Yes please…I messed that one up. First attempt at a J1, so moved a bit much out.
Posts made by Snigg
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RE: L16 Snigg vs cds (+21)posted in League
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RE: L16 Snigg vs cds (+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 bomber moved from Japan to 37 Sea Zone
1 fighter moved from Okinawa to Kwangtung
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 battleship
Casualties for Japanese: 1 cruiser
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 4/6 hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/9 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
4 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Korea to Japan
1 aaGun and 6 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 mech_infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
RE: L16 Snigg vs Bjergmose (Allies+17)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Ukraine to Western UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
RE: L16 Snigg vs Bjergmose (Allies+17)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsi to Hunan
1 armour moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
2 fighters moved from Shantung to Hunan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 armour moved from Kiangsi to 20 Sea Zone
2 armour, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from Shantung to Hunan
1 bomber moved from Japan to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Japanese attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hitsNon Combat Move - Japanese
1 bomber moved from Anhwe to Shantung
1 bomber moved from 19 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to KiangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs total -
RE: L16 Snigg vs cds (+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Changing PUs for British from 28 to 29
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from Western Germany to France
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to YugoslaviaCombat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 8 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 8 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 9 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 9 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the Germans
1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 6/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits
1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in France, round 3 : 4/14 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits
2 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British, 1 artillery owned by the French and 1 infantry owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in France, round 4 : 3/12 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 0/2 hits
1 fighter owned by the French and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the French, 1 armour owned by the Germans and 1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 7/14 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Denmark to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
RE: L16 Snigg vs cds (+21)posted in League
Scramble orders for 110 and 111?
Also, what OOL would you like?
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RE: L16 Snigg vs cds (+21)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Changing PUs for British from 28 to 29
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from Western Germany to France
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to YugoslaviaCombat - Germans
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RE: L16 Snigg vs cds (+21)posted in League
Test summary from TripleA, engine version: 1.8.0.9, time: 19:19:50
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RE: L16 Snigg vs Bjergmose (Allies+17)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 93 Sea Zone to 92 Sea Zone
Germans take 93 Sea Zone from Americans
1 artillery and 5 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Novgorod to Normandy Bordeaux
2 tactical_bombers moved from Novgorod to 125 Sea Zone
2 fighters moved from Novgorod to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 111 Sea Zone
2 submarines moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Romania to Ukraine
3 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Poland to Eastern Poland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Western Germany to FranceCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 4 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/6 hits
French roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 3 submarines
British defend with 1 carrier, 1 cruiser and 2 fighters; Americans defend with 1 transport
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the British lost in 92 Sea Zone
British roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the British lost in 92 Sea Zone
Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 6 : 2/2 hits
1 transport owned by the Americans lost in 92 Sea Zone
2 submarines owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 submarine
Casualties for British: 1 carrier and 1 cruiser
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 5 infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/2 hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 : 3/4 hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 5 : 3/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 4 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
2 fighters owned by the British forced to land in GibraltarNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to FrancePlace Units - Germans
3 submarines and 2 transports placed in 112 Sea Zone
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1
Germans collect 51 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
RE: 2015 League Post Game Results Hereposted in League
Radiant (axis) over Snigg (Allies +21)
http://www.axisandallies.org/forums/index.php?topic=36855.150
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RE: L16 Radiant vs Snigg (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
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RE: L16 Radiant vs Snigg (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 bombers moved from Philippines to India
2 fighters moved from Philippines to BurmaNon Combat Move - ANZAC
2 infantry moved from 76 Sea Zone to Ethiopia
2 bombers moved from New South Wales to PhilippinesPlace Units - ANZAC
2 bombers placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
RE: L16 Radiant vs Snigg (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 1 fighter moved from 106 Sea Zone to 123 Sea Zone
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from Burma to India
1 tactical_bomber moved from Burma to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Kwangsi to Yunnan
1 bomber moved from Gibraltar to EgyptCombat - British
Battle in Egypt
British attack with 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 2 artilleries and 1 harbour
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 0/5 hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 2/2 hits
2 infantry owned by the British lost in Egypt
British roll dice for 1 bomber and 2 mech_infantrys in Egypt, round 3 : 0/3 hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 bomber and 1 mech_infantry in Egypt, round 4 : 1/2 hits
Italians roll dice for 2 artilleries in Egypt, round 4 : 1/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
British roll dice for 1 bomber in Egypt, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Egypt, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleriesNon Combat Move - British
1 bomber moved from Egypt to Trans-Jordan
3 aaGuns moved from Yunnan to BurmaPlace Units - British
1 harbour placed in Iceland
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs -
RE: L16 Radiant vs Snigg (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Germans
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to Shensi
7 infantry moved from Hunan to KweichowCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
3 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
RE: L16 Radiant vs Snigg (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Korea to Sakha
Americans take Sakha from Japanese
1 armour and 1 mech_infantry moved from Korea to Buryatia
Americans take Buryatia from Japanese
3 armour moved from Kiangsu to 19 Sea Zone
3 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 armour moved from 20 Sea Zone to Formosa
1 armour moved from Kiangsu to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry and 1 mech_infantry moved from Burma to 38 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries, 2 carriers, 3 destroyers, 4 fighters, 4 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 123 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Western Germany causes 3 damage total.
Battle in FormosaNon Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 armour and 1 mech_infantry placed in KoreaTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
RE: L16 Radiant vs Snigg (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
-
RE: L16 Radiant vs Snigg (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French