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    Topics created by soldaatvanoranje

    • soldaatvanoranjeS

      AAG40 Alpha 3+ Map

      Axis & Allies Global 1940
      • • • soldaatvanoranje
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      special forcesS

      Sir, you are color blind  :-D

      But it is a useful map nevertheless, thanks!

    • soldaatvanoranjeS

      Alpha 3 Setup Map

      Axis & Allies Global 1940
      • • • soldaatvanoranje
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      soldaatvanoranjeS

      Hi All!

      In my preparation I always loved having the old setup maps (made by Krieg I believe). As there hasn’t been one availabble for any of the versions after AA50, I decided to make one myself. It has been monkswork (as we say in Holland ). And having one, I asked myself: “Why not sharing it with all of you?”

      So: Enjoy!!

      SvO

      http://www.mediafire.com/?esmhrshz6sjjkk5

    • soldaatvanoranjeS

      Alpha 3 Setup Map

      Axis & Allies Global 1940
      • • • soldaatvanoranje
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      soldaatvanoranjeS

      Hi All!

      In my preparation I always loved having the old setup maps (made by Krieg I believe). As there hasn’t been one availabble for any of the versions after AA50, I decided to make one myself. It has been monkswork (as we say in Holland :lol:). And having one, I asked myself: “Why not sharing it with all of you?”

      So: Enjoy!!

      SvO

      http://www.mediafire.com/?esmhrshz6sjjkk5

    • soldaatvanoranjeS

      The use of R&D

      Axis & Allies Global 1940
      • • • soldaatvanoranje
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      soldaatvanoranjeS

      @Gargantua:

      I was in a group game, where we were winning, and my “allied” UK partner, got wiped from the game, after the germans rolled a last ditch fluke shot on Paratroopers, and took the London Capital.

      It was all downhill from there, as no one was in range of taking it back immediately (Blocked)  and he was able to build off of U.K.

      But would you say that this actually enhanced the gaming experience?

      This is exactly the reason I don’t like the R&D rules, it is a bit too much based on luck and once earned changes the entire (delicate) balance of the game.

      I hear this from the previous posts, though I would be very interested in how and why R&D deserves a place in the game based on long-term strategies…

      (I can remember from the original setup it made strategic sence to invest in developments, but the game back then was less complicated and less delicately balanced)

    • soldaatvanoranjeS

      1951 - endgame: any suggestions?

      Axis & Allies Global 1940
      • • • soldaatvanoranje
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      A

      I don’t think Japan will fall within 5-6 rounds since there is not a very strong invasion force available on short term and Japan is well stacked. This should give Germany sufficient time to take Egypt and/or Calcutta. Taking Egypt means taking Africa, taking Calcutta means taking the Asian mainland. If successful, this would result in the following endgame: a massive Germany and Italy (together holding Europe, USSR, Africa and Middle East, Asian mainland) against a massive US (assuming they take Japan eventually), moderate Anzac and UK Atlantic (which should be marginal by then). This would be in favour of Germany since they are in defense mode probably earning more money and can build/ move forces to wherever the allies decide to attack with their fleet(s) (Germany should then leave coastal areas open with strongholds behind it). Would put my money on the Axis.

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