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    Posts made by Sovietishcat

    • RE: Sovietschat (no bid) vs Ichado

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Yunnan
                  6 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 7 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  0/8 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 :  3/8 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Shensi
                  1 infantry moved from Kweichow to Shensi
                  1 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 10 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

      triplea_40234.0_Chi1.tsvg

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
    • RE: Sovietschat (no bid) vs Ichado

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Yunnan
                  6 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      triplea_40234.0_Chi1.tsvg

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
    • RE: Sovietschat (no bid) vs Ichado

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

      Combat - Americans

      Non Combat Move - Americans
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  3 mech_infantrys moved from Central United States to Eastern United States
                  1 armour moved from Central United States to Western United States
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Western United States to 10 Sea Zone

      Place Units - Americans
                  2 carriers placed in 10 Sea Zone
                  1 bomber placed in Western United States
                  1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      triplea_40234.0_Ame1.tsvg

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
    • RE: Sovietschat (no bid) vs Ichado

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

      triplea_40234.0_Ame1.tsvg

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
    • RE: Sovietschat (no bid) vs Ichado

      All good! Your turn! :-)

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
    • RE: Sovietschat (no bid) vs Ichado

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese

      triplea_40234.0_Jap1.tsvg

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
    • RE: Sovietschat (no bid) vs Ichado

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  3 infantry moved from Amur to Siberia
                  2 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  6 infantry moved from Novgorod to Belarus
                  1 infantry moved from Eastern Poland to Belarus
                  3 infantry moved from Baltic States to Belarus
                  1 infantry moved from Eastern Poland to Baltic States
                  1 infantry moved from Archangel to Belarus
                  1 artillery moved from Novgorod to Belarus
                  2 infantry moved from Karelia to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  2 aaGuns moved from Russia to Bryansk
                  1 infantry moved from Bessarabia to Ukraine
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  2 artilleries and 1 infantry placed in Ukraine
                  1 artillery and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      triplea_40234.0_Rus1.tsvg

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
    • RE: Sovietschat (no bid) vs Ichado

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      triplea_40234.0_Rus1.tsvg

      posted in Play Boardgames
      SovietishcatS
      Sovietishcat
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