Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Sovietishcat
    3. Best
    • Profile
    • Following 0
    • Followers 3
    • Topics 24
    • Posts 13,553
    • Best 235
    • Controversial 0
    • Groups 1

    Best posts made by Sovietishcat

    • RE: League General Discussion Thread

      @Panther, yes you are right you did reply, what I meant to say was I have never received a reply from Triplea when I reported to triplea the issue.

      Here is the thread on the forum. https://www.axisandallies.org/forums/topic/39798/new-version-2-6-14319-crashing-after-combat-rolls

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: League General Discussion Thread

      @Panther Yes I did click " Report to TripleA" Maybe nobody is active :rolling_on_the_floor_laughing:

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: League General Discussion Thread

      @Panther It’s been a while, there was snow then.

      @Martin could report to Triplea and see where it goes.

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: Post League Game Results Here

      @simon33 said in Post League Game Results Here:

      Sovietishcat (Allies+16) vs Simon33 (Axis) BM

      https://www.axisandallies.org/forums/topic/40028/sovietishcat-allies-16-vs-simon33-x-bm/103?page=5

      Will have to review this one. I don’t understand how USSR got too strong for Germany.

      Sovietishcat wins over Simon33 ( It was not mentioned, just in case).

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs

      Russia 4.tsvg The USSR sub deserves a medal!

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 32 PUs; 
              Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Battle in 113 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 destroyer and 1 submarine
                      Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 113 Sea Zone
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 113 Sea Zone
                      1 destroyer owned by the Germans lost in 113 Sea Zone
                  Germans win with no units remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer and 1 submarine
                  Casualties for Russians: 1 submarine
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Baltic States: 1 infantry
              EDIT: Removing units owned by Russians from Belarus: 1 infantry
              EDIT: Turning off Edit Mode
              3 aaGuns, 4 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
              7 armour, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Bryansk
              1 aaGun moved from Novgorod to Belarus
              1 armour and 2 mech_infantrys moved from Russia to Bryansk
              2 fighters moved from Caucasus to Russia
              1 armour moved from Volgograd to Bryansk
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
              1 submarine moved from 122 Sea Zone to 106 Sea Zone
              1 infantry moved from Caucasus to Rostov
              1 infantry moved from Caucasus to Rostov
      
          Place Units - Russians
              4 armour and 1 mech_infantry placed in Russia
              1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.33
      Germans regular : 0.17
      
      posted in League
      SovietishcatS
      Sovietishcat
    • RE: L23 BM SC (Allies+12) vs AetV (Axis)

      Russia 6.tsvg

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Russia to Tambov
              2 fighters moved from Russia to Tambov
              2 fighters and 1 tactical_bomber moved from Russia to Volgograd
              2 mech_infantrys moved from Russia to Volgograd
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 2 fighters and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 0/5 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              2 fighters moved from Volgograd to Russia
              1 tactical_bomber moved from Volgograd to Russia
              2 fighters moved from Tambov to Russia
              2 aaGuns and 17 infantry moved from Novosibirsk to Samara
              1 infantry moved from Novosibirsk to Kazakhstan
      
          Place Units - Russians
              5 artilleries and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 12 PUs; end with 12 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : -0.83
      

      Not to sure if I like Germany invading my country… But ya edit is okay :+1:

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: Sovietishcat (Allies+16) vs Simon33 (X) BM Game II

      You had plenty of troops to stack N.Italy. You gave a second life to USSR in Europe to cause havoc.

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs

      @FlyingBadger I did USA and took Germany. I had to take advantage of it, espacially in playoff.

      I stopped at USA, let me know if you want me to continue or if you post the result.

      USA 6.tsvg
      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from Gibraltar to 113 Sea Zone
              1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
              1 marine moved from Denmark to 112 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 113 Sea Zone
              1 armour, 1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 113 Sea Zone to Germany
              1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Germany
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Battle in 113 Sea Zone
                  Americans attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                      Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 113 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Americans lost in 113 Sea Zone
                      1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                  Americans win with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 48
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
              Battle in Germany
                  Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 factory_major, 1 fighter and 8 infantry
                      Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 5/13 hits, 4.33 expected hits
                      Germans roll dice for 1 fighter and 8 infantry in Germany, round 2 : 3/9 hits, 3.33 expected hits
                      3 infantry owned by the Americans lost in Germany
                      5 infantry owned by the Germans lost in Germany
                      Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 3/10 hits, 3.83 expected hits
                      Germans roll dice for 1 fighter and 3 infantry in Germany, round 3 : 1/4 hits, 1.67 expected hits
                      1 infantry owned by the Americans lost in Germany
                      3 infantry owned by the Germans lost in Germany
                      Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Germany, round 4 : 3/9 hits, 3.67 expected hits
                      Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits, 0.67 expected hits
                      1 mech_infantry owned by the Americans lost in Germany
                      1 fighter owned by the Germans lost in Germany
                  Americans captures 53PUs while taking Germans capital
                  Americans converts factory_major into different units
                  Americans win, taking Germany from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                  Casualties for Americans: 4 infantry and 1 mech_infantry
                  Casualties for Germans: 1 fighter and 8 infantry
              triggerGermansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Germans
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from Germany to Norway
              1 bomber moved from Germany to Norway
              4 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              4 fighters moved from Western United States to 26 Sea Zone
              3 carriers, 3 destroyers, 5 fighters, 4 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 factory_minor and 1 harbour placed in Norway
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from French Guiana: 2 infantry
              EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
              EDIT: Turning off Edit Mode
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 117 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 122 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 132 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 137 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 142 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Germans regular : -0.50
      
      posted in League
      SovietishcatS
      Sovietishcat
    • RE: Playoff - Sovietishcat-Avner - L+4

      @Avner Please use this file, I forgot to move Anzac sub to sz 10, hope it is okay! Russia 9.tsvg

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: Playoff - Sovietishcat-Avner - L+4

      @Avner I will do my turn shortly, probably before the weekend.

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: Playoff - Sovietishcat-Avner - L+4

      @Avner This game is yours, I concede. Well played and was fun.

      Happy new year!

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: Post League Game Results Here

      BM4 Sovietishcat (L+12) over AetV (X)

      https://www.axisandallies.org/forums/topic/40106/l23-bm-sc-allies-12-vs-aetv-axis/94?_=1700867691236

      I have no choice since only one month left before the end of year…

      AetV hope you feel better soon.

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: L23 Playoff BM4 Avner (Axis) Sovietishcat (Allies + 10)

      @Avner This one is yours, well played. I was hoping for some good dice in Moscow but I got crushed! Was not expected Germany to build so many planes lol

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: L24 BM FlyingBadger (Axis) vs Sovietishcat (Allies+17) #1

      @FlyingBadger Please use this file, an extra non combat movement. France 2.tsvg

      posted in League
      SovietishcatS
      Sovietishcat
    • RE: L24 BM FlyingBadger (Axis) vs Sovietishcat (Allies+17) #1

      @FlyingBadger Let’s hope it helps for round 2… France 1.tsvg

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New Zealand to Java
              1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun and 1 infantry moved from 42 Sea Zone to Java
              1 fighter moved from Queensland to Java
              1 cruiser moved from 63 Sea Zone to 52 Sea Zone
              1 artillery and 2 infantry moved from Queensland to South Australia
              1 aaGun and 1 infantry moved from New South Wales to South Australia
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      posted in League
      SovietishcatS
      Sovietishcat
    • 1 / 1