@pejon_88 Unlikely.
Posts made by Soulblighter
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RE: Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1posted in League
@pejon_88 Yes. I was just really tired. So I posted it anyways. Could have easily noncommed the fleet back to s6 and you wouldn’t have been able to hit it.
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RE: Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1posted in League
@pejon_88 Not at all. I saw the attack on both fleets coming, but posted anyways, should have just delayed posting. You can post the result. I am going to finish my game with simon and then take my leave again. May or may not come back next year.
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RE: Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1posted in League
@pejon_88 Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 2 bombers moved from Kwangsi to Shensi 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 fighter moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 2 bombers and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Shensi, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 3 infantry in Shensi, round 3 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Hunan 2 bombers moved from Shensi to Hunan 2 artilleries moved from Jehol to Anhwe 3 fighters moved from Japan to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java Place Units - Japanese 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 3 infantry placed in Shantung 3 infantry placed in Manchuria 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Japanese collect 46 PUs (6 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.67Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 1 infantry and 2 tactical_bombers Shantung : 1 flag, 1 factory_minor and 3 infantry Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Jehol : 1 flag Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 16 infantry Shensi : 1 flag, 3 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun, 6 artilleries, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 artilleries and 2 infantry Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry New Britain : 1 flag, 1 artillery and 1 infantry Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag Celebes : 1 flag, 2 infantry Java : 1 flag, 1 armour, 1 infantry and 1 marine 42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport 44 Sea Zone : 1 flag 43 Sea Zone : 1 flag 36 Sea Zone : 1 flag 20 Sea Zone : 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 1 transport 6 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 53 / 97 Russians : 20 / 0 Japanese : 52 / 49 Americans : 54 / 79 Chinese : 3 / 3 British : 36 / 50 UK_Pacific : 11 / 14 Italians : 18 / 18 ANZAC : 10 / 13 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 180 times 2 was rolled 158 times 3 was rolled 184 times 4 was rolled 165 times 5 was rolled 158 times 6 was rolled 169 times Average roll : 3.464 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 1014 Null / Other 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 14 Germans Combat 1 was rolled 69 times 2 was rolled 68 times 3 was rolled 69 times 4 was rolled 64 times 5 was rolled 54 times 6 was rolled 68 times Average roll : 3.434 Median : 3.000 Variance : 0.438 Standard Deviation : 0.662 Total rolls : 392 British Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 15 times 5 was rolled 7 times 6 was rolled 21 times Average roll : 3.643 Median : 4.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 84 Italians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3.567 Median : 3.500 Variance : 0.441 Standard Deviation : 0.664 Total rolls : 60 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.913 Median : 4.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 24 times 2 was rolled 22 times 3 was rolled 22 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.242 Median : 3.000 Variance : 0.487 Standard Deviation : 0.698 Total rolls : 120 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.720 Median : 4.000 Variance : 0.285 Standard Deviation : 0.534 Total rolls : 25 ANZAC Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 14 Chinese Combat 1 was rolled 11 times 2 was rolled 6 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 4 times Average roll : 3.278 Median : 3.000 Variance : 0.981 Standard Deviation : 0.991 Total rolls : 54 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times Average roll : 2.300 Median : 2.500 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 UK_Pacific Combat 2 was rolled 1 times 4 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 36 times 2 was rolled 33 times 3 was rolled 38 times 4 was rolled 27 times 5 was rolled 45 times 6 was rolled 34 times Average roll : 3.535 Median : 3.000 Variance : 0.837 Standard Deviation : 0.915 Total rolls : 213 -
RE: Soulblighter (Axis) vs Simon33 (L+16) BM4posted in League
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to New Guinea 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to New Guinea 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Combat - Japanese Battle in New Zealand Battle in New Guinea Japanese attack with 2 bombers and 4 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers and 4 infantry in New Guinea, round 2 : 2/6 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Zealand from ANZAC, taking New Guinea from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 2 bombers moved from New Guinea to Caroline Islands 3 carriers moved from 20 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 63 Sea Zone 4 carriers moved from 33 Sea Zone to 63 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 3 artilleries, 7 infantry and 1 mech_infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 transport moved from 36 Sea Zone to 33 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Manchuria to Jehol 1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 63 Sea Zone Place Units - Japanese 3 fighters and 3 infantry placed in Japan 2 infantry placed in Manchuria 3 infantry placed in Shantung 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 1.33Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry Iwo Jima : 1 artillery Shantung : 1 flag, 1 factory_minor and 3 infantry Kwangsi : 1 flag, 1 harbour Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 16 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 aaGun, 1 armour, 23 artilleries, 30 infantry and 4 mech_infantrys Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 infantry Shan State : 1 flag Burma : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 flag, 1 airfield, 1 harbour and 1 marine New Guinea : 1 flag, 2 infantry Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 46 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 33 Sea Zone : 1 transport 6 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports 63 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers 54 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 82 Russians : 10 / 14 Japanese : 67 / 75 Americans : 50 / 75 Chinese : 0 / 7 British : 34 / 40 UK_Pacific : 5 / 9 Italians : 16 / 16 ANZAC : 9 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 160 times 2 was rolled 161 times 3 was rolled 181 times 4 was rolled 167 times 5 was rolled 184 times 6 was rolled 171 times Average roll : 3.554 Median : 4.000 Variance : 0.494 Standard Deviation : 0.703 Total rolls : 1024 Germans Combat 1 was rolled 39 times 2 was rolled 40 times 3 was rolled 36 times 4 was rolled 38 times 5 was rolled 54 times 6 was rolled 44 times Average roll : 3.637 Median : 4.000 Variance : 0.851 Standard Deviation : 0.923 Total rolls : 251 British Combat 1 was rolled 12 times 2 was rolled 15 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 19 times 6 was rolled 10 times Average roll : 3.523 Median : 4.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 Italians Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.779 Median : 4.000 Variance : 1.065 Standard Deviation : 1.032 Total rolls : 68 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 2.885 Median : 2.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 12 times 4 was rolled 17 times 5 was rolled 14 times 6 was rolled 25 times Average roll : 3.700 Median : 4.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 100 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 2.800 Median : 2.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Chinese Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 13 times 4 was rolled 7 times 5 was rolled 12 times 6 was rolled 13 times Average roll : 3.500 Median : 3.000 Variance : 0.570 Standard Deviation : 0.755 Total rolls : 70 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.364 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 27 times 2 was rolled 29 times 3 was rolled 42 times 4 was rolled 32 times 5 was rolled 32 times 6 was rolled 28 times Average roll : 3.511 Median : 3.000 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 190 Japanese Combat 1 was rolled 35 times 2 was rolled 29 times 3 was rolled 42 times 4 was rolled 38 times 5 was rolled 35 times 6 was rolled 30 times Average roll : 3.474 Median : 3.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 209[autosavebeforeendturn(31).tsvg](/forums/assets/uploads/files/1664304337735-autosavebeforeendturn-31.tsvg) -
RE: Find League Opponents Threadposted in League
I can probably start another BM game. Need a tier 1 or higher.
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RE: Soulblighter (Axis) vs Simon33 (L+16) BM4posted in League
@simon33 Tambov was as good as it could have gotten for me. Thats the downside of AA guns, sure you might get unlucky with them, but they always pose a certain amount of risk.
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RE: Post League Game Results Hereposted in League
@andrewaagamer I didn’t even know about Arnold. Given how he married a woman that sympathized with the British, I argue his betrayal was out of love. Love makes people go crazy and no doubt he wanted to show his woman what he was capable off and he did. He showed it to the entire country!
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RE: Soulblighter (Axis) vs Simon33 (L+16) BM4posted in League
@simon33 To be fair, I was perfectly fine doing my tetris around moscow, but yeah, can’t allow the british to help out xD.
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RE: Soulblighter (Axis) vs Simon33 (L+16) BM4posted in League
@simon33 By far my most impressive Italy turn
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Sicily 1 fighter moved from Sicily to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs[SimonItaly.tsvg](/forums/assets/uploads/files/1664216294188-simonitaly.tsvg) -
RE: Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1posted in League
@pejon_88 But for sure I am not complaining about this at all xD. This many planes surviving, means I just gotta reorganise and defending germany should be doable :)
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RE: Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1posted in League
@pejon_88 I think people underestimate numbers in combination with what you are rolling. I specifically started building more tactical bombers to combine with the tanks later. This gave me more stuff that rolled at four. I had way more stuff rolling 4 and 3 then you did, while sure you had heaps of stuff rolling at 2, but given we had about same infantry it allowed me to even out in my favor. I am not sure the calculator is accurate in this regard.
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RE: Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1posted in League
@pejon_88 just asking as I need to keep cap save.
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RE: Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1posted in League
@pejon_88 If calculations state you win 70%+ of the time and you might have lower odds later down the line, you should always go for it. That 70% means you will have made the right decision 100% of the time, but it also means you are going to blame the dice 30% of the time and wonder what if you hadn’t pulled the trigger.