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    Topics created by sourmash

    • S

      Strategic bombing raid

      Axis & Allies Spring 1942 Edition
      • • • sourmash
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      M

      and, of course, as soon as I posted this I saw that there is an optional rule that covers this…sorry!

    • S

      Land bombardment

      Axis & Allies Spring 1942 Edition
      • • • sourmash
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      SilverBulletS

      lol, someone just told me maybe the reason 4 the negative responses 2 my post is that i advertise tripleA and 4 some reason some people “hate” tripleA.  i’m not sure if thats true (dont know why anyone would hate tripleA) but either way, its no big deal.  have a nice day!  :)

    • S

      Carriers and fighters

      Axis & Allies Spring 1942 Edition
      • • • sourmash
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      G

      @Manitobajay:

      If my carrier is holding one of my fighters and one ally unit does this one move rule apply to the other allies fighter as well?

      Yes.

      Any defending fighter that loses its carrier (even if an ally’s) gets 1 movement to land safely.  It does not matter that there are multi-national fighters on the same carrier.  But if some but not all of them can land safely and 2 or more players are controlling the defending fighters, then you will have to agree on which ones are lost and which are saved!

    • S

      Artillary

      Axis & Allies Spring 1942 Edition
      • • • sourmash
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      KrieghundK

      Welcome, sourmash!

      Infantry normally attack on a 1, but being paired with an artillery enables them to attack on a 2 or less.  Artillery always attack on a 2 or less, so if you attack with one of each you’ll get two attack rolls on a 2 or less.  If you lose the infantry, in the next round you are reduced to one attack roll (for the artillery) on a 2 or less.

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