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    Posts made by snurkert

    • RE: Gezocht Axis and Allies spelers

      @cornelis-post
      Hi Cornelis,
      Ik heb je prive-berichtje gestuurd, wellicht heb je hem al gelezen?

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      @sipke
      Sorry for this late reply. Have been very busy.
      Yes, lets meet up and play. Send me a PM to get touch.

      Same invite for other players in the vicinity: send me a Private Message to get in touch.

      Regards,

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      @ron
      You can share the photos if you like, always fun to see others collection

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      @the-captain

      That is one cool Situation Room!
      And I like the winning conditions.

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      @the-captain

      We tried that also but it is a bit unsatisfying that you cannot complete the game until the end.
      Usually we setup the game in the attic where it can stay untouched until we continue some other day (I have a very spacious attic)

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      @the-captain

      The turn times you mention resemble ours. That’s cool.
      So, under normal conditions, it’s not really feasable to finish a game in a day. Although the last game we’ve played ended in turn 4 by US capturing Japan, but this was an exceptional case.

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      In pre-covid times, when we played A&A 1940 Global, a single game took months 😉
      We gathered once every 2 weeks and played the whole afternoon. In an afternoon we usually complete one or two turns.
      How is that with you guys? Does this game also takes so much time?

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      @ron We are close to Amersfoort

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      @ron I am native Dutch. Since this is an international forum I think it is polite to use English.

      posted in Player Locator
      S
      snurkert
    • RE: Axis And Allies Nederland

      Hi,

      We have a group of A&A enthousiasts (around 6 people) here in the centre of the Netherlands. It would be fun to meet others and play some sessions.

      Most times we play 1940 Global.

      posted in Player Locator
      S
      snurkert
    • RE: Where to go from here?

      @Midnight_Reaper
      Hope that my axis opponents are not eavesdropping on this channel…
      On the other hand… I might be seeding misinformation like “running short on water”… :+1:

      posted in Axis & Allies Global 1940
      S
      snurkert
    • RE: Where to go from here?

      Last Sunday we continued the game, we managed to play two rounds (typically a round takes around 2 hours). Here is what happened (pictures of end state attached):

      540a33e1-21c8-48b1-b337-c2e9a3625a6d.jpg

      2fb0bdb7-ae0e-41ad-bb6b-2bd2f406ae6e.jpg

      a500fd19-68ed-4f4a-88e9-afe35ab23b38.jpg

      Some new hardware, disguised as a x-mas presents, have been spotted on the battlefield amongst which Pershings, Tigers, Hellcats, Yamato Battleships and Baltimore Cruisers ;)

      In Europe GE attacked the allied Mediterranean fleet but in that process lost 3 fighters and 3 tacticals. But it was worth it since the total IPC loss was well in favour of the axis.

      Russia lost more territory to GE but Italy got kicked out of middle east and lost valuable bonus incomes. The proud Russian army stationed at Stalingrad abandoned the city and it looks like its gonna make a run for Cairo (?) in an attempt to postpone axis victory.

      The US assembled a small invasion force in Gibraltar and the UK-EU took control over Greece.

      As this point a GE option would be to initiate Sealion, the odds are low but Germany’s income is substantial and it can afford to build a second invasion fleet for the second and hopefully final attempt.

      In the Pacific Japan finally kicked the Chinese of the board and eliminated the eastern Russian army. A factory was build in Malaya allowing local production to pose a threat to the UK-PAS. The majority of the Japanese fleet is now stationed at the Philippines. The IPC income of UK-PAS is now down to 6 IPC, the JAP income (from the back of my head) is around 74 IPC.

      The standoff in the Pacific is interesting: the allied fleet and Jap fleet are equivalent and I am looking for a way to tip the balance. I have been thinking about sending a small taskforce to capture Hawai, this would force the US to reclaim it using a larger force and thus weakening its main fleet. This would be the Jap moment to attack full-force.

      We will be playing again next Sunday, will keep you all posted. Tactical and strategic suggestions are welcome.

      posted in Axis & Allies Global 1940
      S
      snurkert
    • RE: Where to go from here?

      @damifoe
      The jap fleet is the same size as the US and Anzac combined. They can defend together but attack only solo. Would it make sense to take the fight to the sz where I would have the advantage of scrambling additional planes and kamikaze tokens?

      posted in Axis & Allies Global 1940
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      snurkert
    • RE: Where to go from here?

      Thanks,

      For the next jap move I was thinking on placing a factory in Malaysia but I am a bit concerned 'bout the number of troops in India (~20inf). The jap fleet is now split in three but will sail the Malaysia squadron to the Philippines asap.
      As for russian forces in the NE, I think the japs can handle that, there is enough firepower in the vicinity. Will cost some inf though.

      I agree that a EU victory is the way to go. Germany can attack the allied fleet in the Med with 6 planes and probably knock it out. Will take some time to knock out the remainder of ussr forces.
      I would not expect the allies to mount an invasion on eu continent If ge can eliminate the allied med fleet.

      Bulgaria and Yug: Italy should take them, its easy money.

      posted in Axis & Allies Global 1940
      S
      snurkert
    • Where to go from here?

      Hi all,

      We’ve been playing this 1940 global game for a few round now and it turns out very different then any previous game. For instance, in all cases previous cases when the axis managed to capture Moscow it was game over for the allies. But this time the allies managed to defend Russia in a way I’ve never seen before. Although we (playing the axis) captured Moscow it didn’t decide the game.

      At that point we needed to stop because it was getting late but we will continue the game in a week or so.

      Now I’m wondering where to go from here (as axis player). Perhaps you can provide some suggestions?

      In the pacific the jap fleet and US+Anzac fleet are of equal strength. China is under control.
      The UK managed to build up a ground force in india but had their pacific fleet totally destroyed.
      The USSR is no longer a big threat but they have significant pockets of force that should be dealt with.
      Ge is doing a good job but needs to finish off the russians and protect the eu-borders.
      As for italy, well they just got kicked out of egypt…

      I’ve attached some photos of the situation.

      IMG_3383.jpg IMG_3382.jpg IMG_3381.jpg

      posted in Axis & Allies Global 1940
      S
      snurkert
    • RE: Q: amphibious assault w/o supporting naval units

      @wittman
      I’m from The Netherlands.
      Adjecent to SZ110, 3IPC ;)

      posted in Axis & Allies Global 1940
      S
      snurkert
    • RE: Q: amphibious assault w/o supporting naval units

      @wittman
      Thanks mate.
      Do you mean that the UK shall or should retreat all transports?

      posted in Axis & Allies Global 1940
      S
      snurkert
    • RE: Q: amphibious assault w/o supporting naval units

      As a non-native speaker the rules related to amphibious assault and scramble confuse me. Consider this scenario, which occured during todays game play:

      1. in the US turn an amphibious assault on west germany failed.
      2. next the UK tried to land in west germany, with 3 loaded transports, a cruiser and a fighter. At that time there were only 2 fighters present in west germany.

      As attacker the UK kept the fighter and cruiser to guard the seazone against any scrambled GE fighters. As playing GE I decided to scramble with both aircraft. I was able to knock down both the cruiser and spitfire while keeping both messersmiths.

      Am I correct that this event blocked the amphibious landing?
      We assumed that this event had no effect on the attacking transports, apart from not being able to drop off their load on german shores. With the US fleet in the same SZ as the british, we assumed that the US fleet was not able to participate in any way during the british assault.

      posted in Axis & Allies Global 1940
      S
      snurkert
    • RE: Q: amphibious assault w/o supporting naval units

      @wittman
      Got it! Thanks!
      The attack did not take place because we were unsure of the rules. Now understanding this will help us applying the rules better in the next game.

      posted in Axis & Allies Global 1940
      S
      snurkert
    • RE: Q: amphibious assault w/o supporting naval units

      @wittman
      Thanks mate! I did not forget about the possibility of UK scrambling the fighter.
      What we were not sure about was how to intepret the rules in this particular scenario. If I understand correctly, in this case I would have to reserve one or more air units from my air armada to defend my transport?

      posted in Axis & Allies Global 1940
      S
      snurkert
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