
      
          Place Units - Germans
              11 artilleries and 1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -0.33
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans buy 1 armour and 11 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Belorussia to West Russia
                    Germans take West Russia from Russians
              1 infantry moved from Ukraine S.S.R. to Caucasus
              3 infantry moved from Germany to Western Europe
              2 infantry moved from Eastern Europe to Karelia S.S.R.
              4 fighters moved from Germany to Western Europe
              2 bombers moved from Germany to Caucasus
              2 bombers moved from Germany to Caucasus
              2 fighters moved from Eastern Europe to Karelia S.S.R.
              1 fighter moved from Eastern Europe to Karelia S.S.R.
              3 bombers moved from Germany to Western Europe
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 3 fighters and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits
                      British roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 4 bombers and 1 infantry
                  British defend with 1 armour and 1 factory
                      Germans roll dice for 4 bombers and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.83 expected hits
                      British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                  Germans win with 4 bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 armour
              Battle in Western Europe
                  Germans attack with 3 bombers, 4 fighters and 3 infantry
                  British defend with 2 infantry
                      Germans roll dice for 3 bombers, 4 fighters and 3 infantry in Western Europe, round 2 : 4/10 hits, 4.50 expected hits
                      British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
                  Germans win, taking Western Europe from British with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Western Europe to Germany
              4 fighters moved from Western Europe to Germany
              10 infantry moved from Eastern Europe to Germany
              3 fighters moved from Karelia S.S.R. to Germany
              1 aaGun moved from Eastern Europe to Germany
              1 infantry moved from Eastern Europe to Germany
              4 bombers moved from Caucasus to Germany
      
          Place Units - Germans
              1 armour and 11 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.17
      British : 0.50
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy 11 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Germany to Western Europe
              7 bombers moved from Germany to Western Europe
              1 infantry moved from Eastern Europe to Belorussia
                    Germans take Belorussia from Russians
              1 infantry moved from Balkans to Ukraine S.S.R.
                    Germans take Ukraine S.S.R. from Russians
              10 infantry moved from Germany to Eastern Europe
              3 infantry moved from Germany to Eastern Europe
              7 fighters moved from Germany to Western Europe
      
          Combat - Germans
              Battle in Western Europe
                  Germans attack with 7 bombers, 7 fighters and 3 infantry
                  British defend with 1 artillery and 1 infantry
                      Germans roll dice for 7 bombers, 7 fighters and 3 infantry in Western Europe, round 2 : 9/17 hits, 8.67 expected hits
                      British roll dice for 1 artillery and 1 infantry in Western Europe, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Europe
                  Germans win, taking Western Europe from British with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Western Europe to Eastern Europe
              5 fighters moved from Western Europe to Germany
              1 fighter moved from Germany to Eastern Europe
              7 bombers moved from Western Europe to Germany
              1 aaGun moved from Germany to Eastern Europe
      
          Place Units - Germans
              11 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 1.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Germany to Balkans
                    Germans take Balkans from Russians
              2 infantry moved from Germany to Eastern Europe
              7 bombers moved from Germany to Eastern Europe
              7 fighters moved from Germany to Eastern Europe
              1 artillery moved from Spain to Western Europe
      
          Combat - Germans
              Battle in Eastern Europe
                  Germans attack with 7 bombers, 7 fighters and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 7 bombers, 7 fighters and 2 infantry in Eastern Europe, round 2 : 9/16 hits, 8.50 expected hits
                      Russians roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe
                  Germans win, taking Eastern Europe from Russians with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              7 bombers and 7 fighters moved from Eastern Europe to Germany
      
          Place Units - Germans
              10 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Germany to 12 Sea Zone
              1 infantry moved from Germany to Eastern Europe
              1 infantry moved from Germany to Balkans
              3 bombers moved from Germany to Eastern Europe
              3 bombers moved from Germany to Balkans
              5 fighters moved from Germany to Spain
              1 artillery moved from Western Europe to Spain
              2 infantry moved from Germany to Western Europe
      
          Combat - Germans
              Battle in 12 Sea Zone
                  Germans attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 12 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Eastern Europe
                  Germans attack with 3 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 bombers and 1 infantry in Eastern Europe, round 2 : 2/4 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Europe
                  Germans win, taking Eastern Europe from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Spain
                  Germans attack with 1 artillery and 5 fighters
                  Americans defend with 1 armour
                      Germans roll dice for 1 artillery and 5 fighters in Spain, round 2 : 4/6 hits, 2.83 expected hits
                      Americans roll dice for 1 armour in Spain, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Spain
                  Germans win, taking Spain from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 armour
              Battle in Balkans
                  Germans attack with 3 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 bombers and 1 infantry in Balkans, round 2 : 4/4 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
                  Germans win with 3 bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Balkans to Germany
              3 bombers moved from Eastern Europe to Germany
              4 fighters moved from Spain to Germany
              1 fighter moved from Spain to Germany
              1 bomber moved from 12 Sea Zone to Germany
      
          Place Units - Germans
              2 fighters and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.83
      Americans : -0.50
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9
      
          Research Technology - Russians
      
          Combat Move - Russians
              2 submarines moved from 5 Sea Zone to 8 Sea Zone
              1 bomber moved from Kiangsu to Japan
      
          Combat - Russians
              Strategic bombing raid in Japan
                      AA fire in Japan : 0/1 hits, 0.17 expected hits
                  Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in Japan causes 6 damage total. 
      
          Non Combat Move - Russians
              1 bomber moved from Japan to Kiangsu
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      AA fire in Japan : : -0.17
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 3 transports moved from 3 Sea Zone to 8 Sea Zone
              1 infantry moved from United Kingdom to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to Northwestern Europe
                    British take Northwestern Europe from Germans
              1 infantry moved from United Kingdom to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to France
                    British take France from Germans
              1 fighter moved from Kiangsu to 36 Sea Zone
              1 armour and 5 infantry moved from Yunnan to Kwangtung
      
          Combat - British
              Battle in 36 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 36 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Kwangtung
                  British attack with 1 armour and 5 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour and 5 infantry in Kwangtung, round 2 : 4/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                  British win, taking Kwangtung from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from 36 Sea Zone to Kiangsu
      
          Place Units - British
              1 carrier, 1 cruiser and 2 fighters placed in 8 Sea Zone
      
          Turn Complete - British
              British collect 25 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      British : 2.67
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8
      
          Research Technology - Russians
      
          Non Combat Move - Russians
              1 bomber moved from Alaska to Kiangsu
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Gibraltar to Spain
              1 artillery and 1 infantry moved from Germany to Western Europe
              3 fighters moved from Germany to Western Europe
              7 bombers moved from Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/7 hits, 1.17 expected hits
                  Bombing raid in United Kingdom rolls: 6,2,6,6,5,6,6 and causes: 14 damage to unit: factory
                  Bombing raid in United Kingdom causes 14 damage total. 
              Battle in Western Europe
                  Germans attack with 1 artillery, 3 fighters and 1 infantry
                  British defend with 2 infantry
                      Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Europe, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
                  Germans win, taking Western Europe from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              3 fighters moved from Western Europe to Germany
              7 bombers moved from United Kingdom to Germany
              1 aaGun moved from Eastern Europe to Germany
      
          Place Units - Germans
              2 fighters and 9 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : 0.33
      AA fire in United Kingdom : : -1.17
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Purchase Units - British
              British buy nothing; Remaining resources: 26 PUs; 
      
          Combat Move - British
              2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
              2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 infantry and 3 transports moved from 8 Sea Zone to 3 Sea Zone
              1 infantry moved from Norway to Finland
                    British take Finland from Germans
              2 artilleries, 8 fighters and 4 infantry moved from 3 Sea Zone to Finland
              8 fighters moved from Finland to 3 Sea Zone
              1 armour and 5 infantry moved from Burma to Yunnan
              1 fighter moved from Kiangsu to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 armour, 1 fighter and 5 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 1 fighter and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Yunnan to Kiangsu
      
          Turn Complete - British
              British collect 22 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      British : 0.17
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Research Technology - Russians
      
          Combat Move - Russians
              2 submarines moved from 6 Sea Zone to 5 Sea Zone
              1 bomber moved from United Kingdom to Alaska
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 2 carriers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports moved from 6 Sea Zone to 8 Sea Zone
              4 fighters moved from Libya to 8 Sea Zone
              1 fighter moved from Anhwei to Kiangsu
      
          Combat - British
      
          Non Combat Move - British
      
          Place Units - British
              2 carriers and 1 transport placed in 8 Sea Zone
      
          Turn Complete - British
              British collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 5 fighters and 2 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - Germans
              6 infantry moved from Persia to India
              6 armour moved from Persia to India
              1 artillery and 1 infantry moved from Persia to Trans-Jordan
              10 armour moved from Persia to Egypt
              1 armour moved from Trans-Jordan to Egypt
              5 bombers moved from Persia to Northwestern Europe
              1 infantry moved from France to Northwestern Europe
              1 infantry moved from Germany to Northwestern Europe
              1 artillery moved from Archangel to Karelia S.S.R.
              3 armour moved from Germany to Karelia S.S.R.
              4 fighters moved from Germany to Karelia S.S.R.
              2 fighters moved from France to Karelia S.S.R.
              1 infantry moved from Novosibirsk to Sinkiang
                    Germans take Sinkiang from Americans
              2 artilleries moved from Kazakh S.S.R. to Sinkiang
              1 infantry moved from Persia to India
              4 armour moved from Caucasus to Karelia S.S.R.
      
          Combat - Germans
              Battle in India
                  Germans attack with 6 armour and 7 infantry
                  British defend with 1 aaGun and 1 factory
                      1 aaGun owned by the British lost in India
                  Germans win, taking India from British with 6 armour and 7 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 aaGun
              Battle in Egypt
                  Germans attack with 11 armour
                  British defend with 1 infantry
                      Germans roll dice for 11 armour in Egypt, round 2 : 3/11 hits, 5.50 expected hits
                      British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Egypt
                  Germans win, taking Egypt from British with 11 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Northwestern Europe
                  Germans attack with 5 bombers and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 5 bombers and 2 infantry in Northwestern Europe, round 2 : 4/7 hits, 3.67 expected hits
                      British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                  Germans win, taking Northwestern Europe from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              5 bombers moved from Northwestern Europe to Germany
      
          Place Units - Germans
              2 infantry placed in Karelia S.S.R.
              5 fighters placed in Germany
      
          Turn Complete - Germans
              Germans collect 62 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.17
      British : 0.33
      

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Manual Gamesave Post: Germans round 6

      TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Speaker4theD3ad
    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 3 bombers and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Spain to Gibraltar
              3 infantry moved from Eastern Europe to Ukraine S.S.R.
              3 artilleries moved from Eastern Europe to Karelia S.S.R.
              1 infantry moved from Eastern Europe to Karelia S.S.R.
              2 fighters moved from Germany to Ukraine S.S.R.
              4 bombers moved from Germany to Gibraltar
              1 infantry moved from Karelia S.S.R. to Norway
                    Germans take Norway from British
              2 armour moved from Germany to Karelia S.S.R.
              1 infantry moved from Karelia S.S.R. to Archangel
              1 infantry moved from Karelia S.S.R. to Archangel
              1 artillery and 1 infantry moved from Germany to Western Europe
              1 fighter moved from Germany to Archangel
              1 fighter moved from Germany to Ukraine S.S.R.
              1 fighter moved from Germany to Western Europe
      
          Combat - Germans
              Battle in Gibraltar
                  Germans attack with 4 bombers and 2 infantry
                  Neutral defend with 2 infantry
                      Germans roll dice for 4 bombers and 2 infantry in Gibraltar, round 2 : 3/6 hits, 3.00 expected hits
                      Neutral roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral lost in Gibraltar
                  Germans loses 0 PUs for violating Gibraltars neutrality.
                  Germans win, taking Gibraltar from Neutral with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Neutral: 2 infantry
              Battle in Ukraine S.S.R.
                  Germans attack with 3 fighters and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 3 fighters and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.00 expected hits
                      Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Archangel
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Europe
                  Germans attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Europe, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Western Europe
                  Germans win, taking Western Europe from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Archangel to Karelia S.S.R.
              1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
              1 fighter moved from Western Europe to Germany
              1 fighter moved from Ukraine S.S.R. to Germany
              4 bombers moved from Gibraltar to Germany
              1 fighter moved from Ukraine S.S.R. to Germany
      
          Place Units - Germans
              3 bombers and 1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.00
      Neutral : -0.67
      British : -0.33
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
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      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Norway
                    British take Norway from Germans
              1 infantry moved from 6 Sea Zone to Northwestern Europe
                    British take Northwestern Europe from Germans
              4 fighters moved from India to Libya
              1 infantry moved from Algeria to Libya
              1 artillery and 1 infantry moved from Egypt to Libya
              1 armour and 5 infantry moved from India to Burma
              1 fighter moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 armour, 1 fighter and 5 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 1 fighter and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Burma to Anhwei
      
          Place Units - British
              1 artillery and 3 infantry placed in United Kingdom
              British undo move 1.
              1 artillery and 3 infantry placed in United Kingdom
              1 battleship placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      British : 0.17
      Japanese : -0.33
      

      Savegame

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      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Research Technology - Russians
      
          Combat Move - Russians
              11 infantry moved from Sinkiang to Anhwei
              2 armour moved from Sinkiang to Anhwei
      
          Combat - Russians
              Battle in Anhwei
                  Russians attack with 2 armour and 11 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour and 11 infantry in Anhwei, round 2 : 2/13 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwei
                  Russians win, taking Anhwei from Japanese with 2 armour and 10 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Russians : -0.83
      Japanese : 0.67
      

      Savegame

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      Speaker4theD3ad
    • RE: Super Smash Bro's

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              2 artilleries moved from Western Europe to Germany
              2 artilleries and 1 infantry moved from Spain to Gibraltar
              2 bombers moved from Germany to Gibraltar
              2 bombers moved from Germany to Gibraltar
              3 artilleries moved from Germany to Eastern Europe
              2 submarines moved from 5 Sea Zone to 6 Sea Zone
              1 submarine moved from 7 Sea Zone to 6 Sea Zone
              4 infantry moved from Germany to Eastern Europe
              2 armour, 3 artilleries, 2 fighters and 13 infantry moved from Eastern Europe to Karelia S.S.R.
              2 infantry moved from Western Europe to Germany
              1 infantry moved from Western Europe to Spain
              1 infantry moved from Western Europe to Spain
              2 fighters moved from Western Europe to Karelia S.S.R.
      
          Combat - Germans
              Battle in Gibraltar
                  Germans attack with 2 artilleries, 4 bombers and 1 infantry
                  Neutral defend with 5 infantry
                      Germans roll dice for 2 artilleries, 4 bombers and 1 infantry in Gibraltar, round 2 : 3/7 hits, 3.67 expected hits
                      Neutral roll dice for 5 infantry in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
                   retreated to Gibraltar
                  Neutral win with 2 infantry remaining. Battle score for attacker is -2
                  Casualties for Germans: 2 artilleries and 1 infantry
                  Casualties for Neutral: 3 infantry
              Battle in Karelia S.S.R.
                  Germans attack with 2 armour, 3 artilleries, 4 fighters and 13 infantry
                  Neutral defend with 2 infantry
                      Germans roll dice for 2 armour, 3 artilleries, 4 fighters and 13 infantry in Karelia S.S.R., round 2 : 5/22 hits, 6.67 expected hits
                      Neutral roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral lost in Karelia S.S.R.
                  Germans loses 0 PUs for violating Karelia S.S.R.s neutrality.
                  Germans win, taking Karelia S.S.R. from Neutral with 2 armour, 3 artilleries, 4 fighters and 13 infantry remaining. Battle score for attacker is 6
                  Casualties for Neutral: 2 infantry
      
          Non Combat Move - Germans
              4 fighters moved from Karelia S.S.R. to Germany
              4 bombers moved from Gibraltar to Germany
              1 aaGun moved from Southern Europe to Germany
              1 aaGun moved from Germany to Eastern Europe
      
          Place Units - Germans
              2 armour, 1 fighter and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.33
      Neutral : 0.67
      

      Savegame

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      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 artillery, 1 battleship and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour and 1 infantry moved from Morocco to 13 Sea Zone
              1 armour, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 2 transports moved from 13 Sea Zone to 7 Sea Zone
              1 artillery and 1 infantry moved from Libya to Egypt
              1 infantry moved from Libya to Algeria
                    British take Algeria from Germans
              1 artillery and 2 infantry moved from India to Persia
              5 fighters moved from India to Persia
              1 armour and 1 infantry moved from 7 Sea Zone to United Kingdom
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 fighter moved from United Kingdom to 7 Sea Zone
      
          Combat - British
              Battle in Persia
                  British attack with 1 artillery, 5 fighters and 2 infantry
                  Germans defend with 2 armour and 2 infantry
                      British roll dice for 1 artillery, 5 fighters and 2 infantry in Persia, round 2 : 1/8 hits, 3.33 expected hits
                      Germans roll dice for 2 armour and 2 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                      British roll dice for 1 artillery and 5 fighters in Persia, round 3 : 3/6 hits, 2.83 expected hits
                      Germans roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Germans, 2 armour owned by the Germans and 1 artillery owned by the British lost in Persia
                  British win with 5 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for Germans: 2 armour and 2 infantry
      
          Non Combat Move - British
              5 fighters moved from Persia to India
      
          Place Units - British
              3 infantry placed in India
              1 artillery and 1 infantry placed in United Kingdom
              1 battleship placed in 7 Sea Zone
      
          Turn Complete - British
              British collect 32 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -2.17
      

      Savegame

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      Speaker4theD3ad
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Research Technology - Russians
      
          Combat Move - Russians
              2 armour and 13 infantry moved from Novosibirsk to Sinkiang
      
          Combat - Russians
              Battle in Sinkiang
                  Russians attack with 2 armour and 13 infantry
                  Japanese defend with 2 infantry
                      Russians roll dice for 2 armour and 13 infantry in Sinkiang, round 2 : 3/15 hits, 3.17 expected hits
                      Japanese roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
                  Russians win, taking Sinkiang from Japanese with 2 armour and 12 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Russians
              1 aaGun moved from Kazakh S.S.R. to Persia
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Russians : -0.17
      Japanese : 0.33
      

      Savegame

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