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    Posts made by sneakingcoward

    • RE: Triple A dice test

      :dice 1@1 2@2 2@3 1@4:

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: Triple A dice test

      ;aaa 1@1 2@2 2@3 1@4;

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: Triple A dice test

      aaa 1@1 2@2 2@3 1@4

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: Triple A dice test

      Ukraine
      DiceRolling 1d6:
      (2)

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: Triple A dice test

      Egypt
      DiceRolling 1d6:
      (2)

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: Triple A dice test

      Egypt
      :dice1d6:

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 10

      Combat Move - Dutch
                  1 Artillery and 1 Paratrooper moved from Dutch Guinea to Amazon

      Non Combat Move - Dutch

      Purchase Units - Dutch
                  Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 173 Fuel; 6 PUs;

      Place Units - Dutch
                  Units in Dutch Guinea being upgraded or consumed: 3 Recruits
                  1 Artillery and 1 Paratrooper placed in Dutch Guinea
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Dutch to Mauretania: 1 Artillery and 1 Paratrooper
                  Dutch undo move 1.
                  EDIT: Turning off Edit Mode
                  Units in Dutch Guinea being upgraded or consumed: 3 Recruits
                  1 Artillery and 1 Paratrooper placed in Dutch Guinea

      Turn Complete - Dutch
                  Dutch collect 8 PUs; end with 14 PUs total
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 175 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 177 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 179 Fuel
                  Dutch creates 3 Recruits in Dutch Guinea
                  Turning on Edit Mode
                  EDIT: Removing units owned by Dutch from Mauretania: 1 Artillery and 1 Paratrooper
                  EDIT: Turning off Edit Mode

      triplea_37594_Dut10.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 9

      Combat Move - Dutch
                  1 Artillery and 1 Paratrooper moved from Amazon to sz33
                  3 Artillerys moved from Dutch Guinea to Amazon
                  1 AAGun, 1 Armour, 3 Artillerys and 4 Paratroopers moved from Salvador to N.Brasil

      Non Combat Move - Dutch
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  EDIT: 1 Construction moved from Nikolsk to Aleksandrowskoe

      Purchase Units - Dutch
                  Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 167 Fuel; 5 PUs;

      Place Units - Dutch
                  Units in Dutch Guinea being upgraded or consumed: 3 Recruits
                  1 Artillery and 1 Paratrooper placed in Dutch Guinea

      Turn Complete - Dutch
                  Dutch collect 8 PUs; end with 13 PUs total
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 169 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 171 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 173 Fuel
                  Dutch creates 3 Recruits in Dutch Guinea

      triplea_37594_Dut9.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 4

      Combat Move - Dutch
                  1 AAGun, 1 Armour, 2 Artillerys, 2 Infantry and 1 Paratrooper moved from Amazon to N.Brasil
                  1 Artillery and 1 Paratrooper moved from Dutch Guinea to Amazon

      Combat - Dutch
                  Battle in N.Brasil
                      Dutch attack with 1 AAGun, 1 Armour, 2 Artillerys, 2 Infantry and 1 Paratrooper
                      Neutral defend with 1 Armour and 3 Infantry
                      Dutch loses 0 PUs for violating N.Brasils neutrality.
                      Dutch win, taking N.Brasil from Neutral with 1 AAGun, 1 Armour, 2 Artillerys and 1 Paratrooper remaining. Battle score for attacker is 7
                      Casualties for Neutral: 1 Armour and 3 Infantry
                      Casualties for Dutch: 2 Infantry

      Non Combat Move - Dutch

      Purchase Units - Dutch
                  Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 145 Fuel; 13 PUs;

      Place Units - Dutch
                  Units in Dutch Guinea being upgraded or consumed: 3 Recruits
                  1 Artillery and 1 Paratrooper placed in Dutch Guinea

      Turn Complete - Dutch
                  Dutch collect 6 PUs; end with 19 PUs total
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 147 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 149 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 151 Fuel
                  Dutch creates 3 Recruits in Dutch Guinea

      triplea_37594_Dut4.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 4

      Combat Move - Anzac
                  Turning on Edit Mode
                  EDIT: Changing PUs for French from 42 to 48
                  EDIT: Turning off Edit Mode
                  1 Carrier, 1 Destroyer, 1 Fighter, 1 LandingBoat and 2 Submarines moved from sz94 to sz81

      Non Combat Move - Anzac
                  3 Defenses and 3 Trains moved from Melbourne to Australia
                  3 Infantry and 3 Trains moved from Australia to Melbourne

      Purchase Units - Anzac
                  Trigger ANZ RFig: Anzac has their production frontier changed to: Standard_RFig_production
                  Anzac buy 18 Defenses; Remaining resources: 283 Fuel; 1 PUs;

      Place Units - Anzac
                  Units in Moresby being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Moresby
                  Units in Darwin being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Darwin
                  Units in Townsville being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Townsville
                  Units in Wellington being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Wellington
                  Units in Melbourne being upgraded or consumed: 6 Recruits
                  6 Defenses placed in Melbourne

      Turn Complete - Anzac
                  Anzac collect 35 PUs; end with 36 PUs total
                  Factory in Moresby creates 2 Fuel; Anzac end with 285 Fuel
                  Factory in Moresby creates 2 Fuel; Anzac end with 287 Fuel
                  Factory in Moresby creates 2 Fuel; Anzac end with 289 Fuel
                  Factory in Wellington creates 2 Fuel; Anzac end with 291 Fuel
                  Factory in Wellington creates 2 Fuel; Anzac end with 293 Fuel
                  Factory in Wellington creates 2 Fuel; Anzac end with 295 Fuel
                  Factory in Darwin creates 2 Fuel; Anzac end with 297 Fuel
                  Factory in Darwin creates 2 Fuel; Anzac end with 299 Fuel
                  Factory in Darwin creates 2 Fuel; Anzac end with 301 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 303 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 305 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 307 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 309 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 311 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 313 Fuel
                  Factory in Townsville creates 2 Fuel; Anzac end with 315 Fuel
                  Factory in Townsville creates 2 Fuel; Anzac end with 317 Fuel
                  Factory in Townsville creates 2 Fuel; Anzac end with 319 Fuel
                  Refinery in Australia creates 50 Fuel; Anzac end with 369 Fuel
                  Refinery in Australia creates 50 Fuel; Anzac end with 419 Fuel
                  Anzac creates 3 Recruits in Moresby
                  Anzac creates 3 Recruits in Wellington
                  Anzac creates 3 Recruits in Darwin
                  Anzac creates 6 Recruits in Melbourne
                  Anzac creates 3 Recruits in Townsville

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 4

      Combat Move - British
                  1 Bomber moved from Manchester to Netherlands
                  1 Armour and 1 Infantry moved from Canarians to sz24
                  1 Armour, 1 Destroyer, 1 Infantry and 1 LandingBoat moved from sz24 to sz25
                  1 TorpedoBoat moved from sz2 to sz26
                  1 Destroyer, 2 Infantry and 1 LandingBoat moved from sz114 to sz81
                  1 Submarine moved from sz94 to sz81
                  3 ArmoredCars moved from Congo to French Africa
                  1 AAGun moved from Congo to French Africa
                  1 Infantry moved from S.Sudan to French Africa
                  1 Artillery and 3 Infantry moved from Congo to French Africa
                  3 ArmoredCars moved from Cape Town to Congo
                  1 AAGun moved from S.Egypt to C.Egypt
                        British take C.Egypt from Italians
                  1 AAGun moved from C.Egypt to S.Egypt
                  1 Armour moved from N.Sudan to S.Egypt
                  1 BigBomber moved from Cairo to sz42
                  1 ArmoredCar moved from Dheli to Burma
                  1 ArmoredCar moved from Bhopal to Burma
                  1 Armour moved from Bhopal to Burma
                  1 AAGun moved from Bhopal to Burma
                  1 BigBomber moved from Dheli to Burma
                  1 LandTransport moved from Dheli to Bhopal
                  1 Artillery and 1 LandTransport moved from Bhopal to Burma
                  2 Armours moved from Iran to N.Arabia
                  1 Infantry moved from S.Egypt to sz62
                  1 Infantry and 1 LandingBoat moved from sz62 to sz61
                  1 Infantry moved from Iran to sz61
                  2 Infantry moved from sz61 to N.Arabia
                  1 Armour and 1 Infantry moved from S.Egypt to sz62
                  1 Armour, 1 Infantry and 1 LandingBoat moved from sz62 to sz61
                  1 Armour and 1 Infantry moved from sz61 to N.Arabia
                  1 Artillery moved from Iran to sz61
                  1 LandingBoat moved from sz62 to sz61
                  1 Artillery moved from Iran to sz61
                  2 Artillerys and 2 LandingBoats moved from sz61 to sz62
                  1 Armour and 1 Infantry moved from S.Egypt to sz62
                  1 Armour, 1 Infantry and 1 LandingBoat moved from sz62 to sz61
                  1 Armour and 1 Infantry moved from sz61 to N.Arabia
                  2 AAGuns, 2 Artillerys, 4 Infantry and 2 Paratroopers moved from Bhopal to Bangladesh
                  1 Armour moved from Dheli to Bangladesh

      Combat - British
                  Strategic bombing raid in Netherlands
                      Bombing raid in Netherlands rolls: 6 and causes: 3 damage to unit: FactoryAbroad
                      Bombing raid in Netherlands causes 3 damage total.
                  Battle in sz42
                      British attack with 1 BigBomber
                      Germans defend with 1 LandingBoat
                      British win with 1 BigBomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 LandingBoat
                  Battle in N.Arabia
                      British attack with 4 Armours and 4 Infantry
                      Neutral defend with 1 Artillery, 3 Infantry and 1 Oilfield
                      British loses 0 PUs for violating N.Arabias neutrality.
                      British win, taking N.Arabia from Neutral with 4 Armours and 2 Infantry remaining. Battle score for attacker is 6
                      Casualties for Neutral: 1 Artillery and 3 Infantry
                      Casualties for British: 2 Infantry
                  Battle in Burma
                      British attack with 1 AAGun, 2 ArmoredCars, 1 Armour, 1 Artillery, 1 BigBomber and 1 LandTransport
                      Thai defend with 3 Artillerys, 2 Infantry and 1 Paratrooper
                      1 AAGun owned by the British and 1 Armour owned by the British retreated to Bangladesh
                      Thai win with 2 Artillerys remaining. Battle score for attacker is 1
                      Casualties for British: 2 ArmoredCars and 1 Artillery
                      Casualties for Thai: 1 Artillery, 2 Infantry and 1 Paratrooper
                      Some non-combat units are destroyed:
                  Battle in French Africa
                      British attack with 1 AAGun, 3 ArmoredCars, 1 Artillery and 4 Infantry
                      Italians defend with 1 Infantry
                      British win, taking French Africa from Italians with 1 AAGun, 3 ArmoredCars, 1 Artillery and 4 Infantry remaining. Battle score for attacker is 2
                      Casualties for Italians: 1 Infantry
                  Cleaning up after air battles

      Non Combat Move - British
                  1 Train moved from S.Egypt to Cairo
                  1 Defense and 1 Train moved from Cairo to N.Sudan
                  1 Train moved from S.Egypt to Cairo
                  1 Defense and 1 Train moved from Cairo to S.Egypt
                  1 Train moved from N.Sudan to S.Egypt
                  3 Recruits moved from Kenya to S.Egypt
                  3 Trains moved from Dheli to Bombay
                  1 BigBomber moved from Burma to Dheli
                  2 Artillerys, 1 Paratrooper and 3 Trains moved from Bombay to Bhopal
                  3 Trains moved from Bhopal to Dheli
                  2 Infantry moved from E.Canada to sz3
                  6 Recruits moved from E.Canada to sz3
                  1 Armour and 1 Infantry moved from sz25 to Gibraltar
                  2 Infantry, 6 Recruits and 1 SeaTransport moved from sz3 to sz34
                  2 Infantry and 6 Recruits moved from sz34 to Cape Verde
                  1 SeaTransport moved from sz2 to sz3
                  1 Halftrack and 1 Infantry moved from S.Canada to E.Canada
                  3 Recruits moved from S.Canada to E.Canada
                  3 Recruits moved from Quebec to E.Canada
                  2 Infantry moved from sz81 to Midway
                  1 Bomber moved from Netherlands to Manchester
                  2 Recruits moved from Manchester to London
                  2 Recruits moved from Wales to London
                  1 BigBomber moved from sz42 to Cairo
                  1 Recruit moved from Dheli to Bombay
                  1 Recruit moved from Madras to Dheli
                  1 Construction moved from Dheli to N.W. India

      Purchase Units - British
                  British buy 6 ArmoredCars, 2 Armours, 2 Artillerys, 1 BigBomber, 1 Bomber, 6 Defenses, 1 DiveFighter, 1 Halftrack, 1 Infantry, 1 LandTransport, 3 Paratroopers and 1 SeaTransport; Remaining resources: 587 Fuel; 0 PUs;

      Place Units - British
                  Units in Manchester being upgraded or consumed: 2 Recruits
                  1 BigBomber and 1 Bomber placed in Manchester
                  Units in Wales being upgraded or consumed: 4 Recruits
                  2 Paratroopers placed in Wales
                  Units in S.Canada being upgraded or consumed: 3 Recruits
                  1 Halftrack and 1 Infantry placed in S.Canada
                  1 SeaTransport placed in sz2
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Quebec: 1 Recruit
                  EDIT: Turning off Edit Mode
                  Units in Cairo being upgraded or consumed: 5 Recruits
                  4 Defenses and 1 DiveFighter placed in Cairo
                  Units in Madras being upgraded or consumed: 2 Recruits
                  2 Defenses and 1 LandTransport placed in Madras
                  Units in Bombay being upgraded or consumed: 4 Recruits
                  2 Artillerys and 1 Paratrooper placed in Bombay
                  Units in Dheli being upgraded or consumed: 5 Recruits
                  3 ArmoredCars and 2 Armours placed in Dheli
                  Units in Cape Town being upgraded or consumed: 3 Recruits
                  3 ArmoredCars placed in Cape Town

      Turn Complete - British
                  British collect 109 PUs; end with 109 PUs total
                  Factory in Quebec creates 2 Fuel; British end with 589 Fuel
                  Factory in Quebec creates 2 Fuel; British end with 591 Fuel
                  Factory in Quebec creates 2 Fuel; British end with 593 Fuel
                  Factory in Victoria creates 2 Fuel; British end with 595 Fuel
                  Factory in Victoria creates 2 Fuel; British end with 597 Fuel
                  Factory in Victoria creates 2 Fuel; British end with 599 Fuel
                  Factory in Bombay creates 2 Fuel; British end with 601 Fuel
                  Factory in Bombay creates 2 Fuel; British end with 603 Fuel
                  Factory in Bombay creates 2 Fuel; British end with 605 Fuel
                  Factory in S.Canada creates 2 Fuel; British end with 607 Fuel
                  Factory in S.Canada creates 2 Fuel; British end with 609 Fuel
                  Factory in S.Canada creates 2 Fuel; British end with 611 Fuel
                  Factory in S.Canada creates 2 Fuel; British end with 613 Fuel
                  Factory in S.Canada creates 2 Fuel; British end with 615 Fuel
                  Factory in Hong Kong creates 2 Fuel; British end with 617 Fuel
                  Factory in Hong Kong creates 2 Fuel; British end with 619 Fuel
                  Factory in Hong Kong creates 2 Fuel; British end with 621 Fuel
                  Factory in Wales creates 2 Fuel; British end with 623 Fuel
                  Factory in Wales creates 2 Fuel; British end with 625 Fuel
                  Factory in Wales creates 2 Fuel; British end with 627 Fuel
                  Factory in Wales creates 2 Fuel; British end with 629 Fuel
                  Refinery in Canada creates 50 Fuel; British end with 679 Fuel
                  Refinery in Iraq creates 50 Fuel; British end with 729 Fuel
                  Refinery in Iraq creates 50 Fuel; British end with 779 Fuel
                  Factory in Manchester creates 2 Fuel; British end with 781 Fuel
                  Factory in Manchester creates 2 Fuel; British end with 783 Fuel
                  Factory in Manchester creates 2 Fuel; British end with 785 Fuel
                  Factory in Manchester creates 2 Fuel; British end with 787 Fuel
                  Refinery in S.Egypt creates 50 Fuel; British end with 837 Fuel
                  Factory in Madras creates 2 Fuel; British end with 839 Fuel
                  Factory in Madras creates 2 Fuel; British end with 841 Fuel
                  Factory in Madras creates 2 Fuel; British end with 843 Fuel
                  Factory in London creates 2 Fuel; British end with 845 Fuel
                  Factory in London creates 2 Fuel; British end with 847 Fuel
                  Factory in London creates 2 Fuel; British end with 849 Fuel
                  Factory in London creates 2 Fuel; British end with 851 Fuel
                  Factory in Dheli creates 2 Fuel; British end with 853 Fuel
                  Factory in Dheli creates 2 Fuel; British end with 855 Fuel
                  Factory in Dheli creates 2 Fuel; British end with 857 Fuel
                  Factory in Dheli creates 2 Fuel; British end with 859 Fuel
                  Factory in Dheli creates 2 Fuel; British end with 861 Fuel
                  Factory in Cairo creates 2 Fuel; British end with 863 Fuel
                  Factory in Cairo creates 2 Fuel; British end with 865 Fuel
                  Factory in Cairo creates 2 Fuel; British end with 867 Fuel
                  Factory in Cairo creates 2 Fuel; British end with 869 Fuel
                  Factory in Cairo creates 2 Fuel; British end with 871 Fuel
                  Factory in Cape Town creates 2 Fuel; British end with 873 Fuel
                  Factory in Cape Town creates 2 Fuel; British end with 875 Fuel
                  Factory in Cape Town creates 2 Fuel; British end with 877 Fuel
                  Refinery in Iran creates 50 Fuel; British end with 927 Fuel
                  Refinery in Iran creates 50 Fuel; British end with 977 Fuel
                  Refinery in Arabia creates 50 Fuel; British end with 1027 Fuel
                  Refinery in Arabia creates 50 Fuel; British end with 1077 Fuel
                  British creates 3 Recruits in Quebec
                  British creates 3 Recruits in Victoria
                  British creates 3 Recruits in Bombay
                  British creates 5 Recruits in S.Canada
                  British creates 3 Recruits in Hong Kong
                  British creates 4 Recruits in Wales
                  British creates 4 Recruits in Manchester
                  British creates 3 Recruits in Madras
                  British creates 4 Recruits in London
                  British creates 5 Recruits in Dheli
                  British creates 5 Recruits in Cairo
                  British creates 3 Recruits in Cape Town

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 4

      Combat Move - Americans
                  2 Infantry moved from Cuba to sz31
                  2 Infantry moved from Jamaica to sz31
                  2 Infantry moved from Domrep. to sz31
                  6 Infantry and 3 LandingBoats moved from sz31 to sz34
                  6 Infantry moved from sz34 to Cape Verde
                  2 TorpedoBoats moved from sz26 to sz25
                  4 Infantry moved from Amazon to Bolivia
                  6 Armours and 2 Infantry moved from Brasil to Bolivia
                  1 Infantry moved from Kwalajein to sz94
                  1 Infantry moved from Majuro to sz94
                  3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers, 6 Fighters, 5 Infantry, 2 LandingBoats and 3 Submarines moved from sz94 to sz81
                  1 TorpedoBoat moved from sz122 to sz81
                  3 TorpedoBoats moved from sz113 to sz81
                  2 DiveFighters and 1 Fighter moved from Central U.S to Pearl Harbor
                  1 Fighter moved from Midway to sz94
                  3 Bombers moved from East U.S to Gibraltar
                  1 DiveFighter and 1 Fighter moved from sz27 to Gibraltar
                  1 Carrier and 1 Destroyer moved from sz27 to sz34
                  2 Halftracks moved from East U.S to sz30
                  2 Infantry moved from Washington to sz30
                  2 Infantry moved from Washington to sz30
                  2 Halftracks moved from East U.S to sz30
                  1 Infantry moved from Southeast U.S to East U.S

      Combat - Americans
                  Battle in Cape Verde
                      Americans attack with 6 Infantry
                      Neutral defend with 1 Infantry
                      Americans loses 0 PUs for violating Cape Verdes neutrality.
                      Americans win, taking Cape Verde from Neutral with 5 Infantry remaining. Battle score for attacker is 0
                      Casualties for Neutral: 1 Infantry
                      Casualties for Americans: 1 Infantry
                  Battle in Bolivia
                      Americans attack with 6 Armours and 6 Infantry
                      Neutral defend with 3 Infantry
                      Americans loses 0 PUs for violating Bolivias neutrality.
                      Americans win, taking Bolivia from Neutral with 6 Armours and 5 Infantry remaining. Battle score for attacker is 4
                      Casualties for Neutral: 3 Infantry
                      Casualties for Americans: 1 Infantry

      Non Combat Move - Americans
                  4 Halftracks, 4 Infantry and 2 SeaTransports moved from sz30 to sz34
                  4 Halftracks and 4 Infantry moved from sz34 to Cape Verde
                  5 Defenses moved from San Francisco to sz122
                  5 Defenses and 1 SeaTransport moved from sz122 to sz81
                  5 Defenses and 5 Infantry moved from sz81 to Midway
                  1 SeaTransport moved from sz113 to sz122
                  3 Recruits moved from Central U.S to Washington
                  2 Recruits moved from Southeast U.S to East U.S
                  1 Recruit moved from Central U.S to San Francisco
                  1 Recruit moved from Central U.S to San Francisco
                  2 Constructions moved from Panama to Amazon

      Purchase Units - Americans
                  Americans buy 1 AirTransport, 8 Defenses, 4 Halftracks, 6 Infantry, 1 LandingBoat, 1 Paratrooper, 2 SeaTransports and 3 TorpedoBoats; Remaining resources: 850 Fuel; 1 PUs;

      Place Units - Americans
                  Units in Pearl Harbor being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Pearl Harbor
                  Units in San Francisco being upgraded or consumed: 5 Recruits
                  5 Defenses placed in San Francisco
                  1 LandingBoat and 3 TorpedoBoats placed in sz122
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from San Francisco: 4 Recruits
                  2 SeaTransports placed in sz30
                  EDIT: Removing units owned by Americans from Washington: 2 Recruits
                  EDIT: Turning off Edit Mode
                  Units in East U.S being upgraded or consumed: 4 Recruits
                  4 Halftracks placed in East U.S
                  Units in Central U.S being upgraded or consumed: 3 Recruits
                  1 AirTransport and 1 Paratrooper placed in Central U.S
                  Units in Southeast U.S being upgraded or consumed: 8 Recruits
                  4 Infantry placed in Southeast U.S
                  Units in Washington being upgraded or consumed: 4 Recruits
                  2 Infantry placed in Washington
                  Americans undo move 8.
                  Units in East U.S being upgraded or consumed: 4 Recruits
                  2 Infantry placed in East U.S

      Turn Complete - Americans
                  Americans collect 104 PUs; end with 105 PUs total
                  Factory in Washington creates 2 Fuel; Americans end with 852 Fuel
                  Factory in Washington creates 2 Fuel; Americans end with 854 Fuel
                  Factory in Washington creates 2 Fuel; Americans end with 856 Fuel
                  Factory in Washington creates 2 Fuel; Americans end with 858 Fuel
                  Factory in Washington creates 2 Fuel; Americans end with 860 Fuel
                  Factory in San Francisco creates 2 Fuel; Americans end with 862 Fuel
                  Factory in San Francisco creates 2 Fuel; Americans end with 864 Fuel
                  Factory in San Francisco creates 2 Fuel; Americans end with 866 Fuel
                  Factory in San Francisco creates 2 Fuel; Americans end with 868 Fuel
                  Factory in San Francisco creates 2 Fuel; Americans end with 870 Fuel
                  Factory in San Francisco creates 2 Fuel; Americans end with 872 Fuel
                  Factory in Pearl Harbor creates 2 Fuel; Americans end with 874 Fuel
                  Factory in Pearl Harbor creates 2 Fuel; Americans end with 876 Fuel
                  Factory in Pearl Harbor creates 2 Fuel; Americans end with 878 Fuel
                  Refinery in California creates 50 Fuel; Americans end with 928 Fuel
                  Refinery in California creates 50 Fuel; Americans end with 978 Fuel
                  Factory in Central U.S creates 2 Fuel; Americans end with 980 Fuel
                  Factory in Central U.S creates 2 Fuel; Americans end with 982 Fuel
                  Factory in Central U.S creates 2 Fuel; Americans end with 984 Fuel
                  Factory in Central U.S creates 2 Fuel; Americans end with 986 Fuel
                  Factory in Central U.S creates 2 Fuel; Americans end with 988 Fuel
                  Factory in Central U.S creates 2 Fuel; Americans end with 990 Fuel
                  Refinery in Central U.S creates 50 Fuel; Americans end with 1040 Fuel
                  Refinery in Central U.S creates 50 Fuel; Americans end with 1090 Fuel
                  Factory in East U.S creates 2 Fuel; Americans end with 1092 Fuel
                  Factory in East U.S creates 2 Fuel; Americans end with 1094 Fuel
                  Factory in East U.S creates 2 Fuel; Americans end with 1096 Fuel
                  Factory in East U.S creates 2 Fuel; Americans end with 1098 Fuel
                  Factory in Southeast U.S creates 2 Fuel; Americans end with 1100 Fuel
                  Factory in Southeast U.S creates 2 Fuel; Americans end with 1102 Fuel
                  Factory in Southeast U.S creates 2 Fuel; Americans end with 1104 Fuel
                  Factory in Southeast U.S creates 2 Fuel; Americans end with 1106 Fuel
                  Refinery in Southeast U.S creates 50 Fuel; Americans end with 1156 Fuel
                  Refinery in Southeast U.S creates 50 Fuel; Americans end with 1206 Fuel
                  Refinery in E.Mexico creates 50 Fuel; Americans end with 1256 Fuel
                  Refinery in E.Mexico creates 50 Fuel; Americans end with 1306 Fuel
                  Refinery in Venezuela creates 50 Fuel; Americans end with 1356 Fuel
                  Refinery in Venezuela creates 50 Fuel; Americans end with 1406 Fuel
                  Americans creates 5 Recruits in Washington
                  Americans creates 6 Recruits in San Francisco
                  Americans creates 3 Recruits in Pearl Harbor
                  Americans creates 6 Recruits in Central U.S
                  Americans creates 4 Recruits in East U.S
                  Americans creates 4 Recruits in Southeast U.S

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 4

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 3 Fighters and 1 Infantry
                      Germans defend with 1 Infantry
                      Russians win with 3 Fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 Infantry
                      Casualties for Russians: 1 Infantry
                  Battle in Odessa
                      Russians attack with 1 BigBomber, 1 Bomber and 1 Infantry
                      Romanians defend with 1 Artillery and 1 Infantry
                      Russians win, taking Odessa from Romanians with 1 BigBomber, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                      Casualties for Romanians: 1 Artillery and 1 Infantry

      Non Combat Move - Russians
                  3 Fighters moved from Smolensk to Leningrad
                  1 BigBomber and 1 Bomber moved from Odessa to Moscow
                  7 Artillerys, 1 Infantry and 8 Trains moved from Moscow to Kursk
                  4 Trains moved from Kursk to Moscow
                  4 Trains moved from Kursk to Moscow
                  2 Defenses moved from Rostov to sz52
                  2 Defenses moved from sz52 to Krym
                  1 Artillery and 5 Infantry moved from Ulaan Ude to Jinan
                  1 Artillery moved from Kyzal to Ulaan Ude
                  1 Artillery and 2 Infantry moved from Tulun to Ulaan Ude
                  6 LandTransports and 6 Paratroopers moved from Ustkut to Jinan
                  6 Paratroopers moved from Kaask to Ustkut
                  6 LandTransports moved from Aleksandrowskoe to Ustkut
                  3 Recruits moved from Aleksandrowskoe to Kaask
                  2 Recruits moved from Tashkent to Aleksandrowskoe
                  9 Recruits moved from Kazakh to Moscow
                  1 Recruit moved from Rostov to Moscow
                  6 Recruits moved from Stalingrad to Moscow
                  1 Recruit moved from Tashkent to Kazakh
                  1 Defense and 1 LandTransport moved from Stalingrad to Odessa
                  1 Defense and 1 LandTransport moved from Stalingrad to Kursk
                  1 LandTransport moved from Kursk to Stalingrad
                  1 LandTransport moved from Kursk to Archangelsk
                  1 LandTransport moved from Odessa to Kursk
                  1 Construction moved from Nikolsk to Kazakh

      Purchase Units - Russians
                  Russians buy 2 Artillerys, 22 Defenses, 1 DiveFighter, 3 Fighters, 3 Infantry, 3 LandTransports and 1 Paratrooper; Remaining resources: 754 Fuel; 0 PUs;

      Place Units - Russians
                  Units in Leningrad being upgraded or consumed: 4 Recruits
                  4 Defenses placed in Leningrad
                  Units in Archangelsk being upgraded or consumed: 4 Recruits
                  4 Defenses placed in Archangelsk
                  Units in Rostov being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Rostov
                  Units in Stalingrad being upgraded or consumed: 5 Recruits
                  5 Defenses placed in Stalingrad
                  Units in Moscow being upgraded or consumed: 8 Recruits
                  4 Defenses, 1 DiveFighter and 3 Fighters placed in Moscow
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Kaask: 1 Recruit
                  EDIT: Removing units owned by Russians from Aleksandrowskoe: 1 Recruit
                  EDIT: Turning off Edit Mode
                  Units in Kaask being upgraded or consumed: 10 Recruits
                  2 Artillerys, 3 Infantry and 1 Paratrooper placed in Kaask
                  Units in Aleksandrowskoe being upgraded or consumed: 2 Recruits
                  2 Defenses and 3 LandTransports placed in Aleksandrowskoe

      Turn Complete - Russians
                  Russians collect 95 PUs; end with 95 PUs total
                  Refinery in Omsk creates 50 Fuel; Russians end with 804 Fuel
                  Refinery in Omsk creates 50 Fuel; Russians end with 854 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 856 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 858 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 860 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 862 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 864 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 866 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 868 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 870 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 872 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 874 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 876 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 878 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 880 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 882 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 884 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 886 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 888 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 890 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 892 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 894 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 896 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 898 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 900 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 902 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 904 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 906 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 908 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 910 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 912 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 914 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 916 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 918 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 920 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 922 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 924 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 926 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 928 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 930 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 932 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 934 Fuel
                  Refinery in Navoiyskaya creates 50 Fuel; Russians end with 984 Fuel
                  Refinery in Navoiyskaya creates 50 Fuel; Russians end with 1034 Fuel
                  Refinery in Azerbaijan creates 50 Fuel; Russians end with 1084 Fuel
                  Refinery in Azerbaijan creates 50 Fuel; Russians end with 1134 Fuel
                  Russians creates 4 Recruits in Archangelsk
                  Russians creates 5 Recruits in Stalingrad
                  Russians creates 7 Recruits in Aleksandrowskoe
                  Russians creates 4 Recruits in Leningrad
                  Russians creates 3 Recruits in Tashkent
                  Russians creates 6 Recruits in Kaask
                  Russians creates 8 Recruits in Moscow
                  Russians creates 3 Recruits in Rostov

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 4

      Combat Move - Chinese
                  1 Infantry moved from Szechwan to Shansi
                  1 Fighter moved from Szechwan to Shansi
                  1 DiveFighter moved from Szechwan to Shansi
                  1 Artillery moved from Lhanzou to Peking
                  1 DiveFighter moved from Szechwan to Peking

      Combat - Chinese
                  Battle in Shansi
                      Chinese attack with 1 DiveFighter, 1 Fighter and 1 Infantry
                      Japanese defend with 1 Infantry
                      Chinese win, taking Shansi from Japanese with 1 DiveFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 Infantry
                  Battle in Peking
                      Chinese attack with 1 Artillery and 1 DiveFighter
                      Japanese defend with 1 Infantry
                      Chinese win, taking Peking from Japanese with 1 Artillery and 1 DiveFighter remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 Infantry

      Non Combat Move - Chinese
                  1 DiveFighter and 1 Fighter moved from Shansi to Szechwan
                  1 DiveFighter moved from Peking to Szechwan
                  1 DiveFighter and 1 Fighter moved from Urumal to Szechwan
                  1 Infantry moved from Gansu to Szechwan
                  1 Artillery moved from Gansu to Lhanzou
                  1 Paratrooper moved from Lhanzou to Szechwan
                  4 Armours moved from Lhanzou to Szechwan
                  1 Paratrooper moved from Gansu to Szechwan
                  1 Infantry moved from Fugong to Szechwan
                  1 Defense and 1 LandTransport moved from Gansu to Fugong
                  1 Defense and 1 LandTransport moved from Gansu to Sian
                  1 LandTransport moved from Sian to Szechwan
                  1 LandTransport moved from Fugong to Szechwan
                  2 Paratroopers moved from Nancheng to Kansu
                  2 Artillerys and 2 Trains moved from Xining to Szechwan
                  2 Trains moved from Szechwan to Xining
                  2 Paratroopers moved from Xining to Nancheng
                  2 Armours moved from Szechwan to Kansu
                  1 Armour moved from Szechwan to Kansu
                  2 Recruits moved from Urumal to Xining
                  2 LandTransports moved from Urumal to Xining

      Purchase Units - Chinese
                  Chinese buy 2 Artillerys, 1 Defense, 1 Fighter, 1 Infantry, 2 LandTransports and 1 Paratrooper; Remaining resources: 222 Fuel; 0 PUs;

      Place Units - Chinese
                  Units in Xining being upgraded or consumed: 6 Recruits
                  2 Artillerys, 1 Infantry and 1 Paratrooper placed in Xining
                  Units in Urumal being upgraded or consumed: 2 Recruits
                  1 Defense, 1 Fighter and 2 LandTransports placed in Urumal

      Turn Complete - Chinese
                  Chinese collect 28 PUs; end with 28 PUs total
                  Factory in Urumal creates 2 Fuel; Chinese end with 224 Fuel
                  Factory in Urumal creates 2 Fuel; Chinese end with 226 Fuel
                  Factory in Urumal creates 2 Fuel; Chinese end with 228 Fuel
                  Factory in Urumal creates 2 Fuel; Chinese end with 230 Fuel
                  Refinery in Haixi creates 50 Fuel; Chinese end with 280 Fuel
                  Refinery in Haixi creates 50 Fuel; Chinese end with 330 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 332 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 334 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 336 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 338 Fuel
                  Chinese creates 4 Recruits in Urumal
                  Chinese creates 4 Recruits in Xining

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 3

      Combat Move - Dutch
                  2 Artillerys and 1 Paratrooper moved from Dutch Guinea to Amazon

      Non Combat Move - Dutch

      Purchase Units - Dutch
                  Dutch buy 1 Artillery and 1 Paratrooper; Remaining resources: 143 Fuel; 13 PUs;

      Place Units - Dutch
                  Units in Dutch Guinea being upgraded or consumed: 3 Recruits
                  1 Artillery and 1 Paratrooper placed in Dutch Guinea

      Turn Complete - Dutch
                  Dutch collect 7 PUs; end with 20 PUs total
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 145 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 147 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 149 Fuel
                  Dutch creates 3 Recruits in Dutch Guinea

      triplea_37594_Dut3.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 3

      Combat Move - Anzac
                  1 Carrier moved from sz80 to sz94
                  1 Destroyer moved from sz80 to sz113
                  1 Destroyer, 1 LandingBoat and 2 Submarines moved from sz80 to sz94

      Non Combat Move - Anzac
                  3 Defenses and 3 Trains moved from Melbourne to Australia
                  3 Infantry and 3 Trains moved from Australia to Melbourne

      Purchase Units - Anzac
                  Anzac buy 18 Defenses; Remaining resources: 166 Fuel; 2 PUs;

      Place Units - Anzac
                  Units in Moresby being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Moresby
                  Units in Darwin being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Darwin
                  Units in Townsville being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Townsville
                  Units in Wellington being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Wellington
                  Units in Melbourne being upgraded or consumed: 6 Recruits
                  6 Defenses placed in Melbourne

      Turn Complete - Anzac
                  Anzac collect 35 PUs; end with 37 PUs total
                  Factory in Moresby creates 2 Fuel; Anzac end with 168 Fuel
                  Factory in Moresby creates 2 Fuel; Anzac end with 170 Fuel
                  Factory in Moresby creates 2 Fuel; Anzac end with 172 Fuel
                  Factory in Wellington creates 2 Fuel; Anzac end with 174 Fuel
                  Factory in Wellington creates 2 Fuel; Anzac end with 176 Fuel
                  Factory in Wellington creates 2 Fuel; Anzac end with 178 Fuel
                  Factory in Darwin creates 2 Fuel; Anzac end with 180 Fuel
                  Factory in Darwin creates 2 Fuel; Anzac end with 182 Fuel
                  Factory in Darwin creates 2 Fuel; Anzac end with 184 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 186 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 188 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 190 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 192 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 194 Fuel
                  Factory in Melbourne creates 2 Fuel; Anzac end with 196 Fuel
                  Factory in Townsville creates 2 Fuel; Anzac end with 198 Fuel
                  Factory in Townsville creates 2 Fuel; Anzac end with 200 Fuel
                  Factory in Townsville creates 2 Fuel; Anzac end with 202 Fuel
                  Refinery in Australia creates 50 Fuel; Anzac end with 252 Fuel
                  Refinery in Australia creates 50 Fuel; Anzac end with 302 Fuel
                  Anzac creates 3 Recruits in Moresby
                  Anzac creates 3 Recruits in Wellington
                  Anzac creates 3 Recruits in Darwin
                  Anzac creates 6 Recruits in Melbourne
                  Anzac creates 3 Recruits in Townsville

      triplea_37594_Anz3.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 3

      Combat Move - Russians
                  1 Armour moved from Ulaan to Jinan
                  3 Infantry moved from Ulaan Ude to Jinan
                  1 Artillery moved from Quingdao to Ulaan Ude
                  3 Infantry moved from Tulun to Ulaan Ude
                  2 Infantry moved from Kyzal to Ulaan Ude
                  1 Artillery moved from Jinquan to Kyzal
                  1 Artillery and 2 Infantry moved from Ustkut to Tulun
                  6 Paratroopers moved from Kaask to Ustkut
                  6 LandTransports moved from Aleksandrowskoe to Ustkut
                  1 Infantry moved from Leningrad to Estorskaya
                  3 Fighters moved from Leningrad to Estorskaya
                  2 Artillerys and 2 Infantry moved from Archangelsk to Olonets
                  1 Infantry moved from Kursk to Minsk
                  1 Bomber moved from Moscow to Minsk
                  1 Destroyer and 2 LandingBoats moved from sz19 to sz20
                  1 BigBomber moved from Aleksandrowskoe to Odessa
                  1 Infantry moved from Kursk to Odessa

      Combat - Russians
                  Battle in Minsk
                      Russians attack with 1 Bomber and 1 Infantry
                      Romanians defend with 1 Infantry
                      Russians win with 1 Bomber remaining. Battle score for attacker is 0
                      Casualties for Romanians: 1 Infantry
                      Casualties for Russians: 1 Infantry
                  Battle in Estorskaya
                      Russians attack with 3 Fighters and 1 Infantry
                      Germans defend with 1 Infantry
                      Russians win, taking Estorskaya from Germans with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 Infantry
                  Battle in Odessa
                      Russians attack with 1 BigBomber and 1 Infantry
                      Romanians defend with 1 Infantry
                      Russians win, taking Odessa from Romanians with 1 BigBomber and 1 Infantry remaining. Battle score for attacker is 2
                      Casualties for Romanians: 1 Infantry

      Non Combat Move - Russians
                  6 Recruits moved from Aleksandrowskoe to Kaask
                  3 Artillerys, 2 Infantry and 5 Trains moved from Moscow to Kursk
                  1 Infantry moved from Vologda to Kursk
                  1 ArmoredCar moved from Moscow to Kursk
                  2 Infantry moved from Moscow to Vologda
                  1 AAGun moved from Nikolsk to Vologda
                  1 Artillery, 2 Infantry and 3 Trains moved from Kazakh to Kursk
                  6 Trains moved from Kursk to Moscow
                  1 Armour moved from Stalingrad to Kursk
                  1 Armour moved from Astraknan to Kursk
                  1 Defense and 1 LandTransport moved from Stalingrad to Kursk
                  1 Defense and 1 LandTransport moved from Stalingrad to Kursk
                  1 BigBomber moved from Odessa to Moscow
                  1 Bomber moved from Minsk to Moscow
                  3 Fighters moved from Estorskaya to Leningrad
                  2 Defenses moved from Rostov to sz52
                  2 Defenses moved from sz52 to Krym
                  2 Trains moved from Kursk to Moscow
                  2 Recruits moved from Kazakh to Archangelsk
                  1 Recruit moved from Kazakh to Moscow
                  6 Recruits moved from Aleksandrowskoe to Kazakh
                  3 Recruits moved from Tashkent to Kazakh

      Purchase Units - Russians
                  Russians buy 1 Armour, 9 Artillerys, 9 Defenses, 3 Infantry, 8 LandTransports and 6 Paratroopers; Remaining resources: 571 Fuel; 0 PUs;

      Place Units - Russians
                  Units in Leningrad being upgraded or consumed: 4 Recruits
                  4 Defenses placed in Leningrad
                  Units in Archangelsk being upgraded or consumed: 6 Recruits
                  2 Artillerys and 2 Infantry placed in Archangelsk
                  Units in Moscow being upgraded or consumed: 9 Recruits
                  7 Artillerys and 1 Infantry placed in Moscow
                  Units in Rostov being upgraded or consumed: 3 Recruits
                  3 Defenses placed in Rostov
                  Units in Stalingrad being upgraded or consumed: 3 Recruits
                  1 Armour, 2 Defenses and 2 LandTransports placed in Stalingrad
                  6 LandTransports placed in Aleksandrowskoe
                  Units in Kaask being upgraded or consumed: 12 Recruits
                  6 Paratroopers placed in Kaask

      Turn Complete - Russians
                  Russians collect 95 PUs; end with 95 PUs total
                  Refinery in Omsk creates 50 Fuel; Russians end with 621 Fuel
                  Refinery in Omsk creates 50 Fuel; Russians end with 671 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 673 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 675 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 677 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 679 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 681 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 683 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 685 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 687 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 689 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 691 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 693 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 695 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 697 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 699 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 701 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 703 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 705 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 707 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 709 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 711 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 713 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 715 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 717 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 719 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 721 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 723 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 725 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 727 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 729 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 731 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 733 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 735 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 737 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 739 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 741 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 743 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 745 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 747 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 749 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 751 Fuel
                  Refinery in Navoiyskaya creates 50 Fuel; Russians end with 801 Fuel
                  Refinery in Navoiyskaya creates 50 Fuel; Russians end with 851 Fuel
                  Refinery in Azerbaijan creates 50 Fuel; Russians end with 901 Fuel
                  Refinery in Azerbaijan creates 50 Fuel; Russians end with 951 Fuel
                  Russians creates 4 Recruits in Archangelsk
                  Russians creates 5 Recruits in Stalingrad
                  Russians creates 7 Recruits in Aleksandrowskoe
                  Russians creates 4 Recruits in Leningrad
                  Russians creates 3 Recruits in Tashkent
                  Russians creates 6 Recruits in Kaask
                  Russians creates 8 Recruits in Moscow
                  Russians creates 3 Recruits in Rostov

      triplea_37594_Rus3.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 3

      Combat Move - Chinese
                  3 Infantry moved from Kansu to Szechwan
                  1 Armour moved from Szechwan to Lhanzou
                  1 Armour moved from Sian to Szechwan
                  2 DiveFighters moved from Urumal to Szechwan
                  1 Infantry moved from Gansu to Szechwan
                  1 Armour moved from Szechwan to Lhanzou
                  1 AAGun moved from Lhanzou to Szechwan
                  1 Artillery and 1 Paratrooper moved from Nancheng to Gansu
                  1 Infantry moved from S.W.M to Gansu

      Non Combat Move - Chinese
                  2 Artillerys and 2 Trains moved from Xining to Szechwan
                  2 Paratroopers moved from Xining to Nancheng
                  2 Defenses and 2 LandTransports moved from Urumal to Gansu
                  2 Trains moved from Szechwan to Xining
                  2 Recruits moved from Urumal to Xining

      Purchase Units - Chinese
                  Chinese buy 2 Artillerys, 1 DiveFighter, 1 Fighter, 2 LandTransports and 2 Paratroopers; Remaining resources: 175 Fuel; 1 PUs;

      Place Units - Chinese
                  Units in Xining being upgraded or consumed: 6 Recruits
                  2 Artillerys and 2 Paratroopers placed in Xining
                  Units in Urumal being upgraded or consumed: 2 Recruits
                  1 DiveFighter, 1 Fighter and 2 LandTransports placed in Urumal

      Turn Complete - Chinese
                  Chinese collect 25 PUs; end with 26 PUs total
                  Factory in Urumal creates 2 Fuel; Chinese end with 177 Fuel
                  Factory in Urumal creates 2 Fuel; Chinese end with 179 Fuel
                  Factory in Urumal creates 2 Fuel; Chinese end with 181 Fuel
                  Factory in Urumal creates 2 Fuel; Chinese end with 183 Fuel
                  Refinery in Haixi creates 50 Fuel; Chinese end with 233 Fuel
                  Refinery in Haixi creates 50 Fuel; Chinese end with 283 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 285 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 287 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 289 Fuel
                  Factory in Xining creates 2 Fuel; Chinese end with 291 Fuel
                  Chinese creates 4 Recruits in Urumal
                  Chinese creates 4 Recruits in Xining

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 2

      Combat Move - Dutch
                  1 Infantry moved from Dutch Guinea to Amazon
                  1 Infantry moved from New Guinea to Moresby
                  1 Submarine moved from sz64 to sz70

      Non Combat Move - Dutch

      Purchase Units - Dutch
                  Dutch repair damage of 1x Bunker; Remaining resources: 37 Fuel; 19 PUs;
                  Dutch buy 1 Artillery, 1 Bunker, 3 Defenses and 1 Paratrooper; Remaining resources: 37 Fuel; 2 PUs;

      Place Units - Dutch
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Davao: 3 Defenses
                  EDIT: Removing units owned by Americans from Davao: 3 Recruits
                  EDIT: Removing units owned by Americans from Pearl Harbor: 3 Defenses
                  EDIT: Adding units owned by Americans to Pearl Harbor: 3 Recruits
                  EDIT: Removing units owned by French from Normandy: 1 Train
                  EDIT: Removing units owned by French from Le Havre: 2 Factorys and 1 Shipyard
                  EDIT: Removing units owned by French from Paris: 1 Airbase, 1 Aircraft, 6 Factorys and 1 Vehicle
                  EDIT: Turning off Edit Mode
                  Units in Borneo being upgraded or consumed: 3 Recruits
                  1 Bunker and 3 Defenses placed in Borneo
                  Units in Dutch Guinea being upgraded or consumed: 3 Recruits
                  1 Artillery and 1 Paratrooper placed in Dutch Guinea

      Turn Complete - Dutch
                  Dutch collect 15 PUs; end with 17 PUs total
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 39 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 41 Fuel
                  Factory in Dutch Guinea creates 2 Fuel; Dutch end with 43 Fuel
                  Factory in Borneo creates 2 Fuel; Dutch end with 45 Fuel
                  Factory in Borneo creates 2 Fuel; Dutch end with 47 Fuel
                  Factory in Borneo creates 2 Fuel; Dutch end with 49 Fuel
                  Dutch creates 3 Recruits in Dutch Guinea
                  Dutch creates 3 Recruits in Borneo

      triplea_37594_Dut2.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
    • RE: TEST World at War, variant vxxxx

      TripleA Turn Summary for game: World At War Variant - vXXX, version: 1.6

      Game History

      Round: 2

      Combat Move - Russians
                  1 AAGun moved from Leningrad to Vyborg
                        Russians take Vyborg from Finns
                  1 AAGun moved from Vyborg to Leningrad
                  1 Armour moved from Litovskaya to Kursk
                  5 Infantry moved from Pavlovsk to Kursk
                  1 Artillery and 4 Infantry moved from Odessa to Kursk
                  1 Infantry moved from Rostov to sz52
                  3 Infantry moved from Vologda to Kursk
                  3 Infantry moved from Archangelsk to Olonets
                  1 Infantry moved from Belomorsk to Olonets
                  1 AAGun moved from Vologda to Olonets
                  1 Infantry moved from Novgorod to Olonets
                  1 Fighter moved from Moscow to Leningrad
                  1 Fighter moved from Archangelsk to Leningrad
                  1 AAGun moved from Nikolsk to Olonets
                  1 AAGun moved from Kazakh to Vologda
                  1 Infantry moved from Palana to Kamchatka
                  2 Infantry moved from Ulaan Ude to Jinan
                  1 Infantry moved from Vostok to Jinan
                  1 Infantry moved from Quingdao to Vostok
                  1 Artillery moved from Irkutsk to Quingdao
                  1 Armour moved from Tulun to Jinan
                  3 Infantry moved from Tulun to Ulaan Ude
                  3 Infantry moved from Ustkut to Tulun
                  1 Armour moved from Bratsk to Tulun
                  1 Artillery and 2 Infantry moved from Bratsk to Ustkut
                  1 Armour moved from W.Mongolia to Ulaan Ude
                  1 Infantry moved from W.Mongolia to Kyzal
                  1 Artillery moved from Makinsk to Jinquan
                  2 Infantry moved from Azerbaijan to sz53
                  1 Armour moved from Azerbaijan to Astraknan

      Combat - Russians

      Non Combat Move - Russians
                  1 Infantry and 1 Train moved from Stalingrad to Kursk
                  1 Bomber moved from Aleksandrowskoe to Moscow
                  3 Infantry and 3 Trains moved from Moscow to Kursk
                  1 Train moved from Archangelsk to Nikolsk
                  1 Infantry and 1 Train moved from Nikolsk to Olonets
                  1 Train moved from Moscow to Navoiyskaya
                  1 Artillery and 1 Train moved from Navoiyskaya to Vologda
                  1 AAGun moved from Novji to Nikolsk
                  2 Infantry moved from sz53 to Kazakh
                  2 Trains moved from Kursk to Kazakh
                  2 Recruits moved from Archangelsk to Moscow
                  1 Infantry moved from sz52 to Krym
                  2 Trains moved from Kursk to Moscow
                  1 Train moved from Pavlovsk to Stalingrad
                  1 Train moved from Olonets to Moscow
                  1 Train moved from Leningrad to Moscow

      Purchase Units - Russians
                  Russians buy 2 Armours, 6 Artillerys, 1 BigBomber, 6 Defenses, 10 Infantry, 6 LandTransports and 6 Paratroopers; Remaining resources: 343 Fuel; 0 PUs;

      Place Units - Russians
                  Units in Leningrad being upgraded or consumed: 4 Recruits
                  4 Defenses placed in Leningrad
                  Units in Rostov being upgraded or consumed: 4 Recruits
                  2 Defenses and 1 Infantry placed in Rostov
                  Units in Moscow being upgraded or consumed: 12 Recruits
                  4 Artillerys and 4 Paratroopers placed in Moscow
                  Units in Stalingrad being upgraded or consumed: 8 Recruits
                  2 Armours, 1 Infantry and 2 Paratroopers placed in Stalingrad
                  Units in Archangelsk being upgraded or consumed: 6 Recruits
                  2 Artillerys and 2 Infantry placed in Archangelsk
                  Units in Kaask being upgraded or consumed: 12 Recruits
                  6 Infantry placed in Kaask
                  Units in Aleksandrowskoe being upgraded or consumed: 1 Recruit
                  1 BigBomber and 6 LandTransports placed in Aleksandrowskoe

      Turn Complete - Russians
                  Russians collect 104 PUs; end with 104 PUs total
                  Refinery in Omsk creates 50 Fuel; Russians end with 393 Fuel
                  Refinery in Omsk creates 50 Fuel; Russians end with 443 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 445 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 447 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 449 Fuel
                  Factory in Archangelsk creates 2 Fuel; Russians end with 451 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 453 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 455 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 457 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 459 Fuel
                  Factory in Stalingrad creates 2 Fuel; Russians end with 461 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 463 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 465 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 467 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 469 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 471 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 473 Fuel
                  Factory in Aleksandrowskoe creates 2 Fuel; Russians end with 475 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 477 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 479 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 481 Fuel
                  Factory in Leningrad creates 2 Fuel; Russians end with 483 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 485 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 487 Fuel
                  Factory in Tashkent creates 2 Fuel; Russians end with 489 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 491 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 493 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 495 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 497 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 499 Fuel
                  Factory in Kaask creates 2 Fuel; Russians end with 501 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 503 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 505 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 507 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 509 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 511 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 513 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 515 Fuel
                  Factory in Moscow creates 2 Fuel; Russians end with 517 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 519 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 521 Fuel
                  Factory in Rostov creates 2 Fuel; Russians end with 523 Fuel
                  Refinery in Navoiyskaya creates 50 Fuel; Russians end with 573 Fuel
                  Refinery in Navoiyskaya creates 50 Fuel; Russians end with 623 Fuel
                  Refinery in Azerbaijan creates 50 Fuel; Russians end with 673 Fuel
                  Refinery in Azerbaijan creates 50 Fuel; Russians end with 723 Fuel
                  Russians creates 4 Recruits in Archangelsk
                  Russians creates 5 Recruits in Stalingrad
                  Russians creates 7 Recruits in Aleksandrowskoe
                  Russians creates 4 Recruits in Leningrad
                  Russians creates 3 Recruits in Tashkent
                  Russians creates 6 Recruits in Kaask
                  Russians creates 8 Recruits in Moscow
                  Russians creates 3 Recruits in Rostov

      triplea_37594_Rus2.tsvg

      posted in Play Boardgames
      S
      sneakingcoward
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