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    Posts made by soundcrescent

    • RE: T01 - djensen (Axis) vs. soundcrescent (Allies +8) +NOs -Tech

      Game History

      Round :2

      Combat Move - Americans
                  1 infantry moved from Eastern United States to 10 Sea Zone
                  1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
                  1 artillery moved from Eastern Canada to 9 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
                  1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
                  2 fighters moved from Eastern Canada to Morocco Algeria
                  1 carrier and 1 cruiser moved from 10 Sea Zone to 12 Sea Zone
                  1 infantry moved from Eastern Canada to 1 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                  1 infantry moved from 3 Sea Zone to Norway
                        Americans take Norway from Germans

      Combat - Americans
                  Battle in Morocco Algeria
                      Americans attack with 1 artillery, 2 fighters and 1 infantry
                      Italians defend with 3 infantry
                      Americans win, taking Morocco Algeria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 infantry
                      Casualties for Italians: 3 infantry

      Non Combat Move - Americans
                  1 bomber and 1 fighter moved from United Kingdom to Russia
                  1 bomber moved from Eastern Canada to Russia
                  2 fighters moved from Morocco Algeria to 12 Sea Zone
                  1 carrier, 1 destroyer and 1 fighter moved from 43 Sea Zone to 22 Sea Zone
                  1 infantry moved from Eastern United States to Eastern Canada
                  1 infantry moved from Western Canada to Eastern Canada
                  1 infantry moved from Western United States to Western Canada

      Place Units - Americans
                  1 armour, 1 fighter and 3 infantry placed in Eastern United States
                  2 transports placed in 10 Sea Zone
                  1 armour and 1 infantry placed in Western United States
                  1 infantry placed in Eastern United States
                  1 armour placed in Western United States
                  2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 42 PUs; end with 42 PUs total
                  Americans met a national objective for an additional 5 PUs; end with 47 PUs
                  Americans met a national objective for an additional 5 PUs; end with 52 PUs

      –--------------------------------------------------------------------------------------------------------

      What a shame! Such a good game spoilt by such a big mistake! Still confiding in 24 %…

      posted in Tournaments
      S
      soundcrescent
    • RE: T01 - djensen (Axis) vs. soundcrescent (Allies +8) +NOs -Tech

      Game History

      Round :2

      Purchase Units - British
                  British buy 1 battleship, 4 infantry and 1 transport; 0 PUs remaining

      Combat Move - British
                  1 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
                  1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 12 Sea Zone
                  1 armour moved from Gibraltar to 12 Sea Zone
                  2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
                  1 destroyer moved from 1 Sea Zone to 12 Sea Zone
                  1 fighter moved from 6 Sea Zone to 5 Sea Zone
                  1 fighter moved from 6 Sea Zone to 12 Sea Zone
                  1 bomber moved from United Kingdom to 12 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 12 Sea Zone
                  1 carrier moved from 6 Sea Zone to 12 Sea Zone

      Combat - British
                  Battle in 12 Sea Zone
                      Russians loiter and taunt with ; British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                      Germans defend with 1 submarine
                      British win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 5 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport

      Non Combat Move - British
                  1 infantry moved from Eastern Canada to 1 Sea Zone
                  1 aaGun, 1 artillery and 4 infantry moved from India to Persia
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 bomber moved from 12 Sea Zone to Italian Africa
                  1 destroyer and 1 transport moved from 43 Sea Zone to 22 Sea Zone
                  1 fighter moved from 5 Sea Zone to 12 Sea Zone

      Place Units - British
                  4 infantry placed in United Kingdom
                  1 battleship and 1 transport placed in 3 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      posted in Tournaments
      S
      soundcrescent
    • RE: T01 - djensen (Axis) vs. soundcrescent (Allies +8) +NOs -Tech

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 2 armour and 8 infantry; 0 PUs remaining

      Combat Move - Russians
                  1 armour, 1 artillery and 7 infantry moved from Caucasus to Ukraine
                  1 infantry moved from Eastern Ukraine to Ukraine
                  1 infantry moved from Belorussia to Baltic States
                  1 infantry moved from Karelia S.S.R. to Baltic States
                  1 bomber moved from Russia to Baltic States
                  1 armour, 1 artillery and 6 infantry moved from Karelia S.S.R. to Finland
                  1 infantry moved from Karelia S.S.R. to Finland

      Combat - Russians
                  Battle in Baltic States
                      Russians attack with 1 bomber and 2 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 1 :  2/3 hits
                          Germans roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                          2 infantry owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Finland
                      Russians attack with 1 armour, 1 artillery and 7 infantry
                      Germans defend with 4 infantry
                          Russians roll dice for 1 armour, 1 artillery and 7 infantry in Finland, round 1 :  3/9 hits
                          Germans roll dice for 4 infantry in Finland, round 1 :  1/4 hits
                          3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                          Russians roll dice for 1 armour, 1 artillery and 6 infantry in Finland, round 2 :  2/8 hits
                          Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                      Russians win, taking Finland from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Ukraine
                      Russians attack with 1 armour, 1 artillery and 8 infantry
                      Italians defend with 1 armour, 1 artillery and 1 infantry
                          Russians roll dice for 1 armour, 1 artillery and 8 infantry in Ukraine, round 1 :  2/10 hits
                          Italians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 1 :  0/3 hits
                          1 infantry owned by the Italians and 1 artillery owned by the Italians lost in Ukraine
                          Russians roll dice for 1 armour, 1 artillery and 8 infantry in Ukraine, round 2 :  1/10 hits
                          Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                          1 armour owned by the Italians lost in Ukraine
                      Russians win, taking Ukraine from Italians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 12
                      Casualties for Italians: 1 armour, 1 artillery and 1 infantry

      Non Combat Move - Russians
                  1 bomber moved from Baltic States to Chinghai
                  1 infantry moved from Soviet Far East to Buryatia S.S.R.
                  5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                  1 infantry moved from Russia to Belorussia
                  1 infantry moved from Russia to Eastern Ukraine
                  1 artillery moved from Russia to Caucasus
                  1 submarine moved from 6 Sea Zone to 12 Sea Zone
                  1 aaGun moved from Caucasus to Ukraine
                  1 aaGun moved from Russia to Caucasus
                  1 infantry moved from Urals to Russia
                  1 infantry moved from Evenki National Okrug to Novosibirsk

      Place Units - Russians
                  2 armour placed in Russia
                  2 infantry placed in Karelia S.S.R.
                  4 infantry placed in Caucasus
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs total
                  Russians met a national objective for an additional 5 PUs; end with 36 PUs

      Territory Summary for Russians :

      Baltic States : 2 infantry
          Belorussia : 1 infantry
          Buryatia S.S.R. : 2 infantry
          Caucasus : 1 aaGun, 1 artillery, 1 factory and 4 infantry
          Chinghai : 1 bomber
          Finland : 1 flag, 1 armour, 1 artillery and 5 infantry
          Karelia S.S.R. : 1 aaGun, 1 factory and 3 infantry
          Eastern Ukraine : 1 infantry
          Novosibirsk : 1 infantry
          Russia : 2 armour, 1 factory and 3 infantry
          Ukraine : 1 aaGun, 1 armour, 1 artillery and 8 infantry
          Yakut S.S.R. : 5 infantry
          12 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 30 / 43
          Russians : 31 / 36
          Japanese : 31 / 43
          British : 34 / 39
          Italians : 10 / 17
          Chinese : 4 / 0
          Americans : 38 / 49

      posted in Tournaments
      S
      soundcrescent
    • RE: TripleA 1.5.0.0 and US/Chinese turn

      These are the official rules.

      “China and its units are controlled by the U.S. player, but for game purposes it is considered a separate power and its
      resources cannot be mixed. The U.S. player takes China’s turn at the same time as the U.S. turn but Chinese unit combat and
      movement are done separately from the U.S. forces. The U.S. player must complete the Combat Move and Conduct Combat
      phases for Chinese forces before beginning the Combat Move phase for U.S. forces, or vice versa.”

      Now TripleA works fine following the rules. Actually, it should be nicer if the player could choose which nation starts.
      The problem with the forum is not vital. It is more important to follow the rules and turns cannot become separate. Don’t you agree?

      posted in TripleA Support
      S
      soundcrescent
    • RE: T01 - djensen (Axis) vs. soundcrescent (Allies +8) +NOs -Tech

      Game History

      Round :1

      Place Units - Chinese
                  2 infantry placed in Ningxia

      Turn Complete - Chinese

      Territory Summary for Chinese :

      Ningxia : 3 infantry

      Production/PUs Summary :

      Germans : 32 / 45
          Russians : 27 / 34
          Japanese : 31 / 43
          British : 34 / 39
          Italians : 12 / 17
          Chinese : 4 / 0
          Americans : 38 / 1

      Game History

      Round :1

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 39 PUs total
                  Americans met a national objective for an additional 5 PUs; end with 44 PUs
                  Americans met a national objective for an additional 5 PUs; end with 49 PUs

      Territory Summary for Americans :

      Eastern Canada : 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 1 infantry
          Eastern United States : 1 factory and 2 infantry
          Hawaiian Islands : 1 infantry
          Midway : 1 infantry
          United Kingdom : 1 bomber and 1 fighter
          Wake Island : 1 infantry
          Western Canada : 2 infantry
          Western United States : 1 aaGun, 1 factory and 1 infantry
          1 Sea Zone : 1 destroyer and 1 transport
          10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
          43 Sea Zone : 1 carrier, 1 destroyer and 1 fighter

      Production/PUs Summary :

      Germans : 32 / 45
          Russians : 27 / 34
          Japanese : 31 / 43
          British : 34 / 39
          Italians : 12 / 17
          Chinese : 4 / 0
          Americans : 38 / 49

      posted in Tournaments
      S
      soundcrescent
    • RE: T01 - djensen (Axis) vs. soundcrescent (Allies +8) +NOs -Tech

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 carrier, 1 cruiser, 1 infantry and 2 transports; 0 PUs remaining

      Combat Move - British
                  1 armour moved from Eastern Canada to 9 Sea Zone
                  1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
                  1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                  1 infantry moved from 12 Sea Zone to Gibraltar
                  1 armour moved from 12 Sea Zone to Gibraltar
                  1 fighter moved from United Kingdom to 6 Sea Zone
                  1 fighter moved from United Kingdom to 6 Sea Zone
                  1 bomber moved from United Kingdom to 13 Sea Zone

      Combat - British
                  Battle in Gibraltar
                      British attack with 1 armour and 1 infantry
                      Germans defend with 1 infantry
                          British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  0/2 hits
                          Germans roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                          British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                          1 infantry owned by the British lost in Gibraltar
                          British roll dice for 1 armour in Gibraltar, round 3 :  0/1 hits
                          Germans roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                          British roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                          Germans roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Gibraltar
                      British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in 13 Sea Zone
                      British attack with 1 bomber
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 13 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 6 Sea Zone
                      British attack with 2 fighters; Russians loiter and taunt with
                      Germans defend with 1 cruiser and 1 submarine
                      1 submarine owned by the Germans Submerged
                          British roll dice for 2 fighters in 6 Sea Zone, round 1 :  2/2 hits
                          Germans roll dice for 1 cruiser in 6 Sea Zone, round 1 :  0/1 hits
                          1 cruiser owned by the Germans lost in 6 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 cruiser

      Non Combat Move - British
                  1 infantry moved from Western Canada to Eastern Canada
                  1 infantry moved from Burma to India
                  2 infantry moved from Union of South Africa to Rhodesia
                  2 infantry moved from Trans-Jordan to Egypt
                  1 destroyer moved from 9 Sea Zone to 1 Sea Zone
                  1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                  1 bomber moved from 13 Sea Zone to United Kingdom

      Place Units - British
                  1 carrier, 1 cruiser and 2 transports placed in 6 Sea Zone
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 34 PUs; end with 34 PUs total
                  British met a national objective for an additional 5 PUs; end with 39 PUs

      Territory Summary for British :

      Australia : 1 aaGun, 1 artillery and 3 infantry
          Eastern Canada : 1 infantry
          Egypt : 1 armour, 1 artillery, 1 fighter and 4 infantry
          Gibraltar : 1 armour
          India : 1 aaGun, 1 artillery and 4 infantry
          Rhodesia : 2 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
          1 Sea Zone : 1 destroyer
          6 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
          12 Sea Zone : 1 transport
          43 Sea Zone : 1 destroyer and 1 transport

      Production/PUs Summary :

      Germans : 32 / 45
          Russians : 29 / 34
          Japanese : 31 / 43
          British : 34 / 39
          Italians : 10 / 10
          Chinese : 4 / 0
          Americans : 38 / 40

      posted in Tournaments
      S
      soundcrescent
    • RE: T01 - djensen (Axis) vs. soundcrescent (Allies +8) +NOs -Tech

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery, 1 bomber and 3 infantry; 0 PUs remaining

      Combat Move - Russians
                  1 artillery moved from Karelia S.S.R. to Baltic States
                  1 infantry moved from Belorussia to Baltic States
                  1 artillery and 1 infantry moved from Eastern Ukraine to Ukraine
                  1 infantry moved from Caucasus to Ukraine
                  1 infantry moved from Caucasus to Ukraine
                  1 submarine moved from 4 Sea Zone to 6 Sea Zone

      Combat - Russians
                  Battle in 6 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 cruiser and 1 submarine
                      1 submarine owned by the Russians Submerged
                  Battle in Ukraine
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 1 armour and 1 artillery
                          Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 1 :  1/4 hits
                          Germans roll dice for 1 armour and 1 artillery in Ukraine, round 1 :  0/2 hits
                          1 artillery owned by the Germans lost in Ukraine
                          Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  0/4 hits
                          Germans roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                          Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 :  0/4 hits
                          Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Ukraine
                          Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 :  1/3 hits
                          Germans roll dice for 1 armour in Ukraine, round 4 :  0/1 hits
                          1 armour owned by the Germans lost in Ukraine
                      Russians winGermans win with 1 cruiser and 1 submarine remaining, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour and 1 artillery
                      Casualties for Russians: 1 infantry
                  Battle in Baltic States
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 artillery
                          Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  1/2 hits
                          Germans roll dice for 1 artillery in Baltic States, round 1 :  0/1 hits
                          1 artillery owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - Russians
                  2 infantry moved from Archangel to Karelia S.S.R.
                  1 infantry moved from Caucasus to Eastern Ukraine
                  2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  1 infantry moved from Soviet Far East to Stanovoj Chrebet
                  1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  1 infantry moved from Evenki National Okrug to Urals
                  2 infantry moved from Novosibirsk to Russia
                  2 infantry moved from Kazakh S.S.R. to Caucasus
                  1 artillery moved from Russia to Caucasus
                  1 armour moved from Russia to Karelia S.S.R.
                  2 infantry moved from Russia to Caucasus
                  1 infantry moved from Russia to Caucasus

      Place Units - Russians
                  1 bomber placed in Russia
                  1 artillery and 1 infantry placed in Karelia S.S.R.
                  1 armour and 1 infantry placed in Caucasus
                  1 infantry placed in Russia
                  1 artillery placed in Russia
                  1 armour and 1 infantry placed in Caucasus
                  2 infantry placed in Karelia S.S.R.

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs total
                  Russians met a national objective for an additional 5 PUs; end with 34 PUs

      Territory Summary for Russians :

      Baltic States : 1 artillery and 1 infantry
          Belorussia : 1 infantry
          Buryatia S.S.R. : 1 infantry
          Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
          Evenki National Okrug : 1 infantry
          Karelia S.S.R. : 1 aaGun, 1 armour, 1 artillery, 1 factory and 9 infantry
          Eastern Ukraine : 1 infantry
          Russia : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 2 infantry
          Soviet Far East : 1 infantry
          Stanovoj Chrebet : 5 infantry
          Ukraine : 1 artillery and 2 infantry
          Urals : 1 infantry
          6 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 32 / 45
          Russians : 29 / 34
          Japanese : 17 / 17
          British : 43 / 43
          Italians : 10 / 10
          Chinese : 7 / 0
          Americans : 40 / 40

      posted in Tournaments
      S
      soundcrescent
    • RE: How To Play Forum Games Using TripleA

      Can I practice the move in TripleA playing local as far as dices are involved?
      Do I have to open TripleA in Pbem from the beginning of the turn (purchasing) till the end?
      I am used to doing like this to prevent mistakes and accidents:
      1)I practice in local then I save the file
      2)Start pbem and do the combat
      3)I save the file to prevent blackout or even if I am short of time and want to put off the rest of the turn
      4)I do the non combat move and placement
      5)I end the turn and save again.
      If I do all this and conclude the turn of the nation, do I create a mess in the forum?

      posted in TripleA Support
      S
      soundcrescent
    • RE: 2011 Tournament discussion (AA50-41)

      I am not in favour of house rules, although some of them like Dardanelles are option in the rulebook.
      I agree that in Anniversary 1942 there is more variability than in 1941 and both sides can play many tactics.
      First of all In 1942 Usa can fight in both Oceans.
      In 1941 always goes like this: Japan conquers Asia and Oceania and can get as much as 75 ipcs.
      Axis struggle in Europe and win if they are able to keep four/five key territories in Europe before Japan arriving in Moscow.

      posted in Tournaments
      S
      soundcrescent
    • RE: AA50-41 Spring (2012) Tournament rules/discussion/results

      Hi

      I would like to take part in the Triplea tournament

      1. DarthMaximus
      2. Yoshi
      3. Zhukov4
      4. Bas
      5. yamamot0
      6. Soundcrescent
      7.
      8.

      posted in Tournaments
      S
      soundcrescent
    • RE: 2011 Tournament discussion (AA50-41)

      I think that Triple A is far better then playing by forum. I don’t understand why in this website they organize competitions in this complicated way. I hope one day they change their mind and I will be pleased to join a competition then.

      posted in Tournaments
      S
      soundcrescent
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