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    Posts made by Snigg

    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: Chinese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 14
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 artilleries and 7 infantry moved from Anhwe to Shantung
              1 artillery and 1 infantry moved from Jehol to Shantung
              1 infantry moved from Jehol to Shantung
              1 infantry moved from Anhwe to Shantung
      
          Combat - Chinese
              Battle in Shantung
                  Chinese attack with 4 artilleries and 10 infantry
                  Japanese defend with 2 aaGuns, 3 armour, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
                      Chinese roll dice for 4 artilleries and 10 infantry in Shantung, round 2 : 2/14 hits, 3.67 expected hits
                      Japanese roll dice for 2 aaGuns, 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 7/8 hits, 4.17 expected hits
                      2 aaGuns owned by the Japanese and 7 infantry owned by the Chinese lost in Shantung
                      Chinese roll dice for 4 artilleries and 3 infantry in Shantung, round 3 : 1/7 hits, 2.33 expected hits
                      Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 5/8 hits, 4.17 expected hits
                      1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shantung
                  2 artilleries owned by the Chinese retreated to Jehol
                  Japanese win with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -25
                  Casualties for Chinese: 2 artilleries and 10 infantry
                  Casualties for Japanese: 2 aaGuns and 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              6 infantry placed in Jehol
              Chinese undo move 1.
              3 infantry placed in Jehol
              3 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -3.00
      Japanese regular : 3.67
      

      Territory Summary for Chinese :

      Jehol : 2 artilleries and 3 infantry
      Anhwe : 3 infantry
      

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: Americans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 8 artilleries, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from 33 Sea Zone to 22 Sea Zone
              1 fighter moved from 33 Sea Zone to 34 Sea Zone
              4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Denmark
              3 artilleries moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Denmark
              1 infantry moved from 112 Sea Zone to Norway
              1 cruiser moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to Denmark
              2 carriers moved from 110 Sea Zone to 112 Sea Zone
              2 destroyers moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to Denmark
              1 fighter moved from 110 Sea Zone to 112 Sea Zone
      
          Combat - Americans
              Battle in Norway
                  Americans attack with 3 artilleries and 3 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  Americans win, taking Norway from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Denmark
                  Americans attack with 1 artillery, 3 fighters and 1 infantry
                  Germans defend with 3 infantry
                      Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Denmark, round 2 : 2/5 hits, 2.17 expected hits
                      Germans roll dice for 3 infantry in Denmark, round 2 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                  Americans win with 2 fighters remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in 22 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 22 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 34 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 artilleries, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from 34 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
              1 fighter moved from 22 Sea Zone to 35 Sea Zone
              2 fighters moved from Denmark to 112 Sea Zone
              12 transports moved from 91 Sea Zone to 101 Sea Zone
              3 transports moved from 110 Sea Zone to 91 Sea Zone
              1 submarine moved from 110 Sea Zone to 112 Sea Zone
              2 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              3 artilleries moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Americans
              2 fighters placed in Western United States
              1 transport placed in 10 Sea Zone
              2 infantry placed in Western United States
              4 artilleries and 4 infantry placed in Eastern United States
              4 artilleries and 4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : -1.00
      Germans regular : 1.67
      

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
      Marshall Islands : 1 flag
      Philippines : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
      Guam : 1 airfield and 1 harbour
      Wake Island : 1 airfield
      Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
      Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
      Midway : 1 airfield
      36 Sea Zone : 1 destroyer
      35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
      34 Sea Zone : 1 submarine
      26 Sea Zone : 2 carriers, 2 destroyers, 2 submarines and 1 transport
      22 Sea Zone : 1 flag, 1 submarine
      10 Sea Zone : 1 transport
      Central United States : 4 artilleries, 1 factory_major and 4 infantry
      Eastern United States : 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 harbour and 8 infantry
      Morocco : 2 artilleries
      Normandy Bordeaux : 3 artilleries
      Norway : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
      Holland Belgium : 1 flag, 1 infantry
      112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 4 transports
      101 Sea Zone : 12 transports
      91 Sea Zone : 3 transports
      110 Sea Zone : 1 transport
      

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      @dawgoneit scramble 112? Assuming no, but figured should ask

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Manual Gamesave Post: Americans round 14

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 8 artilleries, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from 33 Sea Zone to 22 Sea Zone
              1 fighter moved from 33 Sea Zone to 34 Sea Zone
              4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Denmark
              3 artilleries moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Denmark
              1 infantry moved from 112 Sea Zone to Norway
              1 cruiser moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to Denmark
              2 carriers moved from 110 Sea Zone to 112 Sea Zone
              2 destroyers moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to Denmark
              1 fighter moved from 110 Sea Zone to 112 Sea Zone
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: Russians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 14
      
          Combat Move - Russians
              2 armour and 1 mech_infantry moved from Volgograd to Russia
              1 infantry moved from Nenetsia to Archangel
              5 fighters and 3 tactical_bombers moved from Samara to Archangel
              6 armour, 27 artilleries, 32 infantry and 3 mech_infantrys moved from Samara to Russia
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 5 fighters, 1 infantry and 3 tactical_bombers
                  Germans defend with 1 infantry
                      Russians roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Archangel, round 2 : 4/9 hits, 4.67 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Russia
                  Russians attack with 8 armour, 27 artilleries, 32 infantry and 4 mech_infantrys
                  Germans defend with 1 airfield, 1 armour, 1 artillery and 1 factory_minor
                      Russians roll dice for 8 armour, 27 artilleries, 32 infantry and 4 mech_infantrys in Russia, round 2 : 26/71 hits, 23.50 expected hits
                      Germans roll dice for 1 armour and 1 artillery in Russia, round 2 : 2/2 hits, 0.83 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Russia
                  Russians win, taking Russia from Germans with 8 armour, 27 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour and 1 artillery
      
          Non Combat Move - Russians
              6 aaGuns moved from Samara to Russia
              5 fighters and 3 tactical_bombers moved from Archangel to Urals
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.83
      Russians regular : 1.83
      

      Territory Summary for Russians :

      Urals : 5 fighters and 3 tactical_bombers
      Archangel : 1 infantry
      Russia : 6 aaGuns, 1 airfield, 8 armour, 27 artilleries, 1 factory_minor, 30 infantry and 4 mech_infantrys
      Volgograd : 1 factory_minor
      97 Sea Zone : 1 submarine
      

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      @dawgoneit wow…Holland was turkey shoot for those Americans it looks like.

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      @dawgoneit I landed the plane in Kwantung, but could have landed in Formosa if you’d rather. Feel free to edit.

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: French round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 13
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kwangtung
              1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
              2 fighters moved from 37 Sea Zone to 20 Sea Zone
              1 carrier moved from 37 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4,6
              Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits.  Rolls: 2
                  Units damaged: 1 carrier owned by the ANZAC
              Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits.  Rolls: 1,4,5
              Battle in Sumatra
              Battle in 20 Sea Zone
                  ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                  Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                      ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                      ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                      1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 20 Sea Zone
                      ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                      ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC lost in 20 Sea Zone
                  1 transport owned by the ANZAC retreated to 36 Sea Zone
                  Japanese win, taking Sumatra from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is -9
                  Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
                  Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
              Battle in Philippines
                  ANZAC attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 airfield, 1 harbour and 1 infantry
                      ANZAC roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  1 fighter owned by the Japanese forced to land in Kwangtung
      
          Non Combat Move - ANZAC
              3 fighters moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              2 fighters placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from United Kingdom to 110 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1.50
      ANZAC regular : 0.00
      

      Territory Summary for ANZAC and French :

      Caroline Islands : 3 fighters
      Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
      New Zealand : 1 airfield, 1 harbour and 1 infantry
      New South Wales : 1 factory_minor, 1 harbour and 1 infantry
      Philippines : 2 artilleries and 2 infantry
      French Indo China : 1 factory_minor
      Celebes : 1 flag
      Java : 1 flag
      Dutch New Guinea : 1 flag
      Sumatra : 1 flag, 1 artillery and 1 infantry
      41 Sea Zone : 1 transport
      36 Sea Zone : 2 infantry and 1 transport
      35 Sea Zone : 2 transports
      54 Sea Zone : 1 destroyer
      Morocco : 1 airfield
      Tobruk : 1 flag
      99 Sea Zone : 1 cruiser and 2 destroyers
      98 Sea Zone : 1 flag
      110 Sea Zone : 2 infantry
      

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: ANZAC round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 13
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kwangtung
              1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
              2 fighters moved from 37 Sea Zone to 20 Sea Zone
              1 carrier moved from 37 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4,6
              Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits.  Rolls: 2
                  Units damaged: 1 carrier owned by the ANZAC
              Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits.  Rolls: 1,4,5
              Battle in Sumatra
              Battle in 20 Sea Zone
                  ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                  Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                      ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                      ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                      1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 20 Sea Zone
                      ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                      ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC lost in 20 Sea Zone
                  1 transport owned by the ANZAC retreated to 36 Sea Zone
                  Japanese win, taking Sumatra from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is -9
                  Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
                  Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
              Battle in Philippines
                  ANZAC attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 airfield, 1 harbour and 1 infantry
                      ANZAC roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  1 fighter owned by the Japanese forced to land in Kwangtung
      
          Non Combat Move - ANZAC
              3 fighters moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              2 fighters placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.50
      ANZAC regular : 0.00
      

      Territory Summary for ANZAC :

      Caroline Islands : 3 fighters
      Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
      New Zealand : 1 airfield, 1 harbour and 1 infantry
      New South Wales : 1 factory_minor, 1 harbour and 1 infantry
      Philippines : 2 artilleries and 2 infantry
      Celebes : 1 flag
      Java : 1 flag
      Dutch New Guinea : 1 flag
      Sumatra : 1 flag, 1 artillery and 1 infantry
      41 Sea Zone : 1 transport
      36 Sea Zone : 2 infantry and 1 transport
      35 Sea Zone : 2 transports
      54 Sea Zone : 1 destroyer
      Tobruk : 1 flag
      

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      @dawgoneit sorry, should have mentioned, you took out the cruiser and got a hit on the carrier with the kamikazes

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      @dawgoneit I got 1 hit only…how would you like it?

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      @dawgoneit sorry, tagged myself previously, rather than you. suicide tokens for sz 20?

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      @snigg suicide tokens for sz 20

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Manual Gamesave Post: ANZAC round 13

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 13
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kwangtung
              1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
              2 fighters moved from 37 Sea Zone to 20 Sea Zone
              1 carrier moved from 37 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: UK_Pacific round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 2 carriers, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
              4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 artilleries moved from 110 Sea Zone to Holland Belgium
              3 infantry moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 110 Sea Zone to Normandy Bordeaux
              12 transports moved from 110 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 2 fighters and 1 infantry
                  Italians defend with 2 armour, 1 factory_minor and 1 harbour
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                      Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the Italians lost in Normandy Bordeaux
                  Americans win with 2 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Italians: 2 armour
              Battle in Holland Belgium
                  Americans attack with 3 artilleries, 2 fighters and 3 infantry
                  Germans defend with 5 infantry
                      Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits
                      Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
                      5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 5 infantry
              Battle in Caroline Islands
                  Americans attack with 2 artilleries, 2 infantry and 1 marine
                  Japanese defend with 1 airfield, 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
              2 fighters moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
              4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              3 infantry placed in Norway
              4 artilleries and 3 infantry placed in Eastern United States
              2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 3 infantry moved from Chahar to Jehol
              1 artillery and 5 infantry moved from Hopei to Anhwe
      
          Combat - Chinese
              Battle in Jehol
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun and 4 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol
                      Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                      Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 4 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                  Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 aaGun and 4 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 artillery and 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 3 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 99 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              1 cruiser moved from 99 Sea Zone to 97 Sea Zone
              1 battleship moved from 99 Sea Zone to 97 Sea Zone
              1 infantry moved from Greece to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Albania
              1 artillery moved from Greece to Albania
              2 fighters moved from 99 Sea Zone to Albania
              1 fighter and 1 tactical_bomber moved from Egypt to Albania
              1 infantry moved from Volgograd to Rostov
                    Russians take Rostov from Italians
              1 infantry moved from Volgograd to Tambov
                    Russians take Tambov from Italians
              3 fighters and 1 tactical_bomber moved from Hopei to Kwangtung
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 infantry moved from Shan State to 38 Sea Zone
              2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
      
          Combat - British
              Battle in Borneo
              Battle in Normandy Bordeaux
              Battle in Albania
                  British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 5 infantry
                      British roll dice for 1 battleship and 1 cruiser in Albania, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/7 hits, 3.00 expected hits
                      Italians roll dice for 1 artillery and 5 infantry in Albania, round 2 : 1/6 hits, 2.00 expected hits
                      3 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
                      British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Albania, round 3 : 3/6 hits, 2.83 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Albania, round 3 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Albania
                  British win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Albania from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 5 infantry
              Battle in Kwangtung
                  British attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 harbour and 2 infantry
                      British roll dice for 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for British: 1 fighter
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
              4 artilleries and 2 infantry moved from Hunan to Kiangsi
              1 artillery and 4 infantry moved from Yunnan to Hunan
              3 infantry moved from Burma to Yunnan
              1 artillery and 2 infantry moved from India to Burma
              1 armour moved from Kazakhstan to Volgograd
              6 artilleries and 16 infantry moved from Caucasus to Volgograd
              2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
              1 artillery and 2 infantry moved from Persia to Northwest Persia
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 carrier moved from 99 Sea Zone to 97 Sea Zone
              1 fighter moved from Albania to 97 Sea Zone
              1 tactical_bomber moved from Albania to 97 Sea Zone
              2 fighters moved from Albania to Greece
              1 destroyer moved from 99 Sea Zone to 97 Sea Zone
              1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
      
          Place Units - British
              1 artillery and 2 infantry placed in Iraq
              1 artillery and 2 infantry placed in Persia
              1 fighter and 2 infantry placed in Egypt
              2 artilleries and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 41 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
      
          Place Units - UK_Pacific
              2 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
              Some Units in India change ownership: 2 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : 3.33
      Japanese regular : -2.00
      Italians regular : -1.00
      Germans regular : -0.67
      British regular : -1.17
      

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 marine
      Marshall Islands : 1 flag
      Kiangsi : 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
      Jehol : 1 artillery and 2 infantry
      Siam : 1 flag
      Yunnan : 3 infantry
      Hunan : 1 artillery and 4 infantry
      Anhwe : 3 artilleries and 8 infantry
      Burma : 1 artillery and 2 infantry
      India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
      Malaya : 1 harbour
      Borneo : 2 infantry
      Guam : 1 airfield and 1 harbour
      Wake Island : 1 airfield
      Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
      Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
      Midway : 1 airfield
      43 Sea Zone : 1 transport
      33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
      10 Sea Zone : 2 carriers, 2 destroyers and 2 submarines
      Central United States : 1 factory_major
      Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
      Iceland : 1 airfield
      Quebec : 1 factory_minor
      Gibraltar : 1 aaGun, 1 harbour and 2 infantry
      New Brunswick Nova Scotia : 1 harbour
      Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
      Union of South Africa : 1 factory_minor and 1 harbour
      Scotland : 1 airfield
      Malta : 1 aaGun
      United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
      Morocco : 6 artilleries, 2 fighters and 4 infantry
      Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
      Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
      Holland Belgium : 1 flag, 3 artilleries and 2 infantry
      Albania : 1 flag, 1 artillery and 1 infantry
      Libya : 1 flag
      Italian Somaliland : 1 flag
      Ethiopia : 1 flag
      Rostov : 1 infantry
      Tambov : 1 infantry
      Volgograd : 1 armour, 7 artilleries and 16 infantry
      Caucasus : 2 artilleries and 4 infantry
      106 Sea Zone : 1 flag
      Eire : 1 flag
      Greece : 1 flag, 1 artillery, 2 fighters and 1 infantry
      99 Sea Zone : 1 transport
      97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
      Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
      Eastern Persia : 1 flag
      Brazil : 1 flag
      Northwest Persia : 1 flag, 2 artilleries and 4 infantry
      Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
      91 Sea Zone : 16 transports
      Finland : 1 flag, 1 infantry
      Suriname : 1 flag
      110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 6 transports
      

      Savegame

      posted in League
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      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: Chinese round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 13
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 3 infantry moved from Chahar to Jehol
              1 artillery and 5 infantry moved from Hopei to Anhwe
      
          Combat - Chinese
              Battle in Jehol
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun and 4 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol
                      Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                      Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 4 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                  Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 aaGun and 4 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 artillery and 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 3 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : -3.00
      

      Territory Summary for Chinese :

      Jehol : 1 artillery and 2 infantry
      Anhwe : 3 artilleries and 8 infantry
      

      Savegame

      posted in League
      S
      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: Americans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 2 carriers, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
              4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 artilleries moved from 110 Sea Zone to Holland Belgium
              3 infantry moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 110 Sea Zone to Normandy Bordeaux
              12 transports moved from 110 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 2 fighters and 1 infantry
                  Italians defend with 2 armour, 1 factory_minor and 1 harbour
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                      Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the Italians lost in Normandy Bordeaux
                  Americans win with 2 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Italians: 2 armour
              Battle in Holland Belgium
                  Americans attack with 3 artilleries, 2 fighters and 3 infantry
                  Germans defend with 5 infantry
                      Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits
                      Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
                      5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 5 infantry
              Battle in Caroline Islands
                  Americans attack with 2 artilleries, 2 infantry and 1 marine
                  Japanese defend with 1 airfield, 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
              2 fighters moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
              4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              3 infantry placed in Norway
              4 artilleries and 3 infantry placed in Eastern United States
              2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3.33
      Japanese regular : 0.67
      Italians regular : 1.00
      Germans regular : -0.67
      

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 marine
      Marshall Islands : 1 flag
      Guam : 1 airfield and 1 harbour
      Wake Island : 1 airfield
      Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
      Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
      Midway : 1 airfield
      33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
      10 Sea Zone : 2 carriers, 2 destroyers and 2 submarines
      Central United States : 1 factory_major
      Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
      Morocco : 6 artilleries and 4 infantry
      Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
      Holland Belgium : 1 flag, 3 artilleries and 2 infantry
      91 Sea Zone : 16 transports
      Finland : 1 flag, 1 infantry
      110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 transports
      

      Savegame

      posted in League
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      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 13
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Urals to Nenetsia
                    Russians take Nenetsia from Germans
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              3 infantry moved from Russia to Smolensk
              1 infantry moved from Samara to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
              4 fighters and 2 tactical_bombers moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 artillery and 3 infantry
                      Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/9 hits, 3.83 expected hits
                      Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 3 infantry
      
          Non Combat Move - Russians
              2 aaGuns and 11 infantry moved from Novosibirsk to Samara
              4 aaGuns, 6 armour, 27 artilleries, 21 infantry and 3 mech_infantrys moved from Russia to Samara
              4 fighters and 2 tactical_bombers moved from Smolensk to Samara
              1 fighter and 1 tactical_bomber moved from Tambov to Samara
      
          Place Units - Russians
              2 armour and 1 mech_infantry placed in Volgograd
              1 artillery and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      Germans regular : -0.33
      Russians regular : -0.17
      

      Territory Summary for Russians :

      Nenetsia : 1 infantry
      Archangel : 1 infantry
      Russia : 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
      Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
      Smolensk : 2 infantry
      Samara : 6 aaGuns, 6 armour, 27 artilleries, 5 fighters, 32 infantry, 3 mech_infantrys and 3 tactical_bombers
      97 Sea Zone : 1 submarine
      

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      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 54 Sea Zone to 46 Sea Zone
              2 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              2 fighters moved from 42 Sea Zone to 37 Sea Zone
      
          Combat - ANZAC
              Battle in Celebes
              Battle in Java
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 transports placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Territory Summary for ANZAC and French :

      Queensland : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
      New Zealand : 1 airfield, 1 harbour and 1 infantry
      New South Wales : 1 factory_minor and 1 harbour
      French Indo China : 1 factory_minor
      Celebes : 1 flag, 2 infantry
      Java : 1 flag, 1 artillery and 1 infantry
      Dutch New Guinea : 1 flag
      42 Sea Zone : 1 transport
      44 Sea Zone : 1 transport
      37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
      54 Sea Zone : 2 transports
      United Kingdom : 2 infantry
      Morocco : 1 airfield
      Tobruk : 1 flag
      99 Sea Zone : 1 cruiser and 2 destroyers
      98 Sea Zone : 1 flag
      

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      Snigg
    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 54 Sea Zone to 46 Sea Zone
              2 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              2 fighters moved from 42 Sea Zone to 37 Sea Zone
      
          Combat - ANZAC
              Battle in Celebes
              Battle in Java
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 transports placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for ANZAC :

      Queensland : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
      New Zealand : 1 airfield, 1 harbour and 1 infantry
      New South Wales : 1 factory_minor and 1 harbour
      Celebes : 1 flag, 2 infantry
      Java : 1 flag, 1 artillery and 1 infantry
      Dutch New Guinea : 1 flag
      42 Sea Zone : 1 transport
      44 Sea Zone : 1 transport
      37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
      54 Sea Zone : 2 transports
      Tobruk : 1 flag
      

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      Snigg
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