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    Posts made by snake11eyes

    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      If it comes to it sub or dd first for losses. p.s I’m hoping I get em all lol 8-)

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New South Wales to Queensland
                  2 fighters moved from Queensland to Caroline Islands
                  1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry moved from Dutch New Guinea to New Guinea
                  1 transport moved from 62 Sea Zone to 63 Sea Zone

      Place Units - ANZAC
                  1 artillery and 1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 artillery, 2 destroyers and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 artilleries and 1 infantry moved from Egypt to Alexandria
                  1 fighter moved from Malta to Alexandria
                  1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
                  1 armour, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                  2 infantry moved from Burma to Shan State
                  2 fighters and 1 tactical_bomber moved from India to Shan State
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone

      Combat - British
                  Battle in Alexandria
                      British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                      Germans defend with 1 bomber and 1 fighter; Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      Italians win with 1 bomber remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 fighter
                      Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry
                      Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Battle in 37 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 1 submarine
                      British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Shan State
                      British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters moved from Shan State to India
                  1 tactical_bomber moved from Shan State to India
                  3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
                  2 fighters moved from United Kingdom to Morocco
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from New Brunswick Nova Scotia to Iceland
                  1 artillery and 1 infantry moved from Ontario to Quebec
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from Ethiopia to Egypt
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 battleship moved from 39 Sea Zone to 76 Sea Zone

      Place Units - British
                  1 artillery placed in Union of South Africa
                  2 transports placed in 71 Sea Zone
                  2 destroyers placed in 110 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  1 artillery and 6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 1 artillery and 6 infantry

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      The bomber lives!! lol

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      you got 3 hits, I now have 1 plane 1 art and 1 tank remaining, I got 1 hit

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      ok then a very impressive 2 hits lol

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      forces me to make a casualty selection before moving on to attacking units

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      sounds good, bombard 1 hit

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      Will need ool for Alexandria thanks

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - British
                  2 artilleries and 1 infantry moved from Egypt to Alexandria
                  1 fighter moved from Malta to Alexandria
                  1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
                  1 armour, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                  2 infantry moved from Burma to Shan State
                  2 fighters and 1 tactical_bomber moved from India to Shan State
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Kweichow
                  1 fighter and 9 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 infantry
                      Japanese defend with 1 infantry
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 9 infantry
                      Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  5 infantry placed in Yunnan
                  Chinese undo move 1.
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Central United States to 101 Sea Zone
                  2 mech_infantrys moved from Central United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Central United States to 101 Sea Zone
                  2 fighters moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from Guam to 43 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry
                  Battle in 91 Sea Zone
                      Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
                      Germans defend with 1 transport
                      Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in Gibraltar
                      Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                      Germans defend with 1 harbour and 2 infantry
                      Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 43 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - Americans
                  1 fighter moved from 43 Sea Zone to Malaya
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                  1 bomber moved from Eastern United States to United Kingdom
                  1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland

      Place Units - Americans
                  1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                  5 infantry moved from Novgorod to Belarus
                  2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                  2 infantry moved from Rostov to Ukraine
                  4 infantry moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

      Place Units - Russians
                  3 infantry placed in Ukraine
                  1 artillery and 2 infantry placed in Novgorod
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in League
      S
      snake11eyes
    • RE: 14L G40 arathorn (Axis) vs. snake11eyes (Allies +12) game 1

      I’m usually either really good or really bad lol, rarely do they roll as they should.

      posted in League
      S
      snake11eyes
    • RE: 14L G40 arathorn (Axis) vs. snake11eyes (Allies +12) game 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians
                  2 infantry moved from Buyant-Uhaa to Chahar

      Combat - Russians
                  Battle in Chahar
                      Russians attack with 2 infantry
                      Japanese defend with 2 infantry
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                  1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  2 infantry moved from Olgiy to Kansu
                  1 infantry moved from Dzavhan to Olgiy
                  1 artillery and 1 infantry moved from Bryansk to Belarus
                  2 aaGuns moved from Bryansk to Belarus
                  5 infantry moved from Russia to Bryansk
                  2 infantry moved from Rostov to Ukraine
                  5 infantry moved from Novgorod to Belarus

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - French
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French West Africa to French Central Africa
                  1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone

      Combat - French
                  Battle in Holland Belgium
                      French attack with 1 artillery and 1 infantry
                      Germans defend with 3 aaGuns and 1 tactical_bomber
                      French win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 26
                      Casualties for Germans: 3 aaGuns and 1 tactical_bomber

      Non Combat Move - French
                  1 infantry moved from Algeria to Morocco

      Turn Complete - French

      posted in League
      S
      snake11eyes
    • RE: 14L G40 snake11eyes (Allies +15) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Malaya to Shan State
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 fighter moved from Queensland to Java
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 aaGuns moved from New South Wales to Queensland
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in League
      S
      snake11eyes
    • RE: 14L G40 arathorn (Axis) vs. snake11eyes (Allies +12) game 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans
                  1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Syria to Trans-Jordan
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                  1 infantry moved from Morocco to Algeria

      Combat - French
                  Battle in 92 Sea Zone
                      French attack with 1 cruiser and 1 destroyer
                      Italians defend with 1 transport
                      French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport

      Non Combat Move - French

      Turn Complete - French

      posted in League
      S
      snake11eyes
    • RE: 14L G40 arathorn (Axis) vs. snake11eyes (Allies +12) game 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  2 fighters moved from New Zealand to Queensland
                  1 fighter moved from Queensland to Java
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 aaGuns moved from New South Wales to Queensland
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in League
      S
      snake11eyes
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