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Posts made by sneakingcoward
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RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 10
Combat Move - Dutch
1 Artillery and 1 Paratrooper moved from Dutch Guinea to AmazonNon Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 173 Fuel; 6 PUs;Place Units - Dutch
Units in Dutch Guinea being upgraded or consumed: 3 Recruits
1 Artillery and 1 Paratrooper placed in Dutch Guinea
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Dutch to Mauretania: 1 Artillery and 1 Paratrooper
Dutch undo move 1.
EDIT: Turning off Edit Mode
Units in Dutch Guinea being upgraded or consumed: 3 Recruits
1 Artillery and 1 Paratrooper placed in Dutch GuineaTurn Complete - Dutch
Dutch collect 8 PUs; end with 14 PUs total
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 175 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 177 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 179 Fuel
Dutch creates 3 Recruits in Dutch Guinea
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Mauretania: 1 Artillery and 1 Paratrooper
EDIT: Turning off Edit Mode -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 9
Combat Move - Dutch
1 Artillery and 1 Paratrooper moved from Amazon to sz33
3 Artillerys moved from Dutch Guinea to Amazon
1 AAGun, 1 Armour, 3 Artillerys and 4 Paratroopers moved from Salvador to N.BrasilNon Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Construction moved from Nikolsk to AleksandrowskoePurchase Units - Dutch
Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 167 Fuel; 5 PUs;Place Units - Dutch
Units in Dutch Guinea being upgraded or consumed: 3 Recruits
1 Artillery and 1 Paratrooper placed in Dutch GuineaTurn Complete - Dutch
Dutch collect 8 PUs; end with 13 PUs total
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 169 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 171 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 173 Fuel
Dutch creates 3 Recruits in Dutch Guinea -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 4
Combat Move - Dutch
1 AAGun, 1 Armour, 2 Artillerys, 2 Infantry and 1 Paratrooper moved from Amazon to N.Brasil
1 Artillery and 1 Paratrooper moved from Dutch Guinea to AmazonCombat - Dutch
Battle in N.Brasil
Dutch attack with 1 AAGun, 1 Armour, 2 Artillerys, 2 Infantry and 1 Paratrooper
Neutral defend with 1 Armour and 3 Infantry
Dutch loses 0 PUs for violating N.Brasils neutrality.
Dutch win, taking N.Brasil from Neutral with 1 AAGun, 1 Armour, 2 Artillerys and 1 Paratrooper remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Armour and 3 Infantry
Casualties for Dutch: 2 InfantryNon Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 145 Fuel; 13 PUs;Place Units - Dutch
Units in Dutch Guinea being upgraded or consumed: 3 Recruits
1 Artillery and 1 Paratrooper placed in Dutch GuineaTurn Complete - Dutch
Dutch collect 6 PUs; end with 19 PUs total
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 147 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 149 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 151 Fuel
Dutch creates 3 Recruits in Dutch Guinea -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 4
Combat Move - Anzac
Turning on Edit Mode
EDIT: Changing PUs for French from 42 to 48
EDIT: Turning off Edit Mode
1 Carrier, 1 Destroyer, 1 Fighter, 1 LandingBoat and 2 Submarines moved from sz94 to sz81Non Combat Move - Anzac
3 Defenses and 3 Trains moved from Melbourne to Australia
3 Infantry and 3 Trains moved from Australia to MelbournePurchase Units - Anzac
Trigger ANZ RFig: Anzac has their production frontier changed to: Standard_RFig_production
Anzac buy 18 Defenses; Remaining resources: 283 Fuel; 1 PUs;Place Units - Anzac
Units in Moresby being upgraded or consumed: 3 Recruits
3 Defenses placed in Moresby
Units in Darwin being upgraded or consumed: 3 Recruits
3 Defenses placed in Darwin
Units in Townsville being upgraded or consumed: 3 Recruits
3 Defenses placed in Townsville
Units in Wellington being upgraded or consumed: 3 Recruits
3 Defenses placed in Wellington
Units in Melbourne being upgraded or consumed: 6 Recruits
6 Defenses placed in MelbourneTurn Complete - Anzac
Anzac collect 35 PUs; end with 36 PUs total
Factory in Moresby creates 2 Fuel; Anzac end with 285 Fuel
Factory in Moresby creates 2 Fuel; Anzac end with 287 Fuel
Factory in Moresby creates 2 Fuel; Anzac end with 289 Fuel
Factory in Wellington creates 2 Fuel; Anzac end with 291 Fuel
Factory in Wellington creates 2 Fuel; Anzac end with 293 Fuel
Factory in Wellington creates 2 Fuel; Anzac end with 295 Fuel
Factory in Darwin creates 2 Fuel; Anzac end with 297 Fuel
Factory in Darwin creates 2 Fuel; Anzac end with 299 Fuel
Factory in Darwin creates 2 Fuel; Anzac end with 301 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 303 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 305 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 307 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 309 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 311 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 313 Fuel
Factory in Townsville creates 2 Fuel; Anzac end with 315 Fuel
Factory in Townsville creates 2 Fuel; Anzac end with 317 Fuel
Factory in Townsville creates 2 Fuel; Anzac end with 319 Fuel
Refinery in Australia creates 50 Fuel; Anzac end with 369 Fuel
Refinery in Australia creates 50 Fuel; Anzac end with 419 Fuel
Anzac creates 3 Recruits in Moresby
Anzac creates 3 Recruits in Wellington
Anzac creates 3 Recruits in Darwin
Anzac creates 6 Recruits in Melbourne
Anzac creates 3 Recruits in Townsville -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 4
Combat Move - British
1 Bomber moved from Manchester to Netherlands
1 Armour and 1 Infantry moved from Canarians to sz24
1 Armour, 1 Destroyer, 1 Infantry and 1 LandingBoat moved from sz24 to sz25
1 TorpedoBoat moved from sz2 to sz26
1 Destroyer, 2 Infantry and 1 LandingBoat moved from sz114 to sz81
1 Submarine moved from sz94 to sz81
3 ArmoredCars moved from Congo to French Africa
1 AAGun moved from Congo to French Africa
1 Infantry moved from S.Sudan to French Africa
1 Artillery and 3 Infantry moved from Congo to French Africa
3 ArmoredCars moved from Cape Town to Congo
1 AAGun moved from S.Egypt to C.Egypt
British take C.Egypt from Italians
1 AAGun moved from C.Egypt to S.Egypt
1 Armour moved from N.Sudan to S.Egypt
1 BigBomber moved from Cairo to sz42
1 ArmoredCar moved from Dheli to Burma
1 ArmoredCar moved from Bhopal to Burma
1 Armour moved from Bhopal to Burma
1 AAGun moved from Bhopal to Burma
1 BigBomber moved from Dheli to Burma
1 LandTransport moved from Dheli to Bhopal
1 Artillery and 1 LandTransport moved from Bhopal to Burma
2 Armours moved from Iran to N.Arabia
1 Infantry moved from S.Egypt to sz62
1 Infantry and 1 LandingBoat moved from sz62 to sz61
1 Infantry moved from Iran to sz61
2 Infantry moved from sz61 to N.Arabia
1 Armour and 1 Infantry moved from S.Egypt to sz62
1 Armour, 1 Infantry and 1 LandingBoat moved from sz62 to sz61
1 Armour and 1 Infantry moved from sz61 to N.Arabia
1 Artillery moved from Iran to sz61
1 LandingBoat moved from sz62 to sz61
1 Artillery moved from Iran to sz61
2 Artillerys and 2 LandingBoats moved from sz61 to sz62
1 Armour and 1 Infantry moved from S.Egypt to sz62
1 Armour, 1 Infantry and 1 LandingBoat moved from sz62 to sz61
1 Armour and 1 Infantry moved from sz61 to N.Arabia
2 AAGuns, 2 Artillerys, 4 Infantry and 2 Paratroopers moved from Bhopal to Bangladesh
1 Armour moved from Dheli to BangladeshCombat - British
Strategic bombing raid in Netherlands
Bombing raid in Netherlands rolls: 6 and causes: 3 damage to unit: FactoryAbroad
Bombing raid in Netherlands causes 3 damage total.
Battle in sz42
British attack with 1 BigBomber
Germans defend with 1 LandingBoat
British win with 1 BigBomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 LandingBoat
Battle in N.Arabia
British attack with 4 Armours and 4 Infantry
Neutral defend with 1 Artillery, 3 Infantry and 1 Oilfield
British loses 0 PUs for violating N.Arabias neutrality.
British win, taking N.Arabia from Neutral with 4 Armours and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 3 Infantry
Casualties for British: 2 Infantry
Battle in Burma
British attack with 1 AAGun, 2 ArmoredCars, 1 Armour, 1 Artillery, 1 BigBomber and 1 LandTransport
Thai defend with 3 Artillerys, 2 Infantry and 1 Paratrooper
1 AAGun owned by the British and 1 Armour owned by the British retreated to Bangladesh
Thai win with 2 Artillerys remaining. Battle score for attacker is 1
Casualties for British: 2 ArmoredCars and 1 Artillery
Casualties for Thai: 1 Artillery, 2 Infantry and 1 Paratrooper
Some non-combat units are destroyed:
Battle in French Africa
British attack with 1 AAGun, 3 ArmoredCars, 1 Artillery and 4 Infantry
Italians defend with 1 Infantry
British win, taking French Africa from Italians with 1 AAGun, 3 ArmoredCars, 1 Artillery and 4 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Cleaning up after air battlesNon Combat Move - British
1 Train moved from S.Egypt to Cairo
1 Defense and 1 Train moved from Cairo to N.Sudan
1 Train moved from S.Egypt to Cairo
1 Defense and 1 Train moved from Cairo to S.Egypt
1 Train moved from N.Sudan to S.Egypt
3 Recruits moved from Kenya to S.Egypt
3 Trains moved from Dheli to Bombay
1 BigBomber moved from Burma to Dheli
2 Artillerys, 1 Paratrooper and 3 Trains moved from Bombay to Bhopal
3 Trains moved from Bhopal to Dheli
2 Infantry moved from E.Canada to sz3
6 Recruits moved from E.Canada to sz3
1 Armour and 1 Infantry moved from sz25 to Gibraltar
2 Infantry, 6 Recruits and 1 SeaTransport moved from sz3 to sz34
2 Infantry and 6 Recruits moved from sz34 to Cape Verde
1 SeaTransport moved from sz2 to sz3
1 Halftrack and 1 Infantry moved from S.Canada to E.Canada
3 Recruits moved from S.Canada to E.Canada
3 Recruits moved from Quebec to E.Canada
2 Infantry moved from sz81 to Midway
1 Bomber moved from Netherlands to Manchester
2 Recruits moved from Manchester to London
2 Recruits moved from Wales to London
1 BigBomber moved from sz42 to Cairo
1 Recruit moved from Dheli to Bombay
1 Recruit moved from Madras to Dheli
1 Construction moved from Dheli to N.W. IndiaPurchase Units - British
British buy 6 ArmoredCars, 2 Armours, 2 Artillerys, 1 BigBomber, 1 Bomber, 6 Defenses, 1 DiveFighter, 1 Halftrack, 1 Infantry, 1 LandTransport, 3 Paratroopers and 1 SeaTransport; Remaining resources: 587 Fuel; 0 PUs;Place Units - British
Units in Manchester being upgraded or consumed: 2 Recruits
1 BigBomber and 1 Bomber placed in Manchester
Units in Wales being upgraded or consumed: 4 Recruits
2 Paratroopers placed in Wales
Units in S.Canada being upgraded or consumed: 3 Recruits
1 Halftrack and 1 Infantry placed in S.Canada
1 SeaTransport placed in sz2
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 Recruit
EDIT: Turning off Edit Mode
Units in Cairo being upgraded or consumed: 5 Recruits
4 Defenses and 1 DiveFighter placed in Cairo
Units in Madras being upgraded or consumed: 2 Recruits
2 Defenses and 1 LandTransport placed in Madras
Units in Bombay being upgraded or consumed: 4 Recruits
2 Artillerys and 1 Paratrooper placed in Bombay
Units in Dheli being upgraded or consumed: 5 Recruits
3 ArmoredCars and 2 Armours placed in Dheli
Units in Cape Town being upgraded or consumed: 3 Recruits
3 ArmoredCars placed in Cape TownTurn Complete - British
British collect 109 PUs; end with 109 PUs total
Factory in Quebec creates 2 Fuel; British end with 589 Fuel
Factory in Quebec creates 2 Fuel; British end with 591 Fuel
Factory in Quebec creates 2 Fuel; British end with 593 Fuel
Factory in Victoria creates 2 Fuel; British end with 595 Fuel
Factory in Victoria creates 2 Fuel; British end with 597 Fuel
Factory in Victoria creates 2 Fuel; British end with 599 Fuel
Factory in Bombay creates 2 Fuel; British end with 601 Fuel
Factory in Bombay creates 2 Fuel; British end with 603 Fuel
Factory in Bombay creates 2 Fuel; British end with 605 Fuel
Factory in S.Canada creates 2 Fuel; British end with 607 Fuel
Factory in S.Canada creates 2 Fuel; British end with 609 Fuel
Factory in S.Canada creates 2 Fuel; British end with 611 Fuel
Factory in S.Canada creates 2 Fuel; British end with 613 Fuel
Factory in S.Canada creates 2 Fuel; British end with 615 Fuel
Factory in Hong Kong creates 2 Fuel; British end with 617 Fuel
Factory in Hong Kong creates 2 Fuel; British end with 619 Fuel
Factory in Hong Kong creates 2 Fuel; British end with 621 Fuel
Factory in Wales creates 2 Fuel; British end with 623 Fuel
Factory in Wales creates 2 Fuel; British end with 625 Fuel
Factory in Wales creates 2 Fuel; British end with 627 Fuel
Factory in Wales creates 2 Fuel; British end with 629 Fuel
Refinery in Canada creates 50 Fuel; British end with 679 Fuel
Refinery in Iraq creates 50 Fuel; British end with 729 Fuel
Refinery in Iraq creates 50 Fuel; British end with 779 Fuel
Factory in Manchester creates 2 Fuel; British end with 781 Fuel
Factory in Manchester creates 2 Fuel; British end with 783 Fuel
Factory in Manchester creates 2 Fuel; British end with 785 Fuel
Factory in Manchester creates 2 Fuel; British end with 787 Fuel
Refinery in S.Egypt creates 50 Fuel; British end with 837 Fuel
Factory in Madras creates 2 Fuel; British end with 839 Fuel
Factory in Madras creates 2 Fuel; British end with 841 Fuel
Factory in Madras creates 2 Fuel; British end with 843 Fuel
Factory in London creates 2 Fuel; British end with 845 Fuel
Factory in London creates 2 Fuel; British end with 847 Fuel
Factory in London creates 2 Fuel; British end with 849 Fuel
Factory in London creates 2 Fuel; British end with 851 Fuel
Factory in Dheli creates 2 Fuel; British end with 853 Fuel
Factory in Dheli creates 2 Fuel; British end with 855 Fuel
Factory in Dheli creates 2 Fuel; British end with 857 Fuel
Factory in Dheli creates 2 Fuel; British end with 859 Fuel
Factory in Dheli creates 2 Fuel; British end with 861 Fuel
Factory in Cairo creates 2 Fuel; British end with 863 Fuel
Factory in Cairo creates 2 Fuel; British end with 865 Fuel
Factory in Cairo creates 2 Fuel; British end with 867 Fuel
Factory in Cairo creates 2 Fuel; British end with 869 Fuel
Factory in Cairo creates 2 Fuel; British end with 871 Fuel
Factory in Cape Town creates 2 Fuel; British end with 873 Fuel
Factory in Cape Town creates 2 Fuel; British end with 875 Fuel
Factory in Cape Town creates 2 Fuel; British end with 877 Fuel
Refinery in Iran creates 50 Fuel; British end with 927 Fuel
Refinery in Iran creates 50 Fuel; British end with 977 Fuel
Refinery in Arabia creates 50 Fuel; British end with 1027 Fuel
Refinery in Arabia creates 50 Fuel; British end with 1077 Fuel
British creates 3 Recruits in Quebec
British creates 3 Recruits in Victoria
British creates 3 Recruits in Bombay
British creates 5 Recruits in S.Canada
British creates 3 Recruits in Hong Kong
British creates 4 Recruits in Wales
British creates 4 Recruits in Manchester
British creates 3 Recruits in Madras
British creates 4 Recruits in London
British creates 5 Recruits in Dheli
British creates 5 Recruits in Cairo
British creates 3 Recruits in Cape Town -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 4
Combat Move - Americans
2 Infantry moved from Cuba to sz31
2 Infantry moved from Jamaica to sz31
2 Infantry moved from Domrep. to sz31
6 Infantry and 3 LandingBoats moved from sz31 to sz34
6 Infantry moved from sz34 to Cape Verde
2 TorpedoBoats moved from sz26 to sz25
4 Infantry moved from Amazon to Bolivia
6 Armours and 2 Infantry moved from Brasil to Bolivia
1 Infantry moved from Kwalajein to sz94
1 Infantry moved from Majuro to sz94
3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers, 6 Fighters, 5 Infantry, 2 LandingBoats and 3 Submarines moved from sz94 to sz81
1 TorpedoBoat moved from sz122 to sz81
3 TorpedoBoats moved from sz113 to sz81
2 DiveFighters and 1 Fighter moved from Central U.S to Pearl Harbor
1 Fighter moved from Midway to sz94
3 Bombers moved from East U.S to Gibraltar
1 DiveFighter and 1 Fighter moved from sz27 to Gibraltar
1 Carrier and 1 Destroyer moved from sz27 to sz34
2 Halftracks moved from East U.S to sz30
2 Infantry moved from Washington to sz30
2 Infantry moved from Washington to sz30
2 Halftracks moved from East U.S to sz30
1 Infantry moved from Southeast U.S to East U.SCombat - Americans
Battle in Cape Verde
Americans attack with 6 Infantry
Neutral defend with 1 Infantry
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 5 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Bolivia
Americans attack with 6 Armours and 6 Infantry
Neutral defend with 3 Infantry
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 6 Armours and 5 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Americans
4 Halftracks, 4 Infantry and 2 SeaTransports moved from sz30 to sz34
4 Halftracks and 4 Infantry moved from sz34 to Cape Verde
5 Defenses moved from San Francisco to sz122
5 Defenses and 1 SeaTransport moved from sz122 to sz81
5 Defenses and 5 Infantry moved from sz81 to Midway
1 SeaTransport moved from sz113 to sz122
3 Recruits moved from Central U.S to Washington
2 Recruits moved from Southeast U.S to East U.S
1 Recruit moved from Central U.S to San Francisco
1 Recruit moved from Central U.S to San Francisco
2 Constructions moved from Panama to AmazonPurchase Units - Americans
Americans buy 1 AirTransport, 8 Defenses, 4 Halftracks, 6 Infantry, 1 LandingBoat, 1 Paratrooper, 2 SeaTransports and 3 TorpedoBoats; Remaining resources: 850 Fuel; 1 PUs;Place Units - Americans
Units in Pearl Harbor being upgraded or consumed: 3 Recruits
3 Defenses placed in Pearl Harbor
Units in San Francisco being upgraded or consumed: 5 Recruits
5 Defenses placed in San Francisco
1 LandingBoat and 3 TorpedoBoats placed in sz122
Turning on Edit Mode
EDIT: Removing units owned by Americans from San Francisco: 4 Recruits
2 SeaTransports placed in sz30
EDIT: Removing units owned by Americans from Washington: 2 Recruits
EDIT: Turning off Edit Mode
Units in East U.S being upgraded or consumed: 4 Recruits
4 Halftracks placed in East U.S
Units in Central U.S being upgraded or consumed: 3 Recruits
1 AirTransport and 1 Paratrooper placed in Central U.S
Units in Southeast U.S being upgraded or consumed: 8 Recruits
4 Infantry placed in Southeast U.S
Units in Washington being upgraded or consumed: 4 Recruits
2 Infantry placed in Washington
Americans undo move 8.
Units in East U.S being upgraded or consumed: 4 Recruits
2 Infantry placed in East U.STurn Complete - Americans
Americans collect 104 PUs; end with 105 PUs total
Factory in Washington creates 2 Fuel; Americans end with 852 Fuel
Factory in Washington creates 2 Fuel; Americans end with 854 Fuel
Factory in Washington creates 2 Fuel; Americans end with 856 Fuel
Factory in Washington creates 2 Fuel; Americans end with 858 Fuel
Factory in Washington creates 2 Fuel; Americans end with 860 Fuel
Factory in San Francisco creates 2 Fuel; Americans end with 862 Fuel
Factory in San Francisco creates 2 Fuel; Americans end with 864 Fuel
Factory in San Francisco creates 2 Fuel; Americans end with 866 Fuel
Factory in San Francisco creates 2 Fuel; Americans end with 868 Fuel
Factory in San Francisco creates 2 Fuel; Americans end with 870 Fuel
Factory in San Francisco creates 2 Fuel; Americans end with 872 Fuel
Factory in Pearl Harbor creates 2 Fuel; Americans end with 874 Fuel
Factory in Pearl Harbor creates 2 Fuel; Americans end with 876 Fuel
Factory in Pearl Harbor creates 2 Fuel; Americans end with 878 Fuel
Refinery in California creates 50 Fuel; Americans end with 928 Fuel
Refinery in California creates 50 Fuel; Americans end with 978 Fuel
Factory in Central U.S creates 2 Fuel; Americans end with 980 Fuel
Factory in Central U.S creates 2 Fuel; Americans end with 982 Fuel
Factory in Central U.S creates 2 Fuel; Americans end with 984 Fuel
Factory in Central U.S creates 2 Fuel; Americans end with 986 Fuel
Factory in Central U.S creates 2 Fuel; Americans end with 988 Fuel
Factory in Central U.S creates 2 Fuel; Americans end with 990 Fuel
Refinery in Central U.S creates 50 Fuel; Americans end with 1040 Fuel
Refinery in Central U.S creates 50 Fuel; Americans end with 1090 Fuel
Factory in East U.S creates 2 Fuel; Americans end with 1092 Fuel
Factory in East U.S creates 2 Fuel; Americans end with 1094 Fuel
Factory in East U.S creates 2 Fuel; Americans end with 1096 Fuel
Factory in East U.S creates 2 Fuel; Americans end with 1098 Fuel
Factory in Southeast U.S creates 2 Fuel; Americans end with 1100 Fuel
Factory in Southeast U.S creates 2 Fuel; Americans end with 1102 Fuel
Factory in Southeast U.S creates 2 Fuel; Americans end with 1104 Fuel
Factory in Southeast U.S creates 2 Fuel; Americans end with 1106 Fuel
Refinery in Southeast U.S creates 50 Fuel; Americans end with 1156 Fuel
Refinery in Southeast U.S creates 50 Fuel; Americans end with 1206 Fuel
Refinery in E.Mexico creates 50 Fuel; Americans end with 1256 Fuel
Refinery in E.Mexico creates 50 Fuel; Americans end with 1306 Fuel
Refinery in Venezuela creates 50 Fuel; Americans end with 1356 Fuel
Refinery in Venezuela creates 50 Fuel; Americans end with 1406 Fuel
Americans creates 5 Recruits in Washington
Americans creates 6 Recruits in San Francisco
Americans creates 3 Recruits in Pearl Harbor
Americans creates 6 Recruits in Central U.S
Americans creates 4 Recruits in East U.S
Americans creates 4 Recruits in Southeast U.S -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 4
Combat - Russians
Battle in Smolensk
Russians attack with 3 Fighters and 1 Infantry
Germans defend with 1 Infantry
Russians win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Odessa
Russians attack with 1 BigBomber, 1 Bomber and 1 Infantry
Romanians defend with 1 Artillery and 1 Infantry
Russians win, taking Odessa from Romanians with 1 BigBomber, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Artillery and 1 InfantryNon Combat Move - Russians
3 Fighters moved from Smolensk to Leningrad
1 BigBomber and 1 Bomber moved from Odessa to Moscow
7 Artillerys, 1 Infantry and 8 Trains moved from Moscow to Kursk
4 Trains moved from Kursk to Moscow
4 Trains moved from Kursk to Moscow
2 Defenses moved from Rostov to sz52
2 Defenses moved from sz52 to Krym
1 Artillery and 5 Infantry moved from Ulaan Ude to Jinan
1 Artillery moved from Kyzal to Ulaan Ude
1 Artillery and 2 Infantry moved from Tulun to Ulaan Ude
6 LandTransports and 6 Paratroopers moved from Ustkut to Jinan
6 Paratroopers moved from Kaask to Ustkut
6 LandTransports moved from Aleksandrowskoe to Ustkut
3 Recruits moved from Aleksandrowskoe to Kaask
2 Recruits moved from Tashkent to Aleksandrowskoe
9 Recruits moved from Kazakh to Moscow
1 Recruit moved from Rostov to Moscow
6 Recruits moved from Stalingrad to Moscow
1 Recruit moved from Tashkent to Kazakh
1 Defense and 1 LandTransport moved from Stalingrad to Odessa
1 Defense and 1 LandTransport moved from Stalingrad to Kursk
1 LandTransport moved from Kursk to Stalingrad
1 LandTransport moved from Kursk to Archangelsk
1 LandTransport moved from Odessa to Kursk
1 Construction moved from Nikolsk to KazakhPurchase Units - Russians
Russians buy 2 Artillerys, 22 Defenses, 1 DiveFighter, 3 Fighters, 3 Infantry, 3 LandTransports and 1 Paratrooper; Remaining resources: 754 Fuel; 0 PUs;Place Units - Russians
Units in Leningrad being upgraded or consumed: 4 Recruits
4 Defenses placed in Leningrad
Units in Archangelsk being upgraded or consumed: 4 Recruits
4 Defenses placed in Archangelsk
Units in Rostov being upgraded or consumed: 3 Recruits
3 Defenses placed in Rostov
Units in Stalingrad being upgraded or consumed: 5 Recruits
5 Defenses placed in Stalingrad
Units in Moscow being upgraded or consumed: 8 Recruits
4 Defenses, 1 DiveFighter and 3 Fighters placed in Moscow
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kaask: 1 Recruit
EDIT: Removing units owned by Russians from Aleksandrowskoe: 1 Recruit
EDIT: Turning off Edit Mode
Units in Kaask being upgraded or consumed: 10 Recruits
2 Artillerys, 3 Infantry and 1 Paratrooper placed in Kaask
Units in Aleksandrowskoe being upgraded or consumed: 2 Recruits
2 Defenses and 3 LandTransports placed in AleksandrowskoeTurn Complete - Russians
Russians collect 95 PUs; end with 95 PUs total
Refinery in Omsk creates 50 Fuel; Russians end with 804 Fuel
Refinery in Omsk creates 50 Fuel; Russians end with 854 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 856 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 858 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 860 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 862 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 864 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 866 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 868 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 870 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 872 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 874 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 876 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 878 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 880 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 882 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 884 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 886 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 888 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 890 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 892 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 894 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 896 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 898 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 900 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 902 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 904 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 906 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 908 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 910 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 912 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 914 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 916 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 918 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 920 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 922 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 924 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 926 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 928 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 930 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 932 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 934 Fuel
Refinery in Navoiyskaya creates 50 Fuel; Russians end with 984 Fuel
Refinery in Navoiyskaya creates 50 Fuel; Russians end with 1034 Fuel
Refinery in Azerbaijan creates 50 Fuel; Russians end with 1084 Fuel
Refinery in Azerbaijan creates 50 Fuel; Russians end with 1134 Fuel
Russians creates 4 Recruits in Archangelsk
Russians creates 5 Recruits in Stalingrad
Russians creates 7 Recruits in Aleksandrowskoe
Russians creates 4 Recruits in Leningrad
Russians creates 3 Recruits in Tashkent
Russians creates 6 Recruits in Kaask
Russians creates 8 Recruits in Moscow
Russians creates 3 Recruits in Rostov -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Shansi
1 Fighter moved from Szechwan to Shansi
1 DiveFighter moved from Szechwan to Shansi
1 Artillery moved from Lhanzou to Peking
1 DiveFighter moved from Szechwan to PekingCombat - Chinese
Battle in Shansi
Chinese attack with 1 DiveFighter, 1 Fighter and 1 Infantry
Japanese defend with 1 Infantry
Chinese win, taking Shansi from Japanese with 1 DiveFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 Infantry
Battle in Peking
Chinese attack with 1 Artillery and 1 DiveFighter
Japanese defend with 1 Infantry
Chinese win, taking Peking from Japanese with 1 Artillery and 1 DiveFighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 InfantryNon Combat Move - Chinese
1 DiveFighter and 1 Fighter moved from Shansi to Szechwan
1 DiveFighter moved from Peking to Szechwan
1 DiveFighter and 1 Fighter moved from Urumal to Szechwan
1 Infantry moved from Gansu to Szechwan
1 Artillery moved from Gansu to Lhanzou
1 Paratrooper moved from Lhanzou to Szechwan
4 Armours moved from Lhanzou to Szechwan
1 Paratrooper moved from Gansu to Szechwan
1 Infantry moved from Fugong to Szechwan
1 Defense and 1 LandTransport moved from Gansu to Fugong
1 Defense and 1 LandTransport moved from Gansu to Sian
1 LandTransport moved from Sian to Szechwan
1 LandTransport moved from Fugong to Szechwan
2 Paratroopers moved from Nancheng to Kansu
2 Artillerys and 2 Trains moved from Xining to Szechwan
2 Trains moved from Szechwan to Xining
2 Paratroopers moved from Xining to Nancheng
2 Armours moved from Szechwan to Kansu
1 Armour moved from Szechwan to Kansu
2 Recruits moved from Urumal to Xining
2 LandTransports moved from Urumal to XiningPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 Defense, 1 Fighter, 1 Infantry, 2 LandTransports and 1 Paratrooper; Remaining resources: 222 Fuel; 0 PUs;Place Units - Chinese
Units in Xining being upgraded or consumed: 6 Recruits
2 Artillerys, 1 Infantry and 1 Paratrooper placed in Xining
Units in Urumal being upgraded or consumed: 2 Recruits
1 Defense, 1 Fighter and 2 LandTransports placed in UrumalTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs total
Factory in Urumal creates 2 Fuel; Chinese end with 224 Fuel
Factory in Urumal creates 2 Fuel; Chinese end with 226 Fuel
Factory in Urumal creates 2 Fuel; Chinese end with 228 Fuel
Factory in Urumal creates 2 Fuel; Chinese end with 230 Fuel
Refinery in Haixi creates 50 Fuel; Chinese end with 280 Fuel
Refinery in Haixi creates 50 Fuel; Chinese end with 330 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 332 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 334 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 336 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 338 Fuel
Chinese creates 4 Recruits in Urumal
Chinese creates 4 Recruits in Xining -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 3
Combat Move - Dutch
2 Artillerys and 1 Paratrooper moved from Dutch Guinea to AmazonNon Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 143 Fuel; 13 PUs;Place Units - Dutch
Units in Dutch Guinea being upgraded or consumed: 3 Recruits
1 Artillery and 1 Paratrooper placed in Dutch GuineaTurn Complete - Dutch
Dutch collect 7 PUs; end with 20 PUs total
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 145 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 147 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 149 Fuel
Dutch creates 3 Recruits in Dutch Guinea -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 3
Combat Move - Anzac
1 Carrier moved from sz80 to sz94
1 Destroyer moved from sz80 to sz113
1 Destroyer, 1 LandingBoat and 2 Submarines moved from sz80 to sz94Non Combat Move - Anzac
3 Defenses and 3 Trains moved from Melbourne to Australia
3 Infantry and 3 Trains moved from Australia to MelbournePurchase Units - Anzac
Anzac buy 18 Defenses; Remaining resources: 166 Fuel; 2 PUs;Place Units - Anzac
Units in Moresby being upgraded or consumed: 3 Recruits
3 Defenses placed in Moresby
Units in Darwin being upgraded or consumed: 3 Recruits
3 Defenses placed in Darwin
Units in Townsville being upgraded or consumed: 3 Recruits
3 Defenses placed in Townsville
Units in Wellington being upgraded or consumed: 3 Recruits
3 Defenses placed in Wellington
Units in Melbourne being upgraded or consumed: 6 Recruits
6 Defenses placed in MelbourneTurn Complete - Anzac
Anzac collect 35 PUs; end with 37 PUs total
Factory in Moresby creates 2 Fuel; Anzac end with 168 Fuel
Factory in Moresby creates 2 Fuel; Anzac end with 170 Fuel
Factory in Moresby creates 2 Fuel; Anzac end with 172 Fuel
Factory in Wellington creates 2 Fuel; Anzac end with 174 Fuel
Factory in Wellington creates 2 Fuel; Anzac end with 176 Fuel
Factory in Wellington creates 2 Fuel; Anzac end with 178 Fuel
Factory in Darwin creates 2 Fuel; Anzac end with 180 Fuel
Factory in Darwin creates 2 Fuel; Anzac end with 182 Fuel
Factory in Darwin creates 2 Fuel; Anzac end with 184 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 186 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 188 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 190 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 192 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 194 Fuel
Factory in Melbourne creates 2 Fuel; Anzac end with 196 Fuel
Factory in Townsville creates 2 Fuel; Anzac end with 198 Fuel
Factory in Townsville creates 2 Fuel; Anzac end with 200 Fuel
Factory in Townsville creates 2 Fuel; Anzac end with 202 Fuel
Refinery in Australia creates 50 Fuel; Anzac end with 252 Fuel
Refinery in Australia creates 50 Fuel; Anzac end with 302 Fuel
Anzac creates 3 Recruits in Moresby
Anzac creates 3 Recruits in Wellington
Anzac creates 3 Recruits in Darwin
Anzac creates 6 Recruits in Melbourne
Anzac creates 3 Recruits in Townsville -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 3
Combat Move - Russians
1 Armour moved from Ulaan to Jinan
3 Infantry moved from Ulaan Ude to Jinan
1 Artillery moved from Quingdao to Ulaan Ude
3 Infantry moved from Tulun to Ulaan Ude
2 Infantry moved from Kyzal to Ulaan Ude
1 Artillery moved from Jinquan to Kyzal
1 Artillery and 2 Infantry moved from Ustkut to Tulun
6 Paratroopers moved from Kaask to Ustkut
6 LandTransports moved from Aleksandrowskoe to Ustkut
1 Infantry moved from Leningrad to Estorskaya
3 Fighters moved from Leningrad to Estorskaya
2 Artillerys and 2 Infantry moved from Archangelsk to Olonets
1 Infantry moved from Kursk to Minsk
1 Bomber moved from Moscow to Minsk
1 Destroyer and 2 LandingBoats moved from sz19 to sz20
1 BigBomber moved from Aleksandrowskoe to Odessa
1 Infantry moved from Kursk to OdessaCombat - Russians
Battle in Minsk
Russians attack with 1 Bomber and 1 Infantry
Romanians defend with 1 Infantry
Russians win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Estorskaya
Russians attack with 3 Fighters and 1 Infantry
Germans defend with 1 Infantry
Russians win, taking Estorskaya from Germans with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Odessa
Russians attack with 1 BigBomber and 1 Infantry
Romanians defend with 1 Infantry
Russians win, taking Odessa from Romanians with 1 BigBomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 InfantryNon Combat Move - Russians
6 Recruits moved from Aleksandrowskoe to Kaask
3 Artillerys, 2 Infantry and 5 Trains moved from Moscow to Kursk
1 Infantry moved from Vologda to Kursk
1 ArmoredCar moved from Moscow to Kursk
2 Infantry moved from Moscow to Vologda
1 AAGun moved from Nikolsk to Vologda
1 Artillery, 2 Infantry and 3 Trains moved from Kazakh to Kursk
6 Trains moved from Kursk to Moscow
1 Armour moved from Stalingrad to Kursk
1 Armour moved from Astraknan to Kursk
1 Defense and 1 LandTransport moved from Stalingrad to Kursk
1 Defense and 1 LandTransport moved from Stalingrad to Kursk
1 BigBomber moved from Odessa to Moscow
1 Bomber moved from Minsk to Moscow
3 Fighters moved from Estorskaya to Leningrad
2 Defenses moved from Rostov to sz52
2 Defenses moved from sz52 to Krym
2 Trains moved from Kursk to Moscow
2 Recruits moved from Kazakh to Archangelsk
1 Recruit moved from Kazakh to Moscow
6 Recruits moved from Aleksandrowskoe to Kazakh
3 Recruits moved from Tashkent to KazakhPurchase Units - Russians
Russians buy 1 Armour, 9 Artillerys, 9 Defenses, 3 Infantry, 8 LandTransports and 6 Paratroopers; Remaining resources: 571 Fuel; 0 PUs;Place Units - Russians
Units in Leningrad being upgraded or consumed: 4 Recruits
4 Defenses placed in Leningrad
Units in Archangelsk being upgraded or consumed: 6 Recruits
2 Artillerys and 2 Infantry placed in Archangelsk
Units in Moscow being upgraded or consumed: 9 Recruits
7 Artillerys and 1 Infantry placed in Moscow
Units in Rostov being upgraded or consumed: 3 Recruits
3 Defenses placed in Rostov
Units in Stalingrad being upgraded or consumed: 3 Recruits
1 Armour, 2 Defenses and 2 LandTransports placed in Stalingrad
6 LandTransports placed in Aleksandrowskoe
Units in Kaask being upgraded or consumed: 12 Recruits
6 Paratroopers placed in KaaskTurn Complete - Russians
Russians collect 95 PUs; end with 95 PUs total
Refinery in Omsk creates 50 Fuel; Russians end with 621 Fuel
Refinery in Omsk creates 50 Fuel; Russians end with 671 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 673 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 675 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 677 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 679 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 681 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 683 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 685 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 687 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 689 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 691 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 693 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 695 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 697 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 699 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 701 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 703 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 705 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 707 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 709 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 711 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 713 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 715 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 717 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 719 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 721 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 723 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 725 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 727 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 729 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 731 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 733 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 735 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 737 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 739 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 741 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 743 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 745 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 747 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 749 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 751 Fuel
Refinery in Navoiyskaya creates 50 Fuel; Russians end with 801 Fuel
Refinery in Navoiyskaya creates 50 Fuel; Russians end with 851 Fuel
Refinery in Azerbaijan creates 50 Fuel; Russians end with 901 Fuel
Refinery in Azerbaijan creates 50 Fuel; Russians end with 951 Fuel
Russians creates 4 Recruits in Archangelsk
Russians creates 5 Recruits in Stalingrad
Russians creates 7 Recruits in Aleksandrowskoe
Russians creates 4 Recruits in Leningrad
Russians creates 3 Recruits in Tashkent
Russians creates 6 Recruits in Kaask
Russians creates 8 Recruits in Moscow
Russians creates 3 Recruits in Rostov -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 3
Combat Move - Chinese
3 Infantry moved from Kansu to Szechwan
1 Armour moved from Szechwan to Lhanzou
1 Armour moved from Sian to Szechwan
2 DiveFighters moved from Urumal to Szechwan
1 Infantry moved from Gansu to Szechwan
1 Armour moved from Szechwan to Lhanzou
1 AAGun moved from Lhanzou to Szechwan
1 Artillery and 1 Paratrooper moved from Nancheng to Gansu
1 Infantry moved from S.W.M to GansuNon Combat Move - Chinese
2 Artillerys and 2 Trains moved from Xining to Szechwan
2 Paratroopers moved from Xining to Nancheng
2 Defenses and 2 LandTransports moved from Urumal to Gansu
2 Trains moved from Szechwan to Xining
2 Recruits moved from Urumal to XiningPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 DiveFighter, 1 Fighter, 2 LandTransports and 2 Paratroopers; Remaining resources: 175 Fuel; 1 PUs;Place Units - Chinese
Units in Xining being upgraded or consumed: 6 Recruits
2 Artillerys and 2 Paratroopers placed in Xining
Units in Urumal being upgraded or consumed: 2 Recruits
1 DiveFighter, 1 Fighter and 2 LandTransports placed in UrumalTurn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUs total
Factory in Urumal creates 2 Fuel; Chinese end with 177 Fuel
Factory in Urumal creates 2 Fuel; Chinese end with 179 Fuel
Factory in Urumal creates 2 Fuel; Chinese end with 181 Fuel
Factory in Urumal creates 2 Fuel; Chinese end with 183 Fuel
Refinery in Haixi creates 50 Fuel; Chinese end with 233 Fuel
Refinery in Haixi creates 50 Fuel; Chinese end with 283 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 285 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 287 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 289 Fuel
Factory in Xining creates 2 Fuel; Chinese end with 291 Fuel
Chinese creates 4 Recruits in Urumal
Chinese creates 4 Recruits in Xining -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 2
Combat Move - Dutch
1 Infantry moved from Dutch Guinea to Amazon
1 Infantry moved from New Guinea to Moresby
1 Submarine moved from sz64 to sz70Non Combat Move - Dutch
Purchase Units - Dutch
Dutch repair damage of 1x Bunker; Remaining resources: 37 Fuel; 19 PUs;
Dutch buy 1 Artillery, 1 Bunker, 3 Defenses and 1 Paratrooper; Remaining resources: 37 Fuel; 2 PUs;Place Units - Dutch
Turning on Edit Mode
EDIT: Adding units owned by Americans to Davao: 3 Defenses
EDIT: Removing units owned by Americans from Davao: 3 Recruits
EDIT: Removing units owned by Americans from Pearl Harbor: 3 Defenses
EDIT: Adding units owned by Americans to Pearl Harbor: 3 Recruits
EDIT: Removing units owned by French from Normandy: 1 Train
EDIT: Removing units owned by French from Le Havre: 2 Factorys and 1 Shipyard
EDIT: Removing units owned by French from Paris: 1 Airbase, 1 Aircraft, 6 Factorys and 1 Vehicle
EDIT: Turning off Edit Mode
Units in Borneo being upgraded or consumed: 3 Recruits
1 Bunker and 3 Defenses placed in Borneo
Units in Dutch Guinea being upgraded or consumed: 3 Recruits
1 Artillery and 1 Paratrooper placed in Dutch GuineaTurn Complete - Dutch
Dutch collect 15 PUs; end with 17 PUs total
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 39 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 41 Fuel
Factory in Dutch Guinea creates 2 Fuel; Dutch end with 43 Fuel
Factory in Borneo creates 2 Fuel; Dutch end with 45 Fuel
Factory in Borneo creates 2 Fuel; Dutch end with 47 Fuel
Factory in Borneo creates 2 Fuel; Dutch end with 49 Fuel
Dutch creates 3 Recruits in Dutch Guinea
Dutch creates 3 Recruits in Borneo -
RE: TEST World at War, variant vxxxxposted in Play Boardgames
TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6
Game History
Round: 2
Combat Move - Russians
1 AAGun moved from Leningrad to Vyborg
Russians take Vyborg from Finns
1 AAGun moved from Vyborg to Leningrad
1 Armour moved from Litovskaya to Kursk
5 Infantry moved from Pavlovsk to Kursk
1 Artillery and 4 Infantry moved from Odessa to Kursk
1 Infantry moved from Rostov to sz52
3 Infantry moved from Vologda to Kursk
3 Infantry moved from Archangelsk to Olonets
1 Infantry moved from Belomorsk to Olonets
1 AAGun moved from Vologda to Olonets
1 Infantry moved from Novgorod to Olonets
1 Fighter moved from Moscow to Leningrad
1 Fighter moved from Archangelsk to Leningrad
1 AAGun moved from Nikolsk to Olonets
1 AAGun moved from Kazakh to Vologda
1 Infantry moved from Palana to Kamchatka
2 Infantry moved from Ulaan Ude to Jinan
1 Infantry moved from Vostok to Jinan
1 Infantry moved from Quingdao to Vostok
1 Artillery moved from Irkutsk to Quingdao
1 Armour moved from Tulun to Jinan
3 Infantry moved from Tulun to Ulaan Ude
3 Infantry moved from Ustkut to Tulun
1 Armour moved from Bratsk to Tulun
1 Artillery and 2 Infantry moved from Bratsk to Ustkut
1 Armour moved from W.Mongolia to Ulaan Ude
1 Infantry moved from W.Mongolia to Kyzal
1 Artillery moved from Makinsk to Jinquan
2 Infantry moved from Azerbaijan to sz53
1 Armour moved from Azerbaijan to AstraknanCombat - Russians
Non Combat Move - Russians
1 Infantry and 1 Train moved from Stalingrad to Kursk
1 Bomber moved from Aleksandrowskoe to Moscow
3 Infantry and 3 Trains moved from Moscow to Kursk
1 Train moved from Archangelsk to Nikolsk
1 Infantry and 1 Train moved from Nikolsk to Olonets
1 Train moved from Moscow to Navoiyskaya
1 Artillery and 1 Train moved from Navoiyskaya to Vologda
1 AAGun moved from Novji to Nikolsk
2 Infantry moved from sz53 to Kazakh
2 Trains moved from Kursk to Kazakh
2 Recruits moved from Archangelsk to Moscow
1 Infantry moved from sz52 to Krym
2 Trains moved from Kursk to Moscow
1 Train moved from Pavlovsk to Stalingrad
1 Train moved from Olonets to Moscow
1 Train moved from Leningrad to MoscowPurchase Units - Russians
Russians buy 2 Armours, 6 Artillerys, 1 BigBomber, 6 Defenses, 10 Infantry, 6 LandTransports and 6 Paratroopers; Remaining resources: 343 Fuel; 0 PUs;Place Units - Russians
Units in Leningrad being upgraded or consumed: 4 Recruits
4 Defenses placed in Leningrad
Units in Rostov being upgraded or consumed: 4 Recruits
2 Defenses and 1 Infantry placed in Rostov
Units in Moscow being upgraded or consumed: 12 Recruits
4 Artillerys and 4 Paratroopers placed in Moscow
Units in Stalingrad being upgraded or consumed: 8 Recruits
2 Armours, 1 Infantry and 2 Paratroopers placed in Stalingrad
Units in Archangelsk being upgraded or consumed: 6 Recruits
2 Artillerys and 2 Infantry placed in Archangelsk
Units in Kaask being upgraded or consumed: 12 Recruits
6 Infantry placed in Kaask
Units in Aleksandrowskoe being upgraded or consumed: 1 Recruit
1 BigBomber and 6 LandTransports placed in AleksandrowskoeTurn Complete - Russians
Russians collect 104 PUs; end with 104 PUs total
Refinery in Omsk creates 50 Fuel; Russians end with 393 Fuel
Refinery in Omsk creates 50 Fuel; Russians end with 443 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 445 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 447 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 449 Fuel
Factory in Archangelsk creates 2 Fuel; Russians end with 451 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 453 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 455 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 457 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 459 Fuel
Factory in Stalingrad creates 2 Fuel; Russians end with 461 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 463 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 465 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 467 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 469 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 471 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 473 Fuel
Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 475 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 477 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 479 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 481 Fuel
Factory in Leningrad creates 2 Fuel; Russians end with 483 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 485 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 487 Fuel
Factory in Tashkent creates 2 Fuel; Russians end with 489 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 491 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 493 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 495 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 497 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 499 Fuel
Factory in Kaask creates 2 Fuel; Russians end with 501 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 503 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 505 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 507 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 509 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 511 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 513 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 515 Fuel
Factory in Moscow creates 2 Fuel; Russians end with 517 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 519 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 521 Fuel
Factory in Rostov creates 2 Fuel; Russians end with 523 Fuel
Refinery in Navoiyskaya creates 50 Fuel; Russians end with 573 Fuel
Refinery in Navoiyskaya creates 50 Fuel; Russians end with 623 Fuel
Refinery in Azerbaijan creates 50 Fuel; Russians end with 673 Fuel
Refinery in Azerbaijan creates 50 Fuel; Russians end with 723 Fuel
Russians creates 4 Recruits in Archangelsk
Russians creates 5 Recruits in Stalingrad
Russians creates 7 Recruits in Aleksandrowskoe
Russians creates 4 Recruits in Leningrad
Russians creates 3 Recruits in Tashkent
Russians creates 6 Recruits in Kaask
Russians creates 8 Recruits in Moscow
Russians creates 3 Recruits in Rostov
Rolling 1d6: