@wizmark I surrender, well done, you played very well and I really really thought I could pull this one out; I should have send all my planes to Egypt instead of trying to save Spain… Germany is just too strong and sooner or later you capture Everything in Europe!
Best posts made by Sovietishcat
-
RE: Wizmark (X) vs Sovietishcat (L)posted in League
-
RE: TT Coltwitt(X) vs Wizcats(L+14) BM3posted in Tournaments
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 57 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 2 fighters moved from 30 Sea Zone to Queensland 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 2 mech_infantrys moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 armour moved from Western United States to Central United States Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser and 1 destroyer EDIT: Removing units owned by Americans from Central United States: 1 marine EDIT: Turning off Edit Mode 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 1 infantry placed in Shensi 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from India to 39 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Malta to Gibraltar 1 tactical_bomber moved from India to Szechwan 1 infantry moved from India to Burma 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 106 Sea Zone 1 artillery and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,6,5,5,5,3,5 British collect 25 PUs (4 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,67 Japanese regular : -1,17 -
RE: BM3 trulpen (X) vs Sovietishcat (A), reg dice, no techposted in League
@trulpen said in BM3 trulpen (X) vs Sovietishcat (A), reg dice, no tech:
Lucky first round for Germany, despite the Paris debacle!
Happy to chew some up Germany units in France :relaxed:
-
RE: Wizcats (X) vs Low Rollers (L+18) BM3posted in Tournaments
@gamerman01 said in Wizcats (X) vs Low Rollers (L+18) BM3:
Thanks for your patience and courteousness for that battle - I know a lot of players probably just give you an OOL up front, but that’s not how I roll
@gamerman01 No worries, I know it was an important showdown! The Italian took Cairo against all odss, but might just be a symbolic win at this point…
-
RE: BM3 trulpen (X) vs Sovietishcat (A), reg dice, no techposted in League
@trulpen I think we will have a good battle in the Mid east!
-
RE: trulpen's 1st G40 2v2-tourney: Resultsposted in Tournaments
@trulpen sorry it should be X 0-1 L since the allies won.
-
RE: L19 BM Sovietishcat (L) vs AetV (X) Game# 3posted in League
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.Done!
-
RE: BM3 trulpen (X) vs Sovietishcat (A), reg dice, no techposted in League
@trulpen said in BM3 trulpen (X) vs Sovietishcat (A), reg dice, no tech:
I let the French fig live. Hope you’re grateful. ;)
It is very kind of you! I am not getting the axis strategy here, but you are making so much $$
-
RE: L19 Sovietishcat (L) vs AetV (X) Game#4posted in League
@aequitas-et-veritas Plz use last post posted + okay for your edit, you can do it in Japan’s turn!
-
RE: Wiz (X) vs Sov (L) G1 BM3 2020posted in League
@wizmark By mistake I bought a minor IC with UK to put it on Persia, but I realized that US has Persia… not use to that lol, so I just refunded the 12$ back to UK, like mentioned in the rules.
-
RE: Wiz (X) vs Sov (L) G1 BM3 2020posted in League
@wizmark This one is yours, I will post the game result, Well played but Japan is getting too strong and if I spent too much in Pacific with USA, Europe will crumble. Even if I spent everything in Pacific, Japan will capture the last VC anyway. Losing Normandy was crushing and you played well with Germany, I feel like I should have waited a turn or two and maybe would have been fine… who knows! Let me know if you are up for a rematch.
-
RE: Wiz (X) vs Sov (L) BM3 g2posted in League
@wizmark I forgot to take Caucasaus with Russia in combat move, so I edited the combat, it was a walk in, no German units, so if you are not okay, plz let me know.
-
RE: Wiz (X) vs Sov (L) BM3 g2posted in League
@wizmark Really do not like to pull out of Moscow, but I think it will make Germany work just a bit harder in Russia…
-
RE: Wiz (X) vs Sov (L+16) G3 BM3posted in League
@wizmark I assumed no scramble sz97, 4 bombers and 1 cruiser vs 3 planes, let me know if you are not okay with it… No more China next turn…:astonished:
-
RE: Wiz (X) vs Sov (L+16) G3 BM3posted in League
@wizmark I assume no scramble in sz 112, but let me know if you wanted to do so.
-
RE: Wiz (X) vs Sov (L+16) G3 BM3posted in League
@wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:
@Sovietishcat No problem there!
I know Im as guilty as anyone for throwing bombers away this game, but that seemed an odd move with your US bombers…that dd wasnt doing anything important…(I think!) couldnt see that taking it out was worth losing 2 bombers…
@wizmark The bombers had to clear the path for the french dd to block the landing in Norway. I felt it was the risk for the bombers, initially I wanted to send only one but so many times the dd actually hit and the bomber miss…
-
RE: Wiz (X) vs Sov (L+16) G3 BM3posted in League
@wizmark Your AA got one bomber! Please use second file.
-
RE: Wiz (X) vs Sov (L+16) G3 BM3posted in League
@wizmark I completly forgot to move that fleet out… just did thank you :ok_woman: But I just missed your sub in sz 62, 3 fighters and 1 dd and no hits just like you did in sz 97…
-
RE: Wiz (X) vs Sov (L+16) G3 BM3posted in League
@wizmark I would like to be more aggressive in Europe, but feels I could be just walking towards the sun… and melt the allies wing
-
RE: Wiz (X) vs Sov (L+16) G3 BM3posted in League
@wizmark I’ll play later this week just very busy and this game is getting crucial for the allies at every moves and want to take my time :blush: