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    Posts made by Soulblighter

    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese
                  1 artillery moved from Shensi to Hopei
                  1 artillery moved from Suiyuyan to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 2 artilleries
                      Japanese defend with 1 infantry
                      Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 artillery

      Non Combat Move - Chinese
                  7 artilleries and 11 infantry moved from Yunnan to Kwangsi

      Place Units - Chinese
                  1 artillery and 1 infantry placed in Kwangsi
                  1 infantry placed in Szechwan
                  1 infantry placed in Shensi
                  1 artillery placed in Szechwan
                  Chinese undo move 4.
                  Chinese undo move 1.
                  2 artilleries placed in Kwangsi
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 11 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                  Turning on Edit Mode
                  EDIT: Changing PUs for Chinese from 17 to 16
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese
                  1 artillery moved from Shensi to Hopei
                  1 artillery moved from Suiyuyan to Hopei

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 infantry moved from Tunisia to Libya
                        Americans take Libya from Italians

      Combat - Americans

      Non Combat Move - Americans
                  1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 63 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                  1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from Central United States to Western United States

      Place Units - Americans
                  1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                  1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                  Turning on Edit Mode
                  EDIT: Changing PUs for Americans from 2 to 1
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 56 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 infantry moved from Tunisia to Libya
                        Americans take Libya from Italians

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Changing PUs for Japanese from 56 to 55
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Kwangsi to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Yunnan to Kweichow
                  3 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                  1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                  1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                  1 armour moved from Gibraltar to 91 Sea Zone
                  1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Norway

      Combat - British
                  Battle in Norway
                  Battle in 125 Sea Zone
                      British attack with 1 destroyer and 1 tactical_bomber; Russians loiter and taunt with
                      Germans defend with 1 submarine
                      British win, taking Norway from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer
                  Battle in Kweichow
                      British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery
                      British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Changing PUs for British from 1 to 0
                  EDIT: Changing PUs for UK_Pacific from 2 to 0
                  EDIT: Turning off Edit Mode
                  1 infantry moved from French Indo China to Kwangsi
                  1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                  1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                  1 infantry moved from Shan State to 38 Sea Zone
                  2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Kwangsi
                  2 aaGuns moved from Yunnan to Kwangsi
                  3 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                  1 infantry moved from Yunnan to Kwangsi

      Place Units - British
                  2 transports placed in 110 Sea Zone
                  1 artillery and 1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 32 PUs; end with 32 PUs total

      Place Units - UK_Pacific
                  Turning on Edit Mode
                  EDIT: Changing PUs for British from 32 to 37
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to India: 1 infantry
                  EDIT: Turning off Edit Mode
                  1 aaGun and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 22 PUs; end with 22 PUs total
                  Some Units in India change ownership: 1 aaGun and 3 infantry
                  Turning on Edit Mode
                  EDIT: Changing PUs for UK_Pacific from 22 to 19
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      I am buying another infantry with UK pacific. AA costs 1 left and had 2 ipc left.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Changing PUs for Japanese from 56 to 55
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Kwangsi to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Yunnan to Kweichow
                  3 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                  1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                  1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                  1 armour moved from Gibraltar to 91 Sea Zone
                  1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Norway

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Changing PUs for Japanese from 56 to 55
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Kwangsi to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Yunnan to Kweichow
                  3 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                  1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                  1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                  1 armour moved from Gibraltar to 91 Sea Zone
                  1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Norway

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      I will remove it :D.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      Adding one IPC to UK Pacific. You forgot to increase the ipcs by one after changing the units in India.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      Also changes to production before rolling dice is fine. Provided you do it before and not after.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      Saving my Flying Tiger Tokens.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Belarus to Baltic States
                  2 artilleries moved from Archangel to Novgorod
                  1 fighter moved from Bryansk to Novgorod
                  1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Novgorod
                      Russians attack with 2 artilleries and 1 fighter
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                      Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 artillery
                  Battle in Baltic States
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 armour
                      Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 armour

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                  1 fighter moved from Novgorod to Bryansk
                  1 infantry moved from Bryansk to Belarus
                  1 artillery and 9 infantry moved from Russia to Bryansk
                  2 infantry moved from Volgograd to Tambov
                  5 infantry moved from Timguska to Novosibirsk
                  2 aaGuns and 10 infantry moved from Yenisey to Timguska

      Place Units - Russians
                  10 artilleries placed in Russia
                  2 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total
                  Turning on Edit Mode
                  EDIT: Changing PUs for Russians from 32 to 37
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Belarus to Baltic States
                  2 artilleries moved from Archangel to Novgorod
                  1 fighter moved from Bryansk to Novgorod
                  1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      In my opinion. Gamerman needs to ask Wheatbeer about the suggested VC change in pacific. He might be able to give a proper alternative. He is a really skilled axis player after all.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      @Shin:

      I think the Japanese VCs need a serious rethink - was that what you had in mind?

      I was thinking about those. Al tho I haven’t played in a while and forgot about the VC change till UK pacific this turn and that probably hasn’t helped much either. Still Japan can easily capture 7 VC´s by turn 3, which seems wrong. It takes any Axis power a lot longer then that to capture that many VC´s. Then again Pacific works slightly different.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      @Shin:

      I’m sorry.  Want to rewind to that point then?

      Best to continue. You had some set backs as well anyways. And we are just testing. Tho I am becoming more positive about one aspect of the current setup being wrong. But we can discuss that point after we are done with this game.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      But it also kinda ruins my Pacific/Chinese/US turn.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      That gives me problems with my current troop displacement :/. Replace all units build with 5 infantry.

      posted in Play Boardgames
      S
      Soulblighter
    • RE: League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Suiyuyan to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Szechwan to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 artillery moved from Szechwan to Yunnan

      Place Units - Chinese
                  2 artilleries placed in Yunnan
                  1 artillery placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
                  Turning on Edit Mode
                  EDIT: Changing PUs for Chinese from 18 to 17
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      S
      Soulblighter
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