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    Posts made by Snigg

    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 2 fighters; Remaining resources: 4 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                  2 fighters moved from 33 Sea Zone to 35 Sea Zone
                  1 fighter moved from Caroline Islands to 35 Sea Zone
                  3 submarines moved from 62 Sea Zone to 33 Sea Zone
                  1 submarine moved from 57 Sea Zone to 43 Sea Zone
                        ANZAC take 42 Sea Zone from Japanese
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                  1 infantry moved from South Australia to Queensland

      Combat - ANZAC

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 submarines moved from 109 Sea Zone to 92 Sea Zone
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  1 transport moved from 80 Sea Zone to 39 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
                  1 mech_infantry moved from Yunnan to Kiangsi
                  1 armour moved from Yunnan to Kiangsi
                  1 tactical_bomber moved from Yunnan to Kiangsi
                  2 fighters moved from Yunnan to Kwangsi
                  1 infantry moved from Eire to Scotland
                  1 transport moved from 72 Sea Zone to 71 Sea Zone

      Combat - British
                  Battle in Egypt
                  Battle in Kiangsi
                      British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kiangsi
                      British win, taking Egypt from Italians, taking Kiangsi from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                      Japanese defend with 2 armour
                          British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Kwangsi, round 2 :  2/9 hits
                          Japanese roll dice for 2 armour in Kwangsi, round 2 :  1/2 hits
                          2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 2 armour

      Non Combat Move - British
                  2 fighters moved from Kwangsi to Burma
                  1 tactical_bomber moved from Kiangsi to Kweichow
                  3 aaGuns moved from French Indo China to Kwangsi
                  2 destroyers moved from 106 Sea Zone to 91 Sea Zone

      Place Units - British
                  1 infantry and 2 mech_infantrys placed in Union of South Africa
                  1 carrier placed in 106 Sea Zone

      Turn Complete - British
                  British collect 28 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  1 artillery and 4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 16 PUs total
                  Some Units in India change ownership: 1 artillery and 4 infantry

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Kansu
                        Chinese take Kansu from Japanese
                  1 artillery moved from Shensi to Kweichow

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Szechwan
                  1 infantry placed in Anhwe
                  1 infantry placed in Hunan
                  1 artillery and 3 infantry placed in Shantung

      Turn Complete - Chinese
                  Chinese collect 17 PUs; end with 17 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
                  Americans buy 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship, 2 cruisers, 4 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
                  2 carriers moved from 33 Sea Zone to 35 Sea Zone
                  3 fighters moved from 33 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  2 fighters moved from Caroline Islands to 35 Sea Zone
                  2 fighters moved from 31 Sea Zone to 35 Sea Zone
                  1 armour moved from Marshall Islands to 32 Sea Zone
                  1 infantry moved from Marshall Islands to 32 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                  2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                  1 carrier moved from 31 Sea Zone to 33 Sea Zone
                  1 fighter moved from Jehol to 35 Sea Zone
                  4 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from United Kingdom to Western Germany
                  1 armour moved from Jehol to Shantung
                  1 mech_infantry moved from Jehol to Shantung
                  1 armour moved from Korea to Jehol
                  2 mech_infantrys moved from Korea to Jehol
                  1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
                  2 destroyers moved from 28 Sea Zone to 26 Sea Zone

      Combat - Americans
                  Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                  Strategic bombing raid in Western Germany
                      Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
                      Bombing raid in Western Germany causes 6 damage total.
                  Battle in Shantung
                      Americans attack with 1 armour and 1 mech_infantry
                      Japanese defend with 1 mech_infantry
                      Americans win, taking Shantung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in 35 Sea Zone
                      Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                      Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                      Units damaged: 1 battleship owned by the Japanese
                      Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                      Units damaged: 1 battleship owned by the Americans
                      Japanese win with 2 battleships, 5 fighters and 1 transport remaining. Battle score for attacker is -88
                      Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                      Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 tactical_bombers
                  Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                  Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                      3 fighters owned by the Japanese forced to land in Philippines

      Non Combat Move - Americans
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  2 artilleries, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 bomber moved from Western Germany to United Kingdom
                  1 artillery moved from Korea to Manchuria
                  1 armour moved from 33 Sea Zone to Caroline Islands

      Place Units - Americans
                  2 armour and 1 mech_infantry placed in Korea
                  3 transports placed in 10 Sea Zone
                  3 fighters and 2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 59 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
                  Americans buy 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship, 2 cruisers, 4 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
                  2 carriers moved from 33 Sea Zone to 35 Sea Zone
                  3 fighters moved from 33 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  2 fighters moved from Caroline Islands to 35 Sea Zone
                  2 fighters moved from 31 Sea Zone to 35 Sea Zone
                  1 armour moved from Marshall Islands to 32 Sea Zone
                  1 infantry moved from Marshall Islands to 32 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                  2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                  1 carrier moved from 31 Sea Zone to 33 Sea Zone
                  1 fighter moved from Jehol to 35 Sea Zone
                  4 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from United Kingdom to Western Germany
                  1 armour moved from Jehol to Shantung
                  1 mech_infantry moved from Jehol to Shantung
                  1 armour moved from Korea to Jehol
                  2 mech_infantrys moved from Korea to Jehol
                  1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
                  2 destroyers moved from 28 Sea Zone to 26 Sea Zone

      Combat - Americans
                  Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                  Strategic bombing raid in Western Germany
                          AA fire in Western Germany :  0/1 hits
                      Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
                      Bombing raid in Western Germany causes 6 damage total.
                  Battle in Shantung
                      Americans attack with 1 armour and 1 mech_infantry
                      Japanese defend with 1 mech_infantry
                          Americans roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 :  0/2 hits
                          Japanese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                          Americans roll dice for 1 armour and 1 mech_infantry in Shantung, round 3 :  1/2 hits
                          Japanese roll dice for 1 mech_infantry in Shantung, round 3 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Shantung
                      Americans win, taking Shantung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in 35 Sea Zone
                      Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                      Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                          Americans roll dice for 3 submarines in 35 Sea Zone, round 2 :  1/3 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  8/16 hits
                      Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                          Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 :  13/17 hits
                      Units damaged: 1 battleship owned by the Americans
                          3 submarines owned by the Americans, 2 carriers owned by the Americans, 2 submarines owned by the Japanese, 4 destroyers owned by the Americans, 1 fighter owned by the Americans and 2 carriers owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 1 battleship, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 :  6/11 hits
                          Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 3 :  7/15 hits
                          3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Japanese, 6 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 :  2/4 hits
                          Japanese roll dice for 2 battleships, 5 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 4 :  7/9 hits
                          1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                      Japanese win with 2 battleships, 5 fighters and 1 transport remaining. Battle score for attacker is -88
                      Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                      Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 tactical_bombers
                  Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                  Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                      3 fighters owned by the Japanese forced to land in Philippines

      Non Combat Move - Americans
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  2 artilleries, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 bomber moved from Western Germany to United Kingdom
                  1 artillery moved from Korea to Manchuria
                  1 armour moved from 33 Sea Zone to Caroline Islands

      Place Units - Americans
                  2 armour and 1 mech_infantry placed in Korea
                  3 transports placed in 10 Sea Zone
                  3 fighters and 2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 59 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      I’ll do it tomorrow but what OOL would you like?

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      Scramble 35?

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
                  Americans buy 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship, 2 cruisers, 4 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
                  2 carriers moved from 33 Sea Zone to 35 Sea Zone
                  3 fighters moved from 33 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  2 fighters moved from Caroline Islands to 35 Sea Zone
                  2 fighters moved from 31 Sea Zone to 35 Sea Zone
                  1 armour moved from Marshall Islands to 32 Sea Zone
                  1 infantry moved from Marshall Islands to 32 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                  2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                  1 carrier moved from 31 Sea Zone to 33 Sea Zone
                  1 fighter moved from Jehol to 35 Sea Zone
                  4 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from United Kingdom to Western Germany
                  1 armour moved from Jehol to Shantung
                  1 mech_infantry moved from Jehol to Shantung
                  1 armour moved from Korea to Jehol
                  2 mech_infantrys moved from Korea to Jehol
                  1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
                  2 destroyers moved from 28 Sea Zone to 26 Sea Zone

      Combat - Americans

      posted in League
      S
      Snigg
    • RE: L16 Snigg vs Bjergmose (Allies+17)

      Scramble 109?

      posted in League
      S
      Snigg
    • RE: L16 Snigg vs Bjergmose (Allies+17)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
                  Germans buy 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Germans
                  3 submarines moved from 93 Sea Zone to 92 Sea Zone
                        Germans take 93 Sea Zone from Americans
                  1 artillery and 5 infantry moved from France to Normandy Bordeaux
                  3 fighters moved from Western Germany to 109 Sea Zone
                  1 tactical_bomber moved from Western Germany to 109 Sea Zone
                  1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                  1 fighter moved from 112 Sea Zone to 109 Sea Zone
                  2 bombers moved from Novgorod to Normandy Bordeaux
                  2 tactical_bombers moved from Novgorod to 125 Sea Zone
                  2 fighters moved from Novgorod to 125 Sea Zone
                  2 submarines moved from 112 Sea Zone to 111 Sea Zone
                  2 submarines moved from 111 Sea Zone to 119 Sea Zone
                  1 submarine moved from 119 Sea Zone to 109 Sea Zone
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 artillery moved from Belarus to Smolensk
                        Germans take Smolensk from Russians
                  1 mech_infantry moved from Romania to Ukraine
                  3 armour moved from Novgorod to Belarus
                  2 infantry moved from Novgorod to Belarus
                  2 artilleries and 5 infantry moved from Poland to Eastern Poland
                  1 submarine moved from 119 Sea Zone to 109 Sea Zone
                  3 infantry moved from Western Germany to Holland Belgium
                  2 artilleries and 4 infantry moved from Western Germany to France

      Combat - Germans

      posted in League
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      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Vologda to Urals
                        Russians take Urals from Japanese
                  1 infantry moved from Vologda to Archangel
                        Russians take Archangel from Germans
                  2 infantry moved from Russia to Smolensk
                  1 artillery moved from Vologda to Smolensk
                  1 infantry moved from Russia to Samara
                        Russians take Samara from Germans
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Tambov to Bryansk
                  4 infantry moved from Tambov to Volgograd
                        Russians take Volgograd from Germans
                  1 infantry moved from Tambov to Rostov
                        Russians take Rostov from Germans
                  1 artillery moved from Tambov to Volgograd
                  1 artillery moved from Tambov to Volgograd
                  1 fighter moved from Russia to 127 Sea Zone
                  1 fighter moved from Russia to Smolensk
                  1 tactical_bomber moved from Russia to Smolensk
                  1 artillery moved from Russia to Bryansk
                  1 fighter moved from Russia to Bryansk
                  20 infantry moved from Tambov to Bryansk
                  9 infantry moved from Tambov to Volgograd
                  4 infantry moved from Tambov to Bryansk
                  2 artilleries moved from Tambov to Volgograd
                  1 artillery moved from Tambov to Volgograd
                  7 artilleries moved from Tambov to Bryansk
                  2 artilleries moved from Russia to Bryansk

      Combat - Russians
                  Battle in 127 Sea Zone
                      Russians attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 127 Sea Zone
                      Russians win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in Bryansk
                      Russians attack with 10 artilleries, 1 fighter and 26 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 10 artilleries, 1 fighter and 26 infantry in Bryansk, round 2 :  7/37 hits
                          Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 10 artilleries, 1 fighter and 26 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Smolensk
                      Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Russia to Bryansk
                  1 fighter moved from Bryansk to Russia
                  1 tactical_bomber moved from Smolensk to Russia
                  1 fighter moved from Smolensk to Russia
                  1 fighter moved from 127 Sea Zone to Vologda

      Place Units - Russians
                  2 artilleries and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 17 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - French
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 57 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                  1 infantry moved from 34 Sea Zone to Paulau Island

      Combat - ANZAC
                  Battle in Paulau Island

      Non Combat Move - ANZAC
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Wake Island: 2 artilleries, 3 infantry and 1 mech_infantry
                  EDIT: Removing units owned by Americans from 31 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                  EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports
                  EDIT: Turning off Edit Mode

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 57 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                  1 infantry moved from 34 Sea Zone to Paulau Island

      Combat - ANZAC
                  Battle in Paulau Island

      Non Combat Move - ANZAC
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Wake Island: 2 artilleries, 3 infantry and 1 mech_infantry
                  EDIT: Removing units owned by Americans from 31 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                  EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports
                  EDIT: Turning off Edit Mode

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in League
      S
      Snigg
    • RE: L16 Snigg vs Bjergmose (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 armour moved from Northern Italy to Holland Belgium
                  1 bomber moved from Southern Italy to Holland Belgium
                  2 infantry moved from Ukraine to Rostov
                  2 artilleries and 3 infantry moved from Ukraine to Bryansk

      Combat - Italians
                  Battle in Holland Belgium
                      Italians attack with 1 armour and 1 bomber
                      British defend with 1 infantry
                          Italians roll dice for 1 armour and 1 bomber in Holland Belgium, round 2 :  2/2 hits
                          British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                          1 bomber owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                      Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is -9
                      Casualties for Italians: 1 bomber
                      Casualties for British: 1 infantry
                  Battle in Bryansk
                      Italians attack with 2 artilleries and 3 infantry
                      Russians defend with 1 artillery and 1 infantry
                          Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  2/5 hits
                          Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                          1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                      Italians win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Rostov
                      Italians attack with 2 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                          Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Rostov
                      Italians win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  2 aaGuns moved from Western Ukraine to Ukraine
                  2 infantry moved from Northern Italy to Southern France
                  1 artillery and 1 infantry moved from Greece to Albania

      Place Units - Italians
                  2 infantry placed in Ukraine
                  1 destroyer placed in 95 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,4
                  Italians collect 16 PUs (2 lost to blockades); end with 17 PUs total

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - British
                  British buy 1 artillery, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 transport moved from 81 Sea Zone to 80 Sea Zone
                  1 transport moved from 81 Sea Zone to 72 Sea Zone
                  1 armour moved from Shan State to Siam
                        UK_Pacific take Siam from Japanese
                  1 armour moved from Siam to French Indo China
                        UK_Pacific take French Indo China from Japanese
                  1 infantry moved from Shan State to Malaya
                        UK_Pacific take Malaya from Japanese
                  1 infantry moved from 81 Sea Zone to Egypt
                  1 artillery moved from 81 Sea Zone to Egypt
                  1 infantry moved from Trans-Jordan to Egypt
                  1 artillery moved from Trans-Jordan to Egypt
                  1 infantry moved from Alexandria to Egypt
                  1 bomber moved from United Kingdom to France

      Combat - British
                  Strategic bombing raid in France
                          AA fire in France :  0/1 hits
                      Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                      Bombing raid in France causes 5 damage total.
                  Battle in Egypt
                      British attack with 2 artilleries and 3 infantry
                      Italians defend with 5 artilleries, 1 harbour and 2 infantry
                          British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                          British roll dice for 2 artilleries and 3 infantry in Egypt, round 2 :  1/5 hits
                          Italians roll dice for 5 artilleries and 2 infantry in Egypt, round 2 :  1/7 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                          British roll dice for 2 artilleries and 2 infantry in Egypt, round 3 :  0/4 hits
                          Italians roll dice for 5 artilleries and 1 infantry in Egypt, round 3 :  2/6 hits
                          2 infantry owned by the British lost in Egypt
                      1 artillery retreated to Alexandria
                          British roll dice for 1 artillery in Egypt, round 4 :  0/1 hits
                          Italians roll dice for 5 artilleries and 1 infantry in Egypt, round 4 :  0/6 hits
                          British roll dice for 1 artillery in Egypt, round 5 :  1/1 hits
                          Italians roll dice for 5 artilleries and 1 infantry in Egypt, round 5 :  2/6 hits
                          1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                      Italians win with 5 artilleries remaining. Battle score for attacker is -7
                      Casualties for British: 1 artillery and 3 infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - British
                  1 bomber moved from France to Gibraltar
                  1 infantry moved from Scotland to Eire
                        British take Eire from Neutral_Allies
                  3 aaGuns, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shan State to French Indo China
                  2 fighters moved from French Indo China to Shan State
                  1 tactical_bomber moved from French Indo China to Shan State
                  1 armour and 1 mech_infantry moved from India to Yunnan
                  2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                  1 fighter moved from United Kingdom to Gibraltar

      Place Units - British
                  1 artillery and 2 infantry placed in Union of South Africa
                  2 fighters placed in United Kingdom
                  2 submarines placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,4,3,1
                  British collect 29 PUs (1 lost to blockades); end with 29 PUs total

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 16 PUs total
                  Some Units in India change ownership: 3 infantry

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  2 artilleries, 1 fighter and 4 infantry moved from Hunan to Kwangsi
                        Chinese take Kwangsi from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Kwangsi to Burma

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Shensi
                  1 artillery and 3 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 19 PUs; end with 19 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

      posted in League
      S
      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
                  Americans buy 1 armour, 1 fighter, 1 harbour, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 submarines moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries, 6 infantry and 2 mech_infantrys moved from Algeria to Tunisia
                        Americans take Tunisia from Italians
                  1 mech_infantry moved from Kweichow to Anhwe
                  1 mech_infantry moved from Jehol to Shantung
                  1 armour moved from Jehol to Shantung
                  1 armour moved from Jehol to Anhwe
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 armour moved from Caroline Islands to 33 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                  1 armour moved from 32 Sea Zone to Marshall Islands
                  1 infantry moved from 32 Sea Zone to Marshall Islands
                  1 bomber moved from United Kingdom to Western Germany

      Combat - Americans
                  Strategic bombing raid in Western Germany
                          AA fire in Western Germany :  0/1 hits
                      Bombing raid in Western Germany rolls: 7 and causes: 5 damage to unit: factory_major
                      Bombing raid in Western Germany causes 5 damage total.
                  Battle in Anhwe
                      Americans attack with 1 armour and 1 mech_infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Anhwe
                      Americans win, taking Anhwe from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Shantung
                      Americans attack with 1 armour and 1 mech_infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung
                      Americans win, taking Shantung from Japanese with 1 armour remaining. Battle score for attacker is -1
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Marshall Islands

      Non Combat Move - Americans
                  2 fighters moved from Midway to Caroline Islands
                  3 infantry moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  2 artilleries moved from Western United States to 10 Sea Zone
                  2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 31 Sea Zone
                  2 artilleries and 1 infantry moved from Central United States to Western United States
                  2 armour and 1 mech_infantry moved from Korea to Jehol
                  1 fighter moved from Kweichow to Jehol
                  1 bomber moved from Western Germany to United Kingdom

      Place Units - Americans
                  1 harbour placed in Wake Island
                  1 armour and 2 mech_infantrys placed in Korea
                  1 fighter and 1 tactical_bomber placed in Western United States
                  4 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 59 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      posted in League
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      Snigg
    • RE: L16 Radiant vs Snigg (Allies+21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Russia to Vologda
                  1 artillery moved from Russia to Vologda
                  1 infantry moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  1 infantry moved from Russia to Bryansk
                        Russians take Bryansk from Germans
                  1 infantry moved from Russia to Tambov
                        Russians take Tambov from Germans
                  2 armour moved from Russia to Novosibirsk
                  1 mech_infantry moved from Russia to Novosibirsk
                  1 fighter moved from Tsinghai to Novosibirsk
                  1 tactical_bomber moved from Russia to Novosibirsk
                  1 fighter moved from Russia to Novosibirsk
                  1 fighter moved from Russia to Novosibirsk

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Novosibirsk
                      Russians attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 3 infantry
                          Russians roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  3/7 hits
                          Japanese roll dice for 3 infantry in Novosibirsk, round 2 :  1/3 hits
                          3 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Japanese: 3 infantry

      Non Combat Move - Russians
                  3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                  10 artilleries and 30 infantry moved from Russia to Tambov
                  2 artilleries and 8 infantry moved from Russia to Tambov

      Place Units - Russians
                  3 artilleries and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 14 PUs; end with 14 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs

      posted in League
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      Snigg
    • RE: L16 Snigg vs Bjergmose (Allies+17)

      I meant to put the 2 fighters from Korea on Japan rather than Shangtung…would you mind editing that?  I not, no problem.

      posted in League
      S
      Snigg
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