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    Posts made by SmartyThompson

    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 submarine moved from 104 Sea Zone to 91 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
              1 bomber moved from Midway to 6 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                  Japanese defend with 2 destroyers
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      2 destroyers owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Japanese: 2 destroyers
              Battle in 91 Sea Zone
                  Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 battleship owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from 6 Sea Zone to Korea
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              2 destroyers and 2 transports placed in 101 Sea Zone
              1 tactical_bomber placed in Western United States
              1 factory_minor placed in Korea
              1 armour, 1 artillery and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Sikang to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Sikang
      
          Place Units - Chinese
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 3 destroyers; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 fighters moved from Scotland to Karelia
              1 bomber moved from United Kingdom to 127 Sea Zone
              2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 armour moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Ethiopia
              2 armour and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
              2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 artillery moved from Rhodesia to Belgian Congo
              2 armour moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
              1 artillery and 2 infantry moved from Burma to Shan State
              1 infantry moved from Siam to French Indo China
                    UK_Pacific take French Indo China from Japanese
              3 artilleries and 3 infantry moved from India to West India
              1 infantry moved from Burma to Yunnan
              1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 44 Sea Zone
              1 fighter moved from Burma to 44 Sea Zone
              1 tactical_bomber moved from Burma to 42 Sea Zone
              2 fighters moved from Shensi to Suiyuyan
              1 artillery moved from Burma to Shan State
              1 armour moved from India to Shan State
      
          Combat - British
              Battle in 42 Sea Zone
                  British attack with 1 tactical_bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 127 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 127 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 44 Sea Zone
                  British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
                  Japanese defend with 1 cruiser and 2 transports
                      British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter in 44 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                      Japanese roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                      2 transports owned by the Japanese lost in 44 Sea Zone
                  British win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                  Casualties for British: 1 destroyer
                  Casualties for Japanese: 1 cruiser and 2 transports
              Battle in Shan State
                  British attack with 1 armour, 2 artilleries and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 2 artilleries and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
              1 bomber moved from 127 Sea Zone to Karelia
              2 fighters moved from Gibraltar to Scotland
              1 fighter moved from Scotland to Karelia
              4 infantry moved from Burma to Yunnan
              1 artillery and 3 infantry moved from Burma to India
              2 tactical_bombers moved from Anglo Egyptian Sudan to Belgian Congo
      
          Place Units - British
              3 destroyers placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 26 PUs; end with 27 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              1 armour, 2 mech_infantrys and 1 tactical_bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomber
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -0.67
      Americans : 1.17
      Chinese : -0.50
      Japanese : -0.83
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Move Summary: British round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Combat Move - British
              4 fighters moved from Scotland to Karelia
              1 bomber moved from United Kingdom to 127 Sea Zone
              2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 armour moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Ethiopia
              2 armour and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
              2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 artillery moved from Rhodesia to Belgian Congo
              2 armour moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
              1 artillery and 2 infantry moved from Burma to Shan State
              1 infantry moved from Siam to French Indo China
                    UK_Pacific take French Indo China from Japanese
              3 artilleries and 3 infantry moved from India to West India
              1 infantry moved from Burma to Yunnan
              1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 44 Sea Zone
              1 fighter moved from Burma to 44 Sea Zone
              1 tactical_bomber moved from Burma to 42 Sea Zone
              2 fighters moved from Shensi to Suiyuyan
              1 artillery moved from Burma to Shan State
              1 armour moved from India to Shan State
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Sikang to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Sikang
      
          Place Units - Chinese
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.50
      Japanese : -0.33
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 submarine moved from 104 Sea Zone to 91 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
              1 bomber moved from Midway to 6 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                  Japanese defend with 2 destroyers
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      2 destroyers owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Japanese: 2 destroyers
              Battle in 91 Sea Zone
                  Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 battleship owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from 6 Sea Zone to Korea
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              2 destroyers and 2 transports placed in 101 Sea Zone
              1 tactical_bomber placed in Western United States
              1 factory_minor placed in Korea
              1 armour, 1 artillery and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Americans : 1.17
      Japanese : -0.67
      

      Savegame

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Move Summary: Americans round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 submarine moved from 104 Sea Zone to 91 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
              1 bomber moved from Midway to 6 Sea Zone
      

      Savegame

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              9 infantry moved from Amur to Korea
              5 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Novgorod to Archangel
              2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Karelia
              1 artillery and 2 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Rostov to Caucasus
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Karelia
                  Russians attack with 2 fighters, 11 infantry and 1 tactical_bomber
                  Germans defend with 5 infantry
                      Russians roll dice for 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 1/14 hits, 3.50 expected hits
                      Germans roll dice for 5 infantry in Karelia, round 2 : 3/5 hits, 1.67 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                      Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Karelia, round 3 : 4/11 hits, 3.00 expected hits
                      Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 4 infantry
                  Casualties for Germans: 5 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Bryansk to Smolensk
              2 aaGuns moved from Novgorod to Karelia
              1 infantry moved from Ukraine to Western Ukraine
              2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Ukraine to Bryansk
              2 infantry moved from Rostov to Bryansk
              4 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
              2 aaGuns moved from Amur to Korea
              1 infantry moved from Amur to Korea
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
              1 artillery and 1 infantry placed in Ukraine
              1 infantry placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -1.50
      

      Savegame

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Move Summary: Russians round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              9 infantry moved from Amur to Korea
              5 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Novgorod to Archangel
              2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Karelia
              1 artillery and 2 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Rostov to Caucasus
      

      Savegame

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Malaya to Shan State
              3 fighters moved from Malaya to Shan State
              1 fighter moved from New South Wales to Queensland
              1 fighter moved from Queensland to 45 Sea Zone
              1 destroyer moved from 42 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in Shan State
                  ANZAC attack with 3 fighters and 1 infantry
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 45 Sea Zone to Celebes
              3 fighters moved from Shan State to Burma
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -1.33
      Japanese : -1.00
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Move Summary: French round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Combat Move - French
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Malaya to Shan State
              3 fighters moved from Malaya to Shan State
              1 fighter moved from New South Wales to Queensland
              1 fighter moved from Queensland to 45 Sea Zone
              1 destroyer moved from 42 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in Shan State
                  ANZAC attack with 3 fighters and 1 infantry
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 45 Sea Zone to Celebes
              3 fighters moved from Shan State to Burma
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -1.33
      Japanese : -1.00
      

      Savegame

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from 101 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 submarine moved from 101 Sea Zone to 104 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from Midway to 25 Sea Zone
              1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
              1 bomber moved from Midway to 6 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
              1 artillery and 3 infantry moved from 6 Sea Zone to Korea
              1 fighter moved from 25 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Battle in Gibraltar
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Korea
      
          Non Combat Move - Americans
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 mech_infantry moved from 86 Sea Zone to Brazil
              1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
              1 bomber moved from 6 Sea Zone to Midway
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 9 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 9 infantry
                  Japanese defend with 3 artilleries and 4 infantry
                      Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits
                      Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.33 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                      Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 5 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 3 artilleries in Shensi, round 5 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 0/7 hits, 1.50 expected hits
                      Japanese roll dice for 2 artilleries in Shensi, round 6 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 7 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries in Shensi, round 7 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 3 artilleries and 4 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 125 Sea Zone
              1 fighter moved from United Kingdom to 125 Sea Zone
              1 fighter moved from United Kingdom to 125 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              3 fighters moved from United Kingdom to 125 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 armour and 2 artilleries moved from Anglo Egyptian Sudan to Kenya
              2 infantry and 1 tactical_bomber moved from Tanganyika Territory to Kenya
              2 armour moved from Union of South Africa to Belgian Congo
              1 artillery moved from Union of South Africa to Rhodesia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 infantry moved from Java to 42 Sea Zone
              1 infantry moved from Burma to Yunnan
              3 infantry moved from Malaya to Shan State
              1 fighter and 1 tactical_bomber moved from India to Shan State
              2 fighters moved from India to Yunnan
              3 artilleries and 10 infantry moved from India to Burma
              1 carrier moved from 79 Sea Zone to 39 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Siam
      
          Combat - British
              Battle in Siam
              Battle in 125 Sea Zone
                  British attack with 1 bomber and 5 fighters
                  Germans defend with 1 destroyer
                      British roll dice for 1 bomber and 5 fighters in 125 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 125 Sea Zone
                  British win, taking Siam from Japanese with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Yunnan
                  British attack with 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kenya
                  British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/6 hits, 2.50 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                  British win, taking Kenya from Italians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 2 infantry
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                   retreated to Shan State
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Shan State to Burma
              2 fighters moved from Yunnan to Shensi
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 tactical_bomber moved from Kenya to Belgian Congo
              1 bomber moved from 125 Sea Zone to United Kingdom
              5 fighters moved from 125 Sea Zone to Scotland
      
          Place Units - British
              2 armour and 1 tactical_bomber placed in Union of South Africa
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,1,1,2
              British collect 24 PUs (4 lost to blockades); end with 25 PUs
      
          Place Units - UK_Pacific
              1 armour, 3 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 22 PUs; end with 22 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
              Some Units in India change ownership: 1 armour, 3 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : -3.83
      Italians : 0.67
      Americans : 1.17
      Chinese : -3.00
      Japanese : -2.67
      

      Savegame

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 9 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 9 infantry
                  Japanese defend with 3 artilleries and 4 infantry
                      Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits
                      Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.33 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                      Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 5 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 3 artilleries in Shensi, round 5 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 0/7 hits, 1.50 expected hits
                      Japanese roll dice for 2 artilleries in Shensi, round 6 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 7 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries in Shensi, round 7 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 3 artilleries and 4 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : -3.00
      Japanese : -3.67
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from 101 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 submarine moved from 101 Sea Zone to 104 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from Midway to 25 Sea Zone
              1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
              1 bomber moved from Midway to 6 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
              1 artillery and 3 infantry moved from 6 Sea Zone to Korea
              1 fighter moved from 25 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Battle in Gibraltar
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Korea
      
          Non Combat Move - Americans
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 mech_infantry moved from 86 Sea Zone to Brazil
              1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
              1 bomber moved from 6 Sea Zone to Midway
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Americans : 1.17
      Japanese : -0.33
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Move Summary: Americans round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from 101 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 submarine moved from 101 Sea Zone to 104 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from Midway to 25 Sea Zone
              1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
              1 bomber moved from Midway to 6 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
              1 artillery and 3 infantry moved from 6 Sea Zone to Korea
              1 fighter moved from 25 Sea Zone to 6 Sea Zone
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians repair damage of 6x factory_minor; Remaining resources: 31 PUs; 
              Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Novgorod to Karelia
              2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
      
          Combat - Russians
              Battle in Karelia
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
              2 aaGuns and 6 infantry moved from Bryansk to Ukraine
              3 infantry moved from Russia to Bryansk
              3 artilleries moved from Belarus to Bryansk
              9 infantry moved from Belarus to Bryansk
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Novgorod
              4 infantry placed in Russia
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Volgograd: 3 infantry
              EDIT: Adding units owned by Russians to Rostov: 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 0.00
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Move Summary: Russians round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians repair damage of 6x factory_minor; Remaining resources: 31 PUs; 
              Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Novgorod to Karelia
              2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
      

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    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Queensland to Malaya
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 cruiser moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
      
          Combat Move - French
              1 destroyer moved from 79 Sea Zone to 39 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Queensland to Malaya
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 cruiser moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

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    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Move Summary: ANZAC round 2

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Queensland to Malaya
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 cruiser moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
      

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      SmartyThompson
    • RE: DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 35 Sea Zone to 37 Sea Zone
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
              3 fighters and 1 tactical_bomber moved from Wake Island to Guam
              1 bomber moved from Central United States to Midway
              1 fighter moved from Eastern United States to 101 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 destroyers and 1 submarine placed in 101 Sea Zone
              1 battleship and 1 cruiser placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 9 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Sumatra to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 cruiser moved from 37 Sea Zone to 39 Sea Zone
              1 battleship moved from 41 Sea Zone to 39 Sea Zone
              1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
              1 carrier and 1 fighter moved from 76 Sea Zone to 79 Sea Zone
              1 infantry moved from Burma to Shan State
              4 infantry moved from Burma to India
              1 artillery moved from Burma to India
              1 fighter moved from 79 Sea Zone to India
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2.50 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 infantry moved from 42 Sea Zone to Java
                    UK_Pacific take Java from Dutch
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
      
          Place Units - British
              2 fighters placed in United Kingdom
              2 armour placed in Union of South Africa
              1 infantry placed in United Kingdom
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,2,2
              British collect 25 PUs (2 lost to blockades); end with 25 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
      
          Place Units - UK_Pacific
              1 fighter and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 25 PUs; end with 27 PUs
              Some Units in India change ownership: 1 fighter and 3 infantry
      

      Combat Hit Differential Summary :

      British : 1.50
      Italians : -0.67
      

      Savegame

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